Added some status3 options to debug menu

This commit is contained in:
Eduardo Quezada D'Ottone 2021-10-10 00:46:59 -03:00
parent 004f705607
commit 3add4d6a17

View file

@ -207,6 +207,8 @@ static const u8 sText_GastroAcid[] = _("Gastro Acid");
static const u8 sText_SmackDown[] = _("Smacked Down");
static const u8 sText_MiracleEye[] = _("Miracle Eye");
static const u8 sText_AquaRing[] = _("Aqua Ring");
static const u8 sText_LaserFocus[] = _("Laser Focused");
static const u8 sText_Electrified[] = _("Electrified");
static const u8 sText_AuroraVeil[] = _("Aurora Veil");
static const u8 sText_LuckyChant[] = _("Lucky Chant");
static const u8 sText_Tailwind[] = _("Tailwind");
@ -295,6 +297,9 @@ static const struct BitfieldInfo sStatus3Bitfield[] =
// Magnet Rise 1, 26,
// Heal Block 1, 27,
{/*Aqua Ring*/ 1, 28},
{/*Laser Focus*/ 1, 29},
{/*Electrified*/ 1, 30},
// Power Trick 1, 31,
};
static const struct BitfieldInfo sAIBitfield[] =
@ -408,6 +413,8 @@ static const struct ListMenuItem sStatus3ListItems[] =
{sText_SmackDown, 8},
{sText_MiracleEye, 9},
{sText_AquaRing, 10},
{sText_LaserFocus, 11},
{sText_Electrified, 12},
};
static const struct ListMenuItem sSideStatusListItems[] =