missed some
This commit is contained in:
parent
9456382a32
commit
44a0983624
1 changed files with 32 additions and 32 deletions
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@ -3643,7 +3643,7 @@ const struct Item gItems[] =
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{
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{
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.name = _("Lucky Punch"),
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.name = _("Lucky Punch"),
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.itemId = ITEM_LUCKY_PUNCH,
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.itemId = ITEM_LUCKY_PUNCH,
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.price = 10,
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.price = 1000,
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.holdEffect = HOLD_EFFECT_LUCKY_PUNCH,
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.holdEffect = HOLD_EFFECT_LUCKY_PUNCH,
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.description = sLuckyPunchDesc,
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.description = sLuckyPunchDesc,
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.pocket = POCKET_ITEMS,
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.pocket = POCKET_ITEMS,
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@ -3656,7 +3656,7 @@ const struct Item gItems[] =
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{
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{
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.name = _("Metal Powder"),
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.name = _("Metal Powder"),
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.itemId = ITEM_METAL_POWDER,
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.itemId = ITEM_METAL_POWDER,
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.price = 10,
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.price = 1000,
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.holdEffect = HOLD_EFFECT_METAL_POWDER,
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.holdEffect = HOLD_EFFECT_METAL_POWDER,
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.description = sMetalPowderDesc,
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.description = sMetalPowderDesc,
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.pocket = POCKET_ITEMS,
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.pocket = POCKET_ITEMS,
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@ -3669,7 +3669,7 @@ const struct Item gItems[] =
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{
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{
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.name = _("Thick Club"),
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.name = _("Thick Club"),
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.itemId = ITEM_THICK_CLUB,
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.itemId = ITEM_THICK_CLUB,
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.price = 500,
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.price = 1000,
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.holdEffect = HOLD_EFFECT_THICK_CLUB,
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.holdEffect = HOLD_EFFECT_THICK_CLUB,
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.description = sThickClubDesc,
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.description = sThickClubDesc,
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.pocket = POCKET_ITEMS,
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.pocket = POCKET_ITEMS,
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@ -3682,7 +3682,7 @@ const struct Item gItems[] =
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{
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{
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.name = _("Leek"),
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.name = _("Leek"),
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.itemId = ITEM_STICK,
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.itemId = ITEM_STICK,
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.price = 200,
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.price = 1000,
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.holdEffect = HOLD_EFFECT_STICK,
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.holdEffect = HOLD_EFFECT_STICK,
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.description = sStickDesc,
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.description = sStickDesc,
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.pocket = POCKET_ITEMS,
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.pocket = POCKET_ITEMS,
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@ -5342,7 +5342,7 @@ const struct Item gItems[] =
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{
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{
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.name = _("Wide Lens"),
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.name = _("Wide Lens"),
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.itemId = ITEM_WIDE_LENS,
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.itemId = ITEM_WIDE_LENS,
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.price = 200,
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.price = 4000,
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.holdEffect = HOLD_EFFECT_WIDE_LENS,
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.holdEffect = HOLD_EFFECT_WIDE_LENS,
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.holdEffectParam = 10,
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.holdEffectParam = 10,
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.description = sWideLensDesc,
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.description = sWideLensDesc,
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@ -5356,7 +5356,7 @@ const struct Item gItems[] =
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{
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{
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.name = _("Muscle Band"),
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.name = _("Muscle Band"),
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.itemId = ITEM_MUSCLE_BAND,
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.itemId = ITEM_MUSCLE_BAND,
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.price = 200,
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.price = 4000,
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.holdEffect = HOLD_EFFECT_MUSCLE_BAND,
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.holdEffect = HOLD_EFFECT_MUSCLE_BAND,
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.holdEffectParam = 10,
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.holdEffectParam = 10,
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.description = sMuscleBandDesc,
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.description = sMuscleBandDesc,
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@ -5370,7 +5370,7 @@ const struct Item gItems[] =
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{
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{
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.name = _("Wise Glasses"),
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.name = _("Wise Glasses"),
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.itemId = ITEM_WISE_GLASSES,
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.itemId = ITEM_WISE_GLASSES,
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.price = 200,
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.price = 4000,
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.holdEffect = HOLD_EFFECT_WISE_GLASSES,
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.holdEffect = HOLD_EFFECT_WISE_GLASSES,
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.holdEffectParam = 10,
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.holdEffectParam = 10,
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.description = sWiseGlassesDesc,
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.description = sWiseGlassesDesc,
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@ -5384,7 +5384,7 @@ const struct Item gItems[] =
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{
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{
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.name = _("Expert Belt"),
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.name = _("Expert Belt"),
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.itemId = ITEM_EXPERT_BELT,
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.itemId = ITEM_EXPERT_BELT,
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.price = 200,
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.price = 4000,
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.holdEffect = HOLD_EFFECT_EXPERT_BELT,
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.holdEffect = HOLD_EFFECT_EXPERT_BELT,
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.holdEffectParam = 20,
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.holdEffectParam = 20,
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.description = sExpertBeltDesc,
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.description = sExpertBeltDesc,
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@ -5398,7 +5398,7 @@ const struct Item gItems[] =
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{
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{
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.name = _("Light Clay"),
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.name = _("Light Clay"),
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.itemId = ITEM_LIGHT_CLAY,
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.itemId = ITEM_LIGHT_CLAY,
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.price = 200,
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.price = 4000,
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.holdEffect = HOLD_EFFECT_LIGHT_CLAY,
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.holdEffect = HOLD_EFFECT_LIGHT_CLAY,
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.description = sLightClayDesc,
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.description = sLightClayDesc,
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.pocket = POCKET_ITEMS,
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.pocket = POCKET_ITEMS,
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@ -5411,7 +5411,7 @@ const struct Item gItems[] =
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{
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{
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.name = _("Life Orb"),
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.name = _("Life Orb"),
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.itemId = ITEM_LIFE_ORB,
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.itemId = ITEM_LIFE_ORB,
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.price = 200,
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.price = 4000,
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.holdEffect = HOLD_EFFECT_LIFE_ORB,
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.holdEffect = HOLD_EFFECT_LIFE_ORB,
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.description = sLifeOrbDesc,
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.description = sLifeOrbDesc,
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.pocket = POCKET_ITEMS,
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.pocket = POCKET_ITEMS,
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@ -5424,7 +5424,7 @@ const struct Item gItems[] =
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{
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{
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.name = _("Power Herb"),
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.name = _("Power Herb"),
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.itemId = ITEM_POWER_HERB,
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.itemId = ITEM_POWER_HERB,
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.price = 100,
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.price = 4000,
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.holdEffect = HOLD_EFFECT_POWER_HERB,
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.holdEffect = HOLD_EFFECT_POWER_HERB,
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.description = sPowerHerbDesc,
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.description = sPowerHerbDesc,
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.pocket = POCKET_ITEMS,
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.pocket = POCKET_ITEMS,
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@ -5437,7 +5437,7 @@ const struct Item gItems[] =
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{
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{
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.name = _("Toxic Orb"),
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.name = _("Toxic Orb"),
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.itemId = ITEM_TOXIC_ORB,
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.itemId = ITEM_TOXIC_ORB,
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.price = 200,
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.price = 4000,
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.holdEffect = HOLD_EFFECT_TOXIC_ORB,
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.holdEffect = HOLD_EFFECT_TOXIC_ORB,
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.description = sToxicOrbDesc,
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.description = sToxicOrbDesc,
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.pocket = POCKET_ITEMS,
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.pocket = POCKET_ITEMS,
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@ -5450,7 +5450,7 @@ const struct Item gItems[] =
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{
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{
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.name = _("Flame Orb"),
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.name = _("Flame Orb"),
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.itemId = ITEM_FLAME_ORB,
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.itemId = ITEM_FLAME_ORB,
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.price = 200,
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.price = 4000,
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.holdEffect = HOLD_EFFECT_FLAME_ORB,
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.holdEffect = HOLD_EFFECT_FLAME_ORB,
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.description = sFlameOrbDesc,
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.description = sFlameOrbDesc,
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.pocket = POCKET_ITEMS,
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.pocket = POCKET_ITEMS,
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@ -5463,7 +5463,7 @@ const struct Item gItems[] =
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{
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{
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.name = _("Quick Powder"),
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.name = _("Quick Powder"),
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.itemId = ITEM_QUICK_POWDER,
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.itemId = ITEM_QUICK_POWDER,
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.price = 10,
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.price = 1000,
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.holdEffect = HOLD_EFFECT_QUICK_POWDER,
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.holdEffect = HOLD_EFFECT_QUICK_POWDER,
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.description = sQuickPowderDesc,
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.description = sQuickPowderDesc,
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.pocket = POCKET_ITEMS,
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.pocket = POCKET_ITEMS,
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@ -5476,7 +5476,7 @@ const struct Item gItems[] =
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{
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{
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.name = _("Focus Sash"),
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.name = _("Focus Sash"),
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.itemId = ITEM_FOCUS_SASH,
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.itemId = ITEM_FOCUS_SASH,
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.price = 200,
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.price = 4000,
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.holdEffect = HOLD_EFFECT_FOCUS_SASH,
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.holdEffect = HOLD_EFFECT_FOCUS_SASH,
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.description = sFocusSashDesc,
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.description = sFocusSashDesc,
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.pocket = POCKET_ITEMS,
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.pocket = POCKET_ITEMS,
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@ -5489,7 +5489,7 @@ const struct Item gItems[] =
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{
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{
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.name = _("Zoom Lens"),
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.name = _("Zoom Lens"),
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.itemId = ITEM_ZOOM_LENS,
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.itemId = ITEM_ZOOM_LENS,
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.price = 200,
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.price = 4000,
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.holdEffect = HOLD_EFFECT_ZOOM_LENS,
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.holdEffect = HOLD_EFFECT_ZOOM_LENS,
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.holdEffectParam = 20,
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.holdEffectParam = 20,
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.description = sZoomLensDesc,
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.description = sZoomLensDesc,
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@ -5503,7 +5503,7 @@ const struct Item gItems[] =
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{
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{
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.name = _("Metronome"),
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.name = _("Metronome"),
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.itemId = ITEM_METRONOME,
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.itemId = ITEM_METRONOME,
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.price = 200,
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.price = 4000,
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.holdEffect = HOLD_EFFECT_METRONOME,
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.holdEffect = HOLD_EFFECT_METRONOME,
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.holdEffectParam = 20,
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.holdEffectParam = 20,
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.description = sMetronomeDesc,
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.description = sMetronomeDesc,
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@ -5517,7 +5517,7 @@ const struct Item gItems[] =
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{
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{
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.name = _("Iron Ball"),
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.name = _("Iron Ball"),
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.itemId = ITEM_IRON_BALL,
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.itemId = ITEM_IRON_BALL,
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.price = 200,
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.price = 4000,
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.holdEffect = HOLD_EFFECT_IRON_BALL,
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.holdEffect = HOLD_EFFECT_IRON_BALL,
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.description = sIronBallDesc,
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.description = sIronBallDesc,
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.pocket = POCKET_ITEMS,
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.pocket = POCKET_ITEMS,
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@ -5530,7 +5530,7 @@ const struct Item gItems[] =
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{
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{
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.name = _("Lagging Tail"),
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.name = _("Lagging Tail"),
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.itemId = ITEM_LAGGING_TAIL,
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.itemId = ITEM_LAGGING_TAIL,
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.price = 200,
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.price = 4000,
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.holdEffect = HOLD_EFFECT_LAGGING_TAIL,
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.holdEffect = HOLD_EFFECT_LAGGING_TAIL,
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.description = sLaggingTailDesc,
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.description = sLaggingTailDesc,
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.pocket = POCKET_ITEMS,
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.pocket = POCKET_ITEMS,
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@ -5543,7 +5543,7 @@ const struct Item gItems[] =
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{
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{
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.name = _("Destiny Knot"),
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.name = _("Destiny Knot"),
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.itemId = ITEM_DESTINY_KNOT,
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.itemId = ITEM_DESTINY_KNOT,
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.price = 200,
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.price = 4000,
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.holdEffect = HOLD_EFFECT_DESTINY_KNOT,
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.holdEffect = HOLD_EFFECT_DESTINY_KNOT,
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.description = sDestinyKnotDesc,
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.description = sDestinyKnotDesc,
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.pocket = POCKET_ITEMS,
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.pocket = POCKET_ITEMS,
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@ -5556,7 +5556,7 @@ const struct Item gItems[] =
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{
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{
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.name = _("Black Sludge"),
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.name = _("Black Sludge"),
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.itemId = ITEM_BLACK_SLUDGE,
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.itemId = ITEM_BLACK_SLUDGE,
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.price = 200,
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.price = 4000,
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.holdEffect = HOLD_EFFECT_BLACK_SLUDGE,
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.holdEffect = HOLD_EFFECT_BLACK_SLUDGE,
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.description = sBlackSludgeDesc,
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.description = sBlackSludgeDesc,
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.pocket = POCKET_ITEMS,
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.pocket = POCKET_ITEMS,
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@ -5569,7 +5569,7 @@ const struct Item gItems[] =
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{
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{
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.name = _("Icy Rock"),
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.name = _("Icy Rock"),
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.itemId = ITEM_ICY_ROCK,
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.itemId = ITEM_ICY_ROCK,
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.price = 200,
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.price = 4000,
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.holdEffect = HOLD_EFFECT_ICY_ROCK,
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.holdEffect = HOLD_EFFECT_ICY_ROCK,
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.description = sIcyRockDesc,
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.description = sIcyRockDesc,
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.pocket = POCKET_ITEMS,
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.pocket = POCKET_ITEMS,
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@ -5582,7 +5582,7 @@ const struct Item gItems[] =
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{
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{
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.name = _("Smooth Rock"),
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.name = _("Smooth Rock"),
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.itemId = ITEM_SMOOTH_ROCK,
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.itemId = ITEM_SMOOTH_ROCK,
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.price = 200,
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.price = 4000,
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.holdEffect = HOLD_EFFECT_SMOOTH_ROCK,
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.holdEffect = HOLD_EFFECT_SMOOTH_ROCK,
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.description = sSmoothRockDesc,
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.description = sSmoothRockDesc,
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.pocket = POCKET_ITEMS,
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.pocket = POCKET_ITEMS,
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@ -5595,7 +5595,7 @@ const struct Item gItems[] =
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{
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{
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.name = _("Heat Rock"),
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.name = _("Heat Rock"),
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.itemId = ITEM_HEAT_ROCK,
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.itemId = ITEM_HEAT_ROCK,
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.price = 200,
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.price = 4000,
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.holdEffect = HOLD_EFFECT_HEAT_ROCK,
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.holdEffect = HOLD_EFFECT_HEAT_ROCK,
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.description = sHeatRockDesc,
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.description = sHeatRockDesc,
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.pocket = POCKET_ITEMS,
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.pocket = POCKET_ITEMS,
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@ -5608,7 +5608,7 @@ const struct Item gItems[] =
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{
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{
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.name = _("Damp Rock"),
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.name = _("Damp Rock"),
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.itemId = ITEM_DAMP_ROCK,
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.itemId = ITEM_DAMP_ROCK,
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.price = 200,
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.price = 4000,
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.holdEffect = HOLD_EFFECT_DAMP_ROCK,
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.holdEffect = HOLD_EFFECT_DAMP_ROCK,
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.description = sDampRockDesc,
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.description = sDampRockDesc,
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.pocket = POCKET_ITEMS,
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.pocket = POCKET_ITEMS,
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@ -5621,7 +5621,7 @@ const struct Item gItems[] =
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{
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{
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.name = _("Grip Claw"),
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.name = _("Grip Claw"),
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.itemId = ITEM_GRIP_CLAW,
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.itemId = ITEM_GRIP_CLAW,
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.price = 200,
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.price = 4000,
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.holdEffect = HOLD_EFFECT_GRIP_CLAW,
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.holdEffect = HOLD_EFFECT_GRIP_CLAW,
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.description = sGripClawDesc,
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.description = sGripClawDesc,
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.pocket = POCKET_ITEMS,
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.pocket = POCKET_ITEMS,
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@ -5634,7 +5634,7 @@ const struct Item gItems[] =
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{
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{
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.name = _("Choice Scarf"),
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.name = _("Choice Scarf"),
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.itemId = ITEM_CHOICE_SCARF,
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.itemId = ITEM_CHOICE_SCARF,
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.price = 200,
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.price = 4000,
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.holdEffect = HOLD_EFFECT_CHOICE_SCARF,
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.holdEffect = HOLD_EFFECT_CHOICE_SCARF,
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.description = sChoiceScarfDesc,
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.description = sChoiceScarfDesc,
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.pocket = POCKET_ITEMS,
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.pocket = POCKET_ITEMS,
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@ -5647,7 +5647,7 @@ const struct Item gItems[] =
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{
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{
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.name = _("Sticky Barb"),
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.name = _("Sticky Barb"),
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.itemId = ITEM_STICKY_BARB,
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.itemId = ITEM_STICKY_BARB,
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.price = 200,
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.price = 4000,
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.holdEffect = HOLD_EFFECT_STICKY_BARB,
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.holdEffect = HOLD_EFFECT_STICKY_BARB,
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.description = sStickyBarbDesc,
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.description = sStickyBarbDesc,
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.pocket = POCKET_ITEMS,
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.pocket = POCKET_ITEMS,
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@ -5660,7 +5660,7 @@ const struct Item gItems[] =
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{
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{
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.name = _("Shed Shell"),
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.name = _("Shed Shell"),
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.itemId = ITEM_SHED_SHELL,
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.itemId = ITEM_SHED_SHELL,
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.price = 200,
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.price = 4000,
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.holdEffect = HOLD_EFFECT_SHED_SHELL,
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.holdEffect = HOLD_EFFECT_SHED_SHELL,
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.description = sShedShellDesc,
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.description = sShedShellDesc,
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.pocket = POCKET_ITEMS,
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.pocket = POCKET_ITEMS,
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@ -5673,7 +5673,7 @@ const struct Item gItems[] =
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{
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{
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.name = _("Big Root"),
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.name = _("Big Root"),
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.itemId = ITEM_BIG_ROOT,
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.itemId = ITEM_BIG_ROOT,
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.price = 100,
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.price = 4000,
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.holdEffect = HOLD_EFFECT_BIG_ROOT,
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.holdEffect = HOLD_EFFECT_BIG_ROOT,
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.holdEffectParam = 30,
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.holdEffectParam = 30,
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.description = sBigRootDesc,
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.description = sBigRootDesc,
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@ -5687,7 +5687,7 @@ const struct Item gItems[] =
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{
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{
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.name = _("Choice Specs"),
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.name = _("Choice Specs"),
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.itemId = ITEM_CHOICE_SPECS,
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.itemId = ITEM_CHOICE_SPECS,
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.price = 200,
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.price = 4000,
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.holdEffect = HOLD_EFFECT_CHOICE_SPECS,
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.holdEffect = HOLD_EFFECT_CHOICE_SPECS,
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.description = sChoiceSpecsDesc,
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.description = sChoiceSpecsDesc,
|
||||||
.pocket = POCKET_ITEMS,
|
.pocket = POCKET_ITEMS,
|
||||||
|
@ -6738,7 +6738,7 @@ const struct Item gItems[] =
|
||||||
{
|
{
|
||||||
.name = _("SafetyGoggles"),
|
.name = _("SafetyGoggles"),
|
||||||
.itemId = ITEM_SAFETY_GOGGLES,
|
.itemId = ITEM_SAFETY_GOGGLES,
|
||||||
.price = 1000,
|
.price = 4000,
|
||||||
.holdEffect = HOLD_EFFECT_SAFETY_GOOGLES,
|
.holdEffect = HOLD_EFFECT_SAFETY_GOOGLES,
|
||||||
.description = sSafetyGogglesDesc,
|
.description = sSafetyGogglesDesc,
|
||||||
.pocket = POCKET_ITEMS,
|
.pocket = POCKET_ITEMS,
|
||||||
|
|
Loading…
Reference in a new issue