Fix Psycho Shift copying toxic counter
This commit is contained in:
parent
aa33a61e58
commit
40e1dcb1d9
1 changed files with 1 additions and 1 deletions
|
@ -7055,7 +7055,7 @@ static void atk76_various(void)
|
||||||
|
|
||||||
if (i == TRUE)
|
if (i == TRUE)
|
||||||
{
|
{
|
||||||
gBattleMons[gBattlerTarget].status1 = gBattleMons[gBattlerAttacker].status1;
|
gBattleMons[gBattlerTarget].status1 = gBattleMons[gBattlerAttacker].status1 & STATUS1_ANY;
|
||||||
gActiveBattler = gBattlerTarget;
|
gActiveBattler = gBattlerTarget;
|
||||||
BtlController_EmitSetMonData(0, REQUEST_STATUS_BATTLE, 0, 4, &gBattleMons[gActiveBattler].status1);
|
BtlController_EmitSetMonData(0, REQUEST_STATUS_BATTLE, 0, 4, &gBattleMons[gActiveBattler].status1);
|
||||||
MarkBattlerForControllerExec(gActiveBattler);
|
MarkBattlerForControllerExec(gActiveBattler);
|
||||||
|
|
Loading…
Reference in a new issue