diff --git a/src/battle_ai_main.c b/src/battle_ai_main.c index ae880ece6d..e879aadb53 100644 --- a/src/battle_ai_main.c +++ b/src/battle_ai_main.c @@ -798,7 +798,7 @@ static s16 AI_CheckBadMove(u8 battlerAtk, u8 battlerDef, u16 move, s16 score) } // ignore def ability check // gen7+ dark type mons immune to priority->elevated moves from prankster - #if B_PRANKSTER >= GEN_7 + #if B_PRANKSTER_DARK_TYPES >= GEN_7 if (AI_DATA->abilities[battlerAtk] == ABILITY_PRANKSTER && IS_BATTLER_OF_TYPE(battlerDef, TYPE_DARK) && IS_MOVE_STATUS(move) && !(moveTarget & (MOVE_TARGET_OPPONENTS_FIELD | MOVE_TARGET_USER))) RETURN_SCORE_MINUS(10);