[script-command] add dynmultichoice
* supports variable length arguments * automatically scrolls * supports building list menus from a stack
This commit is contained in:
parent
d5a4bfcd6f
commit
569fa0a60a
9 changed files with 387 additions and 4 deletions
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@ -1729,6 +1729,31 @@
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.2byte \quantity
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.endm
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@ Displays a multichoice box from which the user can choose a selection, and blocks script execution until a selection is made.
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@ Lists of options are provided in argv.
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@ If ignoreBPress is set to a non-zero value, then the user will not be allowed to back out of the multichoice with the B button.
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.macro dynmultichoice left:req, top:req, ignoreBPress:req, maxBeforeScroll:req argv:vararg
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.byte 0xe3
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.byte \left
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.byte \top
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.byte \ignoreBPress
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.byte \maxBeforeScroll
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.byte (.Ldynmultichoice_\@_2 - .Ldynmultichoice_\@_1) / 4
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.Ldynmultichoice_\@_1:
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.4byte \argv
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.Ldynmultichoice_\@_2:
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.endm
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.macro dynmultipush name:req, id:req
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.byte 0xe4
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.4byte \name
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.byte \id
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.endm
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.macro dynmultistack left:req, top:req, ignoreBPress:req, maxBeforeScroll:req
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dynmultichoice \left, \top, \ignoreBPress, \maxBeforeScroll, NULL
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.endm
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@ Supplementary
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@ -227,6 +227,8 @@ gScriptCmdTable::
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.4byte ScrCmd_warpwhitefade @ 0xe0
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.4byte ScrCmd_buffercontestname @ 0xe1
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.4byte ScrCmd_bufferitemnameplural @ 0xe2
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.4byte ScrCmd_dynmultichoice @ 0xe3
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.4byte ScrCmd_dynmultipush @ 0xe4
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gScriptCmdTableEnd::
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.4byte ScrCmd_nop
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@ -3,6 +3,7 @@
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extern bool8 gBikeCyclingChallenge;
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extern u8 gBikeCollisions;
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extern u16 gScrollableMultichoice_ScrollOffset;
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u8 GetLeadMonIndex(void);
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u8 IsDestinationBoxFull(void);
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@ -31,6 +31,7 @@ void ScriptCall(struct ScriptContext *ctx, const u8 *ptr);
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void ScriptReturn(struct ScriptContext *ctx);
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u16 ScriptReadHalfword(struct ScriptContext *ctx);
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u32 ScriptReadWord(struct ScriptContext *ctx);
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u32 ScriptPeekWord(struct ScriptContext *ctx);
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void LockPlayerFieldControls(void);
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void UnlockPlayerFieldControls(void);
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bool8 ArePlayerFieldControlsLocked(void);
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@ -1,8 +1,34 @@
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#ifndef GUARD_SCRIPT_MENU_H
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#define GUARD_SCRIPT_MENU_H
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#include "list_menu.h"
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// The default size the stack for dynamic multichoice is initialized to
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// If you try to push an element when the stack is full, it will be reallocated
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// With increasing capacity of MULTICHOICE_DYNAMIC_STACK_INC
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#define MULTICHOICE_DYNAMIC_STACK_SIZE 5
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#define MULTICHOICE_DYNAMIC_STACK_INC 5
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extern const u8 *const gStdStrings[];
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struct DynamicMultichoiceStack
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{
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s32 top;
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u32 capacity;
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struct ListMenuItem *elements;
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};
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void MultichoiceDynamic_InitStack(u32 capacity);
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void MultichoiceDynamic_ReallocStack(u32 newCapacity);
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bool32 MultichoiceDynamic_StackFull(void);
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bool32 MultichoiceDynamic_StackEmpty(void);
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u32 MultichoiceDynamic_StackSize(void);
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void MultichoiceDynamic_PushElement(struct ListMenuItem item);
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struct ListMenuItem *MultichoiceDynamic_PopElement(void);
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struct ListMenuItem *MultichoiceDynamic_PeekElement(void);
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void MultichoiceDynamic_DestroyStack(void);
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bool8 ScriptMenu_MultichoiceDynamic(u8 left, u8 top, u8 argc, struct ListMenuItem *items, bool8 ignoreBPress, u8 maxBeforeScroll);
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bool8 ScriptMenu_Multichoice(u8 left, u8 top, u8 multichoiceId, bool8 ignoreBPress);
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bool8 ScriptMenu_MultichoiceWithDefault(u8 left, u8 top, u8 multichoiceId, bool8 ignoreBPress, u8 defaultChoice);
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bool8 ScriptMenu_YesNo(u8 left, u8 top);
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@ -75,7 +75,7 @@ static EWRAM_DATA u8 sTutorMoveAndElevatorWindowId = 0;
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static EWRAM_DATA u16 sLilycoveDeptStore_NeverRead = 0;
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static EWRAM_DATA u16 sLilycoveDeptStore_DefaultFloorChoice = 0;
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static EWRAM_DATA struct ListMenuItem *sScrollableMultichoice_ListMenuItem = NULL;
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static EWRAM_DATA u16 sScrollableMultichoice_ScrollOffset = 0;
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static EWRAM_DATA u16 sFrontierExchangeCorner_NeverRead = 0;
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static EWRAM_DATA u8 sScrollableMultichoice_ItemSpriteId = 0;
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static EWRAM_DATA u8 sBattlePointsWindowId = 0;
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@ -84,6 +84,7 @@ static EWRAM_DATA u8 sPCBoxToSendMon = 0;
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static EWRAM_DATA u32 sBattleTowerMultiBattleTypeFlags = 0;
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struct ListMenuTemplate gScrollableMultichoice_ListMenuTemplate;
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EWRAM_DATA u16 gScrollableMultichoice_ScrollOffset = 0;
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void TryLoseFansFromPlayTime(void);
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void SetPlayerGotFirstFans(void);
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@ -2477,7 +2478,7 @@ static void Task_ShowScrollableMultichoice(u8 taskId)
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struct Task *task = &gTasks[taskId];
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LockPlayerFieldControls();
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sScrollableMultichoice_ScrollOffset = 0;
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gScrollableMultichoice_ScrollOffset = 0;
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sScrollableMultichoice_ItemSpriteId = MAX_SPRITES;
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FillFrontierExchangeCornerWindowAndItemIcon(task->tScrollMultiId, 0);
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ShowBattleFrontierTutorWindow(task->tScrollMultiId, 0);
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@ -2551,7 +2552,7 @@ static void ScrollableMultichoice_MoveCursor(s32 itemIndex, bool8 onInit, struct
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u16 selection;
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struct Task *task = &gTasks[taskId];
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ListMenuGetScrollAndRow(task->tListTaskId, &selection, NULL);
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sScrollableMultichoice_ScrollOffset = selection;
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gScrollableMultichoice_ScrollOffset = selection;
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ListMenuGetCurrentItemArrayId(task->tListTaskId, &selection);
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HideFrontierExchangeCornerItemIcon(task->tScrollMultiId, sFrontierExchangeCorner_NeverRead);
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FillFrontierExchangeCornerWindowAndItemIcon(task->tScrollMultiId, selection);
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@ -2672,7 +2673,7 @@ static void ScrollableMultichoice_UpdateScrollArrows(u8 taskId)
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template.secondY = task->tHeight * 8 + 10;
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template.fullyUpThreshold = 0;
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template.fullyDownThreshold = task->data[1] - task->tMaxItemsOnScreen;
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task->tScrollArrowId = AddScrollIndicatorArrowPair(&template, &sScrollableMultichoice_ScrollOffset);
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task->tScrollArrowId = AddScrollIndicatorArrowPair(&template, &gScrollableMultichoice_ScrollOffset);
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}
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}
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87
src/scrcmd.c
87
src/scrcmd.c
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@ -48,6 +48,8 @@
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#include "trainer_see.h"
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#include "tv.h"
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#include "window.h"
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#include "list_menu.h"
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#include "malloc.h"
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#include "constants/event_objects.h"
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typedef u16 (*SpecialFunc)(void);
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@ -68,6 +70,7 @@ extern const u8 *gStdScripts[];
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extern const u8 *gStdScripts_End[];
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static void CloseBrailleWindow(void);
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static void DynamicMultichoiceSortList(struct ListMenuItem *items, u32 count);
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// This is defined in here so the optimizer can't see its value when compiling
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// script.c.
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@ -1350,6 +1353,90 @@ bool8 ScrCmd_yesnobox(struct ScriptContext *ctx)
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}
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}
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static void DynamicMultichoiceSortList(struct ListMenuItem *items, u32 count)
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{
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u32 i,j;
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struct ListMenuItem tmp;
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for (i = 0; i < count - 1; ++i)
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{
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for (j = 0; j < count - i - 1; ++j)
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{
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if (items[j].id > items[j+1].id)
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{
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tmp = items[j];
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items[j] = items[j+1];
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items[j+1] = tmp;
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}
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}
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}
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}
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#define DYN_MULTICHOICE_DEFAULT_MAX_BEFORE_SCROLL 6
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bool8 ScrCmd_dynmultichoice(struct ScriptContext *ctx)
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{
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u32 i;
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u8 left = ScriptReadByte(ctx);
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u8 top = ScriptReadByte(ctx);
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bool8 ignoreBPress = ScriptReadByte(ctx);
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u8 maxBeforeScroll = ScriptReadByte(ctx);
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// Read vararg
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u8 argc = ScriptReadByte(ctx);
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struct ListMenuItem *items;
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if (argc == 0)
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return;
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if (maxBeforeScroll == 0xFF)
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maxBeforeScroll = DYN_MULTICHOICE_DEFAULT_MAX_BEFORE_SCROLL;
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if ((const u8*) ScriptPeekWord(ctx) != NULL)
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{
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items = AllocZeroed(sizeof(struct ListMenuItem) * argc);
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for (i = 0; i < argc; ++i)
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{
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u8 *nameBuffer = Alloc(100);
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const u8 *arg = (const u8 *) ScriptReadWord(ctx);
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StringExpandPlaceholders(nameBuffer, arg);
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items[i].name = nameBuffer;
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items[i].id = i;
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}
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}
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else
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{
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argc = MultichoiceDynamic_StackSize();
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items = AllocZeroed(sizeof(struct ListMenuItem) * argc);
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for (i = 0; i < argc; ++i)
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{
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u8 *nameBuffer = Alloc(100);
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struct ListMenuItem *currentItem = MultichoiceDynamic_PopElement();
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StringExpandPlaceholders(nameBuffer, currentItem->name);
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items[i].name = nameBuffer;
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items[i].id = currentItem->id;
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}
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DynamicMultichoiceSortList(items, argc);
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MultichoiceDynamic_DestroyStack();
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}
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if (ScriptMenu_MultichoiceDynamic(left, top, argc, items, ignoreBPress, maxBeforeScroll))
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{
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ScriptContext_Stop();
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return TRUE;
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}
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else
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{
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return FALSE;
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}
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}
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bool8 ScrCmd_dynmultipush(struct ScriptContext *ctx)
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{
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const u8 *name = (const u8*) ScriptReadWord(ctx);
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u32 id = ScriptReadByte(ctx);
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struct ListMenuItem item = {.name = name, .id = id};
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MultichoiceDynamic_PushElement(item);
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}
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bool8 ScrCmd_multichoice(struct ScriptContext *ctx)
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{
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u8 left = ScriptReadByte(ctx);
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@ -179,6 +179,15 @@ u32 ScriptReadWord(struct ScriptContext *ctx)
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return (((((value3 << 8) + value2) << 8) + value1) << 8) + value0;
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}
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u32 ScriptPeekWord(struct ScriptContext *ctx)
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{
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u32 value0 = *(ctx->scriptPtr);
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u32 value1 = *(ctx->scriptPtr + 1);
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u32 value2 = *(ctx->scriptPtr + 2);
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u32 value3 = *(ctx->scriptPtr + 3);
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return (((((value3 << 8) + value2) << 8) + value1) << 8) + value0;
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}
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void LockPlayerFieldControls(void)
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{
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sLockFieldControls = TRUE;
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@ -13,6 +13,9 @@
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#include "strings.h"
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#include "task.h"
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#include "text.h"
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#include "list_menu.h"
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#include "malloc.h"
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#include "util.h"
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#include "constants/field_specials.h"
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#include "constants/items.h"
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#include "constants/script_menu.h"
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#include "data/script_menu.h"
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static EWRAM_DATA u8 sProcessInputDelay = 0;
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static EWRAM_DATA struct DynamicMultichoiceStack *sDynamicMultiChoiceStack = NULL;
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static u8 sLilycoveSSTidalSelections[SSTIDAL_SELECTION_COUNT];
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static void FreeListMenuItems(struct ListMenuItem *items, u32 count);
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static void Task_HandleScrollingMultichoiceInput(u8 taskId);
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static void Task_HandleMultichoiceInput(u8 taskId);
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static void Task_HandleYesNoInput(u8 taskId);
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static void Task_HandleMultichoiceGridInput(u8 taskId);
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static void DrawMultichoiceMenuDynamic(u8 left, u8 top, u8 argc, struct ListMenuItem *items, bool8 ignoreBPress, u8 cursorPos, u8 maxBeforeScroll);
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static void DrawMultichoiceMenu(u8 left, u8 top, u8 multichoiceId, bool8 ignoreBPress, u8 cursorPos);
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static void InitMultichoiceCheckWrap(bool8 ignoreBPress, u8 count, u8 windowId, u8 multichoiceId);
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static void DrawLinkServicesMultichoiceMenu(u8 multichoiceId);
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static void CreateStartMenuForPokenavTutorial(void);
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static void InitMultichoiceNoWrap(bool8 ignoreBPress, u8 unusedCount, u8 windowId, u8 multichoiceId);
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static const struct ListMenuTemplate sScriptableListMenuTemplate =
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{
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.item_X = 8,
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.upText_Y = 1,
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.cursorPal = 2,
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.fillValue = 1,
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.cursorShadowPal = 3,
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.lettersSpacing = 1,
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.scrollMultiple = LIST_NO_MULTIPLE_SCROLL,
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.fontId = FONT_NORMAL,
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};
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bool8 ScriptMenu_MultichoiceDynamic(u8 left, u8 top, u8 argc, struct ListMenuItem *items, bool8 ignoreBPress, u8 maxBeforeScroll)
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{
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if (FuncIsActiveTask(Task_HandleMultichoiceInput) == TRUE)
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{
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FreeListMenuItems(items, argc);
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return FALSE;
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}
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else
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{
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gSpecialVar_Result = 0xFF;
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DrawMultichoiceMenuDynamic(left, top, argc, items, ignoreBPress, 0, maxBeforeScroll);
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return TRUE;
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}
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}
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bool8 ScriptMenu_Multichoice(u8 left, u8 top, u8 multichoiceId, bool8 ignoreBPress)
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{
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if (FuncIsActiveTask(Task_HandleMultichoiceInput) == TRUE)
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}
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}
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static void FreeListMenuItems(struct ListMenuItem *items, u32 count)
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{
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u32 i;
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for (i = 0; i < count; ++i)
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{
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// All items were dynamically allocated, so items[i].name is not actually constant.
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Free((void *)items[i].name);
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}
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Free(items);
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}
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// Unused
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static u16 GetLengthWithExpandedPlayerName(const u8 *str)
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{
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return length;
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}
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void MultichoiceDynamic_InitStack(u32 capacity)
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{
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AGB_ASSERT(sDynamicMultiChoiceStack == NULL);
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sDynamicMultiChoiceStack = AllocZeroed(sizeof(*sDynamicMultiChoiceStack));
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AGB_ASSERT(sDynamicMultiChoiceStack != NULL);
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sDynamicMultiChoiceStack->capacity = capacity;
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sDynamicMultiChoiceStack->top = -1;
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sDynamicMultiChoiceStack->elements = AllocZeroed(capacity * sizeof(struct ListMenuItem));
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}
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void MultichoiceDynamic_ReallocStack(u32 newCapacity)
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{
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struct ListMenuItem *newElements;
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AGB_ASSERT(sDynamicMultiChoiceStack != NULL);
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AGB_ASSERT(sDynamicMultiChoiceStack->capacity < newCapacity);
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newElements = AllocZeroed(newCapacity * sizeof(struct ListMenuItem));
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AGB_ASSERT(newElements != NULL);
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memcpy(newElements, sDynamicMultiChoiceStack->elements, sDynamicMultiChoiceStack->capacity * sizeof(struct ListMenuItem));
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Free(sDynamicMultiChoiceStack->elements);
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sDynamicMultiChoiceStack->elements = newElements;
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sDynamicMultiChoiceStack->capacity = newCapacity;
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}
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bool32 MultichoiceDynamic_StackFull(void)
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{
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AGB_ASSERT(sDynamicMultiChoiceStack != NULL);
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return sDynamicMultiChoiceStack->top == sDynamicMultiChoiceStack->capacity - 1;
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}
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bool32 MultichoiceDynamic_StackEmpty(void)
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{
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AGB_ASSERT(sDynamicMultiChoiceStack != NULL);
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return sDynamicMultiChoiceStack->top == -1;
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}
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u32 MultichoiceDynamic_StackSize(void)
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{
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AGB_ASSERT(sDynamicMultiChoiceStack != NULL);
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return sDynamicMultiChoiceStack->top + 1;
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}
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void MultichoiceDynamic_PushElement(struct ListMenuItem item)
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{
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if (sDynamicMultiChoiceStack == NULL)
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MultichoiceDynamic_InitStack(MULTICHOICE_DYNAMIC_STACK_SIZE);
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if (MultichoiceDynamic_StackFull())
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MultichoiceDynamic_ReallocStack(sDynamicMultiChoiceStack->capacity + MULTICHOICE_DYNAMIC_STACK_INC);
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sDynamicMultiChoiceStack->elements[++sDynamicMultiChoiceStack->top] = item;
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}
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struct ListMenuItem *MultichoiceDynamic_PopElement(void)
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{
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if (sDynamicMultiChoiceStack == NULL)
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return NULL;
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if (MultichoiceDynamic_StackEmpty())
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return NULL;
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return &sDynamicMultiChoiceStack->elements[sDynamicMultiChoiceStack->top--];
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}
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struct ListMenuItem *MultichoiceDynamic_PeekElement(void)
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{
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if (sDynamicMultiChoiceStack == NULL)
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return NULL;
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if (MultichoiceDynamic_StackEmpty())
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return NULL;
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return &sDynamicMultiChoiceStack->elements[sDynamicMultiChoiceStack->top];
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}
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void MultichoiceDynamic_DestroyStack(void)
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{
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TRY_FREE_AND_SET_NULL(sDynamicMultiChoiceStack->elements);
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TRY_FREE_AND_SET_NULL(sDynamicMultiChoiceStack);
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}
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static void MultichoiceDynamic_MoveCursor(s32 itemIndex, bool8 onInit, struct ListMenu *list)
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{
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u8 taskId;
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PlaySE(SE_SELECT);
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taskId = FindTaskIdByFunc(Task_HandleScrollingMultichoiceInput);
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if (taskId != TASK_NONE)
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{
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u16 scrollOffset;
|
||||
ListMenuGetScrollAndRow(gTasks[taskId].data[0], &scrollOffset, NULL);
|
||||
gScrollableMultichoice_ScrollOffset = scrollOffset;
|
||||
}
|
||||
}
|
||||
|
||||
static void DrawMultichoiceMenuDynamic(u8 left, u8 top, u8 argc, struct ListMenuItem *items, bool8 ignoreBPress, u8 cursorPos, u8 maxBeforeScroll)
|
||||
{
|
||||
u32 i;
|
||||
u8 windowId;
|
||||
s32 width = 0;
|
||||
u8 newWidth;
|
||||
u8 taskId;
|
||||
u32 windowHeight;
|
||||
|
||||
for (i = 0; i < argc; ++i)
|
||||
{
|
||||
width = DisplayTextAndGetWidth(items[i].name, width);
|
||||
}
|
||||
windowHeight = (argc < maxBeforeScroll) ? argc * 2 : maxBeforeScroll * 2;
|
||||
newWidth = ConvertPixelWidthToTileWidth(width);
|
||||
left = ScriptMenu_AdjustLeftCoordFromWidth(left, newWidth);
|
||||
windowId = CreateWindowFromRect(left, top, newWidth, windowHeight);
|
||||
SetStandardWindowBorderStyle(windowId, FALSE);
|
||||
CopyWindowToVram(windowId, COPYWIN_FULL);
|
||||
|
||||
gMultiuseListMenuTemplate = sScriptableListMenuTemplate;
|
||||
gMultiuseListMenuTemplate.windowId = windowId;
|
||||
gMultiuseListMenuTemplate.items = items;
|
||||
gMultiuseListMenuTemplate.totalItems = argc;
|
||||
gMultiuseListMenuTemplate.maxShowed = maxBeforeScroll;
|
||||
gMultiuseListMenuTemplate.moveCursorFunc = MultichoiceDynamic_MoveCursor;
|
||||
|
||||
taskId = CreateTask(Task_HandleScrollingMultichoiceInput, 80);
|
||||
gTasks[taskId].data[0] = ListMenuInit(&gMultiuseListMenuTemplate, 0, 0);
|
||||
gTasks[taskId].data[1] = ignoreBPress;
|
||||
gTasks[taskId].data[2] = windowId;
|
||||
gTasks[taskId].data[5] = argc;
|
||||
gTasks[taskId].data[7] = maxBeforeScroll;
|
||||
StoreWordInTwoHalfwords(&gTasks[taskId].data[3], (u32) items);
|
||||
|
||||
if (argc > maxBeforeScroll)
|
||||
{
|
||||
// Create Scrolling Arrows
|
||||
struct ScrollArrowsTemplate template;
|
||||
template.firstX = (newWidth / 2) * 8 + 12 + (left) * 8;
|
||||
template.firstY = top * 8 + 5;
|
||||
template.secondX = template.firstX;
|
||||
template.secondY = windowHeight * 8 + 12;
|
||||
template.fullyUpThreshold = 0;
|
||||
template.fullyDownThreshold = argc - maxBeforeScroll;
|
||||
template.firstArrowType = SCROLL_ARROW_UP;
|
||||
template.secondArrowType = SCROLL_ARROW_DOWN;
|
||||
template.tileTag = 2000;
|
||||
template.palTag = 100,
|
||||
template.palNum = 0;
|
||||
|
||||
gTasks[taskId].data[6] = AddScrollIndicatorArrowPair(&template, &gScrollableMultichoice_ScrollOffset);
|
||||
}
|
||||
}
|
||||
|
||||
static void DrawMultichoiceMenu(u8 left, u8 top, u8 multichoiceId, bool8 ignoreBPress, u8 cursorPos)
|
||||
{
|
||||
int i;
|
||||
|
@ -152,6 +339,50 @@ static void InitMultichoiceCheckWrap(bool8 ignoreBPress, u8 count, u8 windowId,
|
|||
DrawLinkServicesMultichoiceMenu(multichoiceId);
|
||||
}
|
||||
|
||||
static void Task_HandleScrollingMultichoiceInput(u8 taskId)
|
||||
{
|
||||
bool32 done = FALSE;
|
||||
s32 input = ListMenu_ProcessInput(gTasks[taskId].data[0]);
|
||||
|
||||
switch (input)
|
||||
{
|
||||
case LIST_HEADER:
|
||||
case LIST_NOTHING_CHOSEN:
|
||||
break;
|
||||
case LIST_CANCEL:
|
||||
if (gTasks[taskId].data[1])
|
||||
{
|
||||
gSpecialVar_Result = 0x7F;
|
||||
done = TRUE;
|
||||
}
|
||||
break;
|
||||
default:
|
||||
gSpecialVar_Result = input;
|
||||
done = TRUE;
|
||||
break;
|
||||
}
|
||||
|
||||
if (done)
|
||||
{
|
||||
struct ListMenuItem *items;
|
||||
|
||||
PlaySE(SE_SELECT);
|
||||
if (gTasks[taskId].data[5] > gTasks[taskId].data[7])
|
||||
{
|
||||
RemoveScrollIndicatorArrowPair(gTasks[taskId].data[6]);
|
||||
}
|
||||
|
||||
LoadWordFromTwoHalfwords(&gTasks[taskId].data[3], (u32* )(&items));
|
||||
FreeListMenuItems(items, gTasks[taskId].data[5]);
|
||||
|
||||
DestroyListMenuTask(gTasks[taskId].data[0], NULL, NULL);
|
||||
ClearStdWindowAndFrame(gTasks[taskId].data[2], TRUE);
|
||||
RemoveWindow(gTasks[taskId].data[2]);
|
||||
ScriptContext_Enable();
|
||||
DestroyTask(taskId);
|
||||
}
|
||||
}
|
||||
|
||||
static void Task_HandleMultichoiceInput(u8 taskId)
|
||||
{
|
||||
s8 selection;
|
||||
|
|
Loading…
Reference in a new issue