Fixed corruption bug when giving too many items from bag into boxes.

This commit is contained in:
Eduardo Quezada D'Ottone 2021-09-30 22:47:25 -03:00
parent 5593a83783
commit 4ba03a6d54

View file

@ -10126,9 +10126,9 @@ void UpdateSpeciesSpritePSS(struct BoxPokemon *boxMon)
// Update front sprite // Update front sprite
sStorage->displayMonSpecies = species; sStorage->displayMonSpecies = species;
sStorage->displayMonPalette = GetMonSpritePalFromSpeciesAndPersonality(species, otId, pid); sStorage->displayMonPalette = GetMonSpritePalFromSpeciesAndPersonality(species, otId, pid);
LoadDisplayMonGfx(species, pid);
if (!sJustOpenedBag) if (!sJustOpenedBag)
{ {
LoadDisplayMonGfx(species, pid);
StartDisplayMonMosaicEffect(); StartDisplayMonMosaicEffect();
// Recreate icon sprite // Recreate icon sprite