rock blast was unaffected by bulletproof in gen 6

source: bulbapedia
This commit is contained in:
amiosi 2021-02-19 22:25:57 -05:00
parent e5ff25ccbf
commit 524982d218

View file

@ -5578,10 +5578,15 @@ const struct BattleMove gBattleMoves[MOVES_COUNT] =
[MOVE_ROCK_BLAST] =
{
#if B_UPDATED_MOVE_DATA >= GEN_5
#if B_UPDATED_MOVE_DATA >= GEN_7
.accuracy = 90,
.flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGS_ROCK_AFFECTED | FLAG_BALLISTIC,
#if B_UPDATED_MOVE_DATA == GEN_5 || B_UPDATED_MOVE_DATA == GEN_6
.accuracy = 90,
.flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGS_ROCK_AFFECTED,
#else
.accuracy = 80,
.flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGS_ROCK_AFFECTED,
#endif
.effect = EFFECT_MULTI_HIT,
.power = 25,
@ -5590,7 +5595,6 @@ const struct BattleMove gBattleMoves[MOVES_COUNT] =
.secondaryEffectChance = 0,
.target = MOVE_TARGET_SELECTED,
.priority = 0,
.flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGS_ROCK_AFFECTED | FLAG_BALLISTIC,
.split = SPLIT_PHYSICAL,
},