Allow Lv100 'mons to access level based evos

This commit is contained in:
LOuroboros 2022-11-25 17:29:00 -03:00
parent b48f057fe7
commit 53110a0ff6

View file

@ -5161,8 +5161,9 @@ void ItemUseCB_RareCandy(u8 taskId, TaskFunc task)
u16 *itemPtr = &gSpecialVar_ItemId;
bool8 cannotUseEffect;
u8 holdEffectParam = ItemId_GetHoldEffectParam(*itemPtr);
sInitialLevel = GetMonData(mon, MON_DATA_LEVEL);
u16 targetSpecies = GetEvolutionTargetSpecies(mon, EVO_MODE_NORMAL, ITEM_NONE, NULL);
sInitialLevel = GetMonData(mon, MON_DATA_LEVEL);
if (sInitialLevel != MAX_LEVEL)
{
BufferMonStatsToTaskData(mon, arrayPtr);
@ -5176,10 +5177,17 @@ void ItemUseCB_RareCandy(u8 taskId, TaskFunc task)
PlaySE(SE_SELECT);
if (cannotUseEffect)
{
gPartyMenuUseExitCallback = FALSE;
DisplayPartyMenuMessage(gText_WontHaveEffect, TRUE);
ScheduleBgCopyTilemapToVram(2);
gTasks[taskId].func = task;
if (targetSpecies != SPECIES_NONE)
{
PartyMenuTryEvolution(taskId);
}
else
{
gPartyMenuUseExitCallback = FALSE;
DisplayPartyMenuMessage(gText_WontHaveEffect, TRUE);
ScheduleBgCopyTilemapToVram(2);
gTasks[taskId].func = task;
}
}
else
{