diff --git a/src/pokemon.c b/src/pokemon.c index 0b50a72f3a..21daf2ec61 100644 --- a/src/pokemon.c +++ b/src/pokemon.c @@ -4878,7 +4878,7 @@ bool8 PokemonUseItemEffects(struct Pokemon *mon, u16 item, u8 partyIndex, u8 mov temp2 = itemEffect[itemEffectParam]; dataSigned = GetMonData(mon, sGetMonDataEVConstants[temp1], NULL); evChange = temp2; - + if (evChange > 0) // Increasing EV (HP or Atk) { // Has EV increase limit already been reached? @@ -4976,7 +4976,7 @@ bool8 PokemonUseItemEffects(struct Pokemon *mon, u16 item, u8 partyIndex, u8 mov { if (!usedByAI) { - // Restore HP + // Restore HP dataUnsigned = GetMonData(mon, MON_DATA_HP, NULL) + dataUnsigned; if (dataUnsigned > GetMonData(mon, MON_DATA_MAX_HP, NULL)) dataUnsigned = GetMonData(mon, MON_DATA_MAX_HP, NULL); @@ -5055,7 +5055,7 @@ bool8 PokemonUseItemEffects(struct Pokemon *mon, u16 item, u8 partyIndex, u8 mov dataUnsigned = CalculatePPWithBonus(moveId, GetMonData(mon, MON_DATA_PP_BONUSES, NULL), moveIndex); } SetMonData(mon, MON_DATA_PP1 + moveIndex, &dataUnsigned); - + // Heal battler PP too (if applicable) if (gMain.inBattle && battlerId != MAX_BATTLERS_COUNT && !(gBattleMons[battlerId].status2 & STATUS2_TRANSFORMED) @@ -5092,7 +5092,7 @@ bool8 PokemonUseItemEffects(struct Pokemon *mon, u16 item, u8 partyIndex, u8 mov case 5: effectFlags = itemEffect[i]; temp1 = 0; - + // Loop through and try each of the ITEM5 effects while (effectFlags != 0) { @@ -5437,13 +5437,13 @@ u16 GetEvolutionTargetSpecies(struct Pokemon *mon, u8 mode, u16 evolutionItem) targetSpecies = gEvolutionTable[species][i].targetSpecies; break; case EVO_FRIENDSHIP_DAY: - RtcCalcLocalTime(); - if (gLocalTime.hours >= 12 && gLocalTime.hours < 24 && friendship >= 220) + UpdateTimeOfDay(); + if (gTimeOfDay != TIME_OF_DAY_NIGHT && friendship >= 220) targetSpecies = gEvolutionTable[species][i].targetSpecies; break; case EVO_FRIENDSHIP_NIGHT: - RtcCalcLocalTime(); - if (gLocalTime.hours >= 0 && gLocalTime.hours < 12 && friendship >= 220) + UpdateTimeOfDay(); + if (gTimeOfDay == TIME_OF_DAY_NIGHT && friendship >= 220) targetSpecies = gEvolutionTable[species][i].targetSpecies; break; case EVO_LEVEL: