Fix Psycho Shift copying toxic counter
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@ -7055,7 +7055,7 @@ static void atk76_various(void)
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if (i == TRUE)
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{
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gBattleMons[gBattlerTarget].status1 = gBattleMons[gBattlerAttacker].status1;
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gBattleMons[gBattlerTarget].status1 = gBattleMons[gBattlerAttacker].status1 & STATUS1_ANY;
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gActiveBattler = gBattlerTarget;
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BtlController_EmitSetMonData(0, REQUEST_STATUS_BATTLE, 0, 4, &gBattleMons[gActiveBattler].status1);
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MarkBattlerForControllerExec(gActiveBattler);
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