Fix allowing the player to run from wild double battles
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1 changed files with 1 additions and 1 deletions
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@ -4410,7 +4410,7 @@ BattleScript_GiveExp::
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BattleScript_HandleFaintedMon::
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BattleScript_HandleFaintedMon::
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atk24 BattleScript_82DA8F6
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atk24 BattleScript_82DA8F6
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jumpifbyte CMP_NOT_EQUAL, gBattleOutcome, 0, BattleScript_FaintedMonEnd
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jumpifbyte CMP_NOT_EQUAL, gBattleOutcome, 0, BattleScript_FaintedMonEnd
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jumpifbattletype BATTLE_TYPE_TRAINER, BattleScript_FaintedMonTryChooseAnother
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jumpifbattletype BATTLE_TYPE_TRAINER | BATTLE_TYPE_DOUBLE, BattleScript_FaintedMonTryChooseAnother
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jumpifword CMP_NO_COMMON_BITS, gHitMarker, HITMARKER_x400000, BattleScript_FaintedMonTryChooseAnother
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jumpifword CMP_NO_COMMON_BITS, gHitMarker, HITMARKER_x400000, BattleScript_FaintedMonTryChooseAnother
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printstring STRINGID_USENEXTPKMN
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printstring STRINGID_USENEXTPKMN
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setbyte gBattleCommunication, 0x0
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setbyte gBattleCommunication, 0x0
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