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@ -118,8 +118,10 @@
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f; \
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})
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// Branch defines:
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// Used by other branches to detect each other.
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// Branch defines: Used by other branches to detect each other.
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// Each define must be here for each of rhh's branch you have pulled.
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// e.g. If you have both the battle_engine and pokemon_expansion branch,
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// then both BATTLE_ENGINE and POKEMON_EXPANSION must be defined here.
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#define BATTLE_ENGINE
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#define ROUND_BITS_TO_BYTES(numBits)(((numBits) / 8) + (((numBits) % 8) ? 1 : 0))
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