missed some

This commit is contained in:
amiosi 2021-01-22 07:43:48 -05:00
parent 9456382a32
commit 44a0983624

View file

@ -3643,7 +3643,7 @@ const struct Item gItems[] =
{
.name = _("Lucky Punch"),
.itemId = ITEM_LUCKY_PUNCH,
.price = 10,
.price = 1000,
.holdEffect = HOLD_EFFECT_LUCKY_PUNCH,
.description = sLuckyPunchDesc,
.pocket = POCKET_ITEMS,
@ -3656,7 +3656,7 @@ const struct Item gItems[] =
{
.name = _("Metal Powder"),
.itemId = ITEM_METAL_POWDER,
.price = 10,
.price = 1000,
.holdEffect = HOLD_EFFECT_METAL_POWDER,
.description = sMetalPowderDesc,
.pocket = POCKET_ITEMS,
@ -3669,7 +3669,7 @@ const struct Item gItems[] =
{
.name = _("Thick Club"),
.itemId = ITEM_THICK_CLUB,
.price = 500,
.price = 1000,
.holdEffect = HOLD_EFFECT_THICK_CLUB,
.description = sThickClubDesc,
.pocket = POCKET_ITEMS,
@ -3682,7 +3682,7 @@ const struct Item gItems[] =
{
.name = _("Leek"),
.itemId = ITEM_STICK,
.price = 200,
.price = 1000,
.holdEffect = HOLD_EFFECT_STICK,
.description = sStickDesc,
.pocket = POCKET_ITEMS,
@ -5342,7 +5342,7 @@ const struct Item gItems[] =
{
.name = _("Wide Lens"),
.itemId = ITEM_WIDE_LENS,
.price = 200,
.price = 4000,
.holdEffect = HOLD_EFFECT_WIDE_LENS,
.holdEffectParam = 10,
.description = sWideLensDesc,
@ -5356,7 +5356,7 @@ const struct Item gItems[] =
{
.name = _("Muscle Band"),
.itemId = ITEM_MUSCLE_BAND,
.price = 200,
.price = 4000,
.holdEffect = HOLD_EFFECT_MUSCLE_BAND,
.holdEffectParam = 10,
.description = sMuscleBandDesc,
@ -5370,7 +5370,7 @@ const struct Item gItems[] =
{
.name = _("Wise Glasses"),
.itemId = ITEM_WISE_GLASSES,
.price = 200,
.price = 4000,
.holdEffect = HOLD_EFFECT_WISE_GLASSES,
.holdEffectParam = 10,
.description = sWiseGlassesDesc,
@ -5384,7 +5384,7 @@ const struct Item gItems[] =
{
.name = _("Expert Belt"),
.itemId = ITEM_EXPERT_BELT,
.price = 200,
.price = 4000,
.holdEffect = HOLD_EFFECT_EXPERT_BELT,
.holdEffectParam = 20,
.description = sExpertBeltDesc,
@ -5398,7 +5398,7 @@ const struct Item gItems[] =
{
.name = _("Light Clay"),
.itemId = ITEM_LIGHT_CLAY,
.price = 200,
.price = 4000,
.holdEffect = HOLD_EFFECT_LIGHT_CLAY,
.description = sLightClayDesc,
.pocket = POCKET_ITEMS,
@ -5411,7 +5411,7 @@ const struct Item gItems[] =
{
.name = _("Life Orb"),
.itemId = ITEM_LIFE_ORB,
.price = 200,
.price = 4000,
.holdEffect = HOLD_EFFECT_LIFE_ORB,
.description = sLifeOrbDesc,
.pocket = POCKET_ITEMS,
@ -5424,7 +5424,7 @@ const struct Item gItems[] =
{
.name = _("Power Herb"),
.itemId = ITEM_POWER_HERB,
.price = 100,
.price = 4000,
.holdEffect = HOLD_EFFECT_POWER_HERB,
.description = sPowerHerbDesc,
.pocket = POCKET_ITEMS,
@ -5437,7 +5437,7 @@ const struct Item gItems[] =
{
.name = _("Toxic Orb"),
.itemId = ITEM_TOXIC_ORB,
.price = 200,
.price = 4000,
.holdEffect = HOLD_EFFECT_TOXIC_ORB,
.description = sToxicOrbDesc,
.pocket = POCKET_ITEMS,
@ -5450,7 +5450,7 @@ const struct Item gItems[] =
{
.name = _("Flame Orb"),
.itemId = ITEM_FLAME_ORB,
.price = 200,
.price = 4000,
.holdEffect = HOLD_EFFECT_FLAME_ORB,
.description = sFlameOrbDesc,
.pocket = POCKET_ITEMS,
@ -5463,7 +5463,7 @@ const struct Item gItems[] =
{
.name = _("Quick Powder"),
.itemId = ITEM_QUICK_POWDER,
.price = 10,
.price = 1000,
.holdEffect = HOLD_EFFECT_QUICK_POWDER,
.description = sQuickPowderDesc,
.pocket = POCKET_ITEMS,
@ -5476,7 +5476,7 @@ const struct Item gItems[] =
{
.name = _("Focus Sash"),
.itemId = ITEM_FOCUS_SASH,
.price = 200,
.price = 4000,
.holdEffect = HOLD_EFFECT_FOCUS_SASH,
.description = sFocusSashDesc,
.pocket = POCKET_ITEMS,
@ -5489,7 +5489,7 @@ const struct Item gItems[] =
{
.name = _("Zoom Lens"),
.itemId = ITEM_ZOOM_LENS,
.price = 200,
.price = 4000,
.holdEffect = HOLD_EFFECT_ZOOM_LENS,
.holdEffectParam = 20,
.description = sZoomLensDesc,
@ -5503,7 +5503,7 @@ const struct Item gItems[] =
{
.name = _("Metronome"),
.itemId = ITEM_METRONOME,
.price = 200,
.price = 4000,
.holdEffect = HOLD_EFFECT_METRONOME,
.holdEffectParam = 20,
.description = sMetronomeDesc,
@ -5517,7 +5517,7 @@ const struct Item gItems[] =
{
.name = _("Iron Ball"),
.itemId = ITEM_IRON_BALL,
.price = 200,
.price = 4000,
.holdEffect = HOLD_EFFECT_IRON_BALL,
.description = sIronBallDesc,
.pocket = POCKET_ITEMS,
@ -5530,7 +5530,7 @@ const struct Item gItems[] =
{
.name = _("Lagging Tail"),
.itemId = ITEM_LAGGING_TAIL,
.price = 200,
.price = 4000,
.holdEffect = HOLD_EFFECT_LAGGING_TAIL,
.description = sLaggingTailDesc,
.pocket = POCKET_ITEMS,
@ -5543,7 +5543,7 @@ const struct Item gItems[] =
{
.name = _("Destiny Knot"),
.itemId = ITEM_DESTINY_KNOT,
.price = 200,
.price = 4000,
.holdEffect = HOLD_EFFECT_DESTINY_KNOT,
.description = sDestinyKnotDesc,
.pocket = POCKET_ITEMS,
@ -5556,7 +5556,7 @@ const struct Item gItems[] =
{
.name = _("Black Sludge"),
.itemId = ITEM_BLACK_SLUDGE,
.price = 200,
.price = 4000,
.holdEffect = HOLD_EFFECT_BLACK_SLUDGE,
.description = sBlackSludgeDesc,
.pocket = POCKET_ITEMS,
@ -5569,7 +5569,7 @@ const struct Item gItems[] =
{
.name = _("Icy Rock"),
.itemId = ITEM_ICY_ROCK,
.price = 200,
.price = 4000,
.holdEffect = HOLD_EFFECT_ICY_ROCK,
.description = sIcyRockDesc,
.pocket = POCKET_ITEMS,
@ -5582,7 +5582,7 @@ const struct Item gItems[] =
{
.name = _("Smooth Rock"),
.itemId = ITEM_SMOOTH_ROCK,
.price = 200,
.price = 4000,
.holdEffect = HOLD_EFFECT_SMOOTH_ROCK,
.description = sSmoothRockDesc,
.pocket = POCKET_ITEMS,
@ -5595,7 +5595,7 @@ const struct Item gItems[] =
{
.name = _("Heat Rock"),
.itemId = ITEM_HEAT_ROCK,
.price = 200,
.price = 4000,
.holdEffect = HOLD_EFFECT_HEAT_ROCK,
.description = sHeatRockDesc,
.pocket = POCKET_ITEMS,
@ -5608,7 +5608,7 @@ const struct Item gItems[] =
{
.name = _("Damp Rock"),
.itemId = ITEM_DAMP_ROCK,
.price = 200,
.price = 4000,
.holdEffect = HOLD_EFFECT_DAMP_ROCK,
.description = sDampRockDesc,
.pocket = POCKET_ITEMS,
@ -5621,7 +5621,7 @@ const struct Item gItems[] =
{
.name = _("Grip Claw"),
.itemId = ITEM_GRIP_CLAW,
.price = 200,
.price = 4000,
.holdEffect = HOLD_EFFECT_GRIP_CLAW,
.description = sGripClawDesc,
.pocket = POCKET_ITEMS,
@ -5634,7 +5634,7 @@ const struct Item gItems[] =
{
.name = _("Choice Scarf"),
.itemId = ITEM_CHOICE_SCARF,
.price = 200,
.price = 4000,
.holdEffect = HOLD_EFFECT_CHOICE_SCARF,
.description = sChoiceScarfDesc,
.pocket = POCKET_ITEMS,
@ -5647,7 +5647,7 @@ const struct Item gItems[] =
{
.name = _("Sticky Barb"),
.itemId = ITEM_STICKY_BARB,
.price = 200,
.price = 4000,
.holdEffect = HOLD_EFFECT_STICKY_BARB,
.description = sStickyBarbDesc,
.pocket = POCKET_ITEMS,
@ -5660,7 +5660,7 @@ const struct Item gItems[] =
{
.name = _("Shed Shell"),
.itemId = ITEM_SHED_SHELL,
.price = 200,
.price = 4000,
.holdEffect = HOLD_EFFECT_SHED_SHELL,
.description = sShedShellDesc,
.pocket = POCKET_ITEMS,
@ -5673,7 +5673,7 @@ const struct Item gItems[] =
{
.name = _("Big Root"),
.itemId = ITEM_BIG_ROOT,
.price = 100,
.price = 4000,
.holdEffect = HOLD_EFFECT_BIG_ROOT,
.holdEffectParam = 30,
.description = sBigRootDesc,
@ -5687,7 +5687,7 @@ const struct Item gItems[] =
{
.name = _("Choice Specs"),
.itemId = ITEM_CHOICE_SPECS,
.price = 200,
.price = 4000,
.holdEffect = HOLD_EFFECT_CHOICE_SPECS,
.description = sChoiceSpecsDesc,
.pocket = POCKET_ITEMS,
@ -6738,7 +6738,7 @@ const struct Item gItems[] =
{
.name = _("SafetyGoggles"),
.itemId = ITEM_SAFETY_GOGGLES,
.price = 1000,
.price = 4000,
.holdEffect = HOLD_EFFECT_SAFETY_GOOGLES,
.description = sSafetyGogglesDesc,
.pocket = POCKET_ITEMS,