Change the ability popup sound
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1 changed files with 1 additions and 1 deletions
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@ -3088,7 +3088,7 @@ static void SpriteCb_AbilityPopUp(struct Sprite *sprite)
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if (!sprite->tHide) // Show
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{
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if (sprite->tIsMain && ++sprite->tFrames == 4)
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PlaySE(SE_SELECT);
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PlaySE(SE_BALL_TRAY_ENTER);
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if ((!sprite->tRightToLeft && (sprite->pos1.x -= 4) <= sprite->tOriginalX)
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|| (sprite->tRightToLeft && (sprite->pos1.x += 4) >= sprite->tOriginalX)
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)
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