removed fakematch

This commit is contained in:
PokeCodec 2020-08-26 20:27:18 -04:00
parent 47e8a76f1e
commit 5054cff7e8

View file

@ -4962,12 +4962,8 @@ static void CheckFocusPunch_ClearVarsBeforeTurnStarts(void)
}
TryClearRageStatuses();
gCurrentTurnActionNumber = 0;
{
// something stupid needed to match
u8 zero;
gCurrentActionFuncId = gActionsByTurnOrder[(zero = 0)];
}
gCurrentTurnActionNumber = 0; //See comment underneath
gCurrentActionFuncId = gActionsByTurnOrder[gCurrentTurnActionNumber]; //Should be gActionsByTurnOrder[gCurrentTurnActionNumber = 0], but that doesn't match
gDynamicBasePower = 0;
gBattleStruct->dynamicMoveType = 0;
gBattleMainFunc = RunTurnActionsFunctions;