steely spirit, screen cleaner, transistor, dragon's maw

This commit is contained in:
Evan 2021-01-05 15:44:12 -07:00
parent 73a7800f72
commit 4923af960e

View file

@ -53,6 +53,8 @@ match the ROM; this is also why sSoundMovesTable's declaration is in the middle
functions instead of at the top of the file with the other declarations.
*/
static bool32 TryRemoveScreens(u8 battler);
extern const u8 *const gBattleScriptsForMoveEffects[];
extern const u8 *const gBattlescriptsForBallThrow[];
extern const u8 *const gBattlescriptsForRunningByItem[];
@ -3830,7 +3832,7 @@ u8 AbilityBattleEffects(u8 caseID, u8 battler, u16 ability, u8 special, u16 move
}
break;
case ABILITY_SCREEN_CLEANER:
if (!gSpecialStatuses[battler].switchInAbilityDone)
if (!gSpecialStatuses[battler].switchInAbilityDone && TryRemoveScreens(battler))
{
gBattleCommunication[MULTISTRING_CHOOSER] = MULTI_SWITCHIN_SCREENCLEANER;
gSpecialStatuses[battler].switchInAbilityDone = 1;
@ -6682,6 +6684,18 @@ static u32 CalcMoveBasePowerAfterModifiers(u16 move, u8 battlerAtk, u8 battlerDe
if (moveType == TYPE_NORMAL && gBattleStruct->ateBoost[battlerAtk])
MulModifier(&modifier, UQ_4_12(1.2));
break;
case ABILITY_STEELY_SPIRIT:
if (moveType == TYPE_STEEL)
MulModifier(&modifier, UQ_4_12(1.5));
break;
case ABILITY_TRANSISTOR:
if (moveType == TYPE_ELECTRIC)
MulModifier(&modifier, UQ_4_12(1.5));
break;
case ABILITY_DRAGONS_MAW:
if (moveType == TYPE_DRAGON)
MulModifier(&modifier, UQ_4_12(1.5));
break;
}
// field abilities
@ -6703,6 +6717,10 @@ static u32 CalcMoveBasePowerAfterModifiers(u16 move, u8 battlerAtk, u8 battlerDe
if (IS_MOVE_SPECIAL(move))
MulModifier(&modifier, UQ_4_12(1.3));
break;
case ABILITY_STEELY_SPIRIT:
if (moveType == TYPE_STEEL)
MulModifier(&modifier, UQ_4_12(1.5));
break;
}
}
@ -7830,3 +7848,26 @@ u8 GetBattleMoveSplit(u32 moveId)
else
return SPLIT_SPECIAL;
}
static bool32 TryRemoveScreens(u8 battler)
{
bool32 removed = FALSE;
u8 battlerSide = GetBattlerSide(battler);
u8 enemySide = GetBattlerSide(BATTLE_OPPOSITE(battler));
// try to remove from battler's side
if (gSideStatuses[battlerSide] & (SIDE_STATUS_REFLECT | SIDE_STATUS_LIGHTSCREEN | SIDE_STATUS_AURORA_VEIL))
{
gSideStatuses[battlerSide] &= ~(SIDE_STATUS_REFLECT | SIDE_STATUS_LIGHTSCREEN | SIDE_STATUS_AURORA_VEIL);
removed = TRUE;
}
// try to remove from battler opponent's side
if (gSideStatuses[enemySide] & (SIDE_STATUS_REFLECT | SIDE_STATUS_LIGHTSCREEN | SIDE_STATUS_AURORA_VEIL))
{
gSideStatuses[enemySide] &= ~(SIDE_STATUS_REFLECT | SIDE_STATUS_LIGHTSCREEN | SIDE_STATUS_AURORA_VEIL);
removed = TRUE;
}
return removed;
}