Fixed the hero duo's abilities in doubles
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@ -4746,6 +4746,7 @@ u8 AbilityBattleEffects(u8 caseID, u8 battler, u16 ability, u8 special, u16 move
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case ABILITY_INTREPID_SWORD:
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if (!gSpecialStatuses[battler].switchInAbilityDone && CompareStat(battler, STAT_ATK, MAX_STAT_STAGE, CMP_LESS_THAN))
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{
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gBattlerAttacker = battler;
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gSpecialStatuses[battler].switchInAbilityDone = TRUE;
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SET_STATCHANGER(STAT_ATK, 1, FALSE);
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BattleScriptPushCursorAndCallback(BattleScript_BattlerAbilityStatRaiseOnSwitchIn);
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@ -4755,6 +4756,7 @@ u8 AbilityBattleEffects(u8 caseID, u8 battler, u16 ability, u8 special, u16 move
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case ABILITY_DAUNTLESS_SHIELD:
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if (!gSpecialStatuses[battler].switchInAbilityDone && CompareStat(battler, STAT_DEF, MAX_STAT_STAGE, CMP_LESS_THAN))
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{
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gBattlerAttacker = battler;
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gSpecialStatuses[battler].switchInAbilityDone = TRUE;
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SET_STATCHANGER(STAT_DEF, 1, FALSE);
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BattleScriptPushCursorAndCallback(BattleScript_BattlerAbilityStatRaiseOnSwitchIn);
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