diff --git a/src/battle_ai_util.c b/src/battle_ai_util.c index 753360e3cc..381a90c4be 100644 --- a/src/battle_ai_util.c +++ b/src/battle_ai_util.c @@ -3238,7 +3238,7 @@ void IncreaseStatUpScore(u8 battlerAtk, u8 battlerDef, u8 statId, s16 *score) break; case STAT_SPEED: if (IsAiFaster(AI_CHECK_SLOWER)) - *score += 3; + *score += 2; break; case STAT_SPATK: if (HasMoveWithSplit(battlerAtk, SPLIT_SPECIAL) && GetHealthPercentage(battlerAtk) > 40)