dream ball checks comatose

This commit is contained in:
ghoulslash 2021-09-24 08:57:10 -04:00
parent 3ef87ec722
commit 4aeeb71393

View file

@ -9958,7 +9958,7 @@ static void Cmd_handleballthrow(void)
break;
case ITEM_DREAM_BALL:
#if I_DREAM_BALL_MODIFIER >= GEN_8
if (gBattleMons[gBattlerTarget].status1 & STATUS1_SLEEP)
if (gBattleMons[gBattlerTarget].status1 & STATUS1_SLEEP || GetBattlerAbility(gBattlerTarget) == ABILITY_COMATOSE))
ballMultiplier = 40;
#else
ballMultiplier = 10;