Sync recorded opponent controller doc to opponent
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c106f7f130
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6f71569fbd
1 changed files with 47 additions and 47 deletions
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@ -92,14 +92,14 @@ static void RecordedOpponentCmdEnd(void);
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static void RecordedOpponentBufferRunCommand(void);
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static void RecordedOpponentBufferExecCompleted(void);
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static void sub_8186F14(void);
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static void SwitchIn_HandleSoundAndEnd(void);
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static u32 CopyRecordedOpponentMonData(u8 monId, u8 *dst);
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static void SetRecordedOpponentMonData(u8 monId);
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static void sub_81885D8(u8 battlerId, bool8 dontClearSubstituteBit);
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static void StartSendOutAnim(u8 battlerId, bool8 dontClearSubstituteBit);
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static void DoSwitchOutAnimation(void);
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static void RecordedOpponentDoMoveAnimation(void);
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static void sub_8189548(u8 taskId);
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static void sub_818962C(struct Sprite *sprite);
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static void Task_StartSendOutAnim(u8 taskId);
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static void SpriteCB_FreeOpponentSprite(struct Sprite *sprite);
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static void EndDrawPartyStatusSummary(void);
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static void (*const sRecordedOpponentBufferCommands[CONTROLLER_CMDS_COUNT])(void) =
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@ -163,7 +163,7 @@ static void (*const sRecordedOpponentBufferCommands[CONTROLLER_CMDS_COUNT])(void
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[CONTROLLER_TERMINATOR_NOP] = RecordedOpponentCmdEnd
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};
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static void nullsub_70(void)
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static void RecordedOpponentDummy(void)
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{
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}
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@ -195,7 +195,7 @@ static void CompleteOnBankSpriteCallbackDummy2(void)
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RecordedOpponentBufferExecCompleted();
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}
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static void sub_81865C8(void)
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static void FreeTrainerSpriteAfterSlide(void)
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{
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if (gSprites[gBattlerSpriteIds[gActiveBattler]].callback == SpriteCallbackDummy)
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{
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@ -206,7 +206,7 @@ static void sub_81865C8(void)
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}
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}
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static void sub_8186630(void)
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static void Intro_DelayAndEnd(void)
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{
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if (--gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].introEndDelay == (u8)-1)
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{
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@ -215,15 +215,15 @@ static void sub_8186630(void)
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}
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}
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static void sub_8186678(void)
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static void Intro_WaitForShinyAnimAndHealthbox(void)
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{
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bool8 var = FALSE;
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bool8 healthboxAnimDone = FALSE;
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if (!IsDoubleBattle() || (IsDoubleBattle() && (gBattleTypeFlags & BATTLE_TYPE_MULTI)))
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{
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if (gSprites[gHealthboxSpriteIds[gActiveBattler]].callback == SpriteCallbackDummy
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&& gSprites[gBattlerSpriteIds[gActiveBattler]].animEnded)
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var = TRUE;
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healthboxAnimDone = TRUE;
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}
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else
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@ -232,10 +232,10 @@ static void sub_8186678(void)
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&& gSprites[gHealthboxSpriteIds[gActiveBattler ^ BIT_FLANK]].callback == SpriteCallbackDummy
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&& gSprites[gBattlerSpriteIds[gActiveBattler]].animEnded
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&& gSprites[gBattlerSpriteIds[gActiveBattler ^ BIT_FLANK]].animEnded)
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var = TRUE;
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healthboxAnimDone = TRUE;
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}
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if (var)
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if (healthboxAnimDone)
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{
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if (GetBattlerPosition(gActiveBattler) == B_POSITION_OPPONENT_LEFT)
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{
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@ -253,14 +253,14 @@ static void sub_8186678(void)
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}
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gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].introEndDelay = 3;
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gBattlerControllerFuncs[gActiveBattler] = sub_8186630;
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gBattlerControllerFuncs[gActiveBattler] = Intro_DelayAndEnd;
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}
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}
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static void sub_818686C(void)
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static void Intro_TryShinyAnimShowHealthbox(void)
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{
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bool32 r9 = FALSE;
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bool32 r8 = FALSE;
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bool32 bgmRestored = FALSE;
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bool32 battlerAnimsDone = FALSE;
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if (!gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].triedShinyMonAnim
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&& !gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].ballAnimActive)
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@ -305,7 +305,7 @@ static void sub_818686C(void)
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}
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}
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gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].bgmRestored = TRUE;
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r9 = TRUE;
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bgmRestored = TRUE;
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}
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if (!IsDoubleBattle())
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@ -313,7 +313,7 @@ static void sub_818686C(void)
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if (gSprites[gBattleControllerData[gActiveBattler]].callback == SpriteCallbackDummy
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&& gSprites[gBattlerSpriteIds[gActiveBattler]].callback == SpriteCallbackDummy)
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{
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r8 = TRUE;
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battlerAnimsDone = TRUE;
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}
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}
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else
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@ -323,11 +323,11 @@ static void sub_818686C(void)
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&& gSprites[gBattleControllerData[gActiveBattler ^ BIT_FLANK]].callback == SpriteCallbackDummy
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&& gSprites[gBattlerSpriteIds[gActiveBattler ^ BIT_FLANK]].callback == SpriteCallbackDummy)
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{
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r8 = TRUE;
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battlerAnimsDone = TRUE;
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}
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}
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if (r9 && r8)
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if (bgmRestored && battlerAnimsDone)
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{
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if (IsDoubleBattle() && !(gBattleTypeFlags & BATTLE_TYPE_MULTI))
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{
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@ -342,11 +342,11 @@ static void sub_818686C(void)
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gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].bgmRestored = FALSE;
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gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].healthboxSlideInStarted = FALSE;
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gBattlerControllerFuncs[gActiveBattler] = sub_8186678;
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gBattlerControllerFuncs[gActiveBattler] = Intro_WaitForShinyAnimAndHealthbox;
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}
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}
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static void sub_8186C48(void)
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static void TryShinyAnimAfterMonAnim(void)
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{
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if (gSprites[gBattlerSpriteIds[gActiveBattler]].callback == SpriteCallbackDummy
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&& gSprites[gBattlerSpriteIds[gActiveBattler]].pos2.x == 0)
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@ -385,7 +385,7 @@ static void CompleteOnHealthbarDone(void)
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}
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}
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static void sub_8186D58(void)
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static void HideHealthboxAfterMonFaint(void)
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{
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if (!gSprites[gBattlerSpriteIds[gActiveBattler]].inUse)
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{
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@ -394,7 +394,7 @@ static void sub_8186D58(void)
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}
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}
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static void sub_8186D9C(void)
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static void FreeMonSpriteAfterSwitchOutAnim(void)
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{
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if (!gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].specialAnimActive)
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{
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@ -431,18 +431,18 @@ static void DoHitAnimBlinkSpriteEffect(void)
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}
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}
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static void sub_8186EA4(void)
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static void SwitchIn_ShowSubstitute(void)
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{
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if (gSprites[gHealthboxSpriteIds[gActiveBattler]].callback == SpriteCallbackDummy)
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{
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if (gBattleSpritesDataPtr->battlerData[gActiveBattler].behindSubstitute)
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InitAndLaunchSpecialAnimation(gActiveBattler, gActiveBattler, gActiveBattler, B_ANIM_MON_TO_SUBSTITUTE);
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gBattlerControllerFuncs[gActiveBattler] = sub_8186F14;
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gBattlerControllerFuncs[gActiveBattler] = SwitchIn_HandleSoundAndEnd;
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}
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}
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static void sub_8186F14(void)
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static void SwitchIn_HandleSoundAndEnd(void)
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{
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if (!gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].specialAnimActive
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&& !IsCryPlayingOrClearCrySongs())
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@ -456,7 +456,7 @@ static void sub_8186F14(void)
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}
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}
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static void sub_8186F94(void)
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static void SwitchIn_ShowHealthbox(void)
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{
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if (gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].finishedShinyMonAnim
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&& gSprites[gBattlerSpriteIds[gActiveBattler]].callback == SpriteCallbackDummy)
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@ -473,11 +473,11 @@ static void sub_8186F94(void)
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StartHealthboxSlideIn(gActiveBattler);
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SetHealthboxSpriteVisible(gHealthboxSpriteIds[gActiveBattler]);
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CopyBattleSpriteInvisibility(gActiveBattler);
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gBattlerControllerFuncs[gActiveBattler] = sub_8186EA4;
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gBattlerControllerFuncs[gActiveBattler] = SwitchIn_ShowSubstitute;
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}
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}
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static void sub_8187084(void)
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static void SwitchIn_TryShinyAnim(void)
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{
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if (!gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].ballAnimActive
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&& !gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].triedShinyMonAnim)
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@ -488,7 +488,7 @@ static void sub_8187084(void)
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{
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DestroySprite(&gSprites[gBattleControllerData[gActiveBattler]]);
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SetBattlerShadowSpriteCallback(gActiveBattler, GetMonData(&gEnemyParty[gBattlerPartyIndexes[gActiveBattler]], MON_DATA_SPECIES));
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gBattlerControllerFuncs[gActiveBattler] = sub_8186F94;
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gBattlerControllerFuncs[gActiveBattler] = SwitchIn_ShowHealthbox;
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}
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}
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@ -1124,17 +1124,17 @@ static void RecordedOpponentHandleLoadMonSprite(void)
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SetBattlerShadowSpriteCallback(gActiveBattler, GetMonData(&gEnemyParty[gBattlerPartyIndexes[gActiveBattler]], MON_DATA_SPECIES));
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gBattlerControllerFuncs[gActiveBattler] = sub_8186C48;
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gBattlerControllerFuncs[gActiveBattler] = TryShinyAnimAfterMonAnim;
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}
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static void RecordedOpponentHandleSwitchInAnim(void)
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{
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gBattlerPartyIndexes[gActiveBattler] = gBattleBufferA[gActiveBattler][1];
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sub_81885D8(gActiveBattler, gBattleBufferA[gActiveBattler][2]);
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gBattlerControllerFuncs[gActiveBattler] = sub_8187084;
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StartSendOutAnim(gActiveBattler, gBattleBufferA[gActiveBattler][2]);
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gBattlerControllerFuncs[gActiveBattler] = SwitchIn_TryShinyAnim;
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}
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static void sub_81885D8(u8 battlerId, bool8 dontClearSubstituteBit)
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static void StartSendOutAnim(u8 battlerId, bool8 dontClearSubstituteBit)
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{
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u16 species;
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@ -1197,7 +1197,7 @@ static void DoSwitchOutAnimation(void)
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{
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gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].animationState = 0;
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InitAndLaunchSpecialAnimation(gActiveBattler, gActiveBattler, gActiveBattler, B_ANIM_SWITCH_OUT_OPPONENT_MON);
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gBattlerControllerFuncs[gActiveBattler] = sub_8186D9C;
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gBattlerControllerFuncs[gActiveBattler] = FreeMonSpriteAfterSwitchOutAnim;
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}
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break;
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}
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@ -1273,7 +1273,7 @@ static void RecordedOpponentHandleTrainerSlideBack(void)
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gSprites[gBattlerSpriteIds[gActiveBattler]].data[4] = gSprites[gBattlerSpriteIds[gActiveBattler]].pos1.y;
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gSprites[gBattlerSpriteIds[gActiveBattler]].callback = StartAnimLinearTranslation;
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StoreSpriteCallbackInData6(&gSprites[gBattlerSpriteIds[gActiveBattler]], SpriteCallbackDummy);
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gBattlerControllerFuncs[gActiveBattler] = sub_81865C8;
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gBattlerControllerFuncs[gActiveBattler] = FreeTrainerSpriteAfterSlide;
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}
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static void RecordedOpponentHandleFaintAnimation(void)
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@ -1291,7 +1291,7 @@ static void RecordedOpponentHandleFaintAnimation(void)
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gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].animationState = 0;
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PlaySE12WithPanning(SE_FAINT, SOUND_PAN_TARGET);
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gSprites[gBattlerSpriteIds[gActiveBattler]].callback = SpriteCB_FaintOpponentMon;
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gBattlerControllerFuncs[gActiveBattler] = sub_8186D58;
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gBattlerControllerFuncs[gActiveBattler] = HideHealthboxAfterMonFaint;
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}
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}
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}
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@ -1646,19 +1646,19 @@ static void RecordedOpponentHandleIntroTrainerBallThrow(void)
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gSprites[gBattlerSpriteIds[gActiveBattler]].data[4] = gSprites[gBattlerSpriteIds[gActiveBattler]].pos1.y;
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gSprites[gBattlerSpriteIds[gActiveBattler]].callback = StartAnimLinearTranslation;
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StoreSpriteCallbackInData6(&gSprites[gBattlerSpriteIds[gActiveBattler]], sub_818962C);
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StoreSpriteCallbackInData6(&gSprites[gBattlerSpriteIds[gActiveBattler]], SpriteCB_FreeOpponentSprite);
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taskId = CreateTask(sub_8189548, 5);
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taskId = CreateTask(Task_StartSendOutAnim, 5);
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gTasks[taskId].data[0] = gActiveBattler;
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if (gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].partyStatusSummaryShown)
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gTasks[gBattlerStatusSummaryTaskId[gActiveBattler]].func = Task_HidePartyStatusSummary;
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gBattleSpritesDataPtr->animationData->introAnimActive = TRUE;
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gBattlerControllerFuncs[gActiveBattler] = nullsub_70;
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gBattlerControllerFuncs[gActiveBattler] = RecordedOpponentDummy;
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}
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static void sub_8189548(u8 taskId)
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static void Task_StartSendOutAnim(u8 taskId)
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{
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u8 savedActiveBank = gActiveBattler;
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@ -1666,23 +1666,23 @@ static void sub_8189548(u8 taskId)
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if (!IsDoubleBattle() || (gBattleTypeFlags & BATTLE_TYPE_MULTI))
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{
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gBattleBufferA[gActiveBattler][1] = gBattlerPartyIndexes[gActiveBattler];
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sub_81885D8(gActiveBattler, FALSE);
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StartSendOutAnim(gActiveBattler, FALSE);
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}
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else
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{
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gBattleBufferA[gActiveBattler][1] = gBattlerPartyIndexes[gActiveBattler];
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sub_81885D8(gActiveBattler, FALSE);
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StartSendOutAnim(gActiveBattler, FALSE);
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gActiveBattler ^= BIT_FLANK;
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gBattleBufferA[gActiveBattler][1] = gBattlerPartyIndexes[gActiveBattler];
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sub_81885D8(gActiveBattler, FALSE);
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StartSendOutAnim(gActiveBattler, FALSE);
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gActiveBattler ^= BIT_FLANK;
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}
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gBattlerControllerFuncs[gActiveBattler] = sub_818686C;
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gBattlerControllerFuncs[gActiveBattler] = Intro_TryShinyAnimShowHealthbox;
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gActiveBattler = savedActiveBank;
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DestroyTask(taskId);
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}
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static void sub_818962C(struct Sprite *sprite)
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static void SpriteCB_FreeOpponentSprite(struct Sprite *sprite)
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{
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FreeTrainerFrontPicPalette(sprite->oam.affineParam);
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FreeSpriteOamMatrix(sprite);
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