Use constants in atk89_statbuffchange
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c6c0c9582f
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5dd653a89e
1 changed files with 31 additions and 31 deletions
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@ -514,7 +514,7 @@ BattleScript_EffectStatUp::
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BattleScript_EffectStatUpAfterAtkCanceler::
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attackstring
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ppreduce
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statbuffchange MOVE_EFFECT_AFFECTS_USER | 0x1, BattleScript_StatUpEnd
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statbuffchange MOVE_EFFECT_AFFECTS_USER | STAT_CHANGE_BS_PTR, BattleScript_StatUpEnd
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jumpifbyte CMP_NOT_EQUAL, cMULTISTRING_CHOOSER, 0x2, BattleScript_StatUpAttackAnim
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pause 0x20
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goto BattleScript_StatUpPrintString
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@ -560,7 +560,7 @@ BattleScript_EffectStatDown::
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accuracycheck BattleScript_PrintMoveMissed, ACC_CURR_MOVE
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attackstring
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ppreduce
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statbuffchange 0x1, BattleScript_StatDownEnd
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statbuffchange STAT_CHANGE_BS_PTR, BattleScript_StatDownEnd
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jumpifbyte CMP_LESS_THAN, cMULTISTRING_CHOOSER, 0x2, BattleScript_StatDownDoAnim
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jumpifbyte CMP_EQUAL, cMULTISTRING_CHOOSER, 0x3, BattleScript_StatDownEnd
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pause 0x20
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@ -1521,17 +1521,17 @@ BattleScript_CurseTrySpeed::
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attackanimation
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waitanimation
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setstatchanger STAT_SPEED, 1, TRUE
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statbuffchange MOVE_EFFECT_AFFECTS_USER | 0x1, BattleScript_CurseTryAttack
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statbuffchange MOVE_EFFECT_AFFECTS_USER | STAT_CHANGE_BS_PTR, BattleScript_CurseTryAttack
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printfromtable gStatDownStringIds
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waitmessage 0x40
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BattleScript_CurseTryAttack::
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setstatchanger STAT_ATK, 1, FALSE
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statbuffchange MOVE_EFFECT_AFFECTS_USER | 0x1, BattleScript_CurseTryDefence
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statbuffchange MOVE_EFFECT_AFFECTS_USER | STAT_CHANGE_BS_PTR, BattleScript_CurseTryDefence
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printfromtable gStatUpStringIds
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waitmessage 0x40
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BattleScript_CurseTryDefence::
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setstatchanger STAT_DEF, 1, FALSE
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statbuffchange MOVE_EFFECT_AFFECTS_USER | 0x1, BattleScript_CurseEnd
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statbuffchange MOVE_EFFECT_AFFECTS_USER | STAT_CHANGE_BS_PTR, BattleScript_CurseEnd
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printfromtable gStatUpStringIds
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waitmessage 0x40
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BattleScript_CurseEnd::
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@ -1643,7 +1643,7 @@ BattleScript_EffectSwagger::
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attackanimation
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waitanimation
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setstatchanger STAT_ATK, 2, FALSE
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statbuffchange 0x1, BattleScript_SwaggerTryConfuse
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statbuffchange STAT_CHANGE_BS_PTR, BattleScript_SwaggerTryConfuse
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jumpifbyte CMP_EQUAL, cMULTISTRING_CHOOSER, 0x2, BattleScript_SwaggerTryConfuse
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setgraphicalstatchangevalues
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playanimation BS_TARGET, B_ANIM_STATS_CHANGE, sB_ANIM_ARG1
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@ -1842,7 +1842,7 @@ BattleScript_EffectSkullBash::
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setbyte sTWOTURN_STRINGID, 0x2
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call BattleScriptFirstChargingTurn
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setstatchanger STAT_DEF, 1, FALSE
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statbuffchange MOVE_EFFECT_AFFECTS_USER | 0x1, BattleScript_SkullBashEnd
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statbuffchange MOVE_EFFECT_AFFECTS_USER | STAT_CHANGE_BS_PTR, BattleScript_SkullBashEnd
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jumpifbyte CMP_EQUAL, cMULTISTRING_CHOOSER, 0x2, BattleScript_SkullBashEnd
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setgraphicalstatchangevalues
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playanimation BS_ATTACKER, B_ANIM_STATS_CHANGE, sB_ANIM_ARG1
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@ -2048,7 +2048,7 @@ BattleScript_EffectDefenseCurl::
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ppreduce
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setdefensecurlbit
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setstatchanger STAT_DEF, 1, FALSE
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statbuffchange MOVE_EFFECT_AFFECTS_USER | 0x1, BattleScript_DefenseCurlDoStatUpAnim
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statbuffchange MOVE_EFFECT_AFFECTS_USER | STAT_CHANGE_BS_PTR, BattleScript_DefenseCurlDoStatUpAnim
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jumpifbyte CMP_EQUAL, cMULTISTRING_CHOOSER, 0x2, BattleScript_StatUpPrintString
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attackanimation
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waitanimation
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@ -2189,7 +2189,7 @@ BattleScript_EffectFlatter::
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attackanimation
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waitanimation
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setstatchanger STAT_SPATK, 1, FALSE
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statbuffchange 0x1, BattleScript_FlatterTryConfuse
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statbuffchange STAT_CHANGE_BS_PTR, BattleScript_FlatterTryConfuse
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jumpifbyte CMP_EQUAL, cMULTISTRING_CHOOSER, 0x2, BattleScript_FlatterTryConfuse
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setgraphicalstatchangevalues
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playanimation BS_TARGET, B_ANIM_STATS_CHANGE, sB_ANIM_ARG1
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@ -2246,14 +2246,14 @@ BattleScript_EffectMemento::
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playstatchangeanimation BS_TARGET, BIT_ATK | BIT_SPATK, ATK48_STAT_NEGATIVE | ATK48_STAT_BY_TWO | ATK48_ONLY_MULTIPLE
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playstatchangeanimation BS_TARGET, BIT_ATK, ATK48_STAT_NEGATIVE | ATK48_STAT_BY_TWO
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setstatchanger STAT_ATK, 2, TRUE
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statbuffchange 0x1, BattleScript_EffectMementoTrySpAtk
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statbuffchange STAT_CHANGE_BS_PTR, BattleScript_EffectMementoTrySpAtk
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jumpifbyte CMP_GREATER_THAN, cMULTISTRING_CHOOSER, 0x1, BattleScript_EffectMementoTrySpAtk
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printfromtable gStatDownStringIds
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waitmessage 0x40
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BattleScript_EffectMementoTrySpAtk:
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playstatchangeanimation BS_TARGET, BIT_SPATK, ATK48_STAT_NEGATIVE | ATK48_STAT_BY_TWO
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setstatchanger STAT_SPATK, 2, TRUE
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statbuffchange 0x1, BattleScript_EffectMementoTryFaint
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statbuffchange STAT_CHANGE_BS_PTR, BattleScript_EffectMementoTryFaint
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jumpifbyte CMP_GREATER_THAN, cMULTISTRING_CHOOSER, 0x1, BattleScript_EffectMementoTryFaint
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printfromtable gStatDownStringIds
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waitmessage 0x40
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@ -2692,14 +2692,14 @@ BattleScript_TickleDoMoveAnim::
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playstatchangeanimation BS_TARGET, BIT_ATK | BIT_DEF, ATK48_STAT_NEGATIVE | ATK48_ONLY_MULTIPLE
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playstatchangeanimation BS_TARGET, BIT_ATK, ATK48_STAT_NEGATIVE
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setstatchanger STAT_ATK, 1, TRUE
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statbuffchange 0x1, BattleScript_TickleTryLowerDef
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statbuffchange STAT_CHANGE_BS_PTR, BattleScript_TickleTryLowerDef
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jumpifbyte CMP_EQUAL, cMULTISTRING_CHOOSER, 0x2, BattleScript_TickleTryLowerDef
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printfromtable gStatDownStringIds
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waitmessage 0x40
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BattleScript_TickleTryLowerDef::
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playstatchangeanimation BS_TARGET, BIT_DEF, ATK48_STAT_NEGATIVE
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setstatchanger STAT_DEF, 1, TRUE
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statbuffchange 0x1, BattleScript_TickleEnd
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statbuffchange STAT_CHANGE_BS_PTR, BattleScript_TickleEnd
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jumpifbyte CMP_EQUAL, cMULTISTRING_CHOOSER, 0x2, BattleScript_TickleEnd
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printfromtable gStatDownStringIds
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waitmessage 0x40
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@ -2725,13 +2725,13 @@ BattleScript_CosmicPowerDoMoveAnim::
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setbyte sSTAT_ANIM_PLAYED, FALSE
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playstatchangeanimation BS_ATTACKER, BIT_DEF | BIT_SPDEF, 0x0
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setstatchanger STAT_DEF, 1, FALSE
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statbuffchange MOVE_EFFECT_AFFECTS_USER | 0x1, BattleScript_CosmicPowerTrySpDef
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statbuffchange MOVE_EFFECT_AFFECTS_USER | STAT_CHANGE_BS_PTR, BattleScript_CosmicPowerTrySpDef
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jumpifbyte CMP_EQUAL, cMULTISTRING_CHOOSER, 0x2, BattleScript_CosmicPowerTrySpDef
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printfromtable gStatUpStringIds
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waitmessage 0x40
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BattleScript_CosmicPowerTrySpDef::
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setstatchanger STAT_SPDEF, 1, FALSE
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statbuffchange MOVE_EFFECT_AFFECTS_USER | 0x1, BattleScript_CosmicPowerEnd
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statbuffchange MOVE_EFFECT_AFFECTS_USER | STAT_CHANGE_BS_PTR, BattleScript_CosmicPowerEnd
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jumpifbyte CMP_EQUAL, cMULTISTRING_CHOOSER, 0x2, BattleScript_CosmicPowerEnd
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printfromtable gStatUpStringIds
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waitmessage 0x40
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@ -2754,13 +2754,13 @@ BattleScript_BulkUpDoMoveAnim::
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setbyte sSTAT_ANIM_PLAYED, FALSE
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playstatchangeanimation BS_ATTACKER, BIT_ATK | BIT_DEF, 0x0
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setstatchanger STAT_ATK, 1, FALSE
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statbuffchange MOVE_EFFECT_AFFECTS_USER | 0x1, BattleScript_BulkUpTryDef
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statbuffchange MOVE_EFFECT_AFFECTS_USER | STAT_CHANGE_BS_PTR, BattleScript_BulkUpTryDef
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jumpifbyte CMP_EQUAL, cMULTISTRING_CHOOSER, 0x2, BattleScript_BulkUpTryDef
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printfromtable gStatUpStringIds
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waitmessage 0x40
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BattleScript_BulkUpTryDef::
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setstatchanger STAT_DEF, 1, FALSE
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statbuffchange MOVE_EFFECT_AFFECTS_USER | 0x1, BattleScript_BulkUpEnd
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statbuffchange MOVE_EFFECT_AFFECTS_USER | STAT_CHANGE_BS_PTR, BattleScript_BulkUpEnd
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jumpifbyte CMP_EQUAL, cMULTISTRING_CHOOSER, 0x2, BattleScript_BulkUpEnd
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printfromtable gStatUpStringIds
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waitmessage 0x40
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@ -2779,13 +2779,13 @@ BattleScript_CalmMindDoMoveAnim::
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setbyte sSTAT_ANIM_PLAYED, FALSE
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playstatchangeanimation BS_ATTACKER, BIT_SPATK | BIT_SPDEF, 0x0
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setstatchanger STAT_SPATK, 1, FALSE
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statbuffchange MOVE_EFFECT_AFFECTS_USER | 0x1, BattleScript_CalmMindTrySpDef
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statbuffchange MOVE_EFFECT_AFFECTS_USER | STAT_CHANGE_BS_PTR, BattleScript_CalmMindTrySpDef
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jumpifbyte CMP_EQUAL, cMULTISTRING_CHOOSER, 0x2, BattleScript_CalmMindTrySpDef
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printfromtable gStatUpStringIds
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waitmessage 0x40
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BattleScript_CalmMindTrySpDef::
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setstatchanger STAT_SPDEF, 1, FALSE
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statbuffchange MOVE_EFFECT_AFFECTS_USER | 0x1, BattleScript_CalmMindEnd
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statbuffchange MOVE_EFFECT_AFFECTS_USER | STAT_CHANGE_BS_PTR, BattleScript_CalmMindEnd
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jumpifbyte CMP_EQUAL, cMULTISTRING_CHOOSER, 0x2, BattleScript_CalmMindEnd
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printfromtable gStatUpStringIds
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waitmessage 0x40
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@ -2811,13 +2811,13 @@ BattleScript_DragonDanceDoMoveAnim::
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setbyte sSTAT_ANIM_PLAYED, FALSE
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playstatchangeanimation BS_ATTACKER, BIT_ATK | BIT_SPEED, 0x0
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setstatchanger STAT_ATK, 1, FALSE
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statbuffchange MOVE_EFFECT_AFFECTS_USER | 0x1, BattleScript_DragonDanceTrySpeed
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statbuffchange MOVE_EFFECT_AFFECTS_USER | STAT_CHANGE_BS_PTR, BattleScript_DragonDanceTrySpeed
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jumpifbyte CMP_EQUAL, cMULTISTRING_CHOOSER, 0x2, BattleScript_DragonDanceTrySpeed
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printfromtable gStatUpStringIds
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waitmessage 0x40
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BattleScript_DragonDanceTrySpeed::
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setstatchanger STAT_SPEED, 1, FALSE
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statbuffchange MOVE_EFFECT_AFFECTS_USER | 0x1, BattleScript_DragonDanceEnd
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statbuffchange MOVE_EFFECT_AFFECTS_USER | STAT_CHANGE_BS_PTR, BattleScript_DragonDanceEnd
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jumpifbyte CMP_EQUAL, cMULTISTRING_CHOOSER, 0x2, BattleScript_DragonDanceEnd
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printfromtable gStatUpStringIds
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waitmessage 0x40
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@ -3490,27 +3490,27 @@ BattleScript_AllStatsUpAtk::
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setbyte sSTAT_ANIM_PLAYED, FALSE
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playstatchangeanimation BS_ATTACKER, BIT_ATK | BIT_DEF | BIT_SPEED | BIT_SPATK | BIT_SPDEF, 0x0
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setstatchanger STAT_ATK, 1, FALSE
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statbuffchange MOVE_EFFECT_AFFECTS_USER | 0x1, BattleScript_AllStatsUpDef
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statbuffchange MOVE_EFFECT_AFFECTS_USER | STAT_CHANGE_BS_PTR, BattleScript_AllStatsUpDef
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printfromtable gStatUpStringIds
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waitmessage 0x40
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BattleScript_AllStatsUpDef::
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setstatchanger STAT_DEF, 1, FALSE
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statbuffchange MOVE_EFFECT_AFFECTS_USER | 0x1, BattleScript_AllStatsUpSpeed
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statbuffchange MOVE_EFFECT_AFFECTS_USER | STAT_CHANGE_BS_PTR, BattleScript_AllStatsUpSpeed
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printfromtable gStatUpStringIds
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waitmessage 0x40
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BattleScript_AllStatsUpSpeed::
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setstatchanger STAT_SPEED, 1, FALSE
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statbuffchange MOVE_EFFECT_AFFECTS_USER | 0x1, BattleScript_AllStatsUpSpAtk
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statbuffchange MOVE_EFFECT_AFFECTS_USER | STAT_CHANGE_BS_PTR, BattleScript_AllStatsUpSpAtk
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printfromtable gStatUpStringIds
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waitmessage 0x40
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BattleScript_AllStatsUpSpAtk::
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setstatchanger STAT_SPATK, 1, FALSE
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statbuffchange MOVE_EFFECT_AFFECTS_USER | 0x1, BattleScript_AllStatsUpSpDef
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statbuffchange MOVE_EFFECT_AFFECTS_USER | STAT_CHANGE_BS_PTR, BattleScript_AllStatsUpSpDef
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printfromtable gStatUpStringIds
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waitmessage 0x40
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BattleScript_AllStatsUpSpDef::
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setstatchanger STAT_SPDEF, 1, FALSE
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statbuffchange MOVE_EFFECT_AFFECTS_USER | 0x1, BattleScript_AllStatsUpRet
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statbuffchange MOVE_EFFECT_AFFECTS_USER | STAT_CHANGE_BS_PTR, BattleScript_AllStatsUpRet
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printfromtable gStatUpStringIds
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waitmessage 0x40
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BattleScript_AllStatsUpRet::
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@ -3659,14 +3659,14 @@ BattleScript_AtkDefDown::
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playstatchangeanimation BS_ATTACKER, BIT_DEF | BIT_ATK, ATK48_DONT_CHECK_LOWER | ATK48_STAT_NEGATIVE | ATK48_ONLY_MULTIPLE
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playstatchangeanimation BS_ATTACKER, BIT_ATK, ATK48_DONT_CHECK_LOWER | ATK48_STAT_NEGATIVE
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setstatchanger STAT_ATK, 1, TRUE
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statbuffchange MOVE_EFFECT_AFFECTS_USER | MOVE_EFFECT_CERTAIN | 0x1, BattleScript_82DB144
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statbuffchange MOVE_EFFECT_AFFECTS_USER | MOVE_EFFECT_CERTAIN | STAT_CHANGE_BS_PTR, BattleScript_82DB144
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jumpifbyte CMP_EQUAL, cMULTISTRING_CHOOSER, 0x2, BattleScript_82DB144
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printfromtable gStatDownStringIds
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waitmessage 0x40
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BattleScript_82DB144::
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playstatchangeanimation BS_ATTACKER, BIT_DEF, ATK48_DONT_CHECK_LOWER | ATK48_STAT_NEGATIVE
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setstatchanger STAT_DEF, 1, TRUE
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statbuffchange MOVE_EFFECT_AFFECTS_USER | MOVE_EFFECT_CERTAIN | 0x1, BattleScript_82DB167
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statbuffchange MOVE_EFFECT_AFFECTS_USER | MOVE_EFFECT_CERTAIN | STAT_CHANGE_BS_PTR, BattleScript_82DB167
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jumpifbyte CMP_EQUAL, cMULTISTRING_CHOOSER, 0x2, BattleScript_82DB167
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printfromtable gStatDownStringIds
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waitmessage 0x40
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@ -3732,7 +3732,7 @@ BattleScript_SAtkDown2::
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setbyte sSTAT_ANIM_PLAYED, FALSE
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playstatchangeanimation BS_ATTACKER, BIT_SPATK, ATK48_DONT_CHECK_LOWER | ATK48_STAT_NEGATIVE | ATK48_STAT_BY_TWO
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setstatchanger STAT_SPATK, 2, TRUE
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statbuffchange MOVE_EFFECT_AFFECTS_USER | MOVE_EFFECT_CERTAIN | 0x1, BattleScript_SAtkDown2End
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statbuffchange MOVE_EFFECT_AFFECTS_USER | MOVE_EFFECT_CERTAIN | STAT_CHANGE_BS_PTR, BattleScript_SAtkDown2End
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jumpifbyte CMP_EQUAL, cMULTISTRING_CHOOSER, 0x2, BattleScript_SAtkDown2End
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printfromtable gStatDownStringIds
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waitmessage 0x40
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@ -4063,7 +4063,7 @@ BattleScript_IntimidateActivatesLoop:
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jumpifability BS_TARGET, ABILITY_CLEAR_BODY, BattleScript_IntimidatePrevented
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jumpifability BS_TARGET, ABILITY_HYPER_CUTTER, BattleScript_IntimidatePrevented
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jumpifability BS_TARGET, ABILITY_WHITE_SMOKE, BattleScript_IntimidatePrevented
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statbuffchange 0x21, BattleScript_IntimidateActivatesLoopIncrement
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statbuffchange STAT_CHANGE_NOT_PROTECT_AFFECTED | STAT_CHANGE_BS_PTR, BattleScript_IntimidateActivatesLoopIncrement
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jumpifbyte CMP_GREATER_THAN, cMULTISTRING_CHOOSER, 0x1, BattleScript_IntimidateActivatesLoopIncrement
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setgraphicalstatchangevalues
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playanimation BS_TARGET, B_ANIM_STATS_CHANGE, sB_ANIM_ARG1
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@ -4444,7 +4444,7 @@ BattleScript_BerryConfuseHealEnd2::
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BattleScript_BerryStatRaiseEnd2::
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playanimation BS_ATTACKER, B_ANIM_ITEM_EFFECT, NULL
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statbuffchange MOVE_EFFECT_AFFECTS_USER | 0x1, BattleScript_82DB85B
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statbuffchange MOVE_EFFECT_AFFECTS_USER | STAT_CHANGE_BS_PTR, BattleScript_82DB85B
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BattleScript_82DB85B::
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setbyte cMULTISTRING_CHOOSER, 0x4
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call BattleScript_StatUp
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