Merge branch 'master' of https://github.com/DizzyEggg/pokeemerald into battle_engine_v2

This commit is contained in:
DizzyEggg 2020-04-15 14:41:50 +02:00
commit 4c473d057e

View file

@ -23,6 +23,7 @@
#include "constants/layouts.h"
#include "constants/maps.h"
#include "constants/species.h"
#include "constants/weather.h"
extern const u8 EventScript_RepelWoreOff[];
@ -493,7 +494,7 @@ static bool8 DoWildEncounterRateTest(u32 encounterRate, bool8 ignoreAbility)
encounterRate /= 2;
else if (ability == ABILITY_ARENA_TRAP)
encounterRate *= 2;
else if (ability == ABILITY_SAND_VEIL && gSaveBlock1Ptr->weather == 8)
else if (ability == ABILITY_SAND_VEIL && gSaveBlock1Ptr->weather == WEATHER_SANDSTORM)
encounterRate /= 2;
}
if (encounterRate > 2880)