diff --git a/src/battle_main.c b/src/battle_main.c index e0ec3023ec..df39e745ac 100644 --- a/src/battle_main.c +++ b/src/battle_main.c @@ -3750,7 +3750,6 @@ static void DoBattleIntro(void) gBattleStruct->eventsBeforeFirstTurnState = 0; gBattleStruct->switchInBattlerCounter = 0; gBattleStruct->overworldWeatherDone = FALSE; - SetAiLogicDataForTurn(AI_DATA); // get assumed abilities, hold effects, etc of all battlers Ai_InitPartyStruct(); // Save mons party counts, and first 2/4 mons on the battlefield. // Try to set a status to start the battle with