Use constant in a battle script.
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1 changed files with 2 additions and 1 deletions
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@ -4,6 +4,7 @@
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#include "constants/battle_string_ids.h"
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#include "constants/items.h"
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#include "constants/songs.h"
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#include "constants/game_stat.h"
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.include "asm/macros.inc"
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.include "asm/macros/battle_script.inc"
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.include "constants/constants.inc"
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@ -62,7 +63,7 @@ BattleScript_SafariBallThrow::
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BattleScript_SuccessBallThrow::
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jumpifhalfword CMP_EQUAL, gLastUsedItem, ITEM_SAFARI_BALL, BattleScript_PrintCaughtMonInfo
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incrementgamestat 0xB
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incrementgamestat GAME_STAT_POKEMON_CAPTURES
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BattleScript_PrintCaughtMonInfo::
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printstring STRINGID_GOTCHAPKMNCAUGHT
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trysetcaughtmondexflags BattleScript_TryNicknameCaughtMon
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