npc_by_local_id_and_map_set_field_1_bit_x20
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parent
511474cc15
commit
67955bb51a
3 changed files with 12 additions and 43 deletions
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@ -5,48 +5,6 @@
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.text
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thumb_func_start npc_by_local_id_and_map_set_field_1_bit_x20
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npc_by_local_id_and_map_set_field_1_bit_x20: @ 808E6F8
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push {r4,lr}
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sub sp, 0x4
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lsls r0, 24
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lsrs r0, 24
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lsls r1, 24
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lsrs r1, 24
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lsls r2, 24
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lsrs r2, 24
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lsls r3, 24
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lsrs r4, r3, 24
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mov r3, sp
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bl TryGetFieldObjectIdByLocalIdAndMap
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lsls r0, 24
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cmp r0, 0
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bne _0808E73A
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ldr r2, =gMapObjects
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mov r0, sp
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ldrb r0, [r0]
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lsls r1, r0, 3
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adds r1, r0
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lsls r1, 2
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adds r1, r2
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movs r0, 0x1
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adds r2, r4, 0
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ands r2, r0
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lsls r2, 5
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ldrb r3, [r1, 0x1]
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movs r0, 0x21
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negs r0, r0
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ands r0, r3
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orrs r0, r2
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strb r0, [r1, 0x1]
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_0808E73A:
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add sp, 0x4
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pop {r4}
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pop {r0}
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bx r0
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.pool
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thumb_func_end npc_by_local_id_and_map_set_field_1_bit_x20
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thumb_func_start FieldObjectGetLocalIdAndMap
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@ void FieldObjectGetLocalIdAndMap(struct npc_state *fieldObject, u8 *localId, u8 *mapId, u8 *mapGroupId)
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FieldObjectGetLocalIdAndMap: @ 808E748
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@ -37,6 +37,8 @@ void CameraObjectReset1(void);
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void FieldObjectSetGraphicsId(struct MapObject *, u8);
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void FieldObjectTurn(struct MapObject *, u8);
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void FieldObjectTurnByLocalIdAndMap(u8, u8, u8, u8);
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const struct MapObjectGraphicsInfo *GetFieldObjectGraphicsInfo(u8);
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void npc_by_local_id_and_map_set_field_1_bit_x20(u8, u8, u8, u8);
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// Exported data declarations
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@ -30,7 +30,6 @@ static bool8 GetAvailableFieldObjectSlot(u16, u8, u8, u8 *);
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static void FieldObjectHandleDynamicGraphicsId(struct MapObject *);
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static void RemoveFieldObjectInternal (struct MapObject *);
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/*static*/ u16 GetFieldObjectFlagIdByFieldObjectId(u8);
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/*static*/ const struct MapObjectGraphicsInfo *GetFieldObjectGraphicsInfo(u8);
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void sub_8096518(struct MapObject *, struct Sprite *);
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static void MakeObjectTemplateFromFieldObjectTemplate(struct MapObjectTemplate *, struct SpriteTemplate *, const struct SubspriteTable **);
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/*static*/ void GetFieldObjectMovingCameraOffset(s16 *, s16 *);
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@ -1035,3 +1034,13 @@ static void FieldObjectHandleDynamicGraphicsId(struct MapObject *mapObject)
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mapObject->graphicsId = VarGetFieldObjectGraphicsId(mapObject->graphicsId - SPRITE_VAR);
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}
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}
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void npc_by_local_id_and_map_set_field_1_bit_x20(u8 localId, u8 mapNum, u8 mapGroup, u8 state)
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{
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u8 mapObjectId;
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if (!TryGetFieldObjectIdByLocalIdAndMap(localId, mapNum, mapGroup, &mapObjectId))
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{
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gMapObjects[mapObjectId].mapobj_bit_13 = state;
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}
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}
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