Merge remote-tracking branch 'rhh/master' into upcoming
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commit
50cbcebc81
5 changed files with 46 additions and 18 deletions
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@ -860,6 +860,21 @@ gBattleAnims_Moves::
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.4byte Move_MATCHA_GOTCHA
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.4byte Move_SYRUP_BOMB
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.4byte Move_IVY_CUDGEL
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.4byte Move_833
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.4byte Move_834
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.4byte Move_835
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.4byte Move_836
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.4byte Move_837
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.4byte Move_838
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.4byte Move_839
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.4byte Move_840
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.4byte Move_841
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.4byte Move_842
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.4byte Move_843
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.4byte Move_844
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.4byte Move_845
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.4byte Move_846
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.4byte Move_847
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@@@@ Z MOVES
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.4byte Move_BREAKNECK_BLITZ
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.4byte Move_ALL_OUT_PUMMELING
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@ -16963,6 +16978,21 @@ Move_IVY_CUDGEL::
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Move_NONE:
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Move_MIRROR_MOVE:
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Move_POUND:
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Move_833:
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Move_834:
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Move_835:
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Move_836:
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Move_837:
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Move_838:
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Move_839:
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Move_840:
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Move_841:
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Move_842:
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Move_843:
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Move_844:
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Move_845:
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Move_846:
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Move_847:
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loadspritegfx ANIM_TAG_IMPACT
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monbg ANIM_TARGET
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setalpha 12, 8
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@ -317,8 +317,9 @@
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#define MOVEEND_EMERGENCY_EXIT 33
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#define MOVEEND_SYMBIOSIS 34
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#define MOVEEND_OPPORTUNIST 35 // Occurs after other stat change items/abilities to try and copy the boosts
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#define MOVEEND_CLEAR_BITS 36
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#define MOVEEND_COUNT 37
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#define MOVEEND_SAME_MOVE_TURNS 36
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#define MOVEEND_CLEAR_BITS 37
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#define MOVEEND_COUNT 38
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// switch cases
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#define B_SWITCH_NORMAL 0
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@ -2962,6 +2962,10 @@ static void BattleStartClearSetData(void)
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memset(&gSideTimers, 0, sizeof(gSideTimers));
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memset(&gWishFutureKnock, 0, sizeof(gWishFutureKnock));
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memset(&gBattleResults, 0, sizeof(gBattleResults));
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memset(&gBattleScripting, 0, sizeof(gBattleScripting));
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gBattleScripting.battleStyle = gSaveBlock2Ptr->optionsBattleStyle;
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gBattleScripting.expOnCatch = (B_EXP_CATCH >= GEN_6);
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for (i = 0; i < MAX_BATTLERS_COUNT; i++)
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{
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@ -2998,7 +3002,6 @@ static void BattleStartClearSetData(void)
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gBattlerAttacker = 0;
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gBattlerTarget = 0;
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gEffectBattler = 0;
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gBattleScripting.battler = 0;
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gBattlerAbility = 0;
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gBattleWeather = 0;
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gHitMarker = 0;
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@ -3013,12 +3016,7 @@ static void BattleStartClearSetData(void)
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gHitMarker |= HITMARKER_NO_ANIMATIONS;
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}
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gBattleScripting.battleStyle = gSaveBlock2Ptr->optionsBattleStyle;
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gBattleScripting.expOnCatch = (B_EXP_CATCH >= GEN_6);
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gBattleScripting.monCaught = FALSE;
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gMultiHitCounter = 0;
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gBattleScripting.savedDmg = 0;
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gBattleOutcome = 0;
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gBattleControllerExecFlags = 0;
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gPaydayMoney = 0;
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@ -3031,8 +3029,6 @@ static void BattleStartClearSetData(void)
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gPauseCounterBattle = 0;
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gBattleMoveDamage = 0;
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gIntroSlideFlags = 0;
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gBattleScripting.animTurn = 0;
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gBattleScripting.animTargetsHit = 0;
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gLeveledUpInBattle = 0;
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gAbsentBattlerFlags = 0;
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gBattleStruct->runTries = 0;
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@ -1859,13 +1859,9 @@ static void Cmd_ppreduce(void)
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if (!(gHitMarker & (HITMARKER_NO_PPDEDUCT | HITMARKER_NO_ATTACKSTRING)) && gBattleMons[gBattlerAttacker].pp[gCurrMovePos])
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{
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gProtectStructs[gBattlerAttacker].notFirstStrike = TRUE;
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// For item Metronome, echoed voice
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if (gCurrentMove == gLastResultingMoves[gBattlerAttacker]
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&& !(gMoveResultFlags & MOVE_RESULT_NO_EFFECT)
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&& !WasUnableToUseMove(gBattlerAttacker)
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&& gSpecialStatuses[gBattlerAttacker].parentalBondState != PARENTAL_BOND_1ST_HIT) // Don't increment counter on first hit
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gBattleStruct->sameMoveTurns[gBattlerAttacker]++;
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else
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if (gCurrentMove != gLastResultingMoves[gBattlerAttacker] || WasUnableToUseMove(gBattlerAttacker))
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gBattleStruct->sameMoveTurns[gBattlerAttacker] = 0;
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if (gBattleMons[gBattlerAttacker].pp[gCurrMovePos] > ppToDeduct)
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@ -6052,6 +6048,13 @@ static void Cmd_moveend(void)
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}
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gBattleScripting.moveendState++;
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break;
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case MOVEEND_SAME_MOVE_TURNS:
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if (gCurrentMove != gLastResultingMoves[gBattlerAttacker] || gMoveResultFlags & MOVE_RESULT_NO_EFFECT)
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gBattleStruct->sameMoveTurns[gBattlerAttacker] = 0;
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else if (gCurrentMove == gLastResultingMoves[gBattlerAttacker] && gSpecialStatuses[gBattlerAttacker].parentalBondState != PARENTAL_BOND_1ST_HIT)
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gBattleStruct->sameMoveTurns[gBattlerAttacker]++;
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gBattleScripting.moveendState++;
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break;
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case MOVEEND_CLEAR_BITS: // Clear/Set bits for things like using a move for all targets and all hits.
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if (gSpecialStatuses[gBattlerAttacker].instructedChosenTarget)
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*(gBattleStruct->moveTarget + gBattlerAttacker) = gSpecialStatuses[gBattlerAttacker].instructedChosenTarget & 0x3;
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@ -67,7 +67,6 @@ SINGLE_BATTLE_TEST("Metronome Item's boost is reset if the attacker uses a diffe
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SINGLE_BATTLE_TEST("Metronome Item's boost is reset if the move fails")
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{
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s16 damage[2];
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KNOWN_FAILING; //https://github.com/rh-hideout/pokeemerald-expansion/issues/3251
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GIVEN {
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PLAYER(SPECIES_WOBBUFFET) { Item(ITEM_METRONOME); }
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OPPONENT(SPECIES_WOBBUFFET);
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@ -110,7 +109,6 @@ SINGLE_BATTLE_TEST("Metronome Item counts charging turn of moves for its attacki
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{
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u32 item;
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KNOWN_FAILING; // https://github.com/rh-hideout/pokeemerald-expansion/issues/3250
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PARAMETRIZE {item = ITEM_NONE; }
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PARAMETRIZE {item = ITEM_METRONOME; }
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GIVEN {
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