refactor
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parent
b52c0d1a2e
commit
75fea51712
1 changed files with 49 additions and 55 deletions
104
gflib/bg.c
104
gflib/bg.c
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@ -34,8 +34,8 @@ struct BgConfig2
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u32 unk_3:18;
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u32 unk_3:18;
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void* tilemap;
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void* tilemap;
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u32 bg_x;
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s32 bg_x; // Maybe unsigned, but game treats it as if it is signed a lot
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u32 bg_y;
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s32 bg_y; // Same for this variable.
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};
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};
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static struct BgControl sGpuBgConfigs;
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static struct BgControl sGpuBgConfigs;
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@ -698,8 +698,7 @@ s32 ChangeBgY(u8 bg, s32 value, u8 op)
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s32 ChangeBgY_ScreenOff(u8 bg, u32 value, u8 op)
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s32 ChangeBgY_ScreenOff(u8 bg, u32 value, u8 op)
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{
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{
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u8 mode;
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u8 mode;
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u16 temp1;
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u16 temp1, temp2;
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u16 temp2;
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if (IsInvalidBg32(bg) || !GetBgControlAttribute(bg, BG_CTRL_ATTR_VISIBLE))
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if (IsInvalidBg32(bg) || !GetBgControlAttribute(bg, BG_CTRL_ATTR_VISIBLE))
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{
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{
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@ -770,10 +769,9 @@ s32 GetBgY(u8 bg)
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{
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{
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if (IsInvalidBg32(bg))
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if (IsInvalidBg32(bg))
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return -1;
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return -1;
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else if (!GetBgControlAttribute(bg, BG_CTRL_ATTR_VISIBLE))
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if (!GetBgControlAttribute(bg, BG_CTRL_ATTR_VISIBLE))
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return -1;
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return -1;
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else
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return sGpuBgConfigs2[bg].bg_y;
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return sGpuBgConfigs2[bg].bg_y;
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}
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}
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void SetBgAffine(u8 bg, s32 srcCenterX, s32 srcCenterY, s16 dispCenterX, s16 dispCenterY, s16 scaleX, s16 scaleY, u16 rotationAngle)
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void SetBgAffine(u8 bg, s32 srcCenterX, s32 srcCenterY, s16 dispCenterX, s16 dispCenterY, s16 scaleX, s16 scaleY, u16 rotationAngle)
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@ -872,81 +870,77 @@ void* GetBgTilemapBuffer(u8 bg)
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{
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{
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if (IsInvalidBg32(bg))
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if (IsInvalidBg32(bg))
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return NULL;
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return NULL;
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else if (!GetBgControlAttribute(bg, BG_CTRL_ATTR_VISIBLE))
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if (!GetBgControlAttribute(bg, BG_CTRL_ATTR_VISIBLE))
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return NULL;
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return NULL;
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else
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return sGpuBgConfigs2[bg].tilemap;
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return sGpuBgConfigs2[bg].tilemap;
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}
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}
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void CopyToBgTilemapBuffer(u8 bg, const void *src, u16 mode, u16 destOffset)
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void CopyToBgTilemapBuffer(u8 bg, const void *src, u16 mode, u16 destOffset)
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{
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{
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if (!IsInvalidBg32(bg) && !IsTileMapOutsideWram(bg))
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if (IsInvalidBg32(bg) || IsTileMapOutsideWram(bg))
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{
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return;
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if (mode != 0)
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if (mode != 0)
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CpuCopy16(src, (void *)(sGpuBgConfigs2[bg].tilemap + (destOffset * 2)), mode);
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CpuCopy16(src, (void *)(sGpuBgConfigs2[bg].tilemap + (destOffset * 2)), mode);
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else
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else
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LZ77UnCompWram(src, (void *)(sGpuBgConfigs2[bg].tilemap + (destOffset * 2)));
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LZ77UnCompWram(src, (void *)(sGpuBgConfigs2[bg].tilemap + (destOffset * 2)));
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}
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}
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}
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void CopyBgTilemapBufferToVram(u8 bg)
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void CopyBgTilemapBufferToVram(u8 bg)
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{
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{
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u16 sizeToLoad;
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u16 sizeToLoad;
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if (!IsInvalidBg32(bg) && !IsTileMapOutsideWram(bg))
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if (IsInvalidBg32(bg) || IsTileMapOutsideWram(bg))
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return;
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switch (GetBgType(bg))
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{
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{
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switch (GetBgType(bg))
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case 0:
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{
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sizeToLoad = GetBgMetricTextMode(bg, 0) * 0x800;
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case 0:
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break;
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sizeToLoad = GetBgMetricTextMode(bg, 0) * 0x800;
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case 1:
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break;
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sizeToLoad = GetBgMetricAffineMode(bg, 0) * 0x100;
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case 1:
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break;
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sizeToLoad = GetBgMetricAffineMode(bg, 0) * 0x100;
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default:
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break;
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sizeToLoad = 0;
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default:
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break;
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sizeToLoad = 0;
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break;
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}
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LoadBgVram(bg, sGpuBgConfigs2[bg].tilemap, sizeToLoad, 0, 2);
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}
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}
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LoadBgVram(bg, sGpuBgConfigs2[bg].tilemap, sizeToLoad, 0, 2);
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}
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}
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void CopyToBgTilemapBufferRect(u8 bg, const void* src, u8 destX, u8 destY, u8 width, u8 height)
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void CopyToBgTilemapBufferRect(u8 bg, const void *src, u8 destX, u8 destY, u8 width, u8 height)
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{
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{
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u16 destX16;
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u16 destX16, destY16;
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u16 destY16;
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u16 mode;
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u16 mode;
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if (!IsInvalidBg32(bg) && !IsTileMapOutsideWram(bg))
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if (IsInvalidBg32(bg) || IsTileMapOutsideWram(bg))
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return;
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switch (GetBgType(bg))
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{
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{
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switch (GetBgType(bg))
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case 0:
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{
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const u16 *srcCopy = src;
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for (destY16 = destY; destY16 < (destY + height); destY16++)
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{
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{
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case 0:
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for (destX16 = destX; destX16 < (destX + width); destX16++)
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{
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const u16 * srcCopy = src;
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for (destY16 = destY; destY16 < (destY + height); destY16++)
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{
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{
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for (destX16 = destX; destX16 < (destX + width); destX16++)
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((u16 *)sGpuBgConfigs2[bg].tilemap)[((destY16 * 0x20) + destX16)] = *srcCopy++;
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{
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((u16*)sGpuBgConfigs2[bg].tilemap)[((destY16 * 0x20) + destX16)] = *srcCopy++;
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}
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}
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}
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break;
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}
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}
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case 1:
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break;
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}
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case 1:
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{
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const u8 *srcCopy = src;
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mode = GetBgMetricAffineMode(bg, 0x1);
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for (destY16 = destY; destY16 < (destY + height); destY16++)
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{
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{
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const u8 * srcCopy = src;
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for (destX16 = destX; destX16 < (destX + width); destX16++)
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mode = GetBgMetricAffineMode(bg, 0x1);
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for (destY16 = destY; destY16 < (destY + height); destY16++)
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{
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{
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for (destX16 = destX; destX16 < (destX + width); destX16++)
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((u8 *)sGpuBgConfigs2[bg].tilemap)[((destY16 * mode) + destX16)] = *srcCopy++;
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{
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((u8*)sGpuBgConfigs2[bg].tilemap)[((destY16 * mode) + destX16)] = *srcCopy++;
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}
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}
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}
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break;
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}
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}
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}
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break;
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}
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}
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}
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}
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}
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