Fixed some gba sprites (#5607)
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3442b09852
commit
5b5ecaa6ee
2 changed files with 12 additions and 3 deletions
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@ -1596,6 +1596,7 @@ const struct SpeciesInfo gSpeciesInfoGen1[] =
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.frontPicYOffset = P_GBA_STYLE_SPECIES_GFX ? 13 : 12,
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.frontPicYOffset = P_GBA_STYLE_SPECIES_GFX ? 13 : 12,
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.frontAnimFrames = sAnims_Pidgey,
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.frontAnimFrames = sAnims_Pidgey,
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.frontAnimId = P_GBA_STYLE_SPECIES_GFX ? ANIM_V_SLIDE_SLOW : ANIM_V_STRETCH,
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.frontAnimId = P_GBA_STYLE_SPECIES_GFX ? ANIM_V_SLIDE_SLOW : ANIM_V_STRETCH,
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.enemyMonElevation = P_GBA_STYLE_SPECIES_GFX ? 16 : 0,
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.backPic = gMonBackPic_Pidgey,
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.backPic = gMonBackPic_Pidgey,
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.backPicSize = P_GBA_STYLE_SPECIES_GFX ? MON_COORDS_SIZE(48, 48) : MON_COORDS_SIZE(56, 48),
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.backPicSize = P_GBA_STYLE_SPECIES_GFX ? MON_COORDS_SIZE(48, 48) : MON_COORDS_SIZE(56, 48),
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.backPicYOffset = P_GBA_STYLE_SPECIES_GFX ? 8 : 11,
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.backPicYOffset = P_GBA_STYLE_SPECIES_GFX ? 8 : 11,
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@ -11488,6 +11489,7 @@ const struct SpeciesInfo gSpeciesInfoGen1[] =
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.frontPicYOffset = P_GBA_STYLE_SPECIES_GFX ? 19 : 15,
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.frontPicYOffset = P_GBA_STYLE_SPECIES_GFX ? 19 : 15,
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.frontAnimFrames = sAnims_Voltorb,
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.frontAnimFrames = sAnims_Voltorb,
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.frontAnimId = P_GBA_STYLE_SPECIES_GFX ? ANIM_V_SQUISH_AND_BOUNCE : ANIM_SWING_CONCAVE,
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.frontAnimId = P_GBA_STYLE_SPECIES_GFX ? ANIM_V_SQUISH_AND_BOUNCE : ANIM_SWING_CONCAVE,
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.enemyMonElevation = P_GBA_STYLE_SPECIES_GFX ? 10 : 0,
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.backPic = gMonBackPic_Voltorb,
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.backPic = gMonBackPic_Voltorb,
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.backPicSize = P_GBA_STYLE_SPECIES_GFX ? MON_COORDS_SIZE(40, 40) : MON_COORDS_SIZE(48, 40),
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.backPicSize = P_GBA_STYLE_SPECIES_GFX ? MON_COORDS_SIZE(40, 40) : MON_COORDS_SIZE(48, 40),
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.backPicYOffset = 14,
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.backPicYOffset = 14,
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@ -11551,6 +11553,7 @@ const struct SpeciesInfo gSpeciesInfoGen1[] =
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.frontPicYOffset = P_GBA_STYLE_SPECIES_GFX ? 14 : 11,
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.frontPicYOffset = P_GBA_STYLE_SPECIES_GFX ? 14 : 11,
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.frontAnimFrames = sAnims_Electrode,
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.frontAnimFrames = sAnims_Electrode,
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.frontAnimId = P_GBA_STYLE_SPECIES_GFX ? ANIM_V_SQUISH_AND_BOUNCE : ANIM_SHRINK_GROW_VIBRATE_SLOW,
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.frontAnimId = P_GBA_STYLE_SPECIES_GFX ? ANIM_V_SQUISH_AND_BOUNCE : ANIM_SHRINK_GROW_VIBRATE_SLOW,
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.enemyMonElevation = P_GBA_STYLE_SPECIES_GFX ? 12 : 0,
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.backPic = gMonBackPic_Electrode,
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.backPic = gMonBackPic_Electrode,
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.backPicSize = P_GBA_STYLE_SPECIES_GFX ? MON_COORDS_SIZE(48, 40) : MON_COORDS_SIZE(64, 40),
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.backPicSize = P_GBA_STYLE_SPECIES_GFX ? MON_COORDS_SIZE(48, 40) : MON_COORDS_SIZE(64, 40),
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.backPicYOffset = 13,
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.backPicYOffset = 13,
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@ -17401,6 +17404,7 @@ const struct SpeciesInfo gSpeciesInfoGen1[] =
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.frontPicYOffset = P_GBA_STYLE_SPECIES_GFX ? 3 : 2,
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.frontPicYOffset = P_GBA_STYLE_SPECIES_GFX ? 3 : 2,
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.frontAnimFrames = sAnims_Articuno,
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.frontAnimFrames = sAnims_Articuno,
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.frontAnimId = ANIM_GROW_VIBRATE,
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.frontAnimId = ANIM_GROW_VIBRATE,
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.enemyMonElevation = P_GBA_STYLE_SPECIES_GFX ? 6 : 0,
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.backPic = gMonBackPic_Articuno,
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.backPic = gMonBackPic_Articuno,
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.backPicSize = P_GBA_STYLE_SPECIES_GFX ? MON_COORDS_SIZE(48, 40) : MON_COORDS_SIZE(64, 56),
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.backPicSize = P_GBA_STYLE_SPECIES_GFX ? MON_COORDS_SIZE(48, 40) : MON_COORDS_SIZE(64, 56),
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.backPicYOffset = P_GBA_STYLE_SPECIES_GFX ? 12 : 5,
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.backPicYOffset = P_GBA_STYLE_SPECIES_GFX ? 12 : 5,
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@ -17685,6 +17689,7 @@ const struct SpeciesInfo gSpeciesInfoGen1[] =
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.frontPicYOffset = P_GBA_STYLE_SPECIES_GFX ? 0 : 1,
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.frontPicYOffset = P_GBA_STYLE_SPECIES_GFX ? 0 : 1,
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.frontAnimFrames = sAnims_Moltres,
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.frontAnimFrames = sAnims_Moltres,
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.frontAnimId = ANIM_V_SQUISH_AND_BOUNCE_SLOW,
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.frontAnimId = ANIM_V_SQUISH_AND_BOUNCE_SLOW,
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.enemyMonElevation = P_GBA_STYLE_SPECIES_GFX ? 5 : 0,
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.backPic = gMonBackPic_Moltres,
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.backPic = gMonBackPic_Moltres,
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.backPicSize = MON_COORDS_SIZE(64, 56),
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.backPicSize = MON_COORDS_SIZE(64, 56),
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.backPicYOffset = P_GBA_STYLE_SPECIES_GFX ? 4 : 5,
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.backPicYOffset = P_GBA_STYLE_SPECIES_GFX ? 4 : 5,
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@ -17952,6 +17957,7 @@ const struct SpeciesInfo gSpeciesInfoGen1[] =
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.frontPicYOffset = 0,
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.frontPicYOffset = 0,
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.frontAnimFrames = sAnims_Dragonite,
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.frontAnimFrames = sAnims_Dragonite,
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.frontAnimId = P_GBA_STYLE_SPECIES_GFX ? ANIM_V_SLIDE_SLOW : ANIM_V_SHAKE,
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.frontAnimId = P_GBA_STYLE_SPECIES_GFX ? ANIM_V_SLIDE_SLOW : ANIM_V_SHAKE,
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.enemyMonElevation = P_GBA_STYLE_SPECIES_GFX ? 6 : 0,
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.backPic = gMonBackPic_Dragonite,
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.backPic = gMonBackPic_Dragonite,
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.backPicSize = P_GBA_STYLE_SPECIES_GFX ? MON_COORDS_SIZE(64, 56) : MON_COORDS_SIZE(64, 64),
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.backPicSize = P_GBA_STYLE_SPECIES_GFX ? MON_COORDS_SIZE(64, 56) : MON_COORDS_SIZE(64, 64),
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.backPicYOffset = P_GBA_STYLE_SPECIES_GFX ? 6 : 1,
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.backPicYOffset = P_GBA_STYLE_SPECIES_GFX ? 6 : 1,
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@ -6759,6 +6759,7 @@ const struct SpeciesInfo gSpeciesInfoGen3[] =
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.frontPicYOffset = P_GBA_STYLE_SPECIES_GFX ? 17 : 14,
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.frontPicYOffset = P_GBA_STYLE_SPECIES_GFX ? 17 : 14,
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.frontAnimFrames = sAnims_Swablu,
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.frontAnimFrames = sAnims_Swablu,
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.frontAnimId = P_GBA_STYLE_SPECIES_GFX ? ANIM_V_SLIDE : ANIM_GROW_VIBRATE,
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.frontAnimId = P_GBA_STYLE_SPECIES_GFX ? ANIM_V_SLIDE : ANIM_GROW_VIBRATE,
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.enemyMonElevation = P_GBA_STYLE_SPECIES_GFX ? 12 : 0,
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.backPic = gMonBackPic_Swablu,
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.backPic = gMonBackPic_Swablu,
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.backPicSize = MON_COORDS_SIZE(64, 48),
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.backPicSize = MON_COORDS_SIZE(64, 48),
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.backPicYOffset = P_GBA_STYLE_SPECIES_GFX ? 9 : 11,
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.backPicYOffset = P_GBA_STYLE_SPECIES_GFX ? 9 : 11,
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@ -6822,6 +6823,7 @@ const struct SpeciesInfo gSpeciesInfoGen3[] =
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.frontPicYOffset = P_GBA_STYLE_SPECIES_GFX ? 2 : 1,
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.frontPicYOffset = P_GBA_STYLE_SPECIES_GFX ? 2 : 1,
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.frontAnimFrames = sAnims_Altaria,
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.frontAnimFrames = sAnims_Altaria,
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.frontAnimId = P_GBA_STYLE_SPECIES_GFX ? ANIM_H_STRETCH : ANIM_V_STRETCH,
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.frontAnimId = P_GBA_STYLE_SPECIES_GFX ? ANIM_H_STRETCH : ANIM_V_STRETCH,
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.enemyMonElevation = P_GBA_STYLE_SPECIES_GFX ? 8 : 0,
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.backPic = gMonBackPic_Altaria,
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.backPic = gMonBackPic_Altaria,
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.backPicSize = P_GBA_STYLE_SPECIES_GFX ? MON_COORDS_SIZE(64, 56) : MON_COORDS_SIZE(64, 48),
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.backPicSize = P_GBA_STYLE_SPECIES_GFX ? MON_COORDS_SIZE(64, 56) : MON_COORDS_SIZE(64, 48),
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.backPicYOffset = P_GBA_STYLE_SPECIES_GFX ? 6 : 10,
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.backPicYOffset = P_GBA_STYLE_SPECIES_GFX ? 6 : 10,
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@ -8451,6 +8453,7 @@ const struct SpeciesInfo gSpeciesInfoGen3[] =
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.frontPicYOffset = P_GBA_STYLE_SPECIES_GFX ? 12 : 7,
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.frontPicYOffset = P_GBA_STYLE_SPECIES_GFX ? 12 : 7,
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.frontAnimFrames = sAnims_Banette,
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.frontAnimFrames = sAnims_Banette,
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.frontAnimId = P_GBA_STYLE_SPECIES_GFX ? ANIM_SWING_CONVEX : ANIM_CIRCULAR_STRETCH_TWICE,
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.frontAnimId = P_GBA_STYLE_SPECIES_GFX ? ANIM_SWING_CONVEX : ANIM_CIRCULAR_STRETCH_TWICE,
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.enemyMonElevation = P_GBA_STYLE_SPECIES_GFX ? 8 : 0,
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.backPic = gMonBackPic_Banette,
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.backPic = gMonBackPic_Banette,
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.backPicSize = P_GBA_STYLE_SPECIES_GFX ? MON_COORDS_SIZE(48, 40) : MON_COORDS_SIZE(64, 64),
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.backPicSize = P_GBA_STYLE_SPECIES_GFX ? MON_COORDS_SIZE(48, 40) : MON_COORDS_SIZE(64, 64),
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.backPicYOffset = P_GBA_STYLE_SPECIES_GFX ? 12 : 5,
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.backPicYOffset = P_GBA_STYLE_SPECIES_GFX ? 12 : 5,
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@ -8935,10 +8938,10 @@ const struct SpeciesInfo gSpeciesInfoGen3[] =
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.frontPicYOffset = 11,
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.frontPicYOffset = 11,
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.frontAnimFrames = sAnims_Chimecho,
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.frontAnimFrames = sAnims_Chimecho,
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.frontAnimId = ANIM_H_SLIDE_WOBBLE,
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.frontAnimId = ANIM_H_SLIDE_WOBBLE,
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.enemyMonElevation = 16,
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.enemyMonElevation = P_GBA_STYLE_SPECIES_GFX ? 12 : 16,
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.backPic = gMonBackPic_Chimecho,
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.backPic = gMonBackPic_Chimecho,
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.backPicSize = MON_COORDS_SIZE(64, 56),
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.backPicSize = MON_COORDS_SIZE(64, 56),
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.backPicYOffset = 9,
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.backPicYOffset = P_GBA_STYLE_SPECIES_GFX ? 7 : 9,
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.backAnimId = BACK_ANIM_CONVEX_DOUBLE_ARC,
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.backAnimId = BACK_ANIM_CONVEX_DOUBLE_ARC,
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.palette = gMonPalette_Chimecho,
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.palette = gMonPalette_Chimecho,
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.shinyPalette = gMonShinyPalette_Chimecho,
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.shinyPalette = gMonShinyPalette_Chimecho,
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@ -11433,7 +11436,7 @@ const struct SpeciesInfo gSpeciesInfoGen3[] =
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.frontAnimId = ANIM_GROW_VIBRATE,
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.frontAnimId = ANIM_GROW_VIBRATE,
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.backPic = gMonBackPic_DeoxysNormal,
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.backPic = gMonBackPic_DeoxysNormal,
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.backPicSize = MON_COORDS_SIZE(64, 56),
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.backPicSize = MON_COORDS_SIZE(64, 56),
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.backPicYOffset = 6,
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.backPicYOffset = P_GBA_STYLE_SPECIES_GFX ? 2 : 6,
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.backAnimId = BACK_ANIM_SHRINK_GROW_VIBRATE,
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.backAnimId = BACK_ANIM_SHRINK_GROW_VIBRATE,
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.palette = gMonPalette_DeoxysNormal,
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.palette = gMonPalette_DeoxysNormal,
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.shinyPalette = gMonShinyPalette_DeoxysNormal,
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.shinyPalette = gMonShinyPalette_DeoxysNormal,
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