diff --git a/include/constants/battle_config.h b/include/constants/battle_config.h index 92926dbfaa..fbe87ca513 100644 --- a/include/constants/battle_config.h +++ b/include/constants/battle_config.h @@ -138,7 +138,7 @@ // Var Settings // To use the following features in scripting, replace the 0s with the var ID you're assigning it to. // Eg: Replace with VAR_UNUSED_0x40F7 so you can use VAR_TERRAIN for that feature. -#define VAR_TERRAIN 0 // If this var has a value, assigning a STATUS_FIELD_xx_TERRAIN to it before battle causes the battle to start with that terrain active +#define VAR_TERRAIN 0 // If this var has a value, assigning a STATUS_FIELD_xx_TERRAIN to it before battle causes the battle to start with that terrain active // Interface settings #define B_ABILITY_POP_UP TRUE // In Gen5+, the Pokémon abilities are displayed in a pop-up, when they activate in battle.