add ice fang animation

This commit is contained in:
Karathan 2019-01-12 16:31:56 +01:00
parent e0be163978
commit 768af79b36

View file

@ -1675,12 +1675,76 @@ Move_SHADOW_CLAW:
end
Move_THUNDER_FANG:
loadspritegfx ANIM_TAG_SHARP_TEETH
loadspritegfx ANIM_TAG_IMPACT
monbg ANIM_TARGET
setalpha 12, 8
playsewithpan SE_W044, SOUND_PAN_TARGET
createsprite gUnknown_08597080, ANIM_ATTACKER, 2, 0, -32, 0, 0, 819, 10
createsprite gUnknown_08597080, ANIM_ATTACKER, 2, 0, 32, 4, 0, -819, 10
delay 10
createsprite gBasicHitSplatSpriteTemplate, ANIM_ATTACKER, 2, 0, 0, 1, 2
createvisualtask AnimTask_ShakeMon, 5, ANIM_TARGET, 0, 4, 7, 1
waitforvisualfinish
clearmonbg ANIM_TARGET
blendoff
delay 1
end
Move_ICE_FANG:
monbg ANIM_TARGET
setalpha 12, 8
loadspritegfx ANIM_TAG_ICE_CRYSTALS
loadspritegfx ANIM_TAG_SHARP_TEETH
loadspritegfx ANIM_TAG_IMPACT
createsprite gSimplePaletteBlendSpriteTemplate, ANIM_ATTACKER, 2, 1, 1, 0, 7, RGB_BLACK
createvisualtask sub_8116620, 10, 4, 2, 0, 9, RGB(12, 26, 31)
delay 20
playsewithpan SE_W081, SOUND_PAN_TARGET
createsprite gUnknown_08595AE8, ANIM_ATTACKER, 2, 0
createsprite gUnknown_08595AE8, ANIM_ATTACKER, 2, 64
createsprite gUnknown_08595AE8, ANIM_ATTACKER, 2, 128
createsprite gUnknown_08595AE8, ANIM_ATTACKER, 2, 192
delay 5
createsprite gUnknown_08595AD0, ANIM_ATTACKER, 2, 32
createsprite gUnknown_08595AD0, ANIM_ATTACKER, 2, 96
createsprite gUnknown_08595AD0, ANIM_ATTACKER, 2, 160
createsprite gUnknown_08595AD0, ANIM_ATTACKER, 2, 224
playsewithpan SE_W044, SOUND_PAN_TARGET
createsprite gUnknown_08597080, ANIM_ATTACKER, 2, 0, -32, 0, 0, 819, 10
createsprite gUnknown_08597080, ANIM_ATTACKER, 2, 0, 32, 4, 0, -819, 10
waitforvisualfinish
createsprite gBasicHitSplatSpriteTemplate, ANIM_ATTACKER, 2, 0, 0, 1, 2
createvisualtask AnimTask_ShakeMon, 5, ANIM_TARGET, 0, 4, 7, 1
delay 15
call FreezeEffect1
delay 5
createvisualtask sub_8116620, 10, 4, 2, 9, 0, RGB(12, 26, 31)
waitforvisualfinish
createsprite gSimplePaletteBlendSpriteTemplate, ANIM_ATTACKER, 2, 1, 0, 7, 0, RGB_BLACK
waitforvisualfinish
clearmonbg ANIM_TARGET
blendoff
delay 1
end
Move_FIRE_FANG:
loadspritegfx ANIM_TAG_SHARP_TEETH
loadspritegfx ANIM_TAG_IMPACT
monbg ANIM_TARGET
setalpha 12, 8
playsewithpan SE_W044, SOUND_PAN_TARGET
createsprite gUnknown_08597080, ANIM_ATTACKER, 2, 0, -32, 0, 0, 819, 10
createsprite gUnknown_08597080, ANIM_ATTACKER, 2, 0, 32, 4, 0, -819, 10
delay 10
createsprite gBasicHitSplatSpriteTemplate, ANIM_ATTACKER, 2, 0, 0, 1, 2
createvisualtask AnimTask_ShakeMon, 5, ANIM_TARGET, 0, 4, 7, 1
waitforvisualfinish
clearmonbg ANIM_TARGET
blendoff
delay 1
end
Move_SHADOW_SNEAK: