diff --git a/src/data/pokemon_graphics/back_pic_coordinates.h b/src/data/pokemon_graphics/back_pic_coordinates.h index ea81706080..addb482851 100644 --- a/src/data/pokemon_graphics/back_pic_coordinates.h +++ b/src/data/pokemon_graphics/back_pic_coordinates.h @@ -1,5 +1,5 @@ -// All Pokémon pics are 64x64, but this data table defines where in this 64x64 the -// non-trasparent area of pixels the sprite actually occupies are. +// All Pokémon pics are 64x64, but this data table defines where in this 64x64 frame +// the sprite's non-transparent pixels actually are. // .size is the dimensions of this drawn pixel area. // .y_offset is the number of pixels between the drawn pixel area and the bottom edge. const struct MonCoords gMonBackPicCoords[] = diff --git a/src/data/pokemon_graphics/front_pic_coordinates.h b/src/data/pokemon_graphics/front_pic_coordinates.h index f0cebf1f51..6022f9cc18 100644 --- a/src/data/pokemon_graphics/front_pic_coordinates.h +++ b/src/data/pokemon_graphics/front_pic_coordinates.h @@ -1,5 +1,5 @@ -// All Pokémon pics are 64x64, but this data table defines where in this 64x64 the -// non-trasparent area of pixels the sprite actually occupies are. +// All Pokémon pics are 64x64, but this data table defines where in this 64x64 frame +// the sprite's non-transparent pixels actually are. // .size is the dimensions of this drawn pixel area. // .y_offset is the number of pixels between the drawn pixel area and the bottom edge. const struct MonCoords gMonFrontPicCoords[] =