From ea99195194050514126101c51f08aab30e7276e1 Mon Sep 17 00:00:00 2001 From: LOuroboros Date: Fri, 6 Nov 2020 22:29:20 -0300 Subject: [PATCH] Added functionality to the B_NEW_SURF_PARTICLE_PALETTE anim. config label --- src/battle_anim_water.c | 5 ++++- 1 file changed, 4 insertions(+), 1 deletion(-) diff --git a/src/battle_anim_water.c b/src/battle_anim_water.c index d7caf01f6f..ade29d80b7 100644 --- a/src/battle_anim_water.c +++ b/src/battle_anim_water.c @@ -1010,7 +1010,10 @@ void AnimTask_CreateSurfWave(u8 taskId) { case ANIM_SURF_PAL_SURF: default: - LoadCompressedPalette(gBattleAnimBgPalette_Surf, animBg.paletteId * 16, 32); + if (B_NEW_SURF_PARTICLE_PALETTE == TRUE) + LoadCompressedPalette(gBattleAnimSpritePal_NewSurf, animBg.paletteId * 16, 32); + else + LoadCompressedPalette(gBattleAnimBgPalette_Surf, animBg.paletteId * 16, 32); break; case ANIM_SURF_PAL_MUDDY_WATER: LoadCompressedPalette(gBattleAnimBackgroundImageMuddyWater_Pal, animBg.paletteId * 16, 32);