removed fakematch
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1 changed files with 2 additions and 6 deletions
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@ -4962,12 +4962,8 @@ static void CheckFocusPunch_ClearVarsBeforeTurnStarts(void)
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}
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TryClearRageStatuses();
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gCurrentTurnActionNumber = 0;
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{
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// something stupid needed to match
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u8 zero;
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gCurrentActionFuncId = gActionsByTurnOrder[(zero = 0)];
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}
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gCurrentTurnActionNumber = 0; //See comment underneath
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gCurrentActionFuncId = gActionsByTurnOrder[gCurrentTurnActionNumber]; //Should be gActionsByTurnOrder[gCurrentTurnActionNumber = 0], but that doesn't match
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gDynamicBasePower = 0;
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gBattleStruct->dynamicMoveType = 0;
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gBattleMainFunc = RunTurnActionsFunctions;
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