add TryFindHiddenPokemon back in
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@ -189,6 +189,10 @@ int ProcessPlayerFieldInput(struct FieldInput *input)
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ShowStartMenu();
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ShowStartMenu();
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return TRUE;
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return TRUE;
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}
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}
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if (input->tookStep && TryFindHiddenPokemon())
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return TRUE;
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if (input->pressedSelectButton && UseRegisteredKeyItemOnField() == TRUE)
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if (input->pressedSelectButton && UseRegisteredKeyItemOnField() == TRUE)
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return TRUE;
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return TRUE;
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