Fixed bug where lighting
branch wouldn't build on modern. Credit: Jaizu
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609a304890
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2 changed files with 2 additions and 2 deletions
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@ -69,8 +69,6 @@ extern struct TimeBlendSettings currentTimeBlend;
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// Exported ROM declarations
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extern const struct UCoords32 gDirectionToVectors[];
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extern const struct BlendSettings gTimeOfDayBlend[];
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void DoWhiteOut(void);
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void Overworld_ResetStateAfterFly(void);
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void Overworld_ResetStateAfterTeleport(void);
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@ -56,6 +56,8 @@ struct PaletteFadeControl
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u8 deltaY:4; // rate of change of blend coefficient
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};
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extern const struct BlendSettings gTimeOfDayBlend[];
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extern struct PaletteFadeControl gPaletteFade;
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extern u32 gPlttBufferTransferPending;
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extern u8 gPaletteDecompressionBuffer[];
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