added first set of Dynamax tests
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390
test/dynamax.c
390
test/dynamax.c
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@ -1,28 +1,42 @@
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#include "global.h"
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#include "test_battle.h"
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// TODO:
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// Max Moves cannot miss.
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// Max Guard protects against Transform, Block (not Mean Look), Flower Shield, Gear Up, and so on (see Bulba).
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// Max Moves penetrate Protect, but not Max Guard.
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// Feint damages through Max Guard, but doesn't break it.
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// You can ignore the effect of Encore / Disable with Max Moves.
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// You can Encore the base move of a Max Move after Dynamax, but not Disable or Instruct.
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// Imprison doesn't stop Max Moves.
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// Copycat copies the base move of a Max Move (even Trick Room!).
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// Assault Vest prevents the use of Max Guard; so does Taunt.
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// Max Moves change type as you'd expect with Normalize, Weather Ball, etc.
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// Dynamax Cannon and such do double damage on Dynamaxed opponents.
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// DYNAMAX FEATURES
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/*
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SINGLE_BATTLE_TEST("(DYNAMAX) Dynamax increases HP and max HP by 1.5x")
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{
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GIVEN { // TODO: Dynamax level
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PLAYER(SPECIES_WOBBUFFET) { MaxHP(100); HP(80); }
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OPPONENT(SPECIES_WOBBUFFET)
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OPPONENT(SPECIES_WOBBUFFET);
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} WHEN {
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TURN { MOVE(player, MOVE_TACKLE, dynamax: TRUE); MOVE(opponent, MOVE_CELEBRATE); }
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} SCENE {
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ANIMATION(ANIM_TYPE_GENERAL, B_ANIM_DYNAMAX_GROWTH, player);
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MESSAGE("Wobbuffet used Max Strike!");
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MESSAGE("Foe Wobbuffet used Celebrate!");
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} FINALLY {
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EXPECT_EQ(player->hp, 120);
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EXPECT_EQ(player->maxHP, 150);
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}
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}
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*/
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/*
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SINGLE_BATTLE_TEST("(DYNAMAX) Dynamax expires after three turns.")
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SINGLE_BATTLE_TEST("(DYNAMAX) Dynamax expires after three turns")
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{
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GIVEN {
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PLAYER(SPECIES_WOBBUFFET) { MaxHP(100); HP(80); }
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OPPONENT(SPECIES_WOBBUFFET)
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OPPONENT(SPECIES_WOBBUFFET);
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} WHEN {
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TURN { MOVE(player, MOVE_TACKLE, dynamax: TRUE); } // 1st max move
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TURN { MOVE(player, MOVE_TACKLE); } // 2nd max move
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@ -35,13 +49,283 @@ SINGLE_BATTLE_TEST("(DYNAMAX) Dynamax expires after three turns.")
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}
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ANIMATION(ANIM_TYPE_GENERAL, B_ANIM_FORM_CHANGE, player);
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} FINALLY {
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EXPECT_EQ(player->hp, 80)
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EXPECT_EQ(player->maxHP, 100)
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EXPECT_EQ(player->hp, 80);
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EXPECT_EQ(player->maxHP, 100);
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}
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}
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*/
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// MAX MOVE EFFECTS
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SINGLE_BATTLE_TEST("(DYNAMAX) Dynamaxed Pokemon cannot be flinched")
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{
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KNOWN_FAILING;
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GIVEN {
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ASSUME(gBattleMoves[MOVE_FAKE_OUT].effect == EFFECT_FAKE_OUT);
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PLAYER(SPECIES_WOBBUFFET);
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OPPONENT(SPECIES_WOBBUFFET);
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} WHEN {
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TURN { MOVE(opponent, MOVE_FAKE_OUT); MOVE(player, MOVE_TACKLE, dynamax: TRUE); }
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} SCENE {
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MESSAGE("Foe Wobbuffet used Fake Out!");
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MESSAGE("Wobbuffet used Max Strike!");
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}
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}
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SINGLE_BATTLE_TEST("(DYNAMAX) Dynamaxed Pokemon cannot be hit by weight-based moves")
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{
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// Message is "Steelix shook its head. It seems like it can't use this move..."?
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KNOWN_FAILING;
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GIVEN {
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ASSUME(gBattleMoves[MOVE_HEAVY_SLAM].effect == EFFECT_HEAT_CRASH);
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PLAYER(SPECIES_WOBBUFFET);
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OPPONENT(SPECIES_WOBBUFFET);
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} WHEN {
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TURN { MOVE(opponent, MOVE_HEAVY_SLAM); MOVE(player, MOVE_TACKLE, dynamax: TRUE); }
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} SCENE {
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MESSAGE("Foe Wobbuffet used Heavy Slam!");
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MESSAGE("Wobbuffet is unaffected!");
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MESSAGE("Wobbuffet used Max Strike!");
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}
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}
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SINGLE_BATTLE_TEST("(DYNAMAX) Dynamaxed Pokemon cannot be hit by OHKO moves")
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{
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KNOWN_FAILING;
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GIVEN {
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ASSUME(gBattleMoves[MOVE_FISSURE].effect == EFFECT_OHKO);
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PLAYER(SPECIES_WOBBUFFET);
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OPPONENT(SPECIES_MACHAMP) { Ability(ABILITY_NO_GUARD); }
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} WHEN {
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TURN { MOVE(opponent, MOVE_FISSURE); MOVE(player, MOVE_TACKLE, dynamax: TRUE); }
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} SCENE {
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MESSAGE("Foe Wobbuffet used Fissure!");
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MESSAGE("Wobbuffet is unaffected!");
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NONE_OF { HP_BAR(player); }
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MESSAGE("Wobbuffet used Max Strike!");
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}
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}
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// can't be used at all in Raid, see "Documenting Dynamax"
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SINGLE_BATTLE_TEST("(DYNAMAX) Dynamaxed Pokemon are not affected by Destiny Bond")
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{
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KNOWN_FAILING;
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GIVEN {
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PLAYER(SPECIES_WOBBUFFET);
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OPPONENT(SPECIES_WOBBUFFET) { HP(1); }
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} WHEN {
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TURN { MOVE(opponent, MOVE_DESTINY_BOND); MOVE(player, MOVE_TACKLE, dynamax: TRUE); }
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} SCENE {
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MESSAGE("Foe Wobbuffet used Destiny Bond!");
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MESSAGE("Wobbuffet used Max Strike!");
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MESSAGE("Foe Wobbuffet fainted!");
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NONE_OF { HP_BAR(player); }
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}
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}
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SINGLE_BATTLE_TEST("(DYNAMAX) Dynamaxed Pokemon are affected by Grudge")
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{
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KNOWN_FAILING;
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GIVEN {
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PLAYER(SPECIES_WOBBUFFET);
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OPPONENT(SPECIES_WOBBUFFET) { HP(1); }
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} WHEN {
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TURN { MOVE(opponent, MOVE_GRUDGE); MOVE(player, MOVE_TACKLE, dynamax: TRUE); }
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} SCENE {
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MESSAGE("Foe Wobbuffet used Grudge!");
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MESSAGE("Wobbuffet used Max Strike!");
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MESSAGE("Wobbuffet's Tackle lost all its PP due to the GRUDGE!");
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MESSAGE("Foe Wobbuffet fainted!");
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}
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}
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SINGLE_BATTLE_TEST("(DYNAMAX) Dynamaxed Pokemon are not affected by phazing moves, but still take damage")
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{
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KNOWN_FAILING;
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GIVEN {
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ASSUME(gBattleMoves[MOVE_DRAGON_TAIL].effect == EFFECT_HIT_SWITCH_TARGET);
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PLAYER(SPECIES_WOBBUFFET);
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OPPONENT(SPECIES_WOBBUFFET);
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} WHEN {
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TURN { MOVE(opponent, MOVE_DRAGON_TAIL); MOVE(player, MOVE_TACKLE, dynamax: TRUE); }
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TURN {}
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} SCENE {
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MESSAGE("Wobbuffet used Max Strike!");
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MESSAGE("Foe Wobbuffet used Dragon Tail!");
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MESSAGE("The move was blocked by the power of Dynamax!");
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HP_BAR(player);
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MESSAGE("Wobbuffet used Max Guard!");
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}
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}
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SINGLE_BATTLE_TEST("(DYNAMAX) Dynamaxed Pokemon are not affected by Red Card")
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{
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KNOWN_FAILING;
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GIVEN {
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PLAYER(SPECIES_WOBBUFFET);
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OPPONENT(SPECIES_WOBBUFFET) { Item(ITEM_RED_CARD); }
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} WHEN {
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TURN { MOVE(player, MOVE_TACKLE, dynamax: TRUE); MOVE(opponent, MOVE_CELEBRATE); }
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} SCENE {
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MESSAGE("Wobbuffet used Max Strike!");
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ANIMATION(ANIM_TYPE_GENERAL, B_ANIM_HELD_ITEM_EFFECT, opponent);
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MESSAGE("Foe Wobbuffet held up its Red Card against Wobbuffet!");
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MESSAGE("The move was blocked by the power of Dynamax!");
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} FINALLY {
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EXPECT_EQ(opponent->item, ITEM_NONE);
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}
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}
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SINGLE_BATTLE_TEST("(DYNAMAX) Dynamaxed Pokemon can be switched out by Eject Button")
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{
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KNOWN_FAILING;
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GIVEN {
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PLAYER(SPECIES_WOBBUFFET) { Item(ITEM_EJECT_BUTTON); }
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OPPONENT(SPECIES_WOBBUFFET);
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} WHEN {
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TURN { MOVE(player, MOVE_TACKLE, dynamax: TRUE); MOVE(opponent, MOVE_TACKLE); }
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} SCENE {
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MESSAGE("Wobbuffet used Max Strike!");
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MESSAGE("Foe Wobbuffet used Tackle!");
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ANIMATION(ANIM_TYPE_GENERAL, B_ANIM_HELD_ITEM_EFFECT, player);
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MESSAGE("Wobbuffet is switched out with the Eject Button!");
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} FINALLY {
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EXPECT_EQ(opponent->item, ITEM_NONE);
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}
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}
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SINGLE_BATTLE_TEST("(DYNAMAX) Dynamaxed Pokemon cannot have their ability swapped with another Pokemon")
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{
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KNOWN_FAILING;
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GIVEN {
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ASSUME(P_GEN_8_POKEMON == TRUE);
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PLAYER(SPECIES_WOBBUFFET) { Ability(ABILITY_SHADOW_TAG); }
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OPPONENT(SPECIES_RUNERIGUS) { Ability(ABILITY_WANDERING_SPIRIT); }
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} WHEN {
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TURN { MOVE(player, MOVE_TACKLE, dynamax: TRUE); MOVE(opponent, MOVE_SKILL_SWAP); }
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} SCENE {
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MESSAGE("Wobbuffet used Max Strike!");
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MESSAGE("Foe Wobbuffet used Skill Swap!");
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MESSAGE("But it failed!");
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} FINALLY {
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EXPECT_EQ(player->ability, ABILITY_SHADOW_TAG);
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}
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}
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SINGLE_BATTLE_TEST("(DYNAMAX) Dynamaxed Pokemon can have their ability changed")
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{
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KNOWN_FAILING;
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GIVEN {
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PLAYER(SPECIES_WOBBUFFET) { Ability(ABILITY_SHADOW_TAG); }
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OPPONENT(SPECIES_WOBBUFFET);
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} WHEN {
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TURN { MOVE(player, MOVE_TACKLE, dynamax: TRUE); MOVE(opponent, MOVE_SIMPLE_BEAM); }
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} SCENE {
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MESSAGE("Wobbuffet used Max Strike!");
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MESSAGE("Foe Wobbuffet used Simple Beam!");
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MESSAGE("Wobbuffet acquired Simple!");
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} FINALLY {
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EXPECT_EQ(player->ability, ABILITY_SIMPLE);
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}
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}
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SINGLE_BATTLE_TEST("(DYNAMAX) Dynamaxed Pokemon are immune to Encore")
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{
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KNOWN_FAILING;
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GIVEN {
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PLAYER(SPECIES_WOBBUFFET);
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OPPONENT(SPECIES_WOBBUFFET);
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} WHEN {
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TURN { MOVE(player, MOVE_TACKLE, dynamax: TRUE); MOVE(opponent, MOVE_ENCORE); }
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} SCENE {
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MESSAGE("Wobbuffet used Max Strike!");
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MESSAGE("Foe Wobbuffet used Encore!");
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MESSAGE("But it failed!");
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}
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}
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// TODO: Test Cursed Body, too.
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SINGLE_BATTLE_TEST("(DYNAMAX) Dynamaxed Pokemon's Max Moves cannot be disabled")
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{
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KNOWN_FAILING;
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GIVEN {
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PLAYER(SPECIES_WOBBUFFET);
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OPPONENT(SPECIES_WOBBUFFET);
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} WHEN {
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TURN { MOVE(player, MOVE_TACKLE, dynamax: TRUE); MOVE(opponent, MOVE_DISABLE); }
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} SCENE {
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MESSAGE("Wobbuffet used Max Strike!");
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MESSAGE("Foe Wobbuffet used Disable!");
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MESSAGE("But it failed!");
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}
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}
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SINGLE_BATTLE_TEST("(DYNAMAX) Dynamaxed Pokemon can have base moves disabled on their first turn")
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{
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KNOWN_FAILING;
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GIVEN {
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ASSUME(B_DISABLE_TURNS >= GEN_5);
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PLAYER(SPECIES_WOBBUFFET);
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OPPONENT(SPECIES_WOBBUFFET);
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} WHEN {
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TURN { MOVE(opponent, MOVE_DISABLE); MOVE(player, MOVE_TACKLE, dynamax: TRUE); }
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TURN {}
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TURN {}
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TURN {} // TODO: Tackle should still be disabled.
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} SCENE {
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MESSAGE("Foe Wobbuffet used Disable!");
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MESSAGE("Wobbuffet's Tackle was disabled!");
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MESSAGE("Wobbuffet used Max Strike!");
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}
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}
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SINGLE_BATTLE_TEST("(DYNAMAX) Dynamaxed Pokemon are immune to Torment")
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{
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KNOWN_FAILING;
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GIVEN {
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PLAYER(SPECIES_WOBBUFFET);
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OPPONENT(SPECIES_WOBBUFFET);
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} WHEN {
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TURN { MOVE(player, MOVE_TACKLE, dynamax: TRUE); MOVE(opponent, MOVE_TORMENT); }
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} SCENE {
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MESSAGE("Wobbuffet used Max Strike!");
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MESSAGE("Foe Wobbuffet used Torment!");
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MESSAGE("But it failed!");
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}
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}
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// This is true for all item-removing moves.
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SINGLE_BATTLE_TEST("(DYNAMAX) Dynamaxed Pokemon are not immune to Knock Off")
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{
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KNOWN_FAILING;
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GIVEN {
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PLAYER(SPECIES_WOBBUFFET) { Item(ITEM_POTION); }
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OPPONENT(SPECIES_WOBBUFFET);
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} WHEN {
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TURN { MOVE(player, MOVE_TACKLE, dynamax: TRUE); MOVE(opponent, MOVE_KNOCK_OFF); }
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} SCENE {
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MESSAGE("Wobbuffet used Max Strike!");
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MESSAGE("Foe Wobbuffet used Knock Off!");
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MESSAGE("Wobbuffet's Potion was knocked off!");
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}
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}
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SINGLE_BATTLE_TEST("(DYNAMAX) Dynamaxed Pokemon lose their substitutes")
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{
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KNOWN_FAILING;
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GIVEN {
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PLAYER(SPECIES_WOBBUFFET);
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OPPONENT(SPECIES_WOBBUFFET);
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} WHEN {
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TURN { MOVE(player, MOVE_SUBSTITUTE); MOVE(opponent, MOVE_CELEBRATE); }
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TURN { MOVE(player, MOVE_TACKLE, dynamax: TRUE); MOVE(opponent, MOVE_TACKLE); }
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} SCENE {
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MESSAGE("Wobbuffet used Substitute!");
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MESSAGE("Wobbuffet set up a substitute!");
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MESSAGE("Wobbuffet used Max Strike!");
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MESSAGE("Foe Wobbuffet used Tackle!");
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HP_BAR(player);
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}
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}
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// ============= MAX MOVE EFFECTS ===================
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SINGLE_BATTLE_TEST("(DYNAMAX) Max Strike lowers single opponent's speed")
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{
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GIVEN {
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@ -102,7 +386,7 @@ DOUBLE_BATTLE_TEST("(DYNAMAX) Max Strike lowers both opponents' speed")
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}
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}
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SINGLE_BATTLE_TEST("(DYNAMAX) Max Flare sets up sunlight.")
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SINGLE_BATTLE_TEST("(DYNAMAX) Max Flare sets up sunlight")
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{
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GIVEN {
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ASSUME(gBattleMoves[MOVE_MAX_FLARE].argument == MAX_EFFECT_SUN);
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@ -118,19 +402,85 @@ SINGLE_BATTLE_TEST("(DYNAMAX) Max Flare sets up sunlight.")
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}
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}
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SINGLE_BATTLE_TEST("(DYNAMAX) Max Overgrowth sets up Grassy Terrain.")
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SINGLE_BATTLE_TEST("(DYNAMAX) Max Geyser sets up heavy rain")
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{
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KNOWN_FAILING
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GIVEN {
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ASSUME(gBattleMoves[MOVE_MAX_OVERGROWTH].argument == MAX_EFFECT_GRASSY_TERRAIN);
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OPPONENT(SPECIES_WOBBUFFET) { MaxHP(256); HP(128); }
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PLAYER(SPECIES_WOBBUFFET) { MaxHP(256); HP(128); }
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ASSUME(gBattleMoves[MOVE_MAX_GEYSER].argument == MAX_EFFECT_RAIN);
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OPPONENT(SPECIES_WOBBUFFET);
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PLAYER(SPECIES_WOBBUFFET);
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} WHEN {
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TURN { MOVE(player, MOVE_VINE_WHIP, dynamax: TRUE); MOVE(opponent, MOVE_CELEBRATE); }
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TURN {}
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TURN { MOVE(player, MOVE_WATER_GUN, dynamax: TRUE); MOVE(opponent, MOVE_CELEBRATE); }
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} SCENE {
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MESSAGE("Wobbuffet used Max Overgrowth!");
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MESSAGE("Wobbuffet used Max Geyser!");
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MESSAGE("It started to rain!");
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MESSAGE("Foe Wobbuffet used Celebrate!");
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//HP_BAR(player, damage: -player->maxHP / 16);
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ANIMATION(ANIM_TYPE_GENERAL, B_ANIM_RAIN_CONTINUES);
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}
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}
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SINGLE_BATTLE_TEST("(DYNAMAX) Max Hailstorm sets up hail")
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{
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GIVEN {
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ASSUME(gBattleMoves[MOVE_MAX_HAILSTORM].argument == MAX_EFFECT_HAIL);
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OPPONENT(SPECIES_WOBBUFFET);
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PLAYER(SPECIES_WOBBUFFET);
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} WHEN {
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TURN { MOVE(player, MOVE_POWDER_SNOW, dynamax: TRUE); MOVE(opponent, MOVE_CELEBRATE); }
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} SCENE {
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MESSAGE("Wobbuffet used Max Hailstorm!");
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MESSAGE("It started to hail!");
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MESSAGE("Foe Wobbuffet used Celebrate!");
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ANIMATION(ANIM_TYPE_GENERAL, B_ANIM_HAIL_CONTINUES);
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}
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}
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SINGLE_BATTLE_TEST("(DYNAMAX) Max Rockfall sets up a sandstorm")
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{
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GIVEN {
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ASSUME(gBattleMoves[MOVE_MAX_ROCKFALL].argument == MAX_EFFECT_SANDSTORM);
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OPPONENT(SPECIES_WOBBUFFET);
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PLAYER(SPECIES_WOBBUFFET);
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} WHEN {
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TURN { MOVE(player, MOVE_ROCK_THROW, dynamax: TRUE); MOVE(opponent, MOVE_CELEBRATE); }
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} SCENE {
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MESSAGE("Wobbuffet used Max Rockfall!");
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MESSAGE("A sandstorm brewed!");
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MESSAGE("Foe Wobbuffet used Celebrate!");
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ANIMATION(ANIM_TYPE_GENERAL, B_ANIM_SANDSTORM_CONTINUES);
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}
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}
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SINGLE_BATTLE_TEST("(DYNAMAX) Max Overgrowth sets up Grassy Terrain")
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{
|
||||
KNOWN_FAILING; // Grassy terrain bugged #2820
|
||||
GIVEN {
|
||||
ASSUME(gBattleMoves[MOVE_MAX_OVERGROWTH].argument == MAX_EFFECT_GRASSY_TERRAIN);
|
||||
OPPONENT(SPECIES_WOBBUFFET) { MaxHP(256); HP(128); };
|
||||
PLAYER(SPECIES_WOBBUFFET) { MaxHP(256); HP(128); };
|
||||
} WHEN {
|
||||
TURN { MOVE(player, MOVE_VINE_WHIP, dynamax: TRUE); MOVE(opponent, MOVE_CELEBRATE); }
|
||||
TURN { MOVE(player, MOVE_VINE_WHIP); MOVE(opponent, MOVE_CELEBRATE); }
|
||||
} SCENE {
|
||||
MESSAGE("Wobbuffet used Max Overgrowth!");
|
||||
MESSAGE("Foe Wobbuffet cannot use Celebrate!");
|
||||
HP_BAR(player, damage: -256/16);
|
||||
}
|
||||
}
|
||||
|
||||
SINGLE_BATTLE_TEST("(DYNAMAX) Max Mindstorm sets up Psychic Terrain")
|
||||
{
|
||||
// TODO: BG doesn't seem to load?
|
||||
GIVEN {
|
||||
ASSUME(gBattleMoves[MOVE_MAX_MINDSTORM].argument == MAX_EFFECT_PSYCHIC_TERRAIN);
|
||||
OPPONENT(SPECIES_WOBBUFFET);
|
||||
PLAYER(SPECIES_WOBBUFFET);
|
||||
} WHEN {
|
||||
TURN { MOVE(opponent, MOVE_EXTREME_SPEED); MOVE(player, MOVE_PSYCHIC, dynamax: TRUE); }
|
||||
TURN { MOVE(opponent, MOVE_EXTREME_SPEED); MOVE(player, MOVE_PSYCHIC); }
|
||||
} SCENE {
|
||||
MESSAGE("Foe Wobbuffet used ExtremeSpeed!");
|
||||
MESSAGE("Wobbuffet used Max Mindstorm!");
|
||||
MESSAGE("Foe Wobbuffet cannot use ExtremeSpeed!");
|
||||
MESSAGE("Wobbuffet used Max Mindstorm!");
|
||||
}
|
||||
}
|
||||
|
|
Loading…
Reference in a new issue