sub_818DD84
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316f9f4d83
commit
534dd2c4b0
3 changed files with 55 additions and 109 deletions
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@ -5,115 +5,6 @@
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.text
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thumb_func_start sub_818DD54
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sub_818DD54: @ 818DD54
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ldr r1, =gUnknown_0203CD64
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ldr r0, =gSaveBlock1Ptr
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ldr r0, [r0]
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ldr r2, =0x00003b58
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adds r0, r2
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str r0, [r1]
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ldrb r1, [r0, 0x2]
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negs r0, r1
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orrs r0, r1
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lsrs r0, 31
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bx lr
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.pool
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thumb_func_end sub_818DD54
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thumb_func_start sub_818DD78
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sub_818DD78: @ 818DD78
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push {lr}
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bl sub_81AAC50
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pop {r0}
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bx r0
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thumb_func_end sub_818DD78
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thumb_func_start sub_818DD84
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sub_818DD84: @ 818DD84
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push {r4-r7,lr}
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mov r7, r8
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push {r7}
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lsls r0, 16
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lsrs r5, r0, 16
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ldr r4, =gUnknown_0203CD64
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ldr r0, =gSaveBlock1Ptr
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ldr r0, [r0]
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ldr r1, =0x00003b58
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adds r0, r1
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str r0, [r4]
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ldr r1, =gUnknown_0860B2EC
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mov r8, r1
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ldrb r0, [r0, 0xC]
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lsls r0, 2
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add r0, r8
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ldr r0, [r0]
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bl sub_818DB04
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lsls r0, 24
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lsrs r6, r0, 24
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ldr r1, [r4]
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movs r0, 0x1
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strb r0, [r1, 0x1]
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ldr r0, =gStringVar2
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adds r1, r5, 0
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bl sub_818DCAC
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ldr r1, [r4]
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strh r5, [r1, 0xE]
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ldr r0, =gSaveBlock2Ptr
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ldr r0, [r0]
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adds r1, 0x4
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bl sub_818DCF4
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ldr r1, [r4]
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ldr r0, =gGameLanguage
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ldrb r0, [r0]
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strb r0, [r1, 0x12]
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movs r7, 0
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movs r3, 0
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cmp r7, r6
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bcs _0818DE36
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mov r12, r8
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_0818DDDC:
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ldr r2, [r4]
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ldrb r0, [r2, 0xC]
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lsls r0, 2
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add r0, r12
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ldr r1, [r0]
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lsls r0, r3, 1
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adds r0, r1
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ldrh r0, [r0]
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cmp r0, r5
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bne _0818DE28
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movs r7, 0x1
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ldrb r0, [r2, 0x3]
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adds r0, 0x1
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strb r0, [r2, 0x3]
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ldr r0, [r4]
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strb r7, [r0, 0x2]
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ldr r1, [r4]
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ldrh r0, [r1, 0x10]
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cmp r0, r5
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bne _0818DE36
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movs r0, 0x5
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strb r0, [r1, 0x3]
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b _0818DE36
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.pool
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_0818DE28:
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movs r0, 0
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strb r0, [r2, 0x2]
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adds r0, r3, 0x1
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lsls r0, 24
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lsrs r3, r0, 24
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cmp r3, r6
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bcc _0818DDDC
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_0818DE36:
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adds r0, r7, 0
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pop {r3}
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mov r8, r3
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pop {r4-r7}
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pop {r1}
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bx r1
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thumb_func_end sub_818DD84
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thumb_func_start sub_818DE44
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sub_818DE44: @ 818DE44
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push {lr}
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11
include/item_menu.h
Normal file
11
include/item_menu.h
Normal file
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@ -0,0 +1,11 @@
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#ifndef GUARD_item_menu_H
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#define GUARD_item_menu_H
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// Exported type declarations
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// Exported RAM declarations
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// Exported ROM declarations
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void sub_81AAC50(void);
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#endif //GUARD_item_menu_H
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@ -9,6 +9,7 @@
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#include "string_util.h"
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#include "item.h"
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#include "items.h"
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#include "item_menu.h"
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#include "text.h"
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#include "lilycove_lady.h"
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@ -211,3 +212,46 @@ void sub_818DD14(void)
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sub_818DCF4(gSaveBlock1Ptr->lilycoveLady.favour.unk_004, gStringVar3);
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ConvertInternationalString(gStringVar3, gUnknown_0203CD64->favour.language);
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}
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bool8 sub_818DD54(void)
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{
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gUnknown_0203CD64 = &gSaveBlock1Ptr->lilycoveLady;
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return gUnknown_0203CD64->favour.unk_002 ? TRUE : FALSE;
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}
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void sub_818DD78(void)
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{
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sub_81AAC50();
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}
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bool8 sub_818DD84(u16 itemId)
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{
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u8 len;
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u8 i;
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bool8 response;
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gUnknown_0203CD64 = &gSaveBlock1Ptr->lilycoveLady;
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len = sub_818DB04(gUnknown_0860B2EC[gUnknown_0203CD64->favour.unk_00c]);
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gUnknown_0203CD64->favour.unk_001 = 1;
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sub_818DCAC(gStringVar2, itemId);
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gUnknown_0203CD64->favour.itemId = itemId;
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sub_818DCF4(gSaveBlock2Ptr->playerName, gUnknown_0203CD64->favour.unk_004);
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gUnknown_0203CD64->favour.language = gGameLanguage;
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response = FALSE;
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for (i = 0; i < len; i ++)
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{
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if (gUnknown_0860B2EC[gUnknown_0203CD64->favour.unk_00c][i] == itemId)
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{
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response = TRUE;
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gUnknown_0203CD64->favour.unk_003 ++;
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gUnknown_0203CD64->favour.unk_002 = 1;
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if (gUnknown_0203CD64->favour.unk_010 == itemId)
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{
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gUnknown_0203CD64->favour.unk_003 = 5;
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}
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break;
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}
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gUnknown_0203CD64->favour.unk_002 = 0;
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}
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return response;
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}
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