Convert gBattleStringsTable to COMPOUND_STRINGs (#5649)
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e005ffb576
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5f87d2e8a7
4 changed files with 774 additions and 1511 deletions
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@ -317,9 +317,9 @@ extern const u8 gText_Loss[];
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extern const u8 gText_Draw[];
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extern const u8 gText_StatSharply[];
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extern const u8 gText_StatRose[];
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extern const u8 sText_StatFell[];
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extern const u8 sText_drastically[];
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extern const u8 sText_severely[];
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extern const u8 gText_StatFell[];
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extern const u8 gText_drastically[];
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extern const u8 gText_severely[];
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extern const u8 gText_DefendersStatRose[];
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extern const u8 gText_PkmnGettingPumped[];
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extern const u8 gText_PkmnShroudedInMist[];
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2223
src/battle_message.c
2223
src/battle_message.c
File diff suppressed because it is too large
Load diff
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@ -862,7 +862,7 @@ static void Task_EvolutionScene(u8 taskId)
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{
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BufferMoveToLearnIntoBattleTextBuff2();
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PlayFanfare(MUS_LEVEL_UP);
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BattleStringExpandPlaceholdersToDisplayedString(gBattleStringsTable[STRINGID_PKMNLEARNEDMOVE - BATTLESTRINGS_TABLE_START]);
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BattleStringExpandPlaceholdersToDisplayedString(gBattleStringsTable[STRINGID_PKMNLEARNEDMOVE]);
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BattlePutTextOnWindow(gDisplayedStringBattle, B_WIN_MSG);
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gTasks[taskId].tLearnsFirstMove = 0x40; // re-used as a counter
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gTasks[taskId].tState++;
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@ -880,7 +880,7 @@ static void Task_EvolutionScene(u8 taskId)
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{
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// "{mon} is trying to learn {move}"
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BufferMoveToLearnIntoBattleTextBuff2();
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BattleStringExpandPlaceholdersToDisplayedString(gBattleStringsTable[STRINGID_TRYTOLEARNMOVE1 - BATTLESTRINGS_TABLE_START]);
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BattleStringExpandPlaceholdersToDisplayedString(gBattleStringsTable[STRINGID_TRYTOLEARNMOVE1]);
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BattlePutTextOnWindow(gDisplayedStringBattle, B_WIN_MSG);
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gTasks[taskId].tLearnMoveState++;
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}
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@ -889,7 +889,7 @@ static void Task_EvolutionScene(u8 taskId)
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if (!IsTextPrinterActive(0) && !IsSEPlaying())
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{
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// "But, {mon} can't learn more than four moves"
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BattleStringExpandPlaceholdersToDisplayedString(gBattleStringsTable[STRINGID_TRYTOLEARNMOVE2 - BATTLESTRINGS_TABLE_START]);
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BattleStringExpandPlaceholdersToDisplayedString(gBattleStringsTable[STRINGID_TRYTOLEARNMOVE2]);
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BattlePutTextOnWindow(gDisplayedStringBattle, B_WIN_MSG);
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gTasks[taskId].tLearnMoveState++;
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}
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@ -898,7 +898,7 @@ static void Task_EvolutionScene(u8 taskId)
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if (!IsTextPrinterActive(0) && !IsSEPlaying())
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{
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// "Delete a move to make room for {move}?"
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BattleStringExpandPlaceholdersToDisplayedString(gBattleStringsTable[STRINGID_TRYTOLEARNMOVE3 - BATTLESTRINGS_TABLE_START]);
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BattleStringExpandPlaceholdersToDisplayedString(gBattleStringsTable[STRINGID_TRYTOLEARNMOVE3]);
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BattlePutTextOnWindow(gDisplayedStringBattle, B_WIN_MSG);
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gTasks[taskId].tLearnMoveYesState = MVSTATE_SHOW_MOVE_SELECT;
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gTasks[taskId].tLearnMoveNoState = MVSTATE_ASK_CANCEL;
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@ -986,7 +986,7 @@ static void Task_EvolutionScene(u8 taskId)
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if (IsMoveHM(move))
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{
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// Can't forget HMs
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BattleStringExpandPlaceholdersToDisplayedString(gBattleStringsTable[STRINGID_HMMOVESCANTBEFORGOTTEN - BATTLESTRINGS_TABLE_START]);
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BattleStringExpandPlaceholdersToDisplayedString(gBattleStringsTable[STRINGID_HMMOVESCANTBEFORGOTTEN]);
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BattlePutTextOnWindow(gDisplayedStringBattle, B_WIN_MSG);
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gTasks[taskId].tLearnMoveState = MVSTATE_RETRY_AFTER_HM;
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}
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@ -1003,14 +1003,14 @@ static void Task_EvolutionScene(u8 taskId)
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}
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break;
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case MVSTATE_FORGET_MSG_1:
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BattleStringExpandPlaceholdersToDisplayedString(gBattleStringsTable[STRINGID_123POOF - BATTLESTRINGS_TABLE_START]);
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BattleStringExpandPlaceholdersToDisplayedString(gBattleStringsTable[STRINGID_123POOF]);
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BattlePutTextOnWindow(gDisplayedStringBattle, B_WIN_MSG);
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gTasks[taskId].tLearnMoveState++;
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break;
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case MVSTATE_FORGET_MSG_2:
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if (!IsTextPrinterActive(0) && !IsSEPlaying())
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{
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BattleStringExpandPlaceholdersToDisplayedString(gBattleStringsTable[STRINGID_PKMNFORGOTMOVE - BATTLESTRINGS_TABLE_START]);
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BattleStringExpandPlaceholdersToDisplayedString(gBattleStringsTable[STRINGID_PKMNFORGOTMOVE]);
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BattlePutTextOnWindow(gDisplayedStringBattle, B_WIN_MSG);
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gTasks[taskId].tLearnMoveState++;
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}
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@ -1018,20 +1018,20 @@ static void Task_EvolutionScene(u8 taskId)
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case MVSTATE_LEARNED_MOVE:
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if (!IsTextPrinterActive(0) && !IsSEPlaying())
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{
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BattleStringExpandPlaceholdersToDisplayedString(gBattleStringsTable[STRINGID_ANDELLIPSIS - BATTLESTRINGS_TABLE_START]);
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BattleStringExpandPlaceholdersToDisplayedString(gBattleStringsTable[STRINGID_ANDELLIPSIS]);
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BattlePutTextOnWindow(gDisplayedStringBattle, B_WIN_MSG);
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gTasks[taskId].tState = EVOSTATE_LEARNED_MOVE;
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}
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break;
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case MVSTATE_ASK_CANCEL:
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BattleStringExpandPlaceholdersToDisplayedString(gBattleStringsTable[STRINGID_STOPLEARNINGMOVE - BATTLESTRINGS_TABLE_START]);
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BattleStringExpandPlaceholdersToDisplayedString(gBattleStringsTable[STRINGID_STOPLEARNINGMOVE]);
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BattlePutTextOnWindow(gDisplayedStringBattle, B_WIN_MSG);
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gTasks[taskId].tLearnMoveYesState = MVSTATE_CANCEL;
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gTasks[taskId].tLearnMoveNoState = MVSTATE_INTRO_MSG_1;
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gTasks[taskId].tLearnMoveState = MVSTATE_PRINT_YES_NO;
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break;
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case MVSTATE_CANCEL:
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BattleStringExpandPlaceholdersToDisplayedString(gBattleStringsTable[STRINGID_DIDNOTLEARNMOVE - BATTLESTRINGS_TABLE_START]);
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BattleStringExpandPlaceholdersToDisplayedString(gBattleStringsTable[STRINGID_DIDNOTLEARNMOVE]);
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BattlePutTextOnWindow(gDisplayedStringBattle, B_WIN_MSG);
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gTasks[taskId].tState = EVOSTATE_TRY_LEARN_MOVE;
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break;
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@ -1265,7 +1265,7 @@ static void Task_TradeEvolutionScene(u8 taskId)
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{
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BufferMoveToLearnIntoBattleTextBuff2();
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PlayFanfare(MUS_LEVEL_UP);
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BattleStringExpandPlaceholdersToDisplayedString(gBattleStringsTable[STRINGID_PKMNLEARNEDMOVE - BATTLESTRINGS_TABLE_START]);
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BattleStringExpandPlaceholdersToDisplayedString(gBattleStringsTable[STRINGID_PKMNLEARNEDMOVE]);
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DrawTextOnTradeWindow(0, gDisplayedStringBattle, 1);
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gTasks[taskId].tLearnsFirstMove = 0x40; // re-used as a counter
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gTasks[taskId].tState++;
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@ -1283,7 +1283,7 @@ static void Task_TradeEvolutionScene(u8 taskId)
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{
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// "{mon} is trying to learn {move}"
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BufferMoveToLearnIntoBattleTextBuff2();
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BattleStringExpandPlaceholdersToDisplayedString(gBattleStringsTable[STRINGID_TRYTOLEARNMOVE1 - BATTLESTRINGS_TABLE_START]);
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BattleStringExpandPlaceholdersToDisplayedString(gBattleStringsTable[STRINGID_TRYTOLEARNMOVE1]);
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DrawTextOnTradeWindow(0, gDisplayedStringBattle, 1);
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gTasks[taskId].tLearnMoveState++;
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}
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@ -1292,7 +1292,7 @@ static void Task_TradeEvolutionScene(u8 taskId)
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if (!IsTextPrinterActive(0) && !IsSEPlaying())
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{
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// "But, {mon} can't learn more than four moves"
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BattleStringExpandPlaceholdersToDisplayedString(gBattleStringsTable[STRINGID_TRYTOLEARNMOVE2 - BATTLESTRINGS_TABLE_START]);
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BattleStringExpandPlaceholdersToDisplayedString(gBattleStringsTable[STRINGID_TRYTOLEARNMOVE2]);
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DrawTextOnTradeWindow(0, gDisplayedStringBattle, 1);
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gTasks[taskId].tLearnMoveState++;
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}
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@ -1301,7 +1301,7 @@ static void Task_TradeEvolutionScene(u8 taskId)
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if (!IsTextPrinterActive(0) && !IsSEPlaying())
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{
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// "Delete a move to make room for {move}?"
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BattleStringExpandPlaceholdersToDisplayedString(gBattleStringsTable[STRINGID_TRYTOLEARNMOVE3 - BATTLESTRINGS_TABLE_START]);
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BattleStringExpandPlaceholdersToDisplayedString(gBattleStringsTable[STRINGID_TRYTOLEARNMOVE3]);
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DrawTextOnTradeWindow(0, gDisplayedStringBattle, 1);
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gTasks[taskId].tLearnMoveYesState = T_MVSTATE_SHOW_MOVE_SELECT;
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gTasks[taskId].tLearnMoveNoState = T_MVSTATE_ASK_CANCEL;
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@ -1322,7 +1322,7 @@ static void Task_TradeEvolutionScene(u8 taskId)
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{
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case 0: // YES
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sEvoCursorPos = 0;
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BattleStringExpandPlaceholdersToDisplayedString(gBattleStringsTable[STRINGID_EMPTYSTRING3 - BATTLESTRINGS_TABLE_START]);
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BattleStringExpandPlaceholdersToDisplayedString(gBattleStringsTable[STRINGID_EMPTYSTRING3]);
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DrawTextOnTradeWindow(0, gDisplayedStringBattle, 1);
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gTasks[taskId].tLearnMoveState = gTasks[taskId].tLearnMoveYesState;
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if (gTasks[taskId].tLearnMoveState == T_MVSTATE_SHOW_MOVE_SELECT)
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@ -1331,7 +1331,7 @@ static void Task_TradeEvolutionScene(u8 taskId)
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case 1: // NO
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case MENU_B_PRESSED:
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sEvoCursorPos = 1;
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BattleStringExpandPlaceholdersToDisplayedString(gBattleStringsTable[STRINGID_EMPTYSTRING3 - BATTLESTRINGS_TABLE_START]);
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BattleStringExpandPlaceholdersToDisplayedString(gBattleStringsTable[STRINGID_EMPTYSTRING3]);
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DrawTextOnTradeWindow(0, gDisplayedStringBattle, 1);
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gTasks[taskId].tLearnMoveState = gTasks[taskId].tLearnMoveNoState;
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break;
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@ -1370,7 +1370,7 @@ static void Task_TradeEvolutionScene(u8 taskId)
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if (IsMoveHM(move))
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{
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// Can't forget HMs
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BattleStringExpandPlaceholdersToDisplayedString(gBattleStringsTable[STRINGID_HMMOVESCANTBEFORGOTTEN - BATTLESTRINGS_TABLE_START]);
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BattleStringExpandPlaceholdersToDisplayedString(gBattleStringsTable[STRINGID_HMMOVESCANTBEFORGOTTEN]);
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DrawTextOnTradeWindow(0, gDisplayedStringBattle, 1);
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gTasks[taskId].tLearnMoveState = T_MVSTATE_RETRY_AFTER_HM;
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}
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@ -1381,7 +1381,7 @@ static void Task_TradeEvolutionScene(u8 taskId)
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RemoveMonPPBonus(mon, var);
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SetMonMoveSlot(mon, gMoveToLearn, var);
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BattleStringExpandPlaceholdersToDisplayedString(gBattleStringsTable[STRINGID_123POOF - BATTLESTRINGS_TABLE_START]);
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BattleStringExpandPlaceholdersToDisplayedString(gBattleStringsTable[STRINGID_123POOF]);
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DrawTextOnTradeWindow(0, gDisplayedStringBattle, 1);
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gTasks[taskId].tLearnMoveState++;
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}
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@ -1391,7 +1391,7 @@ static void Task_TradeEvolutionScene(u8 taskId)
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case T_MVSTATE_FORGET_MSG:
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if (!IsTextPrinterActive(0) && !IsSEPlaying())
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{
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BattleStringExpandPlaceholdersToDisplayedString(gBattleStringsTable[STRINGID_PKMNFORGOTMOVE - BATTLESTRINGS_TABLE_START]);
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BattleStringExpandPlaceholdersToDisplayedString(gBattleStringsTable[STRINGID_PKMNFORGOTMOVE]);
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DrawTextOnTradeWindow(0, gDisplayedStringBattle, 1);
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gTasks[taskId].tLearnMoveState++;
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}
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@ -1399,20 +1399,20 @@ static void Task_TradeEvolutionScene(u8 taskId)
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case T_MVSTATE_LEARNED_MOVE:
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if (!IsTextPrinterActive(0) && !IsSEPlaying())
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{
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BattleStringExpandPlaceholdersToDisplayedString(gBattleStringsTable[STRINGID_ANDELLIPSIS - BATTLESTRINGS_TABLE_START]);
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BattleStringExpandPlaceholdersToDisplayedString(gBattleStringsTable[STRINGID_ANDELLIPSIS]);
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DrawTextOnTradeWindow(0, gDisplayedStringBattle, 1);
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gTasks[taskId].tState = T_EVOSTATE_LEARNED_MOVE;
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}
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break;
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case T_MVSTATE_ASK_CANCEL:
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BattleStringExpandPlaceholdersToDisplayedString(gBattleStringsTable[STRINGID_STOPLEARNINGMOVE - BATTLESTRINGS_TABLE_START]);
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BattleStringExpandPlaceholdersToDisplayedString(gBattleStringsTable[STRINGID_STOPLEARNINGMOVE]);
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DrawTextOnTradeWindow(0, gDisplayedStringBattle, 1);
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gTasks[taskId].tLearnMoveYesState = T_MVSTATE_CANCEL;
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gTasks[taskId].tLearnMoveNoState = T_MVSTATE_INTRO_MSG_1;
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gTasks[taskId].tLearnMoveState = T_MVSTATE_PRINT_YES_NO;
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break;
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case T_MVSTATE_CANCEL:
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BattleStringExpandPlaceholdersToDisplayedString(gBattleStringsTable[STRINGID_DIDNOTLEARNMOVE - BATTLESTRINGS_TABLE_START]);
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BattleStringExpandPlaceholdersToDisplayedString(gBattleStringsTable[STRINGID_DIDNOTLEARNMOVE]);
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DrawTextOnTradeWindow(0, gDisplayedStringBattle, 1);
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gTasks[taskId].tState = T_EVOSTATE_TRY_LEARN_MOVE;
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break;
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12
test/text.c
12
test/text.c
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@ -664,7 +664,7 @@ TEST("Battle strings fit on the battle message window")
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for (i = start; i <= end; i++)
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{
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PARAMETRIZE_LABEL("%S", gBattleStringsTable[i - BATTLESTRINGS_TABLE_START]) { battleStringId = i - BATTLESTRINGS_TABLE_START; }
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PARAMETRIZE_LABEL("%S", gBattleStringsTable[i]) { battleStringId = i; }
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}
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// Clear buffers
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@ -706,7 +706,7 @@ TEST("Battle strings fit on the battle message window")
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// In cases where a buffer is used with multiple contexts, the widest string is used.
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// Eg. STRINGID_CANACTFASTERTHANKSTO is used for both with abilities and items,
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// so ability is chosen because it's longer.
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switch (battleStringId + BATTLESTRINGS_TABLE_START)
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switch (battleStringId)
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{
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// Testing Trainer messages is out of the current scope for this test.
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case STRINGID_TRAINER1LOSETEXT:
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@ -858,15 +858,15 @@ TEST("Battle strings fit on the battle message window")
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case STRINGID_DEFENDERSSTATROSE:
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case STRINGID_USINGITEMSTATOFPKMNROSE:
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StringCopy(gBattleTextBuff1, gStatNamesTable[longStatName]);
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StringCopy(gBattleTextBuff2, sText_drastically);
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StringCopy(gBattleTextBuff2, gText_drastically);
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StringAppend(gBattleTextBuff2, gText_StatRose);
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break;
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// Buffer Stat name to B_BUFF1, "severely fell" to B_BUFF2
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case STRINGID_ATTACKERSSTATFELL:
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case STRINGID_DEFENDERSSTATFELL:
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StringCopy(gBattleTextBuff1, gStatNamesTable[longStatName]);
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StringCopy(gBattleTextBuff2, sText_severely);
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StringAppend(gBattleTextBuff2, sText_StatFell);
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StringCopy(gBattleTextBuff2, gText_severely);
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StringAppend(gBattleTextBuff2, gText_StatFell);
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break;
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// Buffer Status name to B_BUFF2
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case STRINGID_PKMNSITEMCUREDPROBLEM:
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@ -887,7 +887,7 @@ TEST("Battle strings fit on the battle message window")
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break;
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}
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BattleStringExpandPlaceholders(gBattleStringsTable[battleStringId], battleString, BATTLE_STRING_BUFFER_SIZE);
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DebugPrintf("Battle String ID %d: %S", battleStringId + BATTLESTRINGS_TABLE_START, battleString);
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DebugPrintf("Battle String ID %d: %S", battleStringId, battleString);
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for (j = 1;; j++)
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{
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strWidth = GetStringLineWidth(fontId, battleString, 0, j, BATTLE_STRING_BUFFER_SIZE);
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