Merge branch 'master' into pokenav_unk_2
This commit is contained in:
commit
51d5ee771d
8 changed files with 905 additions and 1205 deletions
2
.gitattributes
vendored
2
.gitattributes
vendored
|
@ -1,5 +1,5 @@
|
|||
*.pal text eol=crlf
|
||||
|
||||
*.sh text eol=lf
|
||||
*.s text eol=lf
|
||||
*.txt text eol=lf
|
||||
Makefile text eol=lf
|
||||
|
|
128
INSTALL.md
128
INSTALL.md
|
@ -1,116 +1,90 @@
|
|||
Follow the OS-specific instructions below.
|
||||
# Prerequisites
|
||||
|
||||
# Linux
|
||||
| Linux | macOS | Windows 10 (build 18917+) | Windows 10 (1709+) | Windows Vista, 7, 8, 8.1, and 10 (1507, 1511, 1607, and 1703)
|
||||
| ----- | ----- | ------------------------- | ------------------ | ---------------------------------------------------------
|
||||
| none | [Xcode Command Line Tools package][xcode] | [Windows Subsystem for Linux 2][wsl2] | [Windows Subsystem for Linux][wsl] | MSYS2 (see below)
|
||||
|
||||
Install [**devkitARM**](http://devkitpro.org/wiki/Getting_Started/devkitARM).
|
||||
[xcode]: https://developer.apple.com/library/archive/technotes/tn2339/_index.html#//apple_ref/doc/uid/DTS40014588-CH1-DOWNLOADING_COMMAND_LINE_TOOLS_IS_NOT_AVAILABLE_IN_XCODE_FOR_MACOS_10_9__HOW_CAN_I_INSTALL_THEM_ON_MY_MACHINE_
|
||||
[wsl2]: https://docs.microsoft.com/windows/wsl/wsl2-install
|
||||
[wsl]: https://docs.microsoft.com/windows/wsl/install-win10
|
||||
|
||||
Make sure that there is an environment variable called DEVKITARM with the path of the directory before the "bin" directory containing "arm-none-eabi-as", "arm-none-eabi-cpp", "arm-none-eabi-ld" and "arm-none-eabi-objcopy".
|
||||
The [prerelease version of the Linux subsystem](https://docs.microsoft.com/windows/wsl/install-legacy) available in the 1607 and 1703 releases of Windows 10 is obsolete so consider uninstalling it.
|
||||
|
||||
Then get the compiler from https://github.com/pret/agbcc and run the following commands.
|
||||
Make sure that the `build-essential`, `git`, and `libpng-dev` packages are installed. The `build-essential` package includes the `make`, `gcc-core`, and `g++` packages so they do not have to be obtained separately. MSYS2 does not include `libpng-dev` so it must be built from source.
|
||||
|
||||
```
|
||||
./build.sh
|
||||
./install.sh PATH_OF_POKEEMERALD_DIRECTORY
|
||||
```
|
||||
Install the **devkitARM** toolchain of [devkitPro](https://devkitpro.org/wiki/Getting_Started) and add its environment variables. For Windows versions without the Linux subsystem, the devkitPro [graphical installer](https://github.com/devkitPro/installer/releases) includes a preconfigured MSYS2 environment, thus the steps below are not required.
|
||||
|
||||
Finally, build the rom.
|
||||
|
||||
```
|
||||
make
|
||||
```
|
||||
|
||||
# Windows
|
||||
|
||||
Install [**devkitARM**](http://devkitpro.org/wiki/Getting_Started/devkitARM).
|
||||
|
||||
Then get the compiled tools from https://github.com/pret/pokeruby-tools. Copy the `tools/` folder over the `tools/` folder in your pokeemerald directory.
|
||||
|
||||
You can then build pokeemerald using `make` in the MSYS environment provided with devkitARM.
|
||||
|
||||
# Mac
|
||||
|
||||
Installing pokeemerald on a Mac requires macOS >= 10.12 (Sierra or higher).
|
||||
|
||||
Download a [devkitPRO pacman](https://github.com/devkitPro/pacman/releases/tag/v1.0.0)
|
||||
|
||||
Run the following commands in Terminal:
|
||||
export DEVKITPRO=/opt/devkitpro
|
||||
echo "export DEVKITPRO=$DEVKITPRO" >> ~/.bashrc
|
||||
export DEVKITARM=$DEVKITPRO/devkitARM
|
||||
echo "export DEVKITARM=$DEVKITARM" >> ~/.bashrc
|
||||
|
||||
|
||||
```
|
||||
xcode-select --install
|
||||
# Installation
|
||||
|
||||
sudo dkp-pacman -S devkitARM
|
||||
To set up the repository:
|
||||
|
||||
export DEVKITPRO=/opt/devkitpro
|
||||
echo "export DEVKITPRO=$DEVKITPRO" >> ~/.bashrc
|
||||
export DEVKITARM=$DEVKITPRO/devkitARM
|
||||
echo "export DEVKITARM=$DEVKITARM" >> ~/.bashrc
|
||||
echo "if [ -f ~/.bashrc ]; then . ~/.bashrc; fi" >> ~/.bash_profile
|
||||
git clone https://github.com/pret/pokeemerald
|
||||
git clone https://github.com/pret/agbcc
|
||||
|
||||
git clone https://github.com/pret/pokeemerald
|
||||
git clone https://github.com/pret/agbcc
|
||||
cd ./agbcc
|
||||
./build.sh
|
||||
./install.sh ../pokeemerald
|
||||
|
||||
cd agbcc/
|
||||
./build.sh
|
||||
./install.sh ../pokeemerald
|
||||
cd ../pokeemerald
|
||||
|
||||
cd ../pokeemerald
|
||||
./build_tools.sh
|
||||
```
|
||||
To build **pokeemerald.gba** and confirm it matches the official ROM image:
|
||||
|
||||
And build the ROM with `make`.
|
||||
make compare
|
||||
|
||||
If the step `./build.sh` in the above list of commands fails with the error `Makefile:1: /opt/devkitpro/devkitARM/base_tools: No such file or directory`, then try installing the pacman package `devkitarm-rules` by executing the command
|
||||
## Notes
|
||||
|
||||
```
|
||||
sudo dkp-pacman -S devkitarm-rules
|
||||
```
|
||||
* If the base tools are not found on macOS in new Terminal sessions after the first successful build, run `echo "if [ -f ~/.bashrc ]; then . ~/.bashrc; fi" >> ~/.bash_profile` once to prevent the issue from occurring again. Verify that the `devkitarm-rules` package is installed as well; if not, install it by running `sudo dkp-pacman -S devkitarm-rules`.
|
||||
|
||||
Executing `./build.sh` again should now succeed.
|
||||
* If the repository was previously set up using Cygwin, delete the `.exe` files in the subfolders of the `tools` folder except for `agbcc` and try building again. [Learn the differences between MSYS2 and Cygwin.](https://github.com/msys2/msys2/wiki/How-does-MSYS2-differ-from-Cygwin)
|
||||
|
||||
# Faster builds
|
||||
# Guidance
|
||||
|
||||
After the first build, subsequent builds are faster. You can further speed up the build:
|
||||
To build **pokeemerald.gba** with your changes:
|
||||
|
||||
## Parallel build
|
||||
make
|
||||
|
||||
This significantly speeds up the build on modern machines.
|
||||
## Parallel builds
|
||||
|
||||
By default `make` only runs a single thread. You can tell `make` to run on multiple threads with `make -j`. See the manfile for usage (`man make`).
|
||||
See [the GNU docs](https://www.gnu.org/software/make/manual/html_node/Parallel.html) and [this Stack Exchange thread](https://unix.stackexchange.com/questions/208568) for more information.
|
||||
|
||||
The optimal value for `-j` is the number of logical cores on your machine. You can run `nproc` to see the exact number.
|
||||
To speed up building, run:
|
||||
|
||||
```
|
||||
$ nproc
|
||||
8
|
||||
```
|
||||
make -j$(nproc)
|
||||
|
||||
If you have 8 cores, run: `make -j8`
|
||||
`nproc` is not available on macOS. The alternative is `sysctl -n hw.ncpu` ([relevant Stack Overflow thread](https://stackoverflow.com/questions/1715580)).
|
||||
|
||||
`-j` on its own will spawn a new thread for each job. A clean build will have thousands of jobs, which will be slower than not using -j at all.
|
||||
## Building without dependency scanning
|
||||
|
||||
## Disable the dependency scanning
|
||||
If only `.c` or `.s` files were changed, turn off the dependency scanning temporarily. Changes to any other files will be ignored and the build will either fail or not reflect those changes.
|
||||
|
||||
If you've only changed `.c` or `.s` files, you can turn off the dependency scanning temporarily. Changes to any other files will be ignored, and the build will either fail or not reflect those changes.
|
||||
make NODEP=1
|
||||
|
||||
`make NODEP=1`
|
||||
## Building with devkitARM's C compiler
|
||||
|
||||
# Building with devkitARM's C compiler
|
||||
This project supports the `arm-none-eabi-gcc` compiler included with devkitARM r52. To build this target, simply run:
|
||||
|
||||
This project supports the `arm-none-eabi-gcc` compiler which ships with devkitARM r52. To build this target, simply run:
|
||||
make modern
|
||||
|
||||
make modern
|
||||
## Building with other toolchains
|
||||
|
||||
# Building with your own toolchain
|
||||
To build using a toolchain other than devkitARM, override the `TOOLCHAIN` environment variable with the path to your toolchain, which must contain the subdirectory `bin`.
|
||||
|
||||
To build Pokemon Emerald with a toolchain other than devkitARM, override the `TOOLCHAIN` environment variable with the path to your toolchain. Example:
|
||||
make TOOLCHAIN="/path/to/toolchain/here"
|
||||
|
||||
make compare TOOLCHAIN=/usr/local/arm-none-eabi
|
||||
The following is an example:
|
||||
|
||||
The path you pass to the `TOOLCHAIN` variable must contain the subdirectory `bin`. If you compile the `modern` target with this toolchain, the subdirectories `lib`, `include`, and `arm-none-eabi` must also be present.
|
||||
make TOOLCHAIN="/usr/local/arm-none-eabi"
|
||||
|
||||
# Building with debug info
|
||||
To compile the `modern` target with this toolchain, the subdirectories `lib`, `include`, and `arm-none-eabi` must also be present.
|
||||
|
||||
To build the ELF file with enhanced debug info, use the `DINFO` variable:
|
||||
## Building with debug info
|
||||
|
||||
make compare DINFO=1
|
||||
To build **pokeemerald.elf** with enhanced debug info, use the `DINFO` variable.
|
||||
|
||||
make DINFO=1
|
||||
|
|
48
README.md
48
README.md
|
@ -2,37 +2,35 @@
|
|||
|
||||
[![Build Status][travis-badge]][travis]
|
||||
|
||||
This is a disassembly of Pokémon Emerald.
|
||||
[travis]: https://travis-ci.org/pret/pokeemerald
|
||||
[travis-badge]: https://travis-ci.org/pret/pokeemerald.svg?branch=master
|
||||
|
||||
It builds the following rom:
|
||||
This is a decompilation of Pokémon Emerald.
|
||||
|
||||
* pokeemerald.gba `sha1: f3ae088181bf583e55daf962a92bb46f4f1d07b7`
|
||||
It builds the following ROM:
|
||||
|
||||
* [**pokeemerald.gba**](https://datomatic.no-intro.org/index.php?page=show_record&s=23&n=1961) `sha1: f3ae088181bf583e55daf962a92bb46f4f1d07b7`
|
||||
|
||||
To set up the repository, see [INSTALL.md](INSTALL.md).
|
||||
|
||||
|
||||
## See also
|
||||
|
||||
* Disassembly of [**Pokémon Red/Blue**][pokered]
|
||||
* Disassembly of [**Pokémon Yellow**][pokeyellow]
|
||||
* Disassembly of [**Pokémon Gold**][pokegold]
|
||||
* Disassembly of [**Pokémon Crystal**][pokecrystal]
|
||||
* Disassembly of [**Pokémon Pinball**][pokepinball]
|
||||
* Disassembly of [**Pokémon TCG**][poketcg]
|
||||
* Disassembly of [**Pokémon Ruby**][pokeruby]
|
||||
* Disassembly of [**Pokémon Fire Red**][pokefirered]
|
||||
* Discord: [**pret**][Discord]
|
||||
* irc: **irc.freenode.net** [**#pret**][irc]
|
||||
Other disassembly and/or decompilation projects:
|
||||
* [**Pokémon Red and Blue**](https://github.com/pret/pokered)
|
||||
* [**Pokémon Gold and Silver (Space World '97 demo)**](https://github.com/pret/pokegold-spaceworld)
|
||||
* [**Pokémon Yellow**](https://github.com/pret/pokeyellow)
|
||||
* [**Pokémon Trading Card Game**](https://github.com/pret/poketcg)
|
||||
* [**Pokémon Pinball**](https://github.com/pret/pokepinball)
|
||||
* [**Pokémon Stadium**](https://github.com/pret/pokestadium)
|
||||
* [**Pokémon Gold and Silver**](https://github.com/pret/pokegold)
|
||||
* [**Pokémon Crystal**](https://github.com/pret/pokecrystal)
|
||||
* [**Pokémon Ruby and Sapphire**](https://github.com/pret/pokeruby)
|
||||
* [**Pokémon Pinball: Ruby & Sapphire**](https://github.com/pret/pokepinballrs)
|
||||
* [**Pokémon FireRed and LeafGreen**](https://github.com/pret/pokefirered)
|
||||
* [**Pokémon Mystery Dungeon: Red Rescue Team**](https://github.com/pret/pmd-red)
|
||||
|
||||
[pokered]: https://github.com/pret/pokered
|
||||
[pokeyellow]: https://github.com/pret/pokeyellow
|
||||
[pokegold]: https://github.com/pret/pokegold
|
||||
[pokecrystal]: https://github.com/pret/pokecrystal
|
||||
[pokepinball]: https://github.com/pret/pokepinball
|
||||
[poketcg]: https://github.com/pret/poketcg
|
||||
[pokeruby]: https://github.com/pret/pokeruby
|
||||
[pokefirered]: https://github.com/pret/pokefirered
|
||||
[Discord]: https://discord.gg/6EuWgX9
|
||||
[irc]: https://kiwiirc.com/client/irc.freenode.net/?#pret
|
||||
[travis]: https://travis-ci.org/pret/pokeemerald
|
||||
[travis-badge]: https://travis-ci.org/pret/pokeemerald.svg?branch=master
|
||||
|
||||
## Contacts
|
||||
|
||||
You can find us on [Discord](https://discord.gg/6EuWgX9) and [IRC](https://kiwiirc.com/client/irc.freenode.net/?#pret).
|
||||
|
|
|
@ -5,206 +5,7 @@
|
|||
|
||||
@ File centered around AllocSubstruct(9)
|
||||
|
||||
thumb_func_start sub_81CF9BC
|
||||
sub_81CF9BC: @ 81CF9BC
|
||||
push {r4,lr}
|
||||
movs r0, 0x9
|
||||
movs r1, 0x20
|
||||
bl AllocSubstruct
|
||||
adds r4, r0, 0
|
||||
cmp r4, 0
|
||||
beq _081CF9FC
|
||||
ldr r1, =0x000006ac
|
||||
movs r0, 0x12
|
||||
bl AllocSubstruct
|
||||
str r0, [r4, 0x1C]
|
||||
cmp r0, 0
|
||||
beq _081CF9FC
|
||||
ldr r0, =sub_81CFA68
|
||||
str r0, [r4]
|
||||
ldr r0, =sub_81CFB74
|
||||
movs r1, 0x1
|
||||
bl CreateLoopedTask
|
||||
str r0, [r4, 0x4]
|
||||
movs r0, 0
|
||||
str r0, [r4, 0x14]
|
||||
movs r0, 0x1
|
||||
b _081CF9FE
|
||||
.pool
|
||||
_081CF9FC:
|
||||
movs r0, 0
|
||||
_081CF9FE:
|
||||
pop {r4}
|
||||
pop {r1}
|
||||
bx r1
|
||||
thumb_func_end sub_81CF9BC
|
||||
|
||||
thumb_func_start sub_81CFA04
|
||||
sub_81CFA04: @ 81CFA04
|
||||
push {r4,lr}
|
||||
movs r0, 0x9
|
||||
movs r1, 0x20
|
||||
bl AllocSubstruct
|
||||
adds r4, r0, 0
|
||||
cmp r4, 0
|
||||
beq _081CFA2C
|
||||
movs r0, 0x12
|
||||
bl GetSubstructPtr
|
||||
str r0, [r4, 0x1C]
|
||||
ldr r0, =sub_81CFA88
|
||||
str r0, [r4]
|
||||
movs r0, 0x1
|
||||
str r0, [r4, 0x14]
|
||||
b _081CFA2E
|
||||
.pool
|
||||
_081CFA2C:
|
||||
movs r0, 0
|
||||
_081CFA2E:
|
||||
pop {r4}
|
||||
pop {r1}
|
||||
bx r1
|
||||
thumb_func_end sub_81CFA04
|
||||
|
||||
thumb_func_start sub_81CFA34
|
||||
sub_81CFA34: @ 81CFA34
|
||||
push {lr}
|
||||
movs r0, 0x9
|
||||
bl GetSubstructPtr
|
||||
ldr r1, [r0]
|
||||
bl _call_via_r1
|
||||
pop {r1}
|
||||
bx r1
|
||||
thumb_func_end sub_81CFA34
|
||||
|
||||
thumb_func_start sub_81CFA48
|
||||
sub_81CFA48: @ 81CFA48
|
||||
push {lr}
|
||||
movs r0, 0x9
|
||||
bl GetSubstructPtr
|
||||
ldr r0, [r0, 0x18]
|
||||
cmp r0, 0
|
||||
bne _081CFA5C
|
||||
movs r0, 0x12
|
||||
bl FreePokenavSubstruct
|
||||
_081CFA5C:
|
||||
movs r0, 0x9
|
||||
bl FreePokenavSubstruct
|
||||
pop {r0}
|
||||
bx r0
|
||||
thumb_func_end sub_81CFA48
|
||||
|
||||
thumb_func_start sub_81CFA68
|
||||
sub_81CFA68: @ 81CFA68
|
||||
push {r4,lr}
|
||||
adds r4, r0, 0
|
||||
ldr r0, [r4, 0x4]
|
||||
bl IsLoopedTaskActive
|
||||
cmp r0, 0
|
||||
bne _081CFA7A
|
||||
ldr r0, =sub_81CFA88
|
||||
str r0, [r4]
|
||||
_081CFA7A:
|
||||
movs r0, 0
|
||||
pop {r4}
|
||||
pop {r1}
|
||||
bx r1
|
||||
.pool
|
||||
thumb_func_end sub_81CFA68
|
||||
|
||||
thumb_func_start sub_81CFA88
|
||||
sub_81CFA88: @ 81CFA88
|
||||
push {r4,r5,lr}
|
||||
adds r4, r0, 0
|
||||
ldr r2, =gMain
|
||||
ldrh r1, [r2, 0x30]
|
||||
movs r0, 0x40
|
||||
ands r0, r1
|
||||
cmp r0, 0
|
||||
beq _081CFAA0
|
||||
movs r0, 0x1
|
||||
b _081CFAFE
|
||||
.pool
|
||||
_081CFAA0:
|
||||
movs r0, 0x80
|
||||
ands r0, r1
|
||||
cmp r0, 0
|
||||
beq _081CFAAC
|
||||
movs r0, 0x2
|
||||
b _081CFAFE
|
||||
_081CFAAC:
|
||||
ldrh r1, [r2, 0x2E]
|
||||
movs r0, 0x20
|
||||
ands r0, r1
|
||||
cmp r0, 0
|
||||
beq _081CFABA
|
||||
movs r0, 0x3
|
||||
b _081CFAFE
|
||||
_081CFABA:
|
||||
movs r0, 0x10
|
||||
ands r0, r1
|
||||
lsls r0, 16
|
||||
lsrs r2, r0, 16
|
||||
cmp r2, 0
|
||||
beq _081CFACA
|
||||
movs r0, 0x4
|
||||
b _081CFAFE
|
||||
_081CFACA:
|
||||
movs r0, 0x2
|
||||
ands r0, r1
|
||||
cmp r0, 0
|
||||
beq _081CFAE0
|
||||
str r2, [r4, 0x18]
|
||||
ldr r0, =sub_81CFB08
|
||||
str r0, [r4]
|
||||
movs r0, 0x5
|
||||
b _081CFAFE
|
||||
.pool
|
||||
_081CFAE0:
|
||||
movs r5, 0x1
|
||||
adds r0, r5, 0
|
||||
ands r0, r1
|
||||
cmp r0, 0
|
||||
bne _081CFAEE
|
||||
movs r0, 0
|
||||
b _081CFAFE
|
||||
_081CFAEE:
|
||||
bl GetSelectedMatchCall
|
||||
ldr r1, [r4, 0x1C]
|
||||
strh r0, [r1, 0x2]
|
||||
str r5, [r4, 0x18]
|
||||
ldr r0, =sub_81CFB10
|
||||
str r0, [r4]
|
||||
movs r0, 0x6
|
||||
_081CFAFE:
|
||||
pop {r4,r5}
|
||||
pop {r1}
|
||||
bx r1
|
||||
.pool
|
||||
thumb_func_end sub_81CFA88
|
||||
|
||||
thumb_func_start sub_81CFB08
|
||||
sub_81CFB08: @ 81CFB08
|
||||
ldr r0, =0x000186a5
|
||||
bx lr
|
||||
.pool
|
||||
thumb_func_end sub_81CFB08
|
||||
|
||||
thumb_func_start sub_81CFB10
|
||||
sub_81CFB10: @ 81CFB10
|
||||
ldr r0, =0x000186ad
|
||||
bx lr
|
||||
.pool
|
||||
thumb_func_end sub_81CFB10
|
||||
|
||||
thumb_func_start sub_81CFB18
|
||||
sub_81CFB18: @ 81CFB18
|
||||
push {lr}
|
||||
movs r0, 0x9
|
||||
bl GetSubstructPtr
|
||||
ldr r0, [r0, 0x14]
|
||||
pop {r1}
|
||||
bx r1
|
||||
thumb_func_end sub_81CFB18
|
||||
|
||||
thumb_func_start sub_81CFB28
|
||||
sub_81CFB28: @ 81CFB28
|
||||
|
|
14
include/bg.h
14
include/bg.h
|
@ -27,13 +27,13 @@ enum
|
|||
|
||||
struct BgTemplate
|
||||
{
|
||||
u32 bg:2; // 0x1, 0x2 -> 0x3
|
||||
u32 charBaseIndex:2; // 0x4, 0x8 -> 0xC
|
||||
u32 mapBaseIndex:5; // 0x10, 0x20, 0x40, 0x80, 0x100 -> 0x1F0
|
||||
u32 screenSize:2; // 0x200, 0x400 -> 0x600
|
||||
u32 paletteMode:1; // 0x800
|
||||
u32 priority:2; // 0x1000, 0x2000 > 0x3000
|
||||
u32 baseTile:10;
|
||||
u16 bg:2; // 0x1, 0x2 -> 0x3
|
||||
u16 charBaseIndex:2; // 0x4, 0x8 -> 0xC
|
||||
u16 mapBaseIndex:5; // 0x10, 0x20, 0x40, 0x80, 0x100 -> 0x1F0
|
||||
u16 screenSize:2; // 0x200, 0x400 -> 0x600
|
||||
u16 paletteMode:1; // 0x800
|
||||
u16 priority:2; // 0x1000, 0x2000 > 0x3000
|
||||
u16 baseTile:10;
|
||||
};
|
||||
|
||||
void ResetBgs(void);
|
||||
|
|
|
@ -317,6 +317,7 @@ SECTIONS {
|
|||
src/pokenav_unk_7.o(.text);
|
||||
src/pokenav_unk_8.o(.text);
|
||||
asm/pokenav_unk_8.o(.text);
|
||||
src/pokenav_unk_9.o(.text);
|
||||
asm/pokenav_unk_9.o(.text);
|
||||
src/pokenav_unk_10.o(.text);
|
||||
src/pokenav_match_call_data.o(.text);
|
||||
|
|
File diff suppressed because it is too large
Load diff
|
@ -3,17 +3,32 @@
|
|||
#include "bg.h"
|
||||
#include "window.h"
|
||||
|
||||
struct PokenavSub9
|
||||
{
|
||||
u32 (*unk0)(struct PokenavSub9*);
|
||||
u32 loopedTaskId;
|
||||
u8 filler[0xC];
|
||||
u32 unk14;
|
||||
u32 unk18;
|
||||
struct PokenavSub18 *unk1C;
|
||||
};
|
||||
|
||||
u32 sub_81CFA68(struct PokenavSub9 *structPtr);
|
||||
u32 sub_81CFA88(struct PokenavSub9 *structPtr);
|
||||
u32 sub_81CFB08(struct PokenavSub9 *structPtr);
|
||||
u32 sub_81CFB10(struct PokenavSub9 *structPtr);
|
||||
u32 sub_81CFB8C(void);
|
||||
u32 sub_81CFC2C(void);
|
||||
u32 sub_81CFC40(void);
|
||||
u32 sub_81CFFFC(s32);
|
||||
u32 sub_81D0074(s32);
|
||||
u32 sub_81D00EC(s32);
|
||||
u32 sub_81D0164(s32);
|
||||
u32 sub_81D01DC(s32);
|
||||
u32 sub_81D021C(s32);
|
||||
u32 sub_81CFB74(s32 state);
|
||||
u32 sub_81CFFFC(s32 state);
|
||||
u32 sub_81D0074(s32 state);
|
||||
u32 sub_81D00EC(s32 state);
|
||||
u32 sub_81D0164(s32 state);
|
||||
u32 sub_81D01DC(s32 state);
|
||||
u32 sub_81D021C(s32 state);
|
||||
|
||||
u32 (*const gUnknown_086235D8[])(void) =
|
||||
u32 (*const gUnknown_086235D8[])(void) =
|
||||
{
|
||||
sub_81CFB8C,
|
||||
sub_81CFC2C,
|
||||
|
@ -25,7 +40,7 @@ const u32 gUnknown_08623604[] = INCBIN_U32("graphics/pokenav/ui_ribbons.4bpp.lz"
|
|||
const u32 gUnknown_086236CC[] = INCBIN_U32("graphics/pokenav/ui_ribbons.bin.lz");
|
||||
const u16 gUnknown_08623790[] = INCBIN_U16("graphics/pokenav/8623790.gbapal");
|
||||
|
||||
const struct BgTemplate gUnknown_086237B0 =
|
||||
const struct BgTemplate gUnknown_086237B0 =
|
||||
{
|
||||
.bg = 1,
|
||||
.charBaseIndex = 1,
|
||||
|
@ -36,7 +51,7 @@ const struct BgTemplate gUnknown_086237B0 =
|
|||
.baseTile = 0
|
||||
};
|
||||
|
||||
const struct BgTemplate gUnknown_086237B4 =
|
||||
const struct BgTemplate gUnknown_086237B4 =
|
||||
{
|
||||
.bg = 2,
|
||||
.charBaseIndex = 2,
|
||||
|
@ -47,7 +62,7 @@ const struct BgTemplate gUnknown_086237B4 =
|
|||
.baseTile = 0
|
||||
};
|
||||
|
||||
const LoopedTask gUnknown_086237B8[] =
|
||||
const LoopedTask gUnknown_086237B8[] =
|
||||
{
|
||||
NULL,
|
||||
sub_81CFFFC,
|
||||
|
@ -58,7 +73,7 @@ const LoopedTask gUnknown_086237B8[] =
|
|||
sub_81D021C
|
||||
};
|
||||
|
||||
const struct WindowTemplate gUnknown_086237D4 =
|
||||
const struct WindowTemplate gUnknown_086237D4 =
|
||||
{
|
||||
.bg = 1,
|
||||
.tilemapLeft = 1,
|
||||
|
@ -72,3 +87,94 @@ const struct WindowTemplate gUnknown_086237D4 =
|
|||
const u8 gUnknown_086237DC[] = _("{COLOR_HIGHLIGHT_SHADOW}{LIGHT_RED}{WHITE}{GREEN}♂{COLOR_HIGHLIGHT_SHADOW}{DARK_GREY}{WHITE}{LIGHT_GREY}");
|
||||
const u8 gUnknown_086237E8[] = _("{COLOR_HIGHLIGHT_SHADOW}{LIGHT_GREEN}{WHITE}{BLUE}♀{COLOR_HIGHLIGHT_SHADOW}{DARK_GREY}{WHITE}{LIGHT_GREY}");
|
||||
const u8 gUnknown_086237F4[] = _("{UNK_SPACER}");
|
||||
|
||||
bool32 sub_81CF9BC(void)
|
||||
{
|
||||
struct PokenavSub9 *structPtr = AllocSubstruct(9, sizeof(struct PokenavSub9));
|
||||
if (structPtr == NULL)
|
||||
return FALSE;
|
||||
|
||||
structPtr->unk1C = AllocSubstruct(18, sizeof(struct PokenavSub18));
|
||||
if (structPtr->unk1C == NULL)
|
||||
return FALSE;
|
||||
|
||||
structPtr->unk0 = sub_81CFA68;
|
||||
structPtr->loopedTaskId = CreateLoopedTask(sub_81CFB74, 1);
|
||||
structPtr->unk14 = 0;
|
||||
return TRUE;
|
||||
}
|
||||
|
||||
bool32 sub_81CFA04(void)
|
||||
{
|
||||
struct PokenavSub9 *structPtr = AllocSubstruct(9, sizeof(struct PokenavSub9));
|
||||
if (structPtr == NULL)
|
||||
return FALSE;
|
||||
|
||||
structPtr->unk1C = GetSubstructPtr(18);
|
||||
structPtr->unk0 = sub_81CFA88;
|
||||
structPtr->unk14 = 1;
|
||||
return TRUE;
|
||||
}
|
||||
|
||||
u32 sub_81CFA34(void)
|
||||
{
|
||||
struct PokenavSub9 *structPtr = GetSubstructPtr(9);
|
||||
return structPtr->unk0(structPtr);
|
||||
}
|
||||
|
||||
void sub_81CFA48(void)
|
||||
{
|
||||
struct PokenavSub9 *structPtr = GetSubstructPtr(9);
|
||||
if (!structPtr->unk18)
|
||||
FreePokenavSubstruct(18);
|
||||
FreePokenavSubstruct(9);
|
||||
}
|
||||
|
||||
u32 sub_81CFA68(struct PokenavSub9 *structPtr)
|
||||
{
|
||||
if (!IsLoopedTaskActive(structPtr->loopedTaskId))
|
||||
structPtr->unk0 = sub_81CFA88;
|
||||
return 0;
|
||||
}
|
||||
|
||||
u32 sub_81CFA88(struct PokenavSub9 *structPtr)
|
||||
{
|
||||
if (gMain.newAndRepeatedKeys & DPAD_UP)
|
||||
return 1;
|
||||
if (gMain.newAndRepeatedKeys & DPAD_DOWN)
|
||||
return 2;
|
||||
if (gMain.newKeys & DPAD_LEFT)
|
||||
return 3;
|
||||
if (gMain.newKeys & DPAD_RIGHT)
|
||||
return 4;
|
||||
if (gMain.newKeys & B_BUTTON)
|
||||
{
|
||||
structPtr->unk18 = 0;
|
||||
structPtr->unk0 = sub_81CFB08;
|
||||
return 5;
|
||||
}
|
||||
if (gMain.newKeys & A_BUTTON)
|
||||
{
|
||||
structPtr->unk1C->unk2 = GetSelectedMatchCall();
|
||||
structPtr->unk18 = 1;
|
||||
structPtr->unk0 = sub_81CFB10;
|
||||
return 6;
|
||||
}
|
||||
return 0;
|
||||
}
|
||||
|
||||
u32 sub_81CFB08(struct PokenavSub9 *structPtr)
|
||||
{
|
||||
return 0x186a5;
|
||||
}
|
||||
|
||||
u32 sub_81CFB10(struct PokenavSub9 *structPtr)
|
||||
{
|
||||
return 0x186ad;
|
||||
}
|
||||
|
||||
u32 sub_81CFB18(void)
|
||||
{
|
||||
struct PokenavSub9 *structPtr = GetSubstructPtr(9);
|
||||
return structPtr->unk14;
|
||||
}
|
||||
|
|
Loading…
Reference in a new issue