add INSTALL file
This commit is contained in:
parent
de1bee2ddf
commit
5af8ba570c
3 changed files with 22 additions and 5 deletions
13
INSTALL.md
Normal file
13
INSTALL.md
Normal file
|
@ -0,0 +1,13 @@
|
|||
First, you must put a Pokémon Emerald (US) ROM in the root directory of the repository and name it `base_emerald.gba`. It should have a SHA1 checksum of `f3ae088181bf583e55daf962a92bb46f4f1d07b7`. Then, follow the OS-specific instructions below.
|
||||
|
||||
# Linux
|
||||
|
||||
TBD
|
||||
|
||||
# Windows
|
||||
|
||||
Install [**devkitARM**](http://devkitpro.org/wiki/Getting_Started/devkitARM).
|
||||
|
||||
Then get the compiled tools from https://github.com/YamaArashi/pokeruby-tools. Copy the "tools" folder over the "tools" folder in your pokeemerald directory.
|
||||
|
||||
You can then build pokeemerald using "make" in the MSYS environment provided with devkitARM.
|
10
README.md
10
README.md
|
@ -1 +1,9 @@
|
|||
# pokeemerald
|
||||
# Pokémon Emerald
|
||||
|
||||
This is a disassembly of Pokémon Emerald.
|
||||
|
||||
It builds the following rom:
|
||||
|
||||
* pokeemerald.gba `sha1: f3ae088181bf583e55daf962a92bb46f4f1d07b7`
|
||||
|
||||
To set up the repository, see [**INSTALL.md**](INSTALL.md).
|
||||
|
|
|
@ -1,4 +0,0 @@
|
|||
as -mcpu=arm7tdmi asm/emerald.s -o emerald.o
|
||||
ld -T ld_script.txt -T wram_syms.txt -o pokeemerald.elf emerald.o
|
||||
objcopy -O binary pokeemerald.elf pokeemerald.gba
|
||||
diff base_emerald.gba pokeemerald.gba
|
Loading…
Reference in a new issue