Updated the type-enhancing items' boost

This commit is contained in:
LOuroboros 2020-12-30 15:59:13 -03:00
parent 2a251e7551
commit 7049413ce2

View file

@ -2863,7 +2863,7 @@ const struct Item gItems[] =
.itemId = ITEM_SILVER_POWDER, .itemId = ITEM_SILVER_POWDER,
.price = 100, .price = 100,
.holdEffect = HOLD_EFFECT_BUG_POWER, .holdEffect = HOLD_EFFECT_BUG_POWER,
.holdEffectParam = 10, .holdEffectParam = 20,
.description = sSilverPowderDesc, .description = sSilverPowderDesc,
.pocket = POCKET_ITEMS, .pocket = POCKET_ITEMS,
.type = 4, .type = 4,
@ -3009,7 +3009,7 @@ const struct Item gItems[] =
.itemId = ITEM_METAL_COAT, .itemId = ITEM_METAL_COAT,
.price = 100, .price = 100,
.holdEffect = HOLD_EFFECT_STEEL_POWER, .holdEffect = HOLD_EFFECT_STEEL_POWER,
.holdEffectParam = 10, .holdEffectParam = 20,
.description = sMetalCoatDesc, .description = sMetalCoatDesc,
.pocket = POCKET_ITEMS, .pocket = POCKET_ITEMS,
.type = 4, .type = 4,
@ -3199,7 +3199,7 @@ const struct Item gItems[] =
.itemId = ITEM_SOFT_SAND, .itemId = ITEM_SOFT_SAND,
.price = 100, .price = 100,
.holdEffect = HOLD_EFFECT_GROUND_POWER, .holdEffect = HOLD_EFFECT_GROUND_POWER,
.holdEffectParam = 10, .holdEffectParam = 20,
.description = sSoftSandDesc, .description = sSoftSandDesc,
.pocket = POCKET_ITEMS, .pocket = POCKET_ITEMS,
.type = 4, .type = 4,
@ -3213,7 +3213,7 @@ const struct Item gItems[] =
.itemId = ITEM_HARD_STONE, .itemId = ITEM_HARD_STONE,
.price = 100, .price = 100,
.holdEffect = HOLD_EFFECT_ROCK_POWER, .holdEffect = HOLD_EFFECT_ROCK_POWER,
.holdEffectParam = 10, .holdEffectParam = 20,
.description = sHardStoneDesc, .description = sHardStoneDesc,
.pocket = POCKET_ITEMS, .pocket = POCKET_ITEMS,
.type = 4, .type = 4,
@ -3227,7 +3227,7 @@ const struct Item gItems[] =
.itemId = ITEM_MIRACLE_SEED, .itemId = ITEM_MIRACLE_SEED,
.price = 100, .price = 100,
.holdEffect = HOLD_EFFECT_GRASS_POWER, .holdEffect = HOLD_EFFECT_GRASS_POWER,
.holdEffectParam = 10, .holdEffectParam = 20,
.description = sMiracleSeedDesc, .description = sMiracleSeedDesc,
.pocket = POCKET_ITEMS, .pocket = POCKET_ITEMS,
.type = 4, .type = 4,
@ -3241,7 +3241,7 @@ const struct Item gItems[] =
.itemId = ITEM_BLACK_GLASSES, .itemId = ITEM_BLACK_GLASSES,
.price = 100, .price = 100,
.holdEffect = HOLD_EFFECT_DARK_POWER, .holdEffect = HOLD_EFFECT_DARK_POWER,
.holdEffectParam = 10, .holdEffectParam = 20,
.description = sBlackGlassesDesc, .description = sBlackGlassesDesc,
.pocket = POCKET_ITEMS, .pocket = POCKET_ITEMS,
.type = 4, .type = 4,
@ -3255,7 +3255,7 @@ const struct Item gItems[] =
.itemId = ITEM_BLACK_BELT, .itemId = ITEM_BLACK_BELT,
.price = 100, .price = 100,
.holdEffect = HOLD_EFFECT_FIGHTING_POWER, .holdEffect = HOLD_EFFECT_FIGHTING_POWER,
.holdEffectParam = 10, .holdEffectParam = 20,
.description = sBlackBeltDesc, .description = sBlackBeltDesc,
.pocket = POCKET_ITEMS, .pocket = POCKET_ITEMS,
.type = 4, .type = 4,
@ -3269,7 +3269,7 @@ const struct Item gItems[] =
.itemId = ITEM_MAGNET, .itemId = ITEM_MAGNET,
.price = 100, .price = 100,
.holdEffect = HOLD_EFFECT_ELECTRIC_POWER, .holdEffect = HOLD_EFFECT_ELECTRIC_POWER,
.holdEffectParam = 10, .holdEffectParam = 20,
.description = sMagnetDesc, .description = sMagnetDesc,
.pocket = POCKET_ITEMS, .pocket = POCKET_ITEMS,
.type = 4, .type = 4,
@ -3283,7 +3283,7 @@ const struct Item gItems[] =
.itemId = ITEM_MYSTIC_WATER, .itemId = ITEM_MYSTIC_WATER,
.price = 100, .price = 100,
.holdEffect = HOLD_EFFECT_WATER_POWER, .holdEffect = HOLD_EFFECT_WATER_POWER,
.holdEffectParam = 10, .holdEffectParam = 20,
.description = sMysticWaterDesc, .description = sMysticWaterDesc,
.pocket = POCKET_ITEMS, .pocket = POCKET_ITEMS,
.type = 4, .type = 4,
@ -3297,7 +3297,7 @@ const struct Item gItems[] =
.itemId = ITEM_SHARP_BEAK, .itemId = ITEM_SHARP_BEAK,
.price = 100, .price = 100,
.holdEffect = HOLD_EFFECT_FLYING_POWER, .holdEffect = HOLD_EFFECT_FLYING_POWER,
.holdEffectParam = 10, .holdEffectParam = 20,
.description = sSharpBeakDesc, .description = sSharpBeakDesc,
.pocket = POCKET_ITEMS, .pocket = POCKET_ITEMS,
.type = 4, .type = 4,
@ -3311,7 +3311,7 @@ const struct Item gItems[] =
.itemId = ITEM_POISON_BARB, .itemId = ITEM_POISON_BARB,
.price = 100, .price = 100,
.holdEffect = HOLD_EFFECT_POISON_POWER, .holdEffect = HOLD_EFFECT_POISON_POWER,
.holdEffectParam = 10, .holdEffectParam = 20,
.description = sPoisonBarbDesc, .description = sPoisonBarbDesc,
.pocket = POCKET_ITEMS, .pocket = POCKET_ITEMS,
.type = 4, .type = 4,
@ -3325,7 +3325,7 @@ const struct Item gItems[] =
.itemId = ITEM_NEVER_MELT_ICE, .itemId = ITEM_NEVER_MELT_ICE,
.price = 100, .price = 100,
.holdEffect = HOLD_EFFECT_ICE_POWER, .holdEffect = HOLD_EFFECT_ICE_POWER,
.holdEffectParam = 10, .holdEffectParam = 20,
.description = sNeverMeltIceDesc, .description = sNeverMeltIceDesc,
.pocket = POCKET_ITEMS, .pocket = POCKET_ITEMS,
.type = 4, .type = 4,
@ -3339,7 +3339,7 @@ const struct Item gItems[] =
.itemId = ITEM_SPELL_TAG, .itemId = ITEM_SPELL_TAG,
.price = 100, .price = 100,
.holdEffect = HOLD_EFFECT_GHOST_POWER, .holdEffect = HOLD_EFFECT_GHOST_POWER,
.holdEffectParam = 10, .holdEffectParam = 20,
.description = sSpellTagDesc, .description = sSpellTagDesc,
.pocket = POCKET_ITEMS, .pocket = POCKET_ITEMS,
.type = 4, .type = 4,
@ -3353,7 +3353,7 @@ const struct Item gItems[] =
.itemId = ITEM_TWISTED_SPOON, .itemId = ITEM_TWISTED_SPOON,
.price = 100, .price = 100,
.holdEffect = HOLD_EFFECT_PSYCHIC_POWER, .holdEffect = HOLD_EFFECT_PSYCHIC_POWER,
.holdEffectParam = 10, .holdEffectParam = 20,
.description = sTwistedSpoonDesc, .description = sTwistedSpoonDesc,
.pocket = POCKET_ITEMS, .pocket = POCKET_ITEMS,
.type = 4, .type = 4,
@ -3367,7 +3367,7 @@ const struct Item gItems[] =
.itemId = ITEM_CHARCOAL, .itemId = ITEM_CHARCOAL,
.price = 9800, .price = 9800,
.holdEffect = HOLD_EFFECT_FIRE_POWER, .holdEffect = HOLD_EFFECT_FIRE_POWER,
.holdEffectParam = 10, .holdEffectParam = 20,
.description = sCharcoalDesc, .description = sCharcoalDesc,
.pocket = POCKET_ITEMS, .pocket = POCKET_ITEMS,
.type = 4, .type = 4,
@ -3381,7 +3381,7 @@ const struct Item gItems[] =
.itemId = ITEM_DRAGON_FANG, .itemId = ITEM_DRAGON_FANG,
.price = 100, .price = 100,
.holdEffect = HOLD_EFFECT_DRAGON_POWER, .holdEffect = HOLD_EFFECT_DRAGON_POWER,
.holdEffectParam = 10, .holdEffectParam = 20,
.description = sDragonFangDesc, .description = sDragonFangDesc,
.pocket = POCKET_ITEMS, .pocket = POCKET_ITEMS,
.type = 4, .type = 4,
@ -3395,7 +3395,7 @@ const struct Item gItems[] =
.itemId = ITEM_SILK_SCARF, .itemId = ITEM_SILK_SCARF,
.price = 100, .price = 100,
.holdEffect = HOLD_EFFECT_NORMAL_POWER, .holdEffect = HOLD_EFFECT_NORMAL_POWER,
.holdEffectParam = 10, .holdEffectParam = 20,
.description = sSilkScarfDesc, .description = sSilkScarfDesc,
.pocket = POCKET_ITEMS, .pocket = POCKET_ITEMS,
.type = 4, .type = 4,