From 5bef2d0fb2443ae4449944ad89f7bfc387be7e25 Mon Sep 17 00:00:00 2001 From: TheXaman <48356183+TheXaman@users.noreply.github.com> Date: Fri, 10 Dec 2021 11:14:25 +0100 Subject: [PATCH] moved pokemon icon to the top left --- src/pokemon_debug.c | 12 ++++++------ 1 file changed, 6 insertions(+), 6 deletions(-) diff --git a/src/pokemon_debug.c b/src/pokemon_debug.c index 13971410db..a557f6d7c8 100644 --- a/src/pokemon_debug.c +++ b/src/pokemon_debug.c @@ -40,13 +40,13 @@ #define DEBUG_MON_Y 11 #define DEBUG_MON_BACK_X 40 #define DEBUG_MON_BACK_Y 50 -#define DEBUG_ICON_X 158 -#define DEBUG_ICON_Y 90 +#define DEBUG_ICON_X 19//158 + 32 +#define DEBUG_ICON_Y 19//90 + 40 #define DEBUG_MON_SHINY 0 #define DEBUG_MON_NORMAL 9 #define MODIFY_DIGITS_MAX 4 -#define MODIFY_DIGITS_ARROW_X 22 +#define MODIFY_DIGITS_ARROW_X 38 #define MODIFY_DIGITS_ARROW1_Y 12 #define MODIFY_DIGITS_ARROW2_Y 36 @@ -101,7 +101,7 @@ static const struct WindowTemplate sDebugPokemonInstructionsTemplate = static const struct WindowTemplate sModifyWindowTemplate = { .bg = 0, - .tilemapLeft = 2, + .tilemapLeft = 4, .tilemapTop = 2, .width = 14, .height = 2, @@ -488,7 +488,7 @@ void CB2_Debug_Pokemon(void) gSprites[data->backspriteId].oam.priority = 0; //Icon Sprite - data->iconspriteId = CreateMonIconCustom(species, SpriteCB_MonIcon, DEBUG_ICON_X + 32, DEBUG_ICON_Y + 40, 4, data->isShiny, data->isFemale, data->isShiny); + data->iconspriteId = CreateMonIconCustom(species, SpriteCB_MonIcon, DEBUG_ICON_X, DEBUG_ICON_Y, 4, data->isShiny, data->isFemale, data->isShiny); gSprites[data->iconspriteId].oam.priority = 0; //Modify Arrows @@ -712,7 +712,7 @@ static void ReloadPokemonSprites(struct PokemonDebugMenu *data) gSprites[data->backspriteId].oam.priority = 0; //Icon Sprite - data->iconspriteId = CreateMonIconCustom(species, SpriteCB_MonIcon, DEBUG_ICON_X + 32, DEBUG_ICON_Y + 40, 4, data->isShiny, data->isFemale, data->isShiny); + data->iconspriteId = CreateMonIconCustom(species, SpriteCB_MonIcon, DEBUG_ICON_X, DEBUG_ICON_Y, 4, data->isShiny, data->isFemale, data->isShiny); gSprites[data->iconspriteId].oam.priority = 0; //Modify Arrows