From 689069005af89598d2d33d44a4a525ac49a7a8a3 Mon Sep 17 00:00:00 2001 From: AgustinGDLV Date: Mon, 27 Feb 2023 15:18:33 -0800 Subject: [PATCH] bringing back gMaxMovePowers to temp. fix exceptions --- src/battle_dynamax.c | 10 + src/data/battle_moves.h | 496 ++++++++++++++++++++++++++++++++++++++++ 2 files changed, 506 insertions(+) diff --git a/src/battle_dynamax.c b/src/battle_dynamax.c index 9d6391149f..0538ba978b 100644 --- a/src/battle_dynamax.c +++ b/src/battle_dynamax.c @@ -5,6 +5,7 @@ #include "battle_script_commands.h" #include "data.h" #include "pokemon.h" +#include "constants/battle_move_effects.h" #include "constants/battle_string_ids.h" #include "constants/hold_effects.h" #include "constants/moves.h" @@ -76,6 +77,8 @@ static const struct GMaxMove sGMaxMoveTable[] = {SPECIES_URSHIFU_RAPID_STRIKE_STYLE_GMAX, TYPE_WATER, MOVE_G_MAX_RAPID_FLOW}, }; +extern u8 gMaxMovePowers[MOVES_COUNT]; + // Returns whether a move should be converted into a Max Move. bool8 ShouldUseMaxMove(u16 battlerId, u16 baseMove) { @@ -115,6 +118,13 @@ u8 GetMaxMovePower(u16 move) // G-Max Drum Solo, G-Max Hydrosnipe, and G-Max Fireball always have 160 base power. if (gBattleMoves[GetMaxMove(gBattlerAttacker, move)].argument == MAX_EFFECT_FIXED_POWER) return 160; + else if (gBattleMoves[move].effect == EFFECT_MULTI_HIT + || gBattleMoves[move].effect == EFFECT_OHKO + || gBattleMoves[move].effect == EFFECT_LEVEL_DAMAGE + || gBattleMoves[move].effect == EFFECT_DRAGON_RAGE + || gBattleMoves[move].effect == EFFECT_SONICBOOM + || gBattleMoves[move].effect == EFFECT_PSYWAVE) + return gMaxMovePowers[move]; // Fighting and Poison Max Moves are weaker than other types. else if (gBattleMoves[move].type == TYPE_FIGHTING || gBattleMoves[move].type == TYPE_POISON) diff --git a/src/data/battle_moves.h b/src/data/battle_moves.h index 3841d47ede..cbb39caadd 100644 --- a/src/data/battle_moves.h +++ b/src/data/battle_moves.h @@ -15798,3 +15798,499 @@ const struct BattleMove gBattleMoves[MOVES_COUNT_DYNAMAX] = }, }; + +const u8 gMaxMovePowers[MOVES_COUNT] = +{ + [MOVE_POUND] = 90, + [MOVE_KARATE_CHOP] = 75, + [MOVE_DOUBLE_SLAP] = 90, + [MOVE_COMET_PUNCH] = 100, + [MOVE_MEGA_PUNCH] = 130, + [MOVE_PAY_DAY] = 90, + [MOVE_FIRE_PUNCH] = 130, + [MOVE_ICE_PUNCH] = 130, + [MOVE_THUNDER_PUNCH] = 130, + [MOVE_SCRATCH] = 90, + [MOVE_VISE_GRIP] = 110, + [MOVE_GUILLOTINE] = 130, + [MOVE_RAZOR_WIND] = 130, + [MOVE_CUT] = 100, + [MOVE_GUST] = 90, + [MOVE_WING_ATTACK] = 110, + [MOVE_FLY] = 130, + [MOVE_BIND] = 90, + [MOVE_SLAM] = 130, + [MOVE_VINE_WHIP] = 100, + [MOVE_STOMP] = 120, + [MOVE_DOUBLE_KICK] = 80, + [MOVE_MEGA_KICK] = 140, + [MOVE_JUMP_KICK] = 90, + [MOVE_ROLLING_KICK] = 80, + [MOVE_HEADBUTT] = 120, + [MOVE_HORN_ATTACK] = 120, + [MOVE_FURY_ATTACK] = 90, + [MOVE_HORN_DRILL] = 130, + [MOVE_TACKLE] = 90, + [MOVE_BODY_SLAM] = 130, + [MOVE_WRAP] = 90, + [MOVE_TAKE_DOWN] = 130, + [MOVE_THRASH] = 140, + [MOVE_DOUBLE_EDGE] = 140, + [MOVE_POISON_STING] = 70, + [MOVE_TWINEEDLE] = 100, + [MOVE_PIN_MISSILE] = 130, + [MOVE_BITE] = 110, + [MOVE_SONIC_BOOM] = 100, + [MOVE_ACID] = 70, + [MOVE_EMBER] = 90, + [MOVE_FLAMETHROWER] = 130, + [MOVE_WATER_GUN] = 90, + [MOVE_HYDRO_PUMP] = 140, + [MOVE_SURF] = 130, + [MOVE_ICE_BEAM] = 130, + [MOVE_BLIZZARD] = 140, + [MOVE_PSYBEAM] = 120, + [MOVE_BUBBLE_BEAM] = 120, + [MOVE_AURORA_BEAM] = 120, + [MOVE_HYPER_BEAM] = 150, + [MOVE_PECK] = 90, + [MOVE_DRILL_PECK] = 130, + [MOVE_SUBMISSION] = 90, + [MOVE_LOW_KICK] = 100, + [MOVE_COUNTER] = 75, + [MOVE_SEISMIC_TOSS] = 75, + [MOVE_STRENGTH] = 130, + [MOVE_ABSORB] = 90, + [MOVE_MEGA_DRAIN] = 90, + [MOVE_RAZOR_LEAF] = 110, + [MOVE_SOLAR_BEAM] = 140, + [MOVE_PETAL_DANCE] = 140, + [MOVE_DRAGON_RAGE] = 100, + [MOVE_FIRE_SPIN] = 90, + [MOVE_THUNDER_SHOCK] = 90, + [MOVE_THUNDERBOLT] = 130, + [MOVE_THUNDER] = 140, + [MOVE_ROCK_THROW] = 100, + [MOVE_EARTHQUAKE] = 130, + [MOVE_FISSURE] = 130, + [MOVE_DIG] = 130, + [MOVE_CONFUSION] = 100, + [MOVE_PSYCHIC] = 130, + [MOVE_QUICK_ATTACK] = 90, + [MOVE_RAGE] = 90, + [MOVE_NIGHT_SHADE] = 100, + [MOVE_BIDE] = 100, + [MOVE_SELF_DESTRUCT] = 150, + [MOVE_EGG_BOMB] = 130, + [MOVE_LICK] = 90, + [MOVE_SMOG] = 70, + [MOVE_SLUDGE] = 85, + [MOVE_BONE_CLUB] = 120, + [MOVE_FIRE_BLAST] = 140, + [MOVE_WATERFALL] = 130, + [MOVE_CLAMP] = 90, + [MOVE_SWIFT] = 110, + [MOVE_SKULL_BASH] = 140, + [MOVE_SPIKE_CANNON] = 120, + [MOVE_CONSTRICT] = 90, + [MOVE_HIGH_JUMP_KICK] = 95, + [MOVE_DREAM_EATER] = 130, + [MOVE_BARRAGE] = 90, + #ifdef B_UPDATED_MOVE_DATA + [MOVE_LEECH_LIFE] = 130, + #else + [MOVE_LEECH_LIFE] = 90, + #endif + [MOVE_SKY_ATTACK] = 140, + [MOVE_BUBBLE] = 90, + [MOVE_DIZZY_PUNCH] = 120, + [MOVE_PSYWAVE] = 100, + [MOVE_CRABHAMMER] = 130, + [MOVE_EXPLOSION] = 150, + [MOVE_FURY_SWIPES] = 100, + [MOVE_BONEMERANG] = 130, + [MOVE_ROCK_SLIDE] = 130, + [MOVE_HYPER_FANG] = 130, + [MOVE_TRI_ATTACK] = 130, + [MOVE_SUPER_FANG] = 100, + [MOVE_SLASH] = 120, + [MOVE_STRUGGLE] = 1, + [MOVE_TRIPLE_KICK] = 80, + [MOVE_THIEF] = 110, + [MOVE_FLAME_WHEEL] = 110, + [MOVE_SNORE] = 100, + [MOVE_FLAIL] = 130, + [MOVE_AEROBLAST] = 130, + [MOVE_REVERSAL] = 100, + [MOVE_POWDER_SNOW] = 90, + [MOVE_MACH_PUNCH] = 70, + [MOVE_FEINT_ATTACK] = 110, + [MOVE_SLUDGE_BOMB] = 90, + [MOVE_MUD_SLAP] = 90, + [MOVE_OCTAZOOKA] = 120, + [MOVE_ZAP_CANNON] = 140, + [MOVE_ICY_WIND] = 110, + [MOVE_BONE_RUSH] = 130, + [MOVE_OUTRAGE] = 140, + [MOVE_GIGA_DRAIN] = 130, + [MOVE_ROLLOUT] = 90, + [MOVE_FALSE_SWIPE] = 90, + [MOVE_SPARK] = 120, + [MOVE_FURY_CUTTER] = 90, + [MOVE_STEEL_WING] = 120, + [MOVE_RETURN] = 130, + [MOVE_PRESENT] = 100, + [MOVE_FRUSTRATION] = 130, + [MOVE_SACRED_FIRE] = 130, + [MOVE_MAGNITUDE] = 140, + [MOVE_DYNAMIC_PUNCH] = 90, + [MOVE_MEGAHORN] = 140, + [MOVE_DRAGON_BREATH] = 110, + [MOVE_PURSUIT] = 90, + [MOVE_RAPID_SPIN] = 100, + [MOVE_IRON_TAIL] = 130, + [MOVE_METAL_CLAW] = 100, + [MOVE_VITAL_THROW] = 85, + [MOVE_HIDDEN_POWER] = 110, + [MOVE_CROSS_CHOP] = 90, + [MOVE_TWISTER] = 90, + [MOVE_CRUNCH] = 130, + [MOVE_MIRROR_COAT] = 100, + [MOVE_EXTREME_SPEED] = 130, + [MOVE_ANCIENT_POWER] = 110, + [MOVE_SHADOW_BALL] = 130, + [MOVE_FUTURE_SIGHT] = 140, + [MOVE_ROCK_SMASH] = 70, + [MOVE_WHIRLPOOL] = 90, + [MOVE_BEAT_UP] = 100, + [MOVE_FAKE_OUT] = 90, + [MOVE_UPROAR] = 130, + [MOVE_SPIT_UP] = 100, + [MOVE_HEAT_WAVE] = 130, + [MOVE_FACADE] = 120, + [MOVE_FOCUS_PUNCH] = 100, + [MOVE_SMELLING_SALTS] = 120, + [MOVE_SUPERPOWER] = 95, + [MOVE_REVENGE] = 80, + [MOVE_BRICK_BREAK] = 90, + [MOVE_KNOCK_OFF] = 120, + [MOVE_ENDEAVOR] = 130, + [MOVE_ERUPTION] = 150, + [MOVE_SECRET_POWER] = 120, + [MOVE_DIVE] = 130, + [MOVE_ARM_THRUST] = 70, + [MOVE_LUSTER_PURGE] = 120, + [MOVE_MIST_BALL] = 120, + [MOVE_BLAZE_KICK] = 130, + [MOVE_ICE_BALL] = 90, + [MOVE_NEEDLE_ARM] = 110, + [MOVE_HYPER_VOICE] = 130, + [MOVE_POISON_FANG] = 75, + [MOVE_CRUSH_CLAW] = 130, + [MOVE_BLAST_BURN] = 150, + [MOVE_HYDRO_CANNON] = 150, + [MOVE_METEOR_MASH] = 130, + [MOVE_ASTONISH] = 90, + [MOVE_WEATHER_BALL] = 130, + [MOVE_AIR_CUTTER] = 110, + [MOVE_OVERHEAT] = 140, + [MOVE_ROCK_TOMB] = 110, + [MOVE_SILVER_WIND] = 110, + [MOVE_WATER_SPOUT] = 150, + [MOVE_SIGNAL_BEAM] = 130, + [MOVE_SHADOW_PUNCH] = 110, + [MOVE_EXTRASENSORY] = 130, + [MOVE_SKY_UPPERCUT] = 90, + [MOVE_SAND_TOMB] = 90, + [MOVE_SHEER_COLD] = 130, + [MOVE_MUDDY_WATER] = 130, + [MOVE_BULLET_SEED] = 130, + [MOVE_AERIAL_ACE] = 110, + [MOVE_ICICLE_SPEAR] = 130, + [MOVE_DRAGON_CLAW] = 130, + [MOVE_FRENZY_PLANT] = 150, + [MOVE_BOUNCE] = 130, + [MOVE_MUD_SHOT] = 110, + [MOVE_POISON_TAIL] = 75, + [MOVE_COVET] = 110, + [MOVE_VOLT_TACKLE] = 140, + [MOVE_MAGICAL_LEAF] = 110, + [MOVE_LEAF_BLADE] = 130, + [MOVE_ROCK_BLAST] = 130, + [MOVE_SHOCK_WAVE] = 110, + [MOVE_WATER_PULSE] = 110, + [MOVE_DOOM_DESIRE] = 140, + [MOVE_PSYCHO_BOOST] = 140, + [MOVE_WAKE_UP_SLAP] = 85, + [MOVE_HAMMER_ARM] = 90, + [MOVE_GYRO_BALL] = 130, + [MOVE_BRINE] = 120, + [MOVE_NATURAL_GIFT] = 130, + [MOVE_FEINT] = 90, + [MOVE_PLUCK] = 110, + [MOVE_METAL_BURST] = 100, + [MOVE_U_TURN] = 120, + [MOVE_CLOSE_COMBAT] = 95, + [MOVE_PAYBACK] = 100, + [MOVE_ASSURANCE] = 110, + [MOVE_FLING] = 100, + [MOVE_TRUMP_CARD] = 130, + [MOVE_WRING_OUT] = 140, + [MOVE_PUNISHMENT] = 130, + [MOVE_LAST_RESORT] = 140, + [MOVE_SUCKER_PUNCH] = 120, + [MOVE_FLARE_BLITZ] = 140, + [MOVE_FORCE_PALM] = 80, + [MOVE_AURA_SPHERE] = 90, + [MOVE_POISON_JAB] = 90, + [MOVE_DARK_PULSE] = 130, + [MOVE_NIGHT_SLASH] = 120, + [MOVE_AQUA_TAIL] = 130, + [MOVE_SEED_BOMB] = 130, + [MOVE_AIR_SLASH] = 130, + [MOVE_X_SCISSOR] = 130, + [MOVE_BUG_BUZZ] = 130, + [MOVE_DRAGON_PULSE] = 130, + [MOVE_DRAGON_RUSH] = 130, + [MOVE_POWER_GEM] = 130, + [MOVE_DRAIN_PUNCH] = 90, + [MOVE_VACUUM_WAVE] = 70, + [MOVE_FOCUS_BLAST] = 95, + [MOVE_ENERGY_BALL] = 130, + [MOVE_BRAVE_BIRD] = 140, + [MOVE_EARTH_POWER] = 130, + [MOVE_GIGA_IMPACT] = 150, + [MOVE_BULLET_PUNCH] = 90, + [MOVE_AVALANCHE] = 110, + [MOVE_ICE_SHARD] = 90, + [MOVE_SHADOW_CLAW] = 120, + [MOVE_THUNDER_FANG] = 120, + [MOVE_ICE_FANG] = 120, + [MOVE_FIRE_FANG] = 120, + [MOVE_SHADOW_SNEAK] = 90, + [MOVE_MUD_BOMB] = 120, + [MOVE_PSYCHO_CUT] = 120, + [MOVE_ZEN_HEADBUTT] = 130, + [MOVE_MIRROR_SHOT] = 120, + [MOVE_FLASH_CANNON] = 130, + [MOVE_ROCK_CLIMB] = 130, + [MOVE_DRACO_METEOR] = 140, + [MOVE_DISCHARGE] = 130, + [MOVE_LAVA_PLUME] = 130, + [MOVE_LEAF_STORM] = 140, + [MOVE_POWER_WHIP] = 140, + [MOVE_ROCK_WRECKER] = 150, + [MOVE_CROSS_POISON] = 85, + [MOVE_GUNK_SHOT] = 95, + [MOVE_IRON_HEAD] = 130, + [MOVE_MAGNET_BOMB] = 110, + [MOVE_STONE_EDGE] = 130, + [MOVE_GRASS_KNOT] = 130, + [MOVE_CHATTER] = 120, + [MOVE_JUDGMENT] = 130, + [MOVE_BUG_BITE] = 110, + [MOVE_CHARGE_BEAM] = 100, + [MOVE_WOOD_HAMMER] = 140, + [MOVE_AQUA_JET] = 90, + [MOVE_ATTACK_ORDER] = 130, + [MOVE_HEAD_SMASH] = 150, + [MOVE_DOUBLE_HIT] = 120, + [MOVE_ROAR_OF_TIME] = 150, + [MOVE_SPACIAL_REND] = 130, + [MOVE_CRUSH_GRIP] = 140, + [MOVE_MAGMA_STORM] = 130, + [MOVE_SEED_FLARE] = 140, + [MOVE_OMINOUS_WIND] = 110, + [MOVE_SHADOW_FORCE] = 140, + [MOVE_PSYSHOCK] = 130, + [MOVE_VENOSHOCK] = 85, + [MOVE_SMACK_DOWN] = 100, + [MOVE_STORM_THROW] = 80, + [MOVE_FLAME_BURST] = 120, + [MOVE_SLUDGE_WAVE] = 90, + [MOVE_HEAVY_SLAM] = 130, + [MOVE_SYNCHRONOISE] = 140, + [MOVE_ELECTRO_BALL] = 130, + [MOVE_FLAME_CHARGE] = 100, + [MOVE_LOW_SWEEP] = 85, + [MOVE_ACID_SPRAY] = 70, + [MOVE_FOUL_PLAY] = 130, + [MOVE_ROUND] = 110, + [MOVE_ECHOED_VOICE] = 90, + [MOVE_CHIP_AWAY] = 120, + [MOVE_CLEAR_SMOG] = 75, + [MOVE_STORED_POWER] = 130, + [MOVE_SCALD] = 130, + [MOVE_HEX] = 120, + [MOVE_SKY_DROP] = 110, + [MOVE_CIRCLE_THROW] = 80, + [MOVE_INCINERATE] = 110, + [MOVE_ACROBATICS] = 110, + [MOVE_RETALIATE] = 120, + [MOVE_FINAL_GAMBIT] = 100, + [MOVE_INFERNO] = 130, + [MOVE_WATER_PLEDGE] = 130, + [MOVE_FIRE_PLEDGE] = 130, + [MOVE_GRASS_PLEDGE] = 130, + [MOVE_VOLT_SWITCH] = 120, + [MOVE_STRUGGLE_BUG] = 100, + [MOVE_BULLDOZE] = 110, + [MOVE_FROST_BREATH] = 110, + [MOVE_DRAGON_TAIL] = 110, + [MOVE_ELECTROWEB] = 110, + [MOVE_WILD_CHARGE] = 130, + [MOVE_DRILL_RUN] = 130, + [MOVE_DUAL_CHOP] = 130, + [MOVE_HEART_STAMP] = 110, + [MOVE_HORN_LEECH] = 130, + [MOVE_SACRED_SWORD] = 90, + [MOVE_RAZOR_SHELL] = 130, + [MOVE_HEAT_CRASH] = 130, + [MOVE_LEAF_TORNADO] = 120, + [MOVE_STEAMROLLER] = 120, + [MOVE_NIGHT_DAZE] = 130, + [MOVE_PSYSTRIKE] = 130, + [MOVE_TAIL_SLAP] = 130, + [MOVE_HURRICANE] = 140, + [MOVE_HEAD_CHARGE] = 140, + [MOVE_GEAR_GRIND] = 130, + [MOVE_SEARING_SHOT] = 130, + [MOVE_TECHNO_BLAST] = 140, + [MOVE_RELIC_SONG] = 130, + [MOVE_SECRET_SWORD] = 90, + [MOVE_GLACIATE] = 120, + [MOVE_BOLT_STRIKE] = 140, + [MOVE_BLUE_FLARE] = 140, + [MOVE_FIERY_DANCE] = 130, + [MOVE_FREEZE_SHOCK] = 140, + [MOVE_ICE_BURN] = 140, + [MOVE_SNARL] = 110, + [MOVE_ICICLE_CRASH] = 130, + [MOVE_V_CREATE] = 150, + [MOVE_FUSION_FLARE] = 130, + [MOVE_FUSION_BOLT] = 130, + [MOVE_FLYING_PRESS] = 90, + [MOVE_BELCH] = 95, + [MOVE_FELL_STINGER] = 100, + [MOVE_PHANTOM_FORCE] = 130, + [MOVE_PARABOLIC_CHARGE] = 120, + [MOVE_PETAL_BLIZZARD] = 130, + [MOVE_FREEZE_DRY] = 120, + [MOVE_DISARMING_VOICE] = 90, + [MOVE_DRAINING_KISS] = 100, + [MOVE_PLAY_ROUGH] = 130, + [MOVE_FAIRY_WIND] = 90, + [MOVE_MOONBLAST] = 130, + [MOVE_BOOMBURST] = 140, + [MOVE_DIAMOND_STORM] = 130, + [MOVE_STEAM_ERUPTION] = 140, + [MOVE_HYPERSPACE_HOLE] = 130, + [MOVE_WATER_SHURIKEN] = 90, + [MOVE_MYSTICAL_FIRE] = 130, + [MOVE_DAZZLING_GLEAM] = 130, + [MOVE_NUZZLE] = 90, + [MOVE_HOLD_BACK] = 90, + [MOVE_INFESTATION] = 90, + [MOVE_POWER_UP_PUNCH] = 70, + [MOVE_OBLIVION_WING] = 130, + [MOVE_THOUSAND_ARROWS] = 130, + [MOVE_THOUSAND_WAVES] = 130, + [MOVE_LANDS_WRATH] = 130, + [MOVE_LIGHT_OF_RUIN] = 140, + [MOVE_ORIGIN_PULSE] = 140, + [MOVE_PRECIPICE_BLADES] = 140, + [MOVE_DRAGON_ASCENT] = 140, + [MOVE_HYPERSPACE_FURY] = 130, + [MOVE_FIRST_IMPRESSION] = 130, + [MOVE_SPIRIT_SHACKLE] = 130, + [MOVE_DARKEST_LARIAT] = 130, + [MOVE_SPARKLING_ARIA] = 130, + [MOVE_ICE_HAMMER] = 130, + [MOVE_HIGH_HORSEPOWER] = 130, + [MOVE_SOLAR_BLADE] = 140, + [MOVE_LEAFAGE] = 90, + [MOVE_THROAT_CHOP] = 130, + [MOVE_POLLEN_PUFF] = 130, + [MOVE_ANCHOR_SHOT] = 130, + [MOVE_LUNGE] = 130, + [MOVE_FIRE_LASH] = 130, + [MOVE_POWER_TRIP] = 130, + [MOVE_BURN_UP] = 140, + [MOVE_SMART_STRIKE] = 120, + [MOVE_REVELATION_DANCE] = 130, + [MOVE_CORE_ENFORCER] = 130, + [MOVE_TROP_KICK] = 120, + [MOVE_BEAK_BLAST] = 130, + [MOVE_CLANGING_SCALES] = 140, + [MOVE_DRAGON_HAMMER] = 130, + [MOVE_BRUTAL_SWING] = 110, + [MOVE_SHELL_TRAP] = 150, + [MOVE_FLEUR_CANNON] = 140, + [MOVE_PSYCHIC_FANGS] = 130, + [MOVE_STOMPING_TANTRUM] = 130, + [MOVE_SHADOW_BONE] = 130, + [MOVE_ACCELEROCK] = 90, + [MOVE_LIQUIDATION] = 130, + [MOVE_PRISMATIC_LASER] = 150, + [MOVE_SPECTRAL_THIEF] = 130, + [MOVE_SUNSTEEL_STRIKE] = 130, + [MOVE_MOONGEIST_BEAM] = 130, + [MOVE_ZING_ZAP] = 130, + [MOVE_NATURES_MADNESS] = 100, + [MOVE_MULTI_ATTACK] = 95, + [MOVE_MIND_BLOWN] = 150, + [MOVE_PLASMA_FISTS] = 130, + [MOVE_PHOTON_GEYSER] = 130, + [MOVE_DOUBLE_IRON_BASH] = 140, + [MOVE_DYNAMAX_CANNON] = 140, + [MOVE_SNIPE_SHOT] = 130, + [MOVE_JAW_LOCK] = 130, + [MOVE_DRAGON_DARTS] = 130, + [MOVE_BOLT_BEAK] = 130, + [MOVE_FISHIOUS_REND] = 130, + [MOVE_BODY_PRESS] = 90, + [MOVE_DRUM_BEATING] = 130, + [MOVE_SNAP_TRAP] = 90, + [MOVE_PYRO_BALL] = 140, + [MOVE_BEHEMOTH_BLADE] = 130, + [MOVE_BEHEMOTH_BASH] = 130, + [MOVE_AURA_WHEEL] = 140, + [MOVE_BREAKING_SWIPE] = 110, + [MOVE_BRANCH_POKE] = 90, + [MOVE_OVERDRIVE] = 130, + [MOVE_APPLE_ACID] = 130, + [MOVE_GRAV_APPLE] = 130, + [MOVE_SPIRIT_BREAK] = 130, + [MOVE_STRANGE_STEAM] = 130, + [MOVE_FALSE_SURRENDER] = 130, + [MOVE_METEOR_ASSAULT] = 100, + [MOVE_ETERNABEAM] = 150, + [MOVE_STEEL_BEAM] = 140, + [MOVE_EXPANDING_FORCE] = 100, //from here down are placeholders + [MOVE_STEEL_ROLLER] = 100, + [MOVE_SCALE_SHOT] = 100, + [MOVE_METEOR_BEAM] = 100, + [MOVE_SHELL_SIDE_ARM] = 100, + [MOVE_MISTY_EXPLOSION] = 100, + [MOVE_GRASSY_GLIDE] = 100, + [MOVE_RISING_VOLTAGE] = 100, + [MOVE_TERRAIN_PULSE] = 100, + [MOVE_SKITTER_SMACK] = 100, + [MOVE_BURNING_JEALOUSY] = 100, + [MOVE_LASH_OUT] = 100, + [MOVE_POLTERGEIST] = 100, + [MOVE_FLIP_TURN] = 100, + [MOVE_TRIPLE_AXEL] = 100, + [MOVE_DUAL_WINGBEAT] = 100, + [MOVE_SCORCHING_SANDS] = 100, + [MOVE_WICKED_BLOW] = 100, + [MOVE_SURGING_STRIKES] = 100, + [MOVE_FREEZING_GLARE] = 100, + [MOVE_THUNDEROUS_KICK] = 100, + [MOVE_FIERY_WRATH] = 100, + [MOVE_THUNDER_CAGE] = 100, + [MOVE_DRAGON_ENERGY] = 100, + [MOVE_EERIE_SPELL] = 100, + [MOVE_ASTRAL_BARRAGE] = 150, + [MOVE_GLACIAL_LANCE] = 150, +};