saves the gba from calculating randomized preEvolutions
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@ -7982,6 +7982,11 @@ static u8 PrintPreEvolutions(u8 taskId, u16 species)
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u16 preEvolutionTwo = 0;
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u8 numPreEvolutions = 0;
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#ifdef TX_RANDOMIZER_AND_CHALLENGES
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if (gSaveBlock1Ptr->tx_Random_Evolutions || gSaveBlock1Ptr->tx_Random_EvolutionMethodes)
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return 0;
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#endif
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#ifdef POKEMON_EXPANSION
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bool8 isMega = FALSE;
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sPokedexView->sEvoScreenData.isMega = FALSE;
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