Fixed Sleep talk being canceled by the user being asleep..

This commit is contained in:
Eduardo Quezada D'Ottone 2021-10-02 09:38:43 -03:00
parent b322a42fea
commit 63c6e73eb8

View file

@ -3131,7 +3131,7 @@ u8 AtkCanceller_UnableToUseMove(void)
gBattleMons[gBattlerAttacker].status1 -= toSub;
if (gBattleMons[gBattlerAttacker].status1 & STATUS1_SLEEP)
{
if (gCurrentMove != MOVE_SNORE && gCurrentMove != MOVE_SLEEP_TALK)
if (gChosenMove != MOVE_SNORE && gChosenMove != MOVE_SLEEP_TALK)
{
gBattlescriptCurrInstr = BattleScript_MoveUsedIsAsleep;
gHitMarker |= HITMARKER_UNABLE_TO_USE_MOVE;