fixed evo screen "dash overwriting text above" problem, thanks to trikop for showing me

This commit is contained in:
TheXaman 2021-10-06 16:39:10 +02:00
parent 883995da16
commit 4989c6169d

View file

@ -7521,7 +7521,7 @@ static void CreateCaughtBallEvolutionScreen(u16 targetSpecies, u8 x, u8 y, u16 u
BlitBitmapToWindow(0, sCaughtBall_Gfx, x, y, 8, 16); BlitBitmapToWindow(0, sCaughtBall_Gfx, x, y, 8, 16);
else else
{ {
FillWindowPixelRect(0, PIXEL_FILL(0), x, y, 8, 16); //FillWindowPixelRect(0, PIXEL_FILL(0), x, y, 8, 16); //not sure why this was even here
PrintInfoScreenTextSmall(gText_OneDash, x+1, y); PrintInfoScreenTextSmall(gText_OneDash, x+1, y);
} }
} }