Expanded item names
This commit is contained in:
parent
a1d2460372
commit
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3 changed files with 137 additions and 130 deletions
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@ -2,6 +2,7 @@
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#define GUARD_CONFIG_ITEM_H
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// Item config
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#define I_EXPANDED_ITEM_NAMES FALSE // If set to TRUE, item names are increased from 14 characters to 20 characters.
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#define I_SHINY_CHARM_ADDITIONAL_ROLLS 2 // Amount of additional shiny rolls if the player has the Shiny Charm. Set it to 0 to disable Shiny Charm's effects.
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#define I_KEY_FOSSILS GEN_LATEST // In Gen4+, all Gen 3 fossils became regular items.
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#define I_KEY_ESCAPE_ROPE GEN_LATEST // In Gen8, Escape Rope became a Key Item. Keep in mind, this will make it free to buy in marts.
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@ -102,7 +102,7 @@
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#define CONTEST_CATEGORIES_COUNT 5
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// string lengths
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#define ITEM_NAME_LENGTH 14
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#define ITEM_NAME_LENGTH ((I_EXPANDED_ITEM_NAMES == TRUE) ? 20 : 14)
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#define ITEM_NAME_PLURAL_LENGTH ITEM_NAME_LENGTH + 2 // 2 is used for the instance where a word's suffix becomes y->ies
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#define POKEMON_NAME_LENGTH 10
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#define POKEMON_NAME_BUFFER_SIZE max(20, POKEMON_NAME_LENGTH + 1) // Frequently used buffer size. Larger than necessary
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264
src/data/items.h
264
src/data/items.h
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@ -1,5 +1,11 @@
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#include "constants/moves.h"
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#if I_EXPANDED_ITEM_NAMES == TRUE
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#define HANDLE_EXPANDED_ITEM_NAME(_name, ...) _(DEFAULT(_name, __VA_ARGS__))
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#else
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#define HANDLE_EXPANDED_ITEM_NAME(_name, ...) _(_name)
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#endif
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#if I_USE_EVO_HELD_ITEMS_FROM_BAG == TRUE
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#define EVO_HELD_ITEM_TYPE ITEM_USE_PARTY_MENU
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#define EVO_HELD_ITEM_FIELD_FUNC ItemUseOutOfBattle_EvolutionStone
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@ -1041,8 +1047,8 @@ const struct Item gItemsInfo[] =
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[ITEM_PEWTER_CRUNCHIES] =
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{
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.name = _("PewtrCrnches"),
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.pluralName = _("PewtrCrnches"),
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.name = HANDLE_EXPANDED_ITEM_NAME("PewtrCrnches", "Pewter Crunchies"),
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.pluralName = HANDLE_EXPANDED_ITEM_NAME("PewtrCrnches", "Pewter Crunchies"),
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.price = 250,
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.description = sFullHealDesc,
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.pocket = POCKET_ITEMS,
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@ -1055,7 +1061,7 @@ const struct Item gItemsInfo[] =
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[ITEM_RAGE_CANDY_BAR] =
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{
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.name = _("RageCandyBar"),
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.name = HANDLE_EXPANDED_ITEM_NAME("RageCandyBar", "Rage Candy Bar"),
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.price = (I_PRICE >= GEN_7) ? 350 : 300,
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.description = sFullHealDesc,
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.pocket = POCKET_ITEMS,
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@ -1111,7 +1117,7 @@ const struct Item gItemsInfo[] =
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[ITEM_LUMIOSE_GALETTE] =
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{
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.name = _("LumioseGlete"),
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.name = HANDLE_EXPANDED_ITEM_NAME("LumioseGlete", "Lumiose Galette"),
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.price = (I_PRICE >= GEN_7) ? 350 : 200,
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.description = sFullHealDesc,
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.pocket = POCKET_ITEMS,
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@ -1124,7 +1130,7 @@ const struct Item gItemsInfo[] =
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[ITEM_SHALOUR_SABLE] =
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{
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.name = _("ShalourSable"),
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.name = HANDLE_EXPANDED_ITEM_NAME("ShalourSable", "Shalour Sable"),
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.price = (I_PRICE >= GEN_7) ? 350 : 200,
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.description = sFullHealDesc,
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.pocket = POCKET_ITEMS,
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@ -1275,7 +1281,7 @@ const struct Item gItemsInfo[] =
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[ITEM_HEALTH_FEATHER] =
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{
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.name = _("HealthFeather"),
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.name = HANDLE_EXPANDED_ITEM_NAME("HealthFeather", "Health Feather"),
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.price = (I_PRICE >= GEN_7) ? 300 : 3000,
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.description = sHealthFeatherDesc,
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.pocket = POCKET_ITEMS,
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@ -1287,7 +1293,7 @@ const struct Item gItemsInfo[] =
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[ITEM_MUSCLE_FEATHER] =
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{
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.name = _("MuscleFeather"),
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.name = HANDLE_EXPANDED_ITEM_NAME("MuscleFeather", "Muscle Feather"),
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.price = (I_PRICE >= GEN_7) ? 300 : 3000,
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.description = sMuscleFeatherDesc,
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.pocket = POCKET_ITEMS,
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@ -1299,7 +1305,7 @@ const struct Item gItemsInfo[] =
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[ITEM_RESIST_FEATHER] =
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{
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.name = _("ResistFeather"),
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.name = HANDLE_EXPANDED_ITEM_NAME("ResistFeather", "Resist Feather"),
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.price = (I_PRICE >= GEN_7) ? 300 : 3000,
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.description = sResistFeatherDesc,
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.pocket = POCKET_ITEMS,
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@ -1311,7 +1317,7 @@ const struct Item gItemsInfo[] =
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[ITEM_GENIUS_FEATHER] =
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{
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.name = _("GeniusFeather"),
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.name = HANDLE_EXPANDED_ITEM_NAME("GeniusFeather", "Genius Feather"),
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.price = (I_PRICE >= GEN_7) ? 300 : 3000,
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.description = sGeniusFeatherDesc,
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.pocket = POCKET_ITEMS,
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@ -1323,7 +1329,7 @@ const struct Item gItemsInfo[] =
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[ITEM_CLEVER_FEATHER] =
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{
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.name = _("CleverFeather"),
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.name = HANDLE_EXPANDED_ITEM_NAME("CleverFeather", "Clever Feather"),
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.price = (I_PRICE >= GEN_7) ? 300 : 3000,
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.description = sCleverFeatherDesc,
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.pocket = POCKET_ITEMS,
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@ -1335,7 +1341,7 @@ const struct Item gItemsInfo[] =
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[ITEM_SWIFT_FEATHER] =
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{
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.name = _("SwiftFeather"),
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.name = HANDLE_EXPANDED_ITEM_NAME("SwiftFeather", "Swift Feather"),
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.price = (I_PRICE >= GEN_7) ? 300 : 3000,
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.description = sSwiftFeatherDesc,
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.pocket = POCKET_ITEMS,
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@ -1349,7 +1355,7 @@ const struct Item gItemsInfo[] =
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[ITEM_ABILITY_CAPSULE] =
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{
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.name = _("AbilityCapsle"),
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.name = HANDLE_EXPANDED_ITEM_NAME("AbilityCapsle", "Ability Capsule"),
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.price = (I_PRICE < GEN_7) ? 1000 : ((I_PRICE < GEN_9) ? 10000 : 100000),
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.holdEffectParam = 0,
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.description = COMPOUND_STRING(
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@ -1362,8 +1368,8 @@ const struct Item gItemsInfo[] =
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[ITEM_ABILITY_PATCH] =
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{
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.name = _("AbilityPatch"),
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.pluralName = _("AbilityPatches"),
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.name = HANDLE_EXPANDED_ITEM_NAME("AbilityPatch", "Ability Patch"),
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.pluralName = HANDLE_EXPANDED_ITEM_NAME("AbilityPatches", "Ability Patches"),
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.price = (I_PRICE >= GEN_9) ? 250000 : 20,
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.holdEffectParam = 0,
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.description = COMPOUND_STRING(
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@ -1712,8 +1718,8 @@ const struct Item gItemsInfo[] =
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[ITEM_EXP_CANDY_XS] =
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{
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.name = _("Exp.Candy XS"),
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.pluralName = _("Exp.Candies XS"),
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.name = HANDLE_EXPANDED_ITEM_NAME("Exp.Candy XS", "Exp. Candy XS"),
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.pluralName = HANDLE_EXPANDED_ITEM_NAME("Exp.Candies XS", "Exp. Candies XS"),
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.price = 20,
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.holdEffectParam = EXP_100,
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.description = COMPOUND_STRING(
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@ -1729,8 +1735,8 @@ const struct Item gItemsInfo[] =
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[ITEM_EXP_CANDY_S] =
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{
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.name = _("Exp.Candy S"),
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.pluralName = _("Exp.Candies S"),
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.name = HANDLE_EXPANDED_ITEM_NAME("Exp.Candy S", "Exp. Candy S"),
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.pluralName = HANDLE_EXPANDED_ITEM_NAME("Exp.Candies S", "Exp. Candies S"),
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.price = 240,
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.holdEffectParam = EXP_800,
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.description = COMPOUND_STRING(
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@ -1746,8 +1752,8 @@ const struct Item gItemsInfo[] =
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[ITEM_EXP_CANDY_M] =
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{
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.name = _("Exp.Candy M"),
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.pluralName = _("Exp.Candies M"),
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.name = HANDLE_EXPANDED_ITEM_NAME("Exp.Candy M", "Exp. Candy M"),
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.pluralName = HANDLE_EXPANDED_ITEM_NAME("Exp.Candies M", "Exp. Candies M"),
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.price = 1000,
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.holdEffectParam = EXP_3000,
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.description = COMPOUND_STRING(
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@ -1763,8 +1769,8 @@ const struct Item gItemsInfo[] =
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[ITEM_EXP_CANDY_L] =
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{
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.name = _("Exp.Candy L"),
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.pluralName = _("Exp.Candies L"),
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.name = HANDLE_EXPANDED_ITEM_NAME("Exp.Candy L", "Exp. Candy L"),
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.pluralName = HANDLE_EXPANDED_ITEM_NAME("Exp.Candies L", "Exp. Candies L"),
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.price = 3000,
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.holdEffectParam = EXP_10000,
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.description = COMPOUND_STRING(
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@ -1780,8 +1786,8 @@ const struct Item gItemsInfo[] =
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[ITEM_EXP_CANDY_XL] =
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{
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.name = _("Exp.Candy XL"),
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.pluralName = _("Exp.Candies L"),
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.name = HANDLE_EXPANDED_ITEM_NAME("Exp.Candy XL", "Exp. Candy XL"),
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.pluralName = HANDLE_EXPANDED_ITEM_NAME("Exp.Candies XL", "Exp. Candies XL"),
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.price = 10000,
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.holdEffectParam = EXP_30000,
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.description = COMPOUND_STRING(
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@ -1797,8 +1803,8 @@ const struct Item gItemsInfo[] =
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[ITEM_DYNAMAX_CANDY] =
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{
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.name = _("DynamaxCandy"),
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.pluralName = _("DynamaxCandies"),
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.name = HANDLE_EXPANDED_ITEM_NAME("DynamaxCandy", "Dynamax Candy"),
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.pluralName = HANDLE_EXPANDED_ITEM_NAME("DynamaxCandies", "Dynamax Candies"),
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.price = 0,
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.description = COMPOUND_STRING(
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"Raises the Dynamax\n"
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@ -2218,8 +2224,8 @@ const struct Item gItemsInfo[] =
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[ITEM_MAX_MUSHROOMS] =
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{
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.name = _("MaxMushrooms"),
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.pluralName = _("MaxMushrooms"),
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.name = HANDLE_EXPANDED_ITEM_NAME("MaxMushrooms", "Max Mushrooms"),
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.pluralName = HANDLE_EXPANDED_ITEM_NAME("MaxMushrooms", "Max Mushrooms"),
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.price = 8000,
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.description = COMPOUND_STRING(
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"Raises every stat\n"
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@ -2250,7 +2256,7 @@ const struct Item gItemsInfo[] =
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[ITEM_GOLD_BOTTLE_CAP] =
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{
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.name = _("GoldBottlCap"),
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.name = HANDLE_EXPANDED_ITEM_NAME("GoldBottlCap", "Gold Bottle Cap"),
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.price = (I_PRICE >= GEN_9) ? 60000 : 10000,
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.description = COMPOUND_STRING(
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"A beautiful bottle\n"
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@ -2543,7 +2549,7 @@ const struct Item gItemsInfo[] =
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[ITEM_PRETTY_FEATHER] =
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{
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.name = _("PrettyFeather"),
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.name = HANDLE_EXPANDED_ITEM_NAME("PrettyFeather", "Pretty Feather"),
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.price = (I_PRICE >= GEN_7) ? 1000 * TREASURE_FACTOR: 200,
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.description = COMPOUND_STRING(
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"A beautiful yet\n"
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@ -2655,7 +2661,7 @@ const struct Item gItemsInfo[] =
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[ITEM_STRANGE_SOUVENIR] =
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{
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.name = _("StrngeSouvnr"),
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.name = HANDLE_EXPANDED_ITEM_NAME("StrngeSouvnr", "Strange Souvenir"),
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.price = (I_PRICE >= GEN_7) ? 3000 : 10,
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.description = COMPOUND_STRING(
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"An ornament that\n"
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@ -2849,7 +2855,7 @@ const struct Item gItemsInfo[] =
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[ITEM_FOSSILIZED_BIRD] =
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{
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.name = _("FosslzedBird"),
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.name = HANDLE_EXPANDED_ITEM_NAME("FosslzedBird", "Fossilized Bird"),
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.price = 5000,
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.description = COMPOUND_STRING(
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"A fossil of an\n"
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@ -2863,8 +2869,8 @@ const struct Item gItemsInfo[] =
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[ITEM_FOSSILIZED_FISH] =
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{
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.name = _("FosslzedFish"),
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.pluralName = _("FosslzedFishes"),
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.name = HANDLE_EXPANDED_ITEM_NAME("FosslzedFish", "Fossilized Fish"),
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.pluralName = HANDLE_EXPANDED_ITEM_NAME("FosslzedFishes", "Fossilized Fishes"),
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.price = 5000,
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.description = sFossilizedFishDesc,
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.pocket = POCKET_ITEMS,
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@ -2875,7 +2881,7 @@ const struct Item gItemsInfo[] =
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[ITEM_FOSSILIZED_DRAKE] =
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{
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.name = _("FosslzedDrke"),
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.name = HANDLE_EXPANDED_ITEM_NAME("FosslzedDrke", "Fossilized Drake"),
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.price = 5000,
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.description = COMPOUND_STRING(
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"A fossil of an\n"
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[ITEM_FOSSILIZED_DINO] =
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{
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.name = _("FosslzedDino"),
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.name = HANDLE_EXPANDED_ITEM_NAME("FosslzedDino", "Fossilized Dino"),
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.price = 5000,
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.description = sFossilizedFishDesc,
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.pocket = POCKET_ITEMS,
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@ -3002,8 +3008,8 @@ const struct Item gItemsInfo[] =
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[ITEM_SURPRISE_MULCH] =
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{
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.name = _("SurprseMulch"),
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.pluralName = _("SurprseMulch"),
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.name = HANDLE_EXPANDED_ITEM_NAME("SurprseMulch", "Surprise Mulch"),
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.pluralName = HANDLE_EXPANDED_ITEM_NAME("SurprseMulch", "Surprise Mulch"),
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.price = 200,
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#if OW_BERRY_MULCH_USAGE == TRUE
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.description = COMPOUND_STRING(
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@ -3090,7 +3096,7 @@ const struct Item gItemsInfo[] =
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[ITEM_YELLOW_APRICORN] =
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{
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.name = _("YellwApricorn"),
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.name = HANDLE_EXPANDED_ITEM_NAME("YellwApricorn", "Yellow Apricorn"),
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.price = (I_PRICE == GEN_4) ? 0 : ((I_PRICE >= GEN_5 && I_PRICE <= GEN_7) ? 20 : 200),
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.description = COMPOUND_STRING(
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"A yellow apricorn.\n"
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[ITEM_GREEN_APRICORN] =
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{
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.name = _("GreenApricorn"),
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.name = HANDLE_EXPANDED_ITEM_NAME("GreenApricorn", "Green Apricorn"),
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.price = (I_PRICE == GEN_4) ? 0 : ((I_PRICE >= GEN_5 && I_PRICE <= GEN_7) ? 20 : 200),
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.description = COMPOUND_STRING(
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"A green apricorn.\n"
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@ -3129,7 +3135,7 @@ const struct Item gItemsInfo[] =
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[ITEM_WHITE_APRICORN] =
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{
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.name = _("WhiteApricorn"),
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.name = HANDLE_EXPANDED_ITEM_NAME("WhiteApricorn", "White Apricorn"),
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.price = (I_PRICE == GEN_4) ? 0 : ((I_PRICE >= GEN_5 && I_PRICE <= GEN_7) ? 20 : 200),
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.description = COMPOUND_STRING(
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"A white apricorn.\n"
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[ITEM_BLACK_APRICORN] =
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{
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.name = _("BlackApricorn"),
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.name = HANDLE_EXPANDED_ITEM_NAME("BlackApricorn", "Black Apricorn"),
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.price = (I_PRICE == GEN_4) ? 0 : ((I_PRICE >= GEN_5 && I_PRICE <= GEN_7) ? 20 : 200),
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.description = COMPOUND_STRING(
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"A black apricorn.\n"
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@ -3155,7 +3161,7 @@ const struct Item gItemsInfo[] =
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[ITEM_WISHING_PIECE] =
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{
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.name = _("WishingPiece"),
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.name = HANDLE_EXPANDED_ITEM_NAME("WishingPiece", "Wishing Piece"),
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.price = 20,
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.description = COMPOUND_STRING(
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"Throw into a\n"
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@ -3169,7 +3175,7 @@ const struct Item gItemsInfo[] =
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[ITEM_GALARICA_TWIG] =
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{
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.name = _("GalaricaTwig"),
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.name = HANDLE_EXPANDED_ITEM_NAME("GalaricaTwig", "Galarica Twig"),
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.price = 20 * TREASURE_FACTOR,
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.description = COMPOUND_STRING(
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"A twig from a tree\n"
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@ -3571,7 +3577,7 @@ const struct Item gItemsInfo[] =
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[ITEM_GALARICA_CUFF] =
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{
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.name = _("GalaricaCuff"),
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.name = HANDLE_EXPANDED_ITEM_NAME("GalaricaCuff", "Galarica Cuff"),
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.price = (I_PRICE >= GEN_9) ? 3000 : 6000,
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.description = COMPOUND_STRING(
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"A cuff from Galar\n"
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@ -3586,8 +3592,8 @@ const struct Item gItemsInfo[] =
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[ITEM_GALARICA_WREATH] =
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{
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.name = _("GalrcaWreath"),
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.pluralName = _("GalrcaWreathes"),
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.name = HANDLE_EXPANDED_ITEM_NAME("GalrcaWreath", "Galarica Wreath"),
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.pluralName = HANDLE_EXPANDED_ITEM_NAME("GalrcaWreathes", "Galarica Wreathes"),
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.price = (I_PRICE >= GEN_9) ? 3000 : 6000,
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.description = COMPOUND_STRING(
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"A wreath made in\n"
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@ -3771,7 +3777,7 @@ const struct Item gItemsInfo[] =
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[ITEM_STRAWBERRY_SWEET] =
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{
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.name = _("StrwbrySweet"),
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.name = HANDLE_EXPANDED_ITEM_NAME("StrwbrySweet", "Strawberry Sweet"),
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.price = 500 * TREASURE_FACTOR,
|
||||
.description = COMPOUND_STRING(
|
||||
"Strawberry-shaped\n"
|
||||
|
@ -4329,8 +4335,8 @@ const struct Item gItemsInfo[] =
|
|||
|
||||
[ITEM_ELECTRIC_MEMORY] =
|
||||
{
|
||||
.name = _("ElectrcMemory"),
|
||||
.pluralName = _("ElectrcMemories"),
|
||||
.name = HANDLE_EXPANDED_ITEM_NAME("ElectrcMemory", "Electric Memory"),
|
||||
.pluralName = HANDLE_EXPANDED_ITEM_NAME("ElectrcMemories", "Electric Memories"),
|
||||
.price = 1000,
|
||||
.holdEffect = HOLD_EFFECT_MEMORY,
|
||||
.holdEffectParam = 0,
|
||||
|
@ -4383,8 +4389,8 @@ const struct Item gItemsInfo[] =
|
|||
|
||||
[ITEM_FIGHTING_MEMORY] =
|
||||
{
|
||||
.name = _("FightngMemory"),
|
||||
.pluralName = _("FightngMemories"),
|
||||
.name = HANDLE_EXPANDED_ITEM_NAME("FightngMemory", "Fighting Memory"),
|
||||
.pluralName = HANDLE_EXPANDED_ITEM_NAME("FightngMemories", "Fighting Memories"),
|
||||
.price = 1000,
|
||||
.holdEffect = HOLD_EFFECT_MEMORY,
|
||||
.holdEffectParam = 0,
|
||||
|
@ -4455,8 +4461,8 @@ const struct Item gItemsInfo[] =
|
|||
|
||||
[ITEM_PSYCHIC_MEMORY] =
|
||||
{
|
||||
.name = _("PsychicMemory"),
|
||||
.pluralName = _("PsychicMemories"),
|
||||
.name = HANDLE_EXPANDED_ITEM_NAME("PsychicMemory", "Psychic Memory"),
|
||||
.pluralName = HANDLE_EXPANDED_ITEM_NAME("PsychicMemories", "Psychic Memories"),
|
||||
.price = 1000,
|
||||
.holdEffect = HOLD_EFFECT_MEMORY,
|
||||
.holdEffectParam = 0,
|
||||
|
@ -4599,7 +4605,7 @@ const struct Item gItemsInfo[] =
|
|||
|
||||
[ITEM_RUSTED_SWORD] =
|
||||
{
|
||||
.name = _("RustedSword"),
|
||||
.name = HANDLE_EXPANDED_ITEM_NAME("RustedSword", "Rusted Sword"),
|
||||
.price = 0,
|
||||
.description = COMPOUND_STRING(
|
||||
"A rusty sword. A\n"
|
||||
|
@ -4612,7 +4618,7 @@ const struct Item gItemsInfo[] =
|
|||
|
||||
[ITEM_RUSTED_SHIELD] =
|
||||
{
|
||||
.name = _("RustedShield"),
|
||||
.name = HANDLE_EXPANDED_ITEM_NAME("RustedShield", "Rusted Shield"),
|
||||
.price = 0,
|
||||
.description = COMPOUND_STRING(
|
||||
"A rusty shield. A\n"
|
||||
|
@ -4672,7 +4678,7 @@ const struct Item gItemsInfo[] =
|
|||
|
||||
[ITEM_CHARIZARDITE_X] =
|
||||
{
|
||||
.name = _("CharizarditeX"),
|
||||
.name = HANDLE_EXPANDED_ITEM_NAME("CharizarditeX", "Charizardite X"),
|
||||
.pluralName = _("Charizardites X"),
|
||||
.price = 0,
|
||||
.holdEffect = HOLD_EFFECT_MEGA_STONE,
|
||||
|
@ -4685,7 +4691,7 @@ const struct Item gItemsInfo[] =
|
|||
|
||||
[ITEM_CHARIZARDITE_Y] =
|
||||
{
|
||||
.name = _("CharizarditeY"),
|
||||
.name = HANDLE_EXPANDED_ITEM_NAME("CharizarditeY", "Charizardite Y"),
|
||||
.pluralName = _("Charizardites Y"),
|
||||
.price = 0,
|
||||
.holdEffect = HOLD_EFFECT_MEGA_STONE,
|
||||
|
@ -6156,7 +6162,7 @@ const struct Item gItemsInfo[] =
|
|||
|
||||
[ITEM_ULTRANECROZIUM_Z] =
|
||||
{
|
||||
.name = _("U-Necrozium Z"),
|
||||
.name = HANDLE_EXPANDED_ITEM_NAME("U-Necrozium Z", "Ultranecrozium Z"),
|
||||
.price = 0,
|
||||
.holdEffect = HOLD_EFFECT_Z_CRYSTAL,
|
||||
.description = COMPOUND_STRING(
|
||||
|
@ -6266,7 +6272,7 @@ const struct Item gItemsInfo[] =
|
|||
|
||||
[ITEM_DEEP_SEA_SCALE] =
|
||||
{
|
||||
.name = _("DeepSeaScale"),
|
||||
.name = HANDLE_EXPANDED_ITEM_NAME("DeepSeaScale", "Deep Sea Scale"),
|
||||
.price = (I_PRICE >= GEN_7) ? 2000 : 200,
|
||||
.holdEffect = HOLD_EFFECT_DEEP_SEA_SCALE,
|
||||
.description = COMPOUND_STRING(
|
||||
|
@ -6282,8 +6288,8 @@ const struct Item gItemsInfo[] =
|
|||
|
||||
[ITEM_DEEP_SEA_TOOTH] =
|
||||
{
|
||||
.name = _("DeepSeaTooth"),
|
||||
.pluralName = _("DeepSeaTeeth"),
|
||||
.name = HANDLE_EXPANDED_ITEM_NAME("DeepSeaTooth", "Deep Sea Tooth"),
|
||||
.pluralName = _("Deep Sea Teeth"),
|
||||
.price = (I_PRICE >= GEN_7) ? 2000 : 200,
|
||||
.holdEffect = HOLD_EFFECT_DEEP_SEA_TOOTH,
|
||||
.description = COMPOUND_STRING(
|
||||
|
@ -6767,8 +6773,8 @@ const struct Item gItemsInfo[] =
|
|||
|
||||
[ITEM_NEVER_MELT_ICE] =
|
||||
{
|
||||
.name = _("Never-MeltIce"),
|
||||
.pluralName = _("Never-MeltIce"),
|
||||
.name = HANDLE_EXPANDED_ITEM_NAME("Never-MeltIce", "Never-Melt Ice"),
|
||||
.pluralName = HANDLE_EXPANDED_ITEM_NAME("Never-MeltIce", "Never-Melt Ice"),
|
||||
.price = (I_PRICE >= GEN_9) ? 3000 : ((I_PRICE >= GEN_7) ? 1000 : 100),
|
||||
.holdEffect = HOLD_EFFECT_ICE_POWER,
|
||||
.holdEffectParam = TYPE_BOOST_PARAM,
|
||||
|
@ -7913,8 +7919,8 @@ const struct Item gItemsInfo[] =
|
|||
|
||||
[ITEM_WEAKNESS_POLICY] =
|
||||
{
|
||||
.name = _("WeaknssPolicy"),
|
||||
.pluralName = _("WeaknssPolicies"),
|
||||
.name = HANDLE_EXPANDED_ITEM_NAME("WeaknssPolicy", "Weakness Policy"),
|
||||
.pluralName = HANDLE_EXPANDED_ITEM_NAME("WeaknssPolicies", "Weakness Policies"),
|
||||
.price = (I_PRICE >= GEN_9) ? 50000 : 1000,
|
||||
.holdEffect = HOLD_EFFECT_WEAKNESS_POLICY,
|
||||
.holdEffectParam = 0,
|
||||
|
@ -7946,8 +7952,8 @@ const struct Item gItemsInfo[] =
|
|||
|
||||
[ITEM_SAFETY_GOGGLES] =
|
||||
{
|
||||
.name = _("SafetyGoggles"),
|
||||
.pluralName = _("SafetyGoggles"),
|
||||
.name = HANDLE_EXPANDED_ITEM_NAME("SafetyGoggles", "Safety Goggles"),
|
||||
.pluralName = HANDLE_EXPANDED_ITEM_NAME("SafetyGoggles", "Safety Goggles"),
|
||||
.price = (I_PRICE >= GEN_9) ? 20000 : ((I_PRICE >= GEN_7) ? 4000 : 1000),
|
||||
.holdEffect = HOLD_EFFECT_SAFETY_GOGGLES,
|
||||
.description = COMPOUND_STRING(
|
||||
|
@ -7962,7 +7968,7 @@ const struct Item gItemsInfo[] =
|
|||
|
||||
[ITEM_ADRENALINE_ORB] =
|
||||
{
|
||||
.name = _("AdrenalineOrb"),
|
||||
.name = HANDLE_EXPANDED_ITEM_NAME("AdrenalineOrb", "Adrenaline Orb"),
|
||||
.price = (I_PRICE >= GEN_9) ? 5000 : ((I_PRICE >= GEN_8) ? 4000 : 300),
|
||||
.holdEffect = HOLD_EFFECT_ADRENALINE_ORB,
|
||||
.description = COMPOUND_STRING(
|
||||
|
@ -7977,7 +7983,7 @@ const struct Item gItemsInfo[] =
|
|||
|
||||
[ITEM_TERRAIN_EXTENDER] =
|
||||
{
|
||||
.name = _("TerainExtendr"),
|
||||
.name = HANDLE_EXPANDED_ITEM_NAME("TerainExtendr", "Terrain Extender"),
|
||||
.price = (I_PRICE >= GEN_9) ? 15000 : 4000,
|
||||
.holdEffect = HOLD_EFFECT_TERRAIN_EXTENDER,
|
||||
.description = COMPOUND_STRING(
|
||||
|
@ -7992,8 +7998,8 @@ const struct Item gItemsInfo[] =
|
|||
|
||||
[ITEM_PROTECTIVE_PADS] =
|
||||
{
|
||||
.name = _("ProtectvePads"),
|
||||
.pluralName = _("ProtectvePads"),
|
||||
.name = HANDLE_EXPANDED_ITEM_NAME("ProtectvePads", "Protective Pads"),
|
||||
.pluralName = HANDLE_EXPANDED_ITEM_NAME("ProtectvePads", "Protective Pads"),
|
||||
.price = (I_PRICE >= GEN_9) ? 15000 : 4000,
|
||||
.holdEffect = HOLD_EFFECT_PROTECTIVE_PADS,
|
||||
.description = COMPOUND_STRING(
|
||||
|
@ -8038,8 +8044,8 @@ const struct Item gItemsInfo[] =
|
|||
|
||||
[ITEM_HEAVY_DUTY_BOOTS] =
|
||||
{
|
||||
.name = _("Heavy-DtyBts"),
|
||||
.pluralName = _("Heavy-DtyBts"),
|
||||
.name = HANDLE_EXPANDED_ITEM_NAME("Heavy-DtyBts", "Heavy-Duty Boots"),
|
||||
.pluralName = HANDLE_EXPANDED_ITEM_NAME("Heavy-DtyBts", "Heavy-Duty Boots"),
|
||||
.price = (I_PRICE >= GEN_9) ? 20000 : 4000,
|
||||
.holdEffect = HOLD_EFFECT_HEAVY_DUTY_BOOTS,
|
||||
.description = COMPOUND_STRING(
|
||||
|
@ -8054,8 +8060,8 @@ const struct Item gItemsInfo[] =
|
|||
|
||||
[ITEM_BLUNDER_POLICY] =
|
||||
{
|
||||
.name = _("BlundrPolicy"),
|
||||
.pluralName = _("BlundrPolicies"),
|
||||
.name = HANDLE_EXPANDED_ITEM_NAME("BlundrPolicy", "Blunder Policy"),
|
||||
.pluralName = HANDLE_EXPANDED_ITEM_NAME("BlundrPolicies", "Blunder Policies"),
|
||||
.price = (I_PRICE >= GEN_9) ? 30000 : 4000,
|
||||
.holdEffect = HOLD_EFFECT_BLUNDER_POLICY,
|
||||
.description = COMPOUND_STRING(
|
||||
|
@ -8085,7 +8091,7 @@ const struct Item gItemsInfo[] =
|
|||
|
||||
[ITEM_UTILITY_UMBRELLA] =
|
||||
{
|
||||
.name = _("UtltyUmbrlla"),
|
||||
.name = HANDLE_EXPANDED_ITEM_NAME("UtltyUmbrlla", "Utility Umbrella"),
|
||||
.price = (I_PRICE >= GEN_9) ? 15000 : 4000,
|
||||
.holdEffect = HOLD_EFFECT_UTILITY_UMBRELLA,
|
||||
.description = COMPOUND_STRING(
|
||||
|
@ -10736,7 +10742,7 @@ const struct Item gItemsInfo[] =
|
|||
|
||||
[ITEM_CATCHING_CHARM] =
|
||||
{
|
||||
.name = _("CatchngCharm"),
|
||||
.name = HANDLE_EXPANDED_ITEM_NAME("CatchngCharm", "Catching Charm"),
|
||||
.price = 0,
|
||||
.importance = 1,
|
||||
.description = COMPOUND_STRING(
|
||||
|
@ -10766,7 +10772,7 @@ const struct Item gItemsInfo[] =
|
|||
|
||||
[ITEM_ROTOM_CATALOG] =
|
||||
{
|
||||
.name = _("RotomCatalog"),
|
||||
.name = HANDLE_EXPANDED_ITEM_NAME("RotomCatalog", "Rotom Catalog"),
|
||||
.price = 0,
|
||||
.importance = 1,
|
||||
.description = COMPOUND_STRING(
|
||||
|
@ -10880,8 +10886,8 @@ const struct Item gItemsInfo[] =
|
|||
|
||||
[ITEM_REINS_OF_UNITY] =
|
||||
{
|
||||
.name = _("ReinsOfUnity"),
|
||||
.pluralName = _("ReinsOfUnity"),
|
||||
.name = HANDLE_EXPANDED_ITEM_NAME("ReinsOfUnity", "Reins of Unity"),
|
||||
.pluralName = HANDLE_EXPANDED_ITEM_NAME("ReinsOfUnity", "Reins of Unity"),
|
||||
.price = 0,
|
||||
.importance = 1,
|
||||
.description = COMPOUND_STRING(
|
||||
|
@ -11679,7 +11685,7 @@ const struct Item gItemsInfo[] =
|
|||
|
||||
[ITEM_ABILITY_SHIELD] =
|
||||
{
|
||||
.name = _("AbilityShield"),
|
||||
.name = HANDLE_EXPANDED_ITEM_NAME("AbilityShield", "Ability Shield"),
|
||||
.price = 20000,
|
||||
.holdEffect = HOLD_EFFECT_ABILITY_SHIELD,
|
||||
.description = COMPOUND_STRING(
|
||||
|
@ -11711,7 +11717,7 @@ const struct Item gItemsInfo[] =
|
|||
|
||||
[ITEM_PUNCHING_GLOVE] =
|
||||
{
|
||||
.name = _("PunchingGlove"),
|
||||
.name = HANDLE_EXPANDED_ITEM_NAME("PunchingGlove", "Punching Glove"),
|
||||
.price = 15000,
|
||||
.holdEffect = HOLD_EFFECT_PUNCHING_GLOVE,
|
||||
.description = COMPOUND_STRING(
|
||||
|
@ -11757,7 +11763,7 @@ const struct Item gItemsInfo[] =
|
|||
|
||||
[ITEM_AUSPICIOUS_ARMOR] =
|
||||
{
|
||||
.name = _("AuspciousArmr"),
|
||||
.name = HANDLE_EXPANDED_ITEM_NAME("AuspciousArmr", "Auspicious Armor"),
|
||||
.price = 3000,
|
||||
.description = COMPOUND_STRING(
|
||||
"Armor inhabited by\n"
|
||||
|
@ -11772,8 +11778,8 @@ const struct Item gItemsInfo[] =
|
|||
|
||||
[ITEM_BOOSTER_ENERGY] =
|
||||
{
|
||||
.name = _("BoosterEnergy"),
|
||||
.pluralName = _("BoosterEnergies"),
|
||||
.name = HANDLE_EXPANDED_ITEM_NAME("BoosterEnergy", "Booster Energy"),
|
||||
.pluralName = HANDLE_EXPANDED_ITEM_NAME("BoosterEnergies", "Booster Energies"),
|
||||
.price = 0,
|
||||
.holdEffect = HOLD_EFFECT_BOOSTER_ENERGY,
|
||||
.description = COMPOUND_STRING(
|
||||
|
@ -11788,7 +11794,7 @@ const struct Item gItemsInfo[] =
|
|||
|
||||
[ITEM_BIG_BAMBOO_SHOOT] =
|
||||
{
|
||||
.name = _("BigBmbooShoot"),
|
||||
.name = HANDLE_EXPANDED_ITEM_NAME("BigBmbooShoot", "Big Bamboo Shoot"),
|
||||
.price = 3000,
|
||||
.description = COMPOUND_STRING(
|
||||
"A large and rare\n"
|
||||
|
@ -11802,7 +11808,7 @@ const struct Item gItemsInfo[] =
|
|||
|
||||
[ITEM_GIMMIGHOUL_COIN] =
|
||||
{
|
||||
.name = _("GimighoulCoin"),
|
||||
.name = HANDLE_EXPANDED_ITEM_NAME("GimighoulCoin", "Gimmighoul Coin"),
|
||||
.price = 400,
|
||||
.description = COMPOUND_STRING(
|
||||
"Gimmighoul hoard\n"
|
||||
|
@ -11815,7 +11821,7 @@ const struct Item gItemsInfo[] =
|
|||
|
||||
[ITEM_LEADERS_CREST] =
|
||||
{
|
||||
.name = _("Leader'sCrest"),
|
||||
.name = HANDLE_EXPANDED_ITEM_NAME("Leader'sCrest", "Leader's Crest"),
|
||||
.price = 3000,
|
||||
.description = COMPOUND_STRING(
|
||||
"A shard of an old\n"
|
||||
|
@ -11828,7 +11834,7 @@ const struct Item gItemsInfo[] =
|
|||
|
||||
[ITEM_MALICIOUS_ARMOR] =
|
||||
{
|
||||
.name = _("MaliciousArmr"),
|
||||
.name = HANDLE_EXPANDED_ITEM_NAME("MaliciousArmr", "Malicious Armor"),
|
||||
.price = 3000,
|
||||
.description = COMPOUND_STRING(
|
||||
"Armor inhabited by\n"
|
||||
|
@ -11858,8 +11864,8 @@ const struct Item gItemsInfo[] =
|
|||
|
||||
[ITEM_SCROLL_OF_DARKNESS] =
|
||||
{
|
||||
.name = _("ScrllOfDrknss"),
|
||||
.pluralName = _("ScrllsOfDrknss"),
|
||||
.name = HANDLE_EXPANDED_ITEM_NAME("ScrllOfDrknss", "Scroll of Darkness"),
|
||||
.pluralName = HANDLE_EXPANDED_ITEM_NAME("ScrllsOfDrknss", "Scrolls of Darkness"),
|
||||
.price = 0,
|
||||
.description = COMPOUND_STRING(
|
||||
"A peculiar scroll\n"
|
||||
|
@ -11874,8 +11880,8 @@ const struct Item gItemsInfo[] =
|
|||
|
||||
[ITEM_SCROLL_OF_WATERS] =
|
||||
{
|
||||
.name = _("ScrollOfWatrs"),
|
||||
.pluralName = _("ScrollsOfWatrs"),
|
||||
.name = HANDLE_EXPANDED_ITEM_NAME("ScrollOfWatrs", "Scroll of Waters"),
|
||||
.pluralName = HANDLE_EXPANDED_ITEM_NAME("ScrollsOfWatrs", "Scrolls of Waters"),
|
||||
.price = 0,
|
||||
.description = COMPOUND_STRING(
|
||||
"A peculiar scroll\n"
|
||||
|
@ -11904,7 +11910,7 @@ const struct Item gItemsInfo[] =
|
|||
|
||||
[ITEM_TINY_BAMBOO_SHOOT] =
|
||||
{
|
||||
.name = _("TinyBmbooShot"),
|
||||
.name = HANDLE_EXPANDED_ITEM_NAME("TinyBmbooShot", "Tiny Bamboo Shoot"),
|
||||
.price = 750,
|
||||
.description = COMPOUND_STRING(
|
||||
"A small and rare\n"
|
||||
|
@ -11918,7 +11924,7 @@ const struct Item gItemsInfo[] =
|
|||
|
||||
[ITEM_BUG_TERA_SHARD] =
|
||||
{
|
||||
.name = _("Bug TeraShard"),
|
||||
.name = HANDLE_EXPANDED_ITEM_NAME("Bug TeraShard", "Bug Tera Shard"),
|
||||
.price = 0,
|
||||
.description = sTeraShardDesc,
|
||||
.pocket = POCKET_ITEMS,
|
||||
|
@ -11928,7 +11934,7 @@ const struct Item gItemsInfo[] =
|
|||
|
||||
[ITEM_DARK_TERA_SHARD] =
|
||||
{
|
||||
.name = _("DarkTeraShard"),
|
||||
.name = HANDLE_EXPANDED_ITEM_NAME("DarkTeraShard", "Dark Tera Shard"),
|
||||
.price = 0,
|
||||
.description = sTeraShardDesc,
|
||||
.pocket = POCKET_ITEMS,
|
||||
|
@ -11938,7 +11944,7 @@ const struct Item gItemsInfo[] =
|
|||
|
||||
[ITEM_DRAGON_TERA_SHARD] =
|
||||
{
|
||||
.name = _("DragnTeraShrd"),
|
||||
.name = HANDLE_EXPANDED_ITEM_NAME("DragnTeraShrd", "Dragon Tera Shard"),
|
||||
.price = 0,
|
||||
.description = sTeraShardDesc,
|
||||
.pocket = POCKET_ITEMS,
|
||||
|
@ -11948,7 +11954,7 @@ const struct Item gItemsInfo[] =
|
|||
|
||||
[ITEM_ELECTRIC_TERA_SHARD] =
|
||||
{
|
||||
.name = _("EltrcTeraShrd"),
|
||||
.name = HANDLE_EXPANDED_ITEM_NAME("EltrcTeraShrd", "Electric Tera Shard"),
|
||||
.price = 0,
|
||||
.description = sTeraShardDesc,
|
||||
.pocket = POCKET_ITEMS,
|
||||
|
@ -11958,7 +11964,7 @@ const struct Item gItemsInfo[] =
|
|||
|
||||
[ITEM_FAIRY_TERA_SHARD] =
|
||||
{
|
||||
.name = _("FairyTeraShrd"),
|
||||
.name = HANDLE_EXPANDED_ITEM_NAME("FairyTeraShrd", "Fairy Tera Shard"),
|
||||
.price = 0,
|
||||
.description = sTeraShardDesc,
|
||||
.pocket = POCKET_ITEMS,
|
||||
|
@ -11968,7 +11974,7 @@ const struct Item gItemsInfo[] =
|
|||
|
||||
[ITEM_FIGHTING_TERA_SHARD] =
|
||||
{
|
||||
.name = _("FghtngTerShrd"),
|
||||
.name = HANDLE_EXPANDED_ITEM_NAME("FghtngTerShrd", "Fighting Tera Shard"),
|
||||
.price = 0,
|
||||
.description = sTeraShardDesc,
|
||||
.pocket = POCKET_ITEMS,
|
||||
|
@ -11978,7 +11984,7 @@ const struct Item gItemsInfo[] =
|
|||
|
||||
[ITEM_FIRE_TERA_SHARD] =
|
||||
{
|
||||
.name = _("FireTeraShard"),
|
||||
.name = HANDLE_EXPANDED_ITEM_NAME("FireTeraShard", "Fire Tera Shard"),
|
||||
.price = 0,
|
||||
.description = sTeraShardDesc,
|
||||
.pocket = POCKET_ITEMS,
|
||||
|
@ -11988,7 +11994,7 @@ const struct Item gItemsInfo[] =
|
|||
|
||||
[ITEM_FLYING_TERA_SHARD] =
|
||||
{
|
||||
.name = _("FlyngTeraShrd"),
|
||||
.name = HANDLE_EXPANDED_ITEM_NAME("FlyngTeraShrd", "Flying Tera Shard"),
|
||||
.price = 0,
|
||||
.description = sTeraShardDesc,
|
||||
.pocket = POCKET_ITEMS,
|
||||
|
@ -11998,7 +12004,7 @@ const struct Item gItemsInfo[] =
|
|||
|
||||
[ITEM_GHOST_TERA_SHARD] =
|
||||
{
|
||||
.name = _("GhostTeraShrd"),
|
||||
.name = HANDLE_EXPANDED_ITEM_NAME("GhostTeraShrd", "Ghost Tera Shard"),
|
||||
.price = 0,
|
||||
.description = sTeraShardDesc,
|
||||
.pocket = POCKET_ITEMS,
|
||||
|
@ -12008,7 +12014,7 @@ const struct Item gItemsInfo[] =
|
|||
|
||||
[ITEM_GRASS_TERA_SHARD] =
|
||||
{
|
||||
.name = _("GrassTeraShrd"),
|
||||
.name = HANDLE_EXPANDED_ITEM_NAME("GrassTeraShrd", "Grass Tera Shard"),
|
||||
.price = 0,
|
||||
.description = sTeraShardDesc,
|
||||
.pocket = POCKET_ITEMS,
|
||||
|
@ -12018,7 +12024,7 @@ const struct Item gItemsInfo[] =
|
|||
|
||||
[ITEM_GROUND_TERA_SHARD] =
|
||||
{
|
||||
.name = _("GrondTeraShrd"),
|
||||
.name = HANDLE_EXPANDED_ITEM_NAME("GrondTeraShrd", "Ground Tera Shard"),
|
||||
.price = 0,
|
||||
.description = sTeraShardDesc,
|
||||
.pocket = POCKET_ITEMS,
|
||||
|
@ -12028,7 +12034,7 @@ const struct Item gItemsInfo[] =
|
|||
|
||||
[ITEM_ICE_TERA_SHARD] =
|
||||
{
|
||||
.name = _("Ice TeraShard"),
|
||||
.name = HANDLE_EXPANDED_ITEM_NAME("Ice TeraShard", "Ice Tera Shard"),
|
||||
.price = 0,
|
||||
.description = sTeraShardDesc,
|
||||
.pocket = POCKET_ITEMS,
|
||||
|
@ -12038,7 +12044,7 @@ const struct Item gItemsInfo[] =
|
|||
|
||||
[ITEM_NORMAL_TERA_SHARD] =
|
||||
{
|
||||
.name = _("NormlTeraShrd"),
|
||||
.name = HANDLE_EXPANDED_ITEM_NAME("NormlTeraShrd", "Normal Tera Shard"),
|
||||
.price = 0,
|
||||
.description = sTeraShardDesc,
|
||||
.pocket = POCKET_ITEMS,
|
||||
|
@ -12048,7 +12054,7 @@ const struct Item gItemsInfo[] =
|
|||
|
||||
[ITEM_POISON_TERA_SHARD] =
|
||||
{
|
||||
.name = _("PoisnTeraShrd"),
|
||||
.name = HANDLE_EXPANDED_ITEM_NAME("PoisnTeraShrd", "Poison Tera Shard"),
|
||||
.price = 0,
|
||||
.description = sTeraShardDesc,
|
||||
.pocket = POCKET_ITEMS,
|
||||
|
@ -12058,7 +12064,7 @@ const struct Item gItemsInfo[] =
|
|||
|
||||
[ITEM_PSYCHIC_TERA_SHARD] =
|
||||
{
|
||||
.name = _("PschcTeraShrd"),
|
||||
.name = HANDLE_EXPANDED_ITEM_NAME("PschcTeraShrd", "Psychic Tera Shard"),
|
||||
.price = 0,
|
||||
.description = sTeraShardDesc,
|
||||
.pocket = POCKET_ITEMS,
|
||||
|
@ -12068,7 +12074,7 @@ const struct Item gItemsInfo[] =
|
|||
|
||||
[ITEM_ROCK_TERA_SHARD] =
|
||||
{
|
||||
.name = _("RockTeraShard"),
|
||||
.name = HANDLE_EXPANDED_ITEM_NAME("RockTeraShard", "Rock Tera Shard"),
|
||||
.price = 0,
|
||||
.description = sTeraShardDesc,
|
||||
.pocket = POCKET_ITEMS,
|
||||
|
@ -12078,7 +12084,7 @@ const struct Item gItemsInfo[] =
|
|||
|
||||
[ITEM_STEEL_TERA_SHARD] =
|
||||
{
|
||||
.name = _("SteelTeraShrd"),
|
||||
.name = HANDLE_EXPANDED_ITEM_NAME("SteelTeraShrd", "Steel Tera Shard"),
|
||||
.price = 0,
|
||||
.description = sTeraShardDesc,
|
||||
.pocket = POCKET_ITEMS,
|
||||
|
@ -12088,7 +12094,7 @@ const struct Item gItemsInfo[] =
|
|||
|
||||
[ITEM_WATER_TERA_SHARD] =
|
||||
{
|
||||
.name = _("WaterTeraShrd"),
|
||||
.name = HANDLE_EXPANDED_ITEM_NAME("WaterTeraShrd", "Water Tera Shard"),
|
||||
.price = 0,
|
||||
.description = sTeraShardDesc,
|
||||
.pocket = POCKET_ITEMS,
|
||||
|
@ -12098,7 +12104,7 @@ const struct Item gItemsInfo[] =
|
|||
|
||||
[ITEM_ADAMANT_CRYSTAL] =
|
||||
{
|
||||
.name = _("AdamantCrystl"),
|
||||
.name = HANDLE_EXPANDED_ITEM_NAME("AdamantCrystl", "Adamant Crystal"),
|
||||
.price = 0,
|
||||
.description = COMPOUND_STRING(
|
||||
"A large, glowing gem\n"
|
||||
|
@ -12126,7 +12132,7 @@ const struct Item gItemsInfo[] =
|
|||
|
||||
[ITEM_LUSTROUS_GLOBE] =
|
||||
{
|
||||
.name = _("LustrousGlobe"),
|
||||
.name = HANDLE_EXPANDED_ITEM_NAME("LustrousGlobe", "Lustrous Globe"),
|
||||
.price = 0,
|
||||
.description = COMPOUND_STRING(
|
||||
"A large, glowing gem\n"
|
||||
|
@ -12140,7 +12146,7 @@ const struct Item gItemsInfo[] =
|
|||
|
||||
[ITEM_BLACK_AUGURITE] =
|
||||
{
|
||||
.name = _("BlackAugurite"),
|
||||
.name = HANDLE_EXPANDED_ITEM_NAME("BlackAugurite", "Black Augurite"),
|
||||
.price = 8000,
|
||||
.description = COMPOUND_STRING(
|
||||
"A black stone that\n"
|
||||
|
@ -12231,7 +12237,7 @@ const struct Item gItemsInfo[] =
|
|||
|
||||
[ITEM_UNREMARKABLE_TEACUP] =
|
||||
{
|
||||
.name = _("UnrmkblTeacup"),
|
||||
.name = HANDLE_EXPANDED_ITEM_NAME("UnrmkblTeacup", "Unremarkable Teacup"),
|
||||
.price = 1600,
|
||||
.description = COMPOUND_STRING(
|
||||
"A cracked teacup\n"
|
||||
|
@ -12246,7 +12252,7 @@ const struct Item gItemsInfo[] =
|
|||
|
||||
[ITEM_MASTERPIECE_TEACUP] =
|
||||
{
|
||||
.name = _("MstrpceTeacup"),
|
||||
.name = HANDLE_EXPANDED_ITEM_NAME("MstrpceTeacup", "Masterpiece Teacup"),
|
||||
.price = 38000,
|
||||
.description = COMPOUND_STRING(
|
||||
"A chipped teacup\n"
|
||||
|
@ -12261,7 +12267,7 @@ const struct Item gItemsInfo[] =
|
|||
|
||||
[ITEM_CORNERSTONE_MASK] =
|
||||
{
|
||||
.name = _("CornrstneMask"),
|
||||
.name = HANDLE_EXPANDED_ITEM_NAME("CornrstneMask", "Cornerstone Mask"),
|
||||
.price = 0,
|
||||
.description = COMPOUND_STRING(
|
||||
"Allows Ogerpon to\n"
|
||||
|
@ -12274,7 +12280,7 @@ const struct Item gItemsInfo[] =
|
|||
|
||||
[ITEM_WELLSPRING_MASK] =
|
||||
{
|
||||
.name = _("WellsprngMask"),
|
||||
.name = HANDLE_EXPANDED_ITEM_NAME("WellsprngMask", "Wellspring Mask"),
|
||||
.price = 0,
|
||||
.description = COMPOUND_STRING(
|
||||
"Allows Ogerpon to\n"
|
||||
|
@ -12287,7 +12293,7 @@ const struct Item gItemsInfo[] =
|
|||
|
||||
[ITEM_HEARTHFLAME_MASK] =
|
||||
{
|
||||
.name = _("HrthflameMask"),
|
||||
.name = HANDLE_EXPANDED_ITEM_NAME("HrthflameMask", "Hearthflame Mask"),
|
||||
.price = 0,
|
||||
.description = COMPOUND_STRING(
|
||||
"Allows Ogerpon to\n"
|
||||
|
@ -12378,8 +12384,8 @@ const struct Item gItemsInfo[] =
|
|||
|
||||
[ITEM_FRESH_START_MOCHI] =
|
||||
{
|
||||
.name = _("FrshStrtMochi"),
|
||||
.pluralName = _("FrshStrtMochi"),
|
||||
.name = HANDLE_EXPANDED_ITEM_NAME("FrshStrtMochi", "Fresh Start Mochi"),
|
||||
.pluralName = HANDLE_EXPANDED_ITEM_NAME("FrshStrtMochi", "Fresh Start Mochi"),
|
||||
.price = 300,
|
||||
.description = COMPOUND_STRING(
|
||||
"An item that resets\n"
|
||||
|
@ -12394,7 +12400,7 @@ const struct Item gItemsInfo[] =
|
|||
|
||||
[ITEM_GLIMMERING_CHARM] =
|
||||
{
|
||||
.name = _("GlmmringCharm"),
|
||||
.name = HANDLE_EXPANDED_ITEM_NAME("GlmmringCharm", "Glimmering Charm"),
|
||||
.price = 0,
|
||||
.importance = 1,
|
||||
.description = COMPOUND_STRING(
|
||||
|
@ -12422,7 +12428,7 @@ const struct Item gItemsInfo[] =
|
|||
|
||||
[ITEM_STELLAR_TERA_SHARD] =
|
||||
{
|
||||
.name = _("StllrTeraShrd"),
|
||||
.name = HANDLE_EXPANDED_ITEM_NAME("StllrTeraShrd", "Stellar Tera Shard"),
|
||||
.price = 0,
|
||||
.description = sTeraShardDesc,
|
||||
.pocket = POCKET_ITEMS,
|
||||
|
@ -12432,7 +12438,7 @@ const struct Item gItemsInfo[] =
|
|||
|
||||
[ITEM_JUBILIFE_MUFFIN] =
|
||||
{
|
||||
.name = _("JublifeMuffin"),
|
||||
.name = HANDLE_EXPANDED_ITEM_NAME("JublifeMuffin", "Jubilife Muffin"),
|
||||
.price = 250,
|
||||
.description = sFullHealDesc,
|
||||
.pocket = POCKET_ITEMS,
|
||||
|
@ -12560,7 +12566,7 @@ const struct Item gItemsInfo[] =
|
|||
|
||||
[ITEM_AUX_POWERGUARD] =
|
||||
{
|
||||
.name = _("AuxPowerguard"),
|
||||
.name = HANDLE_EXPANDED_ITEM_NAME("AuxPowerguard", "Aux Powerguard"),
|
||||
.price = 1200,
|
||||
.holdEffectParam = X_ITEM_STAGES,
|
||||
.description = COMPOUND_STRING(
|
||||
|
@ -12581,7 +12587,7 @@ const struct Item gItemsInfo[] =
|
|||
|
||||
[ITEM_CHOICE_DUMPLING] =
|
||||
{
|
||||
.name = _("ChoiceDumplng"),
|
||||
.name = HANDLE_EXPANDED_ITEM_NAME("ChoiceDumplng", "Choice Dumpling"),
|
||||
.price = 1200,
|
||||
.description = sQuestionMarksDesc,
|
||||
.pocket = POCKET_ITEMS,
|
||||
|
@ -12603,7 +12609,7 @@ const struct Item gItemsInfo[] =
|
|||
|
||||
[ITEM_TWICE_SPICED_RADISH] =
|
||||
{
|
||||
.name = _("2xSpicedRadsh"),
|
||||
.name = HANDLE_EXPANDED_ITEM_NAME("2xSpicedRadsh", "Twice-Spiced Radish"),
|
||||
.price = 1600,
|
||||
.description = sQuestionMarksDesc,
|
||||
.pocket = POCKET_ITEMS,
|
||||
|
|
Loading…
Reference in a new issue