Decouple Poke Ball ids from item ids (#5560)

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Alex 2024-10-28 18:03:15 +01:00 committed by GitHub
parent 0b66f52ead
commit 76eae8ed00
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26 changed files with 300 additions and 296 deletions

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@ -235,7 +235,6 @@ extern const union AffineAnimCmd *const gAffineAnims_SpinningBone[];
// battle_anim_throw.c // battle_anim_throw.c
void TryShinyAnimation(u8 battler, struct Pokemon *mon); void TryShinyAnimation(u8 battler, struct Pokemon *mon);
u8 ItemIdToBallId(u16 itemId);
u8 AnimateBallOpenParticles(u8 x, u8 y, u8 priority, u8 subpriority, u8 ballId); u8 AnimateBallOpenParticles(u8 x, u8 y, u8 priority, u8 subpriority, u8 ballId);
u8 LaunchBallFadeMonTask(bool8 unFadeLater, u8 spritePalNum, u32 selectedPalettes, u8 ballId); u8 LaunchBallFadeMonTask(bool8 unFadeLater, u8 spritePalNum, u32 selectedPalettes, u8 ballId);
bool32 IsCriticalCapture(void); bool32 IsCriticalCapture(void);

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@ -32,12 +32,6 @@
#define ITEM_BEAST_BALL 26 #define ITEM_BEAST_BALL 26
#define ITEM_CHERISH_BALL 27 #define ITEM_CHERISH_BALL 27
// Note: If moving ball IDs around, updating FIRST_BALL/LAST_BALL is not sufficient
// Several places expect the ball IDs to be first and contiguous (e.g. MON_DATA_POKEBALL)
// If adding new balls, it's easiest to insert them after the last ball and increment the below IDs (and removing ITEM_034 for example)
#define FIRST_BALL ITEM_POKE_BALL
#define LAST_BALL ITEM_CHERISH_BALL
// Medicine // Medicine
#define ITEM_POTION 28 #define ITEM_POTION 28
#define ITEM_SUPER_POTION 29 #define ITEM_SUPER_POTION 29
@ -998,10 +992,12 @@
#define ITEM_TWICE_SPICED_RADISH 826 #define ITEM_TWICE_SPICED_RADISH 826
#define ITEM_POKESHI_DOLL 827 #define ITEM_POKESHI_DOLL 827
#define ITEM_STRANGE_BALL 828
// HOPO BERRY // HOPO BERRY
// LEGEND PLATE // LEGEND PLATE
#define ITEMS_COUNT 828 #define ITEMS_COUNT 829
#define ITEM_FIELD_ARROW ITEMS_COUNT #define ITEM_FIELD_ARROW ITEMS_COUNT
// A special item id associated with "Cancel"/"Exit" etc. in a list of items or decorations // A special item id associated with "Cancel"/"Exit" etc. in a list of items or decorations

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@ -7,6 +7,8 @@ extern const u32 gMessageBox_Gfx[];
extern const u16 gMessageBox_Pal[]; extern const u16 gMessageBox_Pal[];
// pokeballs // pokeballs
extern const u32 gBallGfx_Strange[];
extern const u32 gBallPal_Strange[];
extern const u32 gBallGfx_Poke[]; extern const u32 gBallGfx_Poke[];
extern const u32 gBallPal_Poke[]; extern const u32 gBallPal_Poke[];
extern const u32 gBallGfx_Great[]; extern const u32 gBallGfx_Great[];
@ -360,6 +362,8 @@ extern const u32 gRaySceneChasesAway_Light_Gfx[];
extern const u32 gRaySceneChasesAway_Ring_Gfx[]; extern const u32 gRaySceneChasesAway_Ring_Gfx[];
// Poké Balls // Poké Balls
extern const u32 gItemIcon_StrangeBall[];
extern const u32 gItemIconPalette_StrangeBall[];
extern const u32 gItemIcon_PokeBall[]; extern const u32 gItemIcon_PokeBall[];
extern const u32 gItemIconPalette_PokeBall[]; extern const u32 gItemIconPalette_PokeBall[];
extern const u32 gItemIcon_GreatBall[]; extern const u32 gItemIcon_GreatBall[];

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@ -80,7 +80,7 @@ u8 ItemId_GetPocket(u16 itemId);
u8 ItemId_GetType(u16 itemId); u8 ItemId_GetType(u16 itemId);
ItemUseFunc ItemId_GetFieldFunc(u16 itemId); ItemUseFunc ItemId_GetFieldFunc(u16 itemId);
u8 ItemId_GetBattleUsage(u16 itemId); u8 ItemId_GetBattleUsage(u16 itemId);
u8 ItemId_GetSecondaryId(u16 itemId); u32 ItemId_GetSecondaryId(u32 itemId);
u32 ItemId_GetFlingPower(u32 itemId); u32 ItemId_GetFlingPower(u32 itemId);
u32 GetItemStatus1Mask(u16 itemId); u32 GetItemStatus1Mask(u16 itemId);
u32 GetItemStatus2Mask(u16 itemId); u32 GetItemStatus2Mask(u16 itemId);

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@ -1,35 +1,36 @@
#ifndef GUARD_POKEBALL_H #ifndef GUARD_POKEBALL_H
#define GUARD_POKEBALL_H #define GUARD_POKEBALL_H
enum enum PokeBall
{ {
BALL_POKE, BALL_STRANGE = 0,
BALL_GREAT, BALL_POKE = 1,
BALL_ULTRA, BALL_GREAT = 2,
BALL_MASTER, BALL_ULTRA = 3,
BALL_PREMIER, BALL_MASTER = 4,
BALL_HEAL, BALL_PREMIER = 5,
BALL_NET, BALL_HEAL = 6,
BALL_NEST, BALL_NET = 7,
BALL_DIVE, BALL_NEST = 8,
BALL_DUSK, BALL_DIVE = 9,
BALL_TIMER, BALL_DUSK = 10,
BALL_QUICK, BALL_TIMER = 11,
BALL_REPEAT, BALL_QUICK = 12,
BALL_LUXURY, BALL_REPEAT = 13,
BALL_LEVEL, BALL_LUXURY = 14,
BALL_LURE, BALL_LEVEL = 15,
BALL_MOON, BALL_LURE = 16,
BALL_FRIEND, BALL_MOON = 17,
BALL_LOVE, BALL_FRIEND = 18,
BALL_FAST, BALL_LOVE = 19,
BALL_HEAVY, BALL_FAST = 20,
BALL_DREAM, BALL_HEAVY = 21,
BALL_SAFARI, BALL_DREAM = 22,
BALL_SPORT, BALL_SAFARI = 23,
BALL_PARK, BALL_SPORT = 24,
BALL_BEAST, BALL_PARK = 25,
BALL_CHERISH, BALL_BEAST = 26,
BALL_CHERISH = 27,
POKEBALL_COUNT POKEBALL_COUNT
}; };
@ -56,5 +57,6 @@ void StartHealthboxSlideIn(u8 battler);
void DoHitAnimHealthboxEffect(u8 battler); void DoHitAnimHealthboxEffect(u8 battler);
void LoadBallGfx(u8 ballId); void LoadBallGfx(u8 ballId);
void FreeBallGfx(u8 ballId); void FreeBallGfx(u8 ballId);
enum PokeBall ItemIdToBallId(u32 ballItem);
#endif // GUARD_POKEBALL_H #endif // GUARD_POKEBALL_H

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@ -88,7 +88,7 @@ Moves all information from `gItemIconTable` to `gItemsInfo`.
.pocket = POCKET_POKE_BALLS, .pocket = POCKET_POKE_BALLS,
.type = ITEM_USE_BAG_MENU, .type = ITEM_USE_BAG_MENU,
.battleUsage = EFFECT_ITEM_THROW_BALL, .battleUsage = EFFECT_ITEM_THROW_BALL,
.secondaryId = ITEM_POKE_BALL - FIRST_BALL, .secondaryId = BALL_POKE,
+ .iconSprite = gItemIcon_PokeBall, + .iconSprite = gItemIcon_PokeBall,
+ .iconPalette = gItemIconPalette_PokeBall, + .iconPalette = gItemIconPalette_PokeBall,
}, },

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@ -128,36 +128,38 @@ static const struct CaptureStar sCaptureStars[] =
}, },
}; };
#define TAG_PARTICLES_POKEBALL 65030 #define TAG_PARTICLES_STRANGEBALL 65030
#define TAG_PARTICLES_GREATBALL 65031 #define TAG_PARTICLES_POKEBALL 65031
#define TAG_PARTICLES_ULTRABALL 65032 #define TAG_PARTICLES_GREATBALL 65032
#define TAG_PARTICLES_MASTERBALL 65033 #define TAG_PARTICLES_ULTRABALL 65033
#define TAG_PARTICLES_PREMIERBALL 65034 #define TAG_PARTICLES_MASTERBALL 65034
#define TAG_PARTICLES_HEALBALL 65035 #define TAG_PARTICLES_PREMIERBALL 65035
#define TAG_PARTICLES_NETBALL 65036 #define TAG_PARTICLES_HEALBALL 65036
#define TAG_PARTICLES_NESTBALL 65037 #define TAG_PARTICLES_NETBALL 65037
#define TAG_PARTICLES_DIVEBALL 65038 #define TAG_PARTICLES_NESTBALL 65038
#define TAG_PARTICLES_DUSKBALL 65039 #define TAG_PARTICLES_DIVEBALL 65039
#define TAG_PARTICLES_TIMERBALL 65040 #define TAG_PARTICLES_DUSKBALL 65040
#define TAG_PARTICLES_QUICKBALL 65041 #define TAG_PARTICLES_TIMERBALL 65041
#define TAG_PARTICLES_REPEATBALL 65042 #define TAG_PARTICLES_QUICKBALL 65042
#define TAG_PARTICLES_LUXURYBALL 65043 #define TAG_PARTICLES_REPEATBALL 65043
#define TAG_PARTICLES_LEVELBALL 65044 #define TAG_PARTICLES_LUXURYBALL 65044
#define TAG_PARTICLES_LUREBALL 65045 #define TAG_PARTICLES_LEVELBALL 65045
#define TAG_PARTICLES_MOONBALL 65046 #define TAG_PARTICLES_LUREBALL 65046
#define TAG_PARTICLES_FRIENDBALL 65047 #define TAG_PARTICLES_MOONBALL 65047
#define TAG_PARTICLES_LOVEBALL 65048 #define TAG_PARTICLES_FRIENDBALL 65048
#define TAG_PARTICLES_FASTBALL 65049 #define TAG_PARTICLES_LOVEBALL 65049
#define TAG_PARTICLES_HEAVYBALL 65050 #define TAG_PARTICLES_FASTBALL 65050
#define TAG_PARTICLES_DREAMBALL 65051 #define TAG_PARTICLES_HEAVYBALL 65051
#define TAG_PARTICLES_SAFARIBALL 65052 #define TAG_PARTICLES_DREAMBALL 65052
#define TAG_PARTICLES_SPORTBALL 65053 #define TAG_PARTICLES_SAFARIBALL 65053
#define TAG_PARTICLES_PARKBALL 65054 #define TAG_PARTICLES_SPORTBALL 65054
#define TAG_PARTICLES_BEASTBALL 65055 #define TAG_PARTICLES_PARKBALL 65055
#define TAG_PARTICLES_CHERISHBALL 65056 #define TAG_PARTICLES_BEASTBALL 65056
#define TAG_PARTICLES_CHERISHBALL 65057
static const struct CompressedSpriteSheet sBallParticleSpriteSheets[] = static const struct CompressedSpriteSheet sBallParticleSpriteSheets[] =
{ {
[BALL_STRANGE] = {gBattleAnimSpriteGfx_Particles, 0x100, TAG_PARTICLES_STRANGEBALL},
[BALL_POKE] = {gBattleAnimSpriteGfx_Particles, 0x100, TAG_PARTICLES_POKEBALL}, [BALL_POKE] = {gBattleAnimSpriteGfx_Particles, 0x100, TAG_PARTICLES_POKEBALL},
[BALL_GREAT] = {gBattleAnimSpriteGfx_Particles, 0x100, TAG_PARTICLES_GREATBALL}, [BALL_GREAT] = {gBattleAnimSpriteGfx_Particles, 0x100, TAG_PARTICLES_GREATBALL},
[BALL_ULTRA] = {gBattleAnimSpriteGfx_Particles, 0x100, TAG_PARTICLES_ULTRABALL}, [BALL_ULTRA] = {gBattleAnimSpriteGfx_Particles, 0x100, TAG_PARTICLES_ULTRABALL},
@ -189,6 +191,7 @@ static const struct CompressedSpriteSheet sBallParticleSpriteSheets[] =
static const struct CompressedSpritePalette sBallParticlePalettes[] = static const struct CompressedSpritePalette sBallParticlePalettes[] =
{ {
[BALL_STRANGE] = {gBattleAnimSpritePal_CircleImpact, TAG_PARTICLES_STRANGEBALL},
[BALL_POKE] = {gBattleAnimSpritePal_CircleImpact, TAG_PARTICLES_POKEBALL}, [BALL_POKE] = {gBattleAnimSpritePal_CircleImpact, TAG_PARTICLES_POKEBALL},
[BALL_GREAT] = {gBattleAnimSpritePal_CircleImpact, TAG_PARTICLES_GREATBALL}, [BALL_GREAT] = {gBattleAnimSpritePal_CircleImpact, TAG_PARTICLES_GREATBALL},
[BALL_ULTRA] = {gBattleAnimSpritePal_CircleImpact, TAG_PARTICLES_ULTRABALL}, [BALL_ULTRA] = {gBattleAnimSpritePal_CircleImpact, TAG_PARTICLES_ULTRABALL},
@ -272,6 +275,7 @@ static const union AnimCmd *const sAnims_BallParticles[] =
static const u8 sBallParticleAnimNums[POKEBALL_COUNT] = static const u8 sBallParticleAnimNums[POKEBALL_COUNT] =
{ {
[BALL_STRANGE] = 0,
[BALL_POKE] = 0, [BALL_POKE] = 0,
[BALL_GREAT] = 0, [BALL_GREAT] = 0,
[BALL_ULTRA] = 5, [BALL_ULTRA] = 5,
@ -304,6 +308,7 @@ static const u8 sBallParticleAnimNums[POKEBALL_COUNT] =
static const TaskFunc sBallParticleAnimationFuncs[POKEBALL_COUNT] = static const TaskFunc sBallParticleAnimationFuncs[POKEBALL_COUNT] =
{ {
// Todo: assign and possibly create different particles // Todo: assign and possibly create different particles
[BALL_STRANGE] = GreatBallOpenParticleAnimation,
[BALL_POKE] = PokeBallOpenParticleAnimation, [BALL_POKE] = PokeBallOpenParticleAnimation,
[BALL_GREAT] = GreatBallOpenParticleAnimation, [BALL_GREAT] = GreatBallOpenParticleAnimation,
[BALL_ULTRA] = UltraBallOpenParticleAnimation, [BALL_ULTRA] = UltraBallOpenParticleAnimation,
@ -335,6 +340,15 @@ static const TaskFunc sBallParticleAnimationFuncs[POKEBALL_COUNT] =
static const struct SpriteTemplate sBallParticleSpriteTemplates[POKEBALL_COUNT] = static const struct SpriteTemplate sBallParticleSpriteTemplates[POKEBALL_COUNT] =
{ {
[BALL_STRANGE] = {
.tileTag = TAG_PARTICLES_STRANGEBALL,
.paletteTag = TAG_PARTICLES_STRANGEBALL,
.oam = &gOamData_AffineOff_ObjNormal_8x8,
.anims = sAnims_BallParticles,
.images = NULL,
.affineAnims = gDummySpriteAffineAnimTable,
.callback = SpriteCallbackDummy,
},
[BALL_POKE] = { [BALL_POKE] = {
.tileTag = TAG_PARTICLES_POKEBALL, .tileTag = TAG_PARTICLES_POKEBALL,
.paletteTag = TAG_PARTICLES_POKEBALL, .paletteTag = TAG_PARTICLES_POKEBALL,
@ -583,6 +597,7 @@ static const struct SpriteTemplate sBallParticleSpriteTemplates[POKEBALL_COUNT]
const u16 gBallOpenFadeColors[] = const u16 gBallOpenFadeColors[] =
{ {
// Todo, assign different colors // Todo, assign different colors
[BALL_STRANGE] = RGB(16, 23, 30),
[BALL_POKE] = RGB(31, 22, 30), [BALL_POKE] = RGB(31, 22, 30),
[BALL_GREAT] = RGB(16, 23, 30), [BALL_GREAT] = RGB(16, 23, 30),
[BALL_ULTRA] = RGB(31, 31, 15), [BALL_ULTRA] = RGB(31, 31, 15),
@ -887,19 +902,17 @@ void AnimTask_SwitchOutShrinkMon(u8 taskId)
void AnimTask_SwitchOutBallEffect(u8 taskId) void AnimTask_SwitchOutBallEffect(u8 taskId)
{ {
u8 spriteId; u8 spriteId;
u16 ball; enum PokeBall ballId;
u8 ballId;
u8 x, y; u8 x, y;
u8 priority, subpriority; u8 priority, subpriority;
u32 selectedPalettes; u32 selectedPalettes;
spriteId = gBattlerSpriteIds[gBattleAnimAttacker]; spriteId = gBattlerSpriteIds[gBattleAnimAttacker];
if (GetBattlerSide(gBattleAnimAttacker) == B_SIDE_PLAYER) if (GetBattlerSide(gBattleAnimAttacker) == B_SIDE_PLAYER)
ball = GetMonData(&gPlayerParty[gBattlerPartyIndexes[gBattleAnimAttacker]], MON_DATA_POKEBALL); ballId = GetMonData(&gPlayerParty[gBattlerPartyIndexes[gBattleAnimAttacker]], MON_DATA_POKEBALL);
else else
ball = GetMonData(&gEnemyParty[gBattlerPartyIndexes[gBattleAnimAttacker]], MON_DATA_POKEBALL); ballId = GetMonData(&gEnemyParty[gBattlerPartyIndexes[gBattleAnimAttacker]], MON_DATA_POKEBALL);
ballId = ItemIdToBallId(ball);
switch (gTasks[taskId].data[0]) switch (gTasks[taskId].data[0])
{ {
case 0: case 0:
@ -921,14 +934,14 @@ void AnimTask_SwitchOutBallEffect(u8 taskId)
void AnimTask_LoadBallGfx(u8 taskId) void AnimTask_LoadBallGfx(u8 taskId)
{ {
u8 ballId = ItemIdToBallId(gLastUsedItem); enum PokeBall ballId = ItemIdToBallId(gLastUsedItem);
LoadBallGfx(ballId); LoadBallGfx(ballId);
DestroyAnimVisualTask(taskId); DestroyAnimVisualTask(taskId);
} }
void AnimTask_FreeBallGfx(u8 taskId) void AnimTask_FreeBallGfx(u8 taskId)
{ {
u8 ballId = ItemIdToBallId(gLastUsedItem); enum PokeBall ballId = ItemIdToBallId(gLastUsedItem);
FreeBallGfx(ballId); FreeBallGfx(ballId);
DestroyAnimVisualTask(taskId); DestroyAnimVisualTask(taskId);
} }
@ -943,69 +956,6 @@ void AnimTask_IsBallBlockedByTrainer(u8 taskId)
DestroyAnimVisualTask(taskId); DestroyAnimVisualTask(taskId);
} }
u8 ItemIdToBallId(u16 ballItem)
{
switch (ballItem)
{
case ITEM_POKE_BALL:
return BALL_POKE;
case ITEM_GREAT_BALL:
return BALL_GREAT;
case ITEM_ULTRA_BALL:
return BALL_ULTRA;
case ITEM_MASTER_BALL:
return BALL_MASTER;
case ITEM_PREMIER_BALL:
return BALL_PREMIER;
case ITEM_HEAL_BALL:
return BALL_HEAL;
case ITEM_NET_BALL:
return BALL_NET;
case ITEM_NEST_BALL:
return BALL_NEST;
case ITEM_DIVE_BALL:
return BALL_DIVE;
case ITEM_DUSK_BALL:
return BALL_DUSK;
case ITEM_TIMER_BALL:
return BALL_TIMER;
case ITEM_QUICK_BALL:
return BALL_QUICK;
case ITEM_REPEAT_BALL:
return BALL_REPEAT;
case ITEM_LUXURY_BALL:
return BALL_LUXURY;
case ITEM_LEVEL_BALL:
return BALL_LEVEL;
case ITEM_LURE_BALL:
return BALL_LURE;
case ITEM_MOON_BALL:
return BALL_MOON;
case ITEM_FRIEND_BALL:
return BALL_FRIEND;
case ITEM_LOVE_BALL:
return BALL_LOVE;
case ITEM_FAST_BALL:
return BALL_FAST;
case ITEM_HEAVY_BALL:
return BALL_HEAVY;
case ITEM_DREAM_BALL:
return BALL_DREAM;
case ITEM_SAFARI_BALL:
return BALL_SAFARI;
case ITEM_SPORT_BALL:
return BALL_SPORT;
case ITEM_PARK_BALL:
return BALL_PARK;
case ITEM_BEAST_BALL:
return BALL_BEAST;
case ITEM_CHERISH_BALL:
return BALL_CHERISH;
default:
return BALL_POKE;
}
}
#define tSpriteId data[0] #define tSpriteId data[0]
#define sDuration data[0] #define sDuration data[0]
@ -1014,10 +964,9 @@ u8 ItemIdToBallId(u16 ballItem)
void AnimTask_ThrowBall(u8 taskId) void AnimTask_ThrowBall(u8 taskId)
{ {
u8 ballId;
u8 spriteId; u8 spriteId;
ballId = ItemIdToBallId(gLastUsedItem); enum PokeBall ballId = ItemIdToBallId(gLastUsedItem);
spriteId = CreateSprite(&gBallSpriteTemplates[ballId], 32, 80, 29); spriteId = CreateSprite(&gBallSpriteTemplates[ballId], 32, 80, 29);
gSprites[spriteId].sDuration = 34; gSprites[spriteId].sDuration = 34;
gSprites[spriteId].sTargetX = GetBattlerSpriteCoord(gBattleAnimTarget, BATTLER_COORD_X); gSprites[spriteId].sTargetX = GetBattlerSpriteCoord(gBattleAnimTarget, BATTLER_COORD_X);
@ -1039,7 +988,7 @@ static void AnimTask_ThrowBall_Step(u8 taskId)
void AnimTask_ThrowBall_StandingTrainer(u8 taskId) void AnimTask_ThrowBall_StandingTrainer(u8 taskId)
{ {
s16 x, y; s16 x, y;
u8 ballId; enum PokeBall ballId;
u8 subpriority; u8 subpriority;
u8 spriteId; u8 spriteId;
@ -1128,8 +1077,7 @@ static void SpriteCB_Ball_Throw(struct Sprite *sprite)
static void SpriteCB_Ball_Arc(struct Sprite *sprite) static void SpriteCB_Ball_Arc(struct Sprite *sprite)
{ {
s32 i; u32 i;
u8 ballId;
if (TranslateAnimHorizontalArc(sprite)) if (TranslateAnimHorizontalArc(sprite))
{ {
@ -1151,14 +1099,9 @@ static void SpriteCB_Ball_Arc(struct Sprite *sprite)
sprite->sTimer = 0; sprite->sTimer = 0;
sprite->callback = SpriteCB_Ball_MonShrink; sprite->callback = SpriteCB_Ball_MonShrink;
ballId = ItemIdToBallId(gLastUsedItem); enum PokeBall ballId = ItemIdToBallId(gLastUsedItem);
switch (ballId)
{
case 0 ... POKEBALL_COUNT - 1:
AnimateBallOpenParticles(sprite->x, sprite->y - 5, 1, 28, ballId); AnimateBallOpenParticles(sprite->x, sprite->y - 5, 1, 28, ballId);
LaunchBallFadeMonTask(FALSE, gBattleAnimTarget, 14, ballId); LaunchBallFadeMonTask(FALSE, gBattleAnimTarget, 14, ballId);
break;
}
} }
} }
} }
@ -1720,20 +1663,13 @@ static void SpriteCB_CaptureStar_Flicker(struct Sprite *sprite)
// - Wild mon emerge from Poké Ball // - Wild mon emerge from Poké Ball
static void SpriteCB_Ball_Release_Step(struct Sprite *sprite) static void SpriteCB_Ball_Release_Step(struct Sprite *sprite)
{ {
u8 ballId;
StartSpriteAnim(sprite, 1); StartSpriteAnim(sprite, 1);
StartSpriteAffineAnim(sprite, 0); StartSpriteAffineAnim(sprite, 0);
sprite->callback = SpriteCB_Ball_Release_Wait; sprite->callback = SpriteCB_Ball_Release_Wait;
ballId = ItemIdToBallId(gLastUsedItem); enum PokeBall ballId = ItemIdToBallId(gLastUsedItem);
switch (ballId)
{
case 0 ... POKEBALL_COUNT - 1:
AnimateBallOpenParticles(sprite->x, sprite->y - 5, 1, 28, ballId); AnimateBallOpenParticles(sprite->x, sprite->y - 5, 1, 28, ballId);
LaunchBallFadeMonTask(TRUE, gBattleAnimTarget, 14, ballId); LaunchBallFadeMonTask(TRUE, gBattleAnimTarget, 14, ballId);
break;
}
// Animate Pokémon emerging from Poké Ball // Animate Pokémon emerging from Poké Ball
gSprites[gBattlerSpriteIds[gBattleAnimTarget]].invisible = FALSE; gSprites[gBattlerSpriteIds[gBattleAnimTarget]].invisible = FALSE;

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@ -320,15 +320,15 @@ const struct TrainerClass gTrainerClasses[TRAINER_CLASS_COUNT] =
TRAINER_CLASS(TRAINER_CLASS_HIKER, "HIKER", 10), TRAINER_CLASS(TRAINER_CLASS_HIKER, "HIKER", 10),
TRAINER_CLASS(TRAINER_CLASS_TEAM_AQUA, "TEAM AQUA"), TRAINER_CLASS(TRAINER_CLASS_TEAM_AQUA, "TEAM AQUA"),
TRAINER_CLASS(TRAINER_CLASS_PKMN_BREEDER, "{PKMN} BREEDER", 10, B_TRAINER_CLASS_POKE_BALLS >= GEN_8 ? ITEM_HEAL_BALL : ITEM_FRIEND_BALL), TRAINER_CLASS(TRAINER_CLASS_PKMN_BREEDER, "{PKMN} BREEDER", 10, B_TRAINER_CLASS_POKE_BALLS >= GEN_8 ? ITEM_HEAL_BALL : ITEM_FRIEND_BALL),
TRAINER_CLASS(TRAINER_CLASS_COOLTRAINER, "COOLTRAINER", 12, ITEM_ULTRA_BALL), TRAINER_CLASS(TRAINER_CLASS_COOLTRAINER, "COOLTRAINER", 12, BALL_ULTRA),
TRAINER_CLASS(TRAINER_CLASS_BIRD_KEEPER, "BIRD KEEPER", 8), TRAINER_CLASS(TRAINER_CLASS_BIRD_KEEPER, "BIRD KEEPER", 8),
TRAINER_CLASS(TRAINER_CLASS_COLLECTOR, "COLLECTOR", 15, ITEM_PREMIER_BALL), TRAINER_CLASS(TRAINER_CLASS_COLLECTOR, "COLLECTOR", 15, BALL_PREMIER),
TRAINER_CLASS(TRAINER_CLASS_SWIMMER_M, "SWIMMER♂", 2, ITEM_DIVE_BALL), TRAINER_CLASS(TRAINER_CLASS_SWIMMER_M, "SWIMMER♂", 2, BALL_DIVE),
TRAINER_CLASS(TRAINER_CLASS_TEAM_MAGMA, "TEAM MAGMA"), TRAINER_CLASS(TRAINER_CLASS_TEAM_MAGMA, "TEAM MAGMA"),
TRAINER_CLASS(TRAINER_CLASS_EXPERT, "EXPERT", 10), TRAINER_CLASS(TRAINER_CLASS_EXPERT, "EXPERT", 10),
TRAINER_CLASS(TRAINER_CLASS_AQUA_ADMIN, "AQUA ADMIN", 10), TRAINER_CLASS(TRAINER_CLASS_AQUA_ADMIN, "AQUA ADMIN", 10),
TRAINER_CLASS(TRAINER_CLASS_BLACK_BELT, "BLACK BELT", 8, ITEM_ULTRA_BALL), TRAINER_CLASS(TRAINER_CLASS_BLACK_BELT, "BLACK BELT", 8, BALL_ULTRA),
TRAINER_CLASS(TRAINER_CLASS_AQUA_LEADER, "AQUA LEADER", 20, ITEM_MASTER_BALL), TRAINER_CLASS(TRAINER_CLASS_AQUA_LEADER, "AQUA LEADER", 20, BALL_MASTER),
TRAINER_CLASS(TRAINER_CLASS_HEX_MANIAC, "HEX MANIAC", 6), TRAINER_CLASS(TRAINER_CLASS_HEX_MANIAC, "HEX MANIAC", 6),
TRAINER_CLASS(TRAINER_CLASS_AROMA_LADY, "AROMA LADY", 10), TRAINER_CLASS(TRAINER_CLASS_AROMA_LADY, "AROMA LADY", 10),
TRAINER_CLASS(TRAINER_CLASS_RUIN_MANIAC, "RUIN MANIAC", 15), TRAINER_CLASS(TRAINER_CLASS_RUIN_MANIAC, "RUIN MANIAC", 15),
@ -345,8 +345,8 @@ const struct TrainerClass gTrainerClasses[TRAINER_CLASS_COUNT] =
TRAINER_CLASS(TRAINER_CLASS_PICNICKER, "PICNICKER", 4), TRAINER_CLASS(TRAINER_CLASS_PICNICKER, "PICNICKER", 4),
TRAINER_CLASS(TRAINER_CLASS_BUG_MANIAC, "BUG MANIAC", 15), TRAINER_CLASS(TRAINER_CLASS_BUG_MANIAC, "BUG MANIAC", 15),
TRAINER_CLASS(TRAINER_CLASS_PSYCHIC, "PSYCHIC", 6), TRAINER_CLASS(TRAINER_CLASS_PSYCHIC, "PSYCHIC", 6),
TRAINER_CLASS(TRAINER_CLASS_GENTLEMAN, "GENTLEMAN", 20, ITEM_LUXURY_BALL), TRAINER_CLASS(TRAINER_CLASS_GENTLEMAN, "GENTLEMAN", 20, BALL_LUXURY),
TRAINER_CLASS(TRAINER_CLASS_ELITE_FOUR, "ELITE FOUR", 25, ITEM_ULTRA_BALL), TRAINER_CLASS(TRAINER_CLASS_ELITE_FOUR, "ELITE FOUR", 25, BALL_ULTRA),
TRAINER_CLASS(TRAINER_CLASS_LEADER, "LEADER", 25), TRAINER_CLASS(TRAINER_CLASS_LEADER, "LEADER", 25),
TRAINER_CLASS(TRAINER_CLASS_SCHOOL_KID, "SCHOOL KID"), TRAINER_CLASS(TRAINER_CLASS_SCHOOL_KID, "SCHOOL KID"),
TRAINER_CLASS(TRAINER_CLASS_SR_AND_JR, "SR. AND JR.", 4), TRAINER_CLASS(TRAINER_CLASS_SR_AND_JR, "SR. AND JR.", 4),
@ -354,21 +354,21 @@ const struct TrainerClass gTrainerClasses[TRAINER_CLASS_COUNT] =
TRAINER_CLASS(TRAINER_CLASS_POKEFAN, "POKéFAN", 20), TRAINER_CLASS(TRAINER_CLASS_POKEFAN, "POKéFAN", 20),
TRAINER_CLASS(TRAINER_CLASS_YOUNGSTER, "YOUNGSTER", 4), TRAINER_CLASS(TRAINER_CLASS_YOUNGSTER, "YOUNGSTER", 4),
TRAINER_CLASS(TRAINER_CLASS_CHAMPION, "CHAMPION", 50), TRAINER_CLASS(TRAINER_CLASS_CHAMPION, "CHAMPION", 50),
TRAINER_CLASS(TRAINER_CLASS_FISHERMAN, "FISHERMAN", 10, B_TRAINER_CLASS_POKE_BALLS >= GEN_8 ? ITEM_DIVE_BALL : ITEM_LURE_BALL), TRAINER_CLASS(TRAINER_CLASS_FISHERMAN, "FISHERMAN", 10, B_TRAINER_CLASS_POKE_BALLS >= GEN_8 ? BALL_DIVE : BALL_LURE),
TRAINER_CLASS(TRAINER_CLASS_TRIATHLETE, "TRIATHLETE", 10), TRAINER_CLASS(TRAINER_CLASS_TRIATHLETE, "TRIATHLETE", 10),
TRAINER_CLASS(TRAINER_CLASS_DRAGON_TAMER, "DRAGON TAMER", 12), TRAINER_CLASS(TRAINER_CLASS_DRAGON_TAMER, "DRAGON TAMER", 12),
TRAINER_CLASS(TRAINER_CLASS_NINJA_BOY, "NINJA BOY", 3), TRAINER_CLASS(TRAINER_CLASS_NINJA_BOY, "NINJA BOY", 3),
TRAINER_CLASS(TRAINER_CLASS_BATTLE_GIRL, "BATTLE GIRL", 6), TRAINER_CLASS(TRAINER_CLASS_BATTLE_GIRL, "BATTLE GIRL", 6),
TRAINER_CLASS(TRAINER_CLASS_PARASOL_LADY, "PARASOL LADY", 10), TRAINER_CLASS(TRAINER_CLASS_PARASOL_LADY, "PARASOL LADY", 10),
TRAINER_CLASS(TRAINER_CLASS_SWIMMER_F, "SWIMMER♀", 2, ITEM_DIVE_BALL), TRAINER_CLASS(TRAINER_CLASS_SWIMMER_F, "SWIMMER♀", 2, BALL_DIVE),
TRAINER_CLASS(TRAINER_CLASS_TWINS, "TWINS", 3), TRAINER_CLASS(TRAINER_CLASS_TWINS, "TWINS", 3),
TRAINER_CLASS(TRAINER_CLASS_SAILOR, "SAILOR", 8), TRAINER_CLASS(TRAINER_CLASS_SAILOR, "SAILOR", 8),
TRAINER_CLASS(TRAINER_CLASS_COOLTRAINER_2, "COOLTRAINER", 5, ITEM_ULTRA_BALL), TRAINER_CLASS(TRAINER_CLASS_COOLTRAINER_2, "COOLTRAINER", 5, BALL_ULTRA),
TRAINER_CLASS(TRAINER_CLASS_MAGMA_ADMIN, "MAGMA ADMIN", 10), TRAINER_CLASS(TRAINER_CLASS_MAGMA_ADMIN, "MAGMA ADMIN", 10),
TRAINER_CLASS(TRAINER_CLASS_RIVAL, "{PKMN} TRAINER", 15), TRAINER_CLASS(TRAINER_CLASS_RIVAL, "{PKMN} TRAINER", 15),
TRAINER_CLASS(TRAINER_CLASS_BUG_CATCHER, "BUG CATCHER", 4), TRAINER_CLASS(TRAINER_CLASS_BUG_CATCHER, "BUG CATCHER", 4),
TRAINER_CLASS(TRAINER_CLASS_PKMN_RANGER, "{PKMN} RANGER", 12), TRAINER_CLASS(TRAINER_CLASS_PKMN_RANGER, "{PKMN} RANGER", 12),
TRAINER_CLASS(TRAINER_CLASS_MAGMA_LEADER, "MAGMA LEADER", 20, ITEM_MASTER_BALL), TRAINER_CLASS(TRAINER_CLASS_MAGMA_LEADER, "MAGMA LEADER", 20, BALL_MASTER),
TRAINER_CLASS(TRAINER_CLASS_LASS, "LASS", 4), TRAINER_CLASS(TRAINER_CLASS_LASS, "LASS", 4),
TRAINER_CLASS(TRAINER_CLASS_YOUNG_COUPLE, "YOUNG COUPLE", 8), TRAINER_CLASS(TRAINER_CLASS_YOUNG_COUPLE, "YOUNG COUPLE", 8),
TRAINER_CLASS(TRAINER_CLASS_OLD_COUPLE, "OLD COUPLE", 10), TRAINER_CLASS(TRAINER_CLASS_OLD_COUPLE, "OLD COUPLE", 10),

View file

@ -15173,10 +15173,10 @@ static void Cmd_handleballthrow(void)
else else
{ {
u32 odds, i; u32 odds, i;
u8 catchRate; u32 catchRate;
u32 ballId = ItemIdToBallId(gLastUsedItem);
gLastThrownBall = gLastUsedItem; gBallToDisplay = gLastThrownBall = gLastUsedItem;
gBallToDisplay = gLastThrownBall;
if (gBattleTypeFlags & BATTLE_TYPE_SAFARI) if (gBattleTypeFlags & BATTLE_TYPE_SAFARI)
catchRate = gBattleStruct->safariCatchFactor * 1275 / 100; catchRate = gBattleStruct->safariCatchFactor * 1275 / 100;
else else
@ -15184,39 +15184,39 @@ static void Cmd_handleballthrow(void)
if (gSpeciesInfo[gBattleMons[gBattlerTarget].species].isUltraBeast) if (gSpeciesInfo[gBattleMons[gBattlerTarget].species].isUltraBeast)
{ {
if (gLastUsedItem == ITEM_BEAST_BALL) if (ballId == BALL_BEAST)
ballMultiplier = 500; ballMultiplier = 500;
else else
ballMultiplier = 10; ballMultiplier = 10;
} }
else else
{ {
switch (gLastUsedItem) switch (ballId)
{ {
case ITEM_ULTRA_BALL: case BALL_ULTRA:
ballMultiplier = 200; ballMultiplier = 200;
break; break;
case ITEM_SPORT_BALL: case BALL_SPORT:
if (B_SPORT_BALL_MODIFIER <= GEN_7) if (B_SPORT_BALL_MODIFIER <= GEN_7)
ballMultiplier = 150; ballMultiplier = 150;
break; break;
case ITEM_GREAT_BALL: case BALL_GREAT:
ballMultiplier = 150; ballMultiplier = 150;
break; break;
case ITEM_SAFARI_BALL: case BALL_SAFARI:
if (B_SAFARI_BALL_MODIFIER <= GEN_7) if (B_SAFARI_BALL_MODIFIER <= GEN_7)
ballMultiplier = 150; ballMultiplier = 150;
break; break;
case ITEM_NET_BALL: case BALL_NET:
if (IS_BATTLER_OF_TYPE(gBattlerTarget, TYPE_WATER) || IS_BATTLER_OF_TYPE(gBattlerTarget, TYPE_BUG)) if (IS_BATTLER_OF_TYPE(gBattlerTarget, TYPE_WATER) || IS_BATTLER_OF_TYPE(gBattlerTarget, TYPE_BUG))
ballMultiplier = B_NET_BALL_MODIFIER >= GEN_7 ? 350 : 300; ballMultiplier = B_NET_BALL_MODIFIER >= GEN_7 ? 350 : 300;
break; break;
case ITEM_DIVE_BALL: case BALL_DIVE:
if (GetCurrentMapType() == MAP_TYPE_UNDERWATER if (GetCurrentMapType() == MAP_TYPE_UNDERWATER
|| (B_DIVE_BALL_MODIFIER >= GEN_4 && (gIsFishingEncounter || gIsSurfingEncounter))) || (B_DIVE_BALL_MODIFIER >= GEN_4 && (gIsFishingEncounter || gIsSurfingEncounter)))
ballMultiplier = 350; ballMultiplier = 350;
break; break;
case ITEM_NEST_BALL: case BALL_NEST:
if (B_NEST_BALL_MODIFIER >= GEN_6) if (B_NEST_BALL_MODIFIER >= GEN_6)
{ {
//((41 - Pokémon's level) ÷ 10)× if Pokémon's level is between 1 and 29, 1× otherwise. //((41 - Pokémon's level) ÷ 10)× if Pokémon's level is between 1 and 29, 1× otherwise.
@ -15237,25 +15237,25 @@ static void Cmd_handleballthrow(void)
ballMultiplier = 100; ballMultiplier = 100;
} }
break; break;
case ITEM_REPEAT_BALL: case BALL_REPEAT:
if (GetSetPokedexFlag(SpeciesToNationalPokedexNum(gBattleMons[gBattlerTarget].species), FLAG_GET_CAUGHT)) if (GetSetPokedexFlag(SpeciesToNationalPokedexNum(gBattleMons[gBattlerTarget].species), FLAG_GET_CAUGHT))
ballMultiplier = (B_REPEAT_BALL_MODIFIER >= GEN_7 ? 350 : 300); ballMultiplier = (B_REPEAT_BALL_MODIFIER >= GEN_7 ? 350 : 300);
break; break;
case ITEM_TIMER_BALL: case BALL_TIMER:
ballMultiplier = 100 + (gBattleResults.battleTurnCounter * (B_TIMER_BALL_MODIFIER >= GEN_5 ? 30 : 10)); ballMultiplier = 100 + (gBattleResults.battleTurnCounter * (B_TIMER_BALL_MODIFIER >= GEN_5 ? 30 : 10));
if (ballMultiplier > 400) if (ballMultiplier > 400)
ballMultiplier = 400; ballMultiplier = 400;
break; break;
case ITEM_DUSK_BALL: case BALL_DUSK:
i = GetTimeOfDay(); i = GetTimeOfDay();
if (i == TIME_EVENING || i == TIME_NIGHT || gMapHeader.cave || gMapHeader.mapType == MAP_TYPE_UNDERGROUND) if (i == TIME_EVENING || i == TIME_NIGHT || gMapHeader.cave || gMapHeader.mapType == MAP_TYPE_UNDERGROUND)
ballMultiplier = (B_DUSK_BALL_MODIFIER >= GEN_7 ? 300 : 350); ballMultiplier = (B_DUSK_BALL_MODIFIER >= GEN_7 ? 300 : 350);
break; break;
case ITEM_QUICK_BALL: case BALL_QUICK:
if (gBattleResults.battleTurnCounter == 0) if (gBattleResults.battleTurnCounter == 0)
ballMultiplier = (B_QUICK_BALL_MODIFIER >= GEN_5 ? 500 : 400); ballMultiplier = (B_QUICK_BALL_MODIFIER >= GEN_5 ? 500 : 400);
break; break;
case ITEM_LEVEL_BALL: case BALL_LEVEL:
if (gBattleMons[gBattlerAttacker].level >= 4 * gBattleMons[gBattlerTarget].level) if (gBattleMons[gBattlerAttacker].level >= 4 * gBattleMons[gBattlerTarget].level)
ballMultiplier = 800; ballMultiplier = 800;
else if (gBattleMons[gBattlerAttacker].level > 2 * gBattleMons[gBattlerTarget].level) else if (gBattleMons[gBattlerAttacker].level > 2 * gBattleMons[gBattlerTarget].level)
@ -15263,7 +15263,7 @@ static void Cmd_handleballthrow(void)
else if (gBattleMons[gBattlerAttacker].level > gBattleMons[gBattlerTarget].level) else if (gBattleMons[gBattlerAttacker].level > gBattleMons[gBattlerTarget].level)
ballMultiplier = 200; ballMultiplier = 200;
break; break;
case ITEM_LURE_BALL: case BALL_LURE:
if (gIsFishingEncounter) if (gIsFishingEncounter)
{ {
if (B_LURE_BALL_MODIFIER >= GEN_8) if (B_LURE_BALL_MODIFIER >= GEN_8)
@ -15274,7 +15274,7 @@ static void Cmd_handleballthrow(void)
ballMultiplier = 300; ballMultiplier = 300;
} }
break; break;
case ITEM_MOON_BALL: case BALL_MOON:
{ {
const struct Evolution *evolutions = GetSpeciesEvolutions(gBattleMons[gBattlerTarget].species); const struct Evolution *evolutions = GetSpeciesEvolutions(gBattleMons[gBattlerTarget].species);
if (evolutions == NULL) if (evolutions == NULL)
@ -15287,7 +15287,7 @@ static void Cmd_handleballthrow(void)
} }
} }
break; break;
case ITEM_LOVE_BALL: case BALL_LOVE:
if (gBattleMons[gBattlerTarget].species == gBattleMons[gBattlerAttacker].species) if (gBattleMons[gBattlerTarget].species == gBattleMons[gBattlerAttacker].species)
{ {
u8 gender1 = GetMonGender(&gEnemyParty[gBattlerPartyIndexes[gBattlerTarget]]); u8 gender1 = GetMonGender(&gEnemyParty[gBattlerPartyIndexes[gBattlerTarget]]);
@ -15297,11 +15297,11 @@ static void Cmd_handleballthrow(void)
ballMultiplier = 800; ballMultiplier = 800;
} }
break; break;
case ITEM_FAST_BALL: case BALL_FAST:
if (gSpeciesInfo[gBattleMons[gBattlerTarget].species].baseSpeed >= 100) if (gSpeciesInfo[gBattleMons[gBattlerTarget].species].baseSpeed >= 100)
ballMultiplier = 400; ballMultiplier = 400;
break; break;
case ITEM_HEAVY_BALL: case BALL_HEAVY:
i = GetSpeciesWeight(gBattleMons[gBattlerTarget].species); i = GetSpeciesWeight(gBattleMons[gBattlerTarget].species);
if (B_HEAVY_BALL_MODIFIER >= GEN_7) if (B_HEAVY_BALL_MODIFIER >= GEN_7)
{ {
@ -15339,11 +15339,11 @@ static void Cmd_handleballthrow(void)
ballAddition = 40; ballAddition = 40;
} }
break; break;
case ITEM_DREAM_BALL: case BALL_DREAM:
if (B_DREAM_BALL_MODIFIER >= GEN_8 && (gBattleMons[gBattlerTarget].status1 & STATUS1_SLEEP || GetBattlerAbility(gBattlerTarget) == ABILITY_COMATOSE)) if (B_DREAM_BALL_MODIFIER >= GEN_8 && (gBattleMons[gBattlerTarget].status1 & STATUS1_SLEEP || GetBattlerAbility(gBattlerTarget) == ABILITY_COMATOSE))
ballMultiplier = 400; ballMultiplier = 400;
break; break;
case ITEM_BEAST_BALL: case BALL_BEAST:
ballMultiplier = 10; ballMultiplier = 10;
break; break;
} }
@ -15364,8 +15364,8 @@ static void Cmd_handleballthrow(void)
if (gBattleMons[gBattlerTarget].status1 & (STATUS1_POISON | STATUS1_BURN | STATUS1_PARALYSIS | STATUS1_TOXIC_POISON | STATUS1_FROSTBITE)) if (gBattleMons[gBattlerTarget].status1 & (STATUS1_POISON | STATUS1_BURN | STATUS1_PARALYSIS | STATUS1_TOXIC_POISON | STATUS1_FROSTBITE))
odds = (odds * 15) / 10; odds = (odds * 15) / 10;
if (gBattleResults.catchAttempts[gLastUsedItem - FIRST_BALL] < 255) if (gBattleResults.catchAttempts[ballId] < 255)
gBattleResults.catchAttempts[gLastUsedItem - FIRST_BALL]++; gBattleResults.catchAttempts[ballId]++;
if (odds > 254) // mon caught if (odds > 254) // mon caught
{ {
@ -15373,14 +15373,14 @@ static void Cmd_handleballthrow(void)
MarkBattlerForControllerExec(gBattlerAttacker); MarkBattlerForControllerExec(gBattlerAttacker);
TryBattleFormChange(gBattlerTarget, FORM_CHANGE_END_BATTLE); TryBattleFormChange(gBattlerTarget, FORM_CHANGE_END_BATTLE);
gBattlescriptCurrInstr = BattleScript_SuccessBallThrow; gBattlescriptCurrInstr = BattleScript_SuccessBallThrow;
SetMonData(&gEnemyParty[gBattlerPartyIndexes[gBattlerTarget]], MON_DATA_POKEBALL, &gLastUsedItem); SetMonData(&gEnemyParty[gBattlerPartyIndexes[gBattlerTarget]], MON_DATA_POKEBALL, &ballId);
if (CalculatePlayerPartyCount() == PARTY_SIZE) if (CalculatePlayerPartyCount() == PARTY_SIZE)
gBattleCommunication[MULTISTRING_CHOOSER] = 0; gBattleCommunication[MULTISTRING_CHOOSER] = 0;
else else
gBattleCommunication[MULTISTRING_CHOOSER] = 1; gBattleCommunication[MULTISTRING_CHOOSER] = 1;
if (gLastUsedItem == ITEM_HEAL_BALL) if (gLastUsedItem == BALL_HEAL)
{ {
MonRestorePP(&gEnemyParty[gBattlerPartyIndexes[gBattlerTarget]]); MonRestorePP(&gEnemyParty[gBattlerPartyIndexes[gBattlerTarget]]);
HealStatusConditions(&gEnemyParty[gBattlerPartyIndexes[gBattlerTarget]], STATUS1_ANY, gBattlerTarget); HealStatusConditions(&gEnemyParty[gBattlerPartyIndexes[gBattlerTarget]], STATUS1_ANY, gBattlerTarget);
@ -15406,7 +15406,7 @@ static void Cmd_handleballthrow(void)
maxShakes = BALL_3_SHAKES_SUCCESS; maxShakes = BALL_3_SHAKES_SUCCESS;
} }
if (gLastUsedItem == ITEM_MASTER_BALL) if (ballId == BALL_MASTER)
{ {
shakes = maxShakes; shakes = maxShakes;
} }
@ -15427,14 +15427,14 @@ static void Cmd_handleballthrow(void)
TryBattleFormChange(gBattlerTarget, FORM_CHANGE_END_BATTLE); TryBattleFormChange(gBattlerTarget, FORM_CHANGE_END_BATTLE);
gBattlescriptCurrInstr = BattleScript_SuccessBallThrow; gBattlescriptCurrInstr = BattleScript_SuccessBallThrow;
SetMonData(&gEnemyParty[gBattlerPartyIndexes[gBattlerTarget]], MON_DATA_POKEBALL, &gLastUsedItem); SetMonData(&gEnemyParty[gBattlerPartyIndexes[gBattlerTarget]], MON_DATA_POKEBALL, &ballId);
if (CalculatePlayerPartyCount() == PARTY_SIZE) if (CalculatePlayerPartyCount() == PARTY_SIZE)
gBattleCommunication[MULTISTRING_CHOOSER] = 0; gBattleCommunication[MULTISTRING_CHOOSER] = 0;
else else
gBattleCommunication[MULTISTRING_CHOOSER] = 1; gBattleCommunication[MULTISTRING_CHOOSER] = 1;
if (gLastUsedItem == ITEM_HEAL_BALL) if (ballId == BALL_HEAL)
{ {
MonRestorePP(&gEnemyParty[gBattlerPartyIndexes[gBattlerTarget]]); MonRestorePP(&gEnemyParty[gBattlerPartyIndexes[gBattlerTarget]]);
HealStatusConditions(&gEnemyParty[gBattlerPartyIndexes[gBattlerTarget]], STATUS1_ANY, gBattlerTarget); HealStatusConditions(&gEnemyParty[gBattlerPartyIndexes[gBattlerTarget]], STATUS1_ANY, gBattlerTarget);

View file

@ -6,6 +6,9 @@ const u32 gItemIconPalette_ReturnToFieldArrow[] = INCBIN_U32("graphics/items/ico
// Poké Balls // Poké Balls
const u32 gItemIcon_StrangeBall[] = INCBIN_U32("graphics/items/icons/strange_ball.4bpp.lz");
const u32 gItemIconPalette_StrangeBall[] = INCBIN_U32("graphics/items/icon_palettes/strange_ball.gbapal.lz");
const u32 gItemIcon_PokeBall[] = INCBIN_U32("graphics/items/icons/poke_ball.4bpp.lz"); const u32 gItemIcon_PokeBall[] = INCBIN_U32("graphics/items/icons/poke_ball.4bpp.lz");
const u32 gItemIconPalette_PokeBall[] = INCBIN_U32("graphics/items/icon_palettes/poke_ball.gbapal.lz"); const u32 gItemIconPalette_PokeBall[] = INCBIN_U32("graphics/items/icon_palettes/poke_ball.gbapal.lz");

View file

@ -1,3 +1,6 @@
const u32 gBallGfx_Strange[] = INCBIN_U32("graphics/balls/strange.4bpp.lz");
const u32 gBallPal_Strange[] = INCBIN_U32("graphics/balls/strange.gbapal.lz");
const u32 gBallGfx_Poke[] = INCBIN_U32("graphics/balls/poke.4bpp.lz"); const u32 gBallGfx_Poke[] = INCBIN_U32("graphics/balls/poke.4bpp.lz");
const u32 gBallPal_Poke[] = INCBIN_U32("graphics/balls/poke.gbapal.lz"); const u32 gBallPal_Poke[] = INCBIN_U32("graphics/balls/poke.gbapal.lz");

View file

@ -154,6 +154,22 @@ const struct Item gItemsInfo[] =
// Poké Balls // Poké Balls
[ITEM_STRANGE_BALL] =
{
.name = _("Strange Ball"),
.price = 0,
.description = COMPOUND_STRING(
"An unusual Ball\n"
"warped through\n"
"space and time."),
.pocket = POCKET_POKE_BALLS,
.type = ITEM_USE_BAG_MENU,
.battleUsage = EFFECT_ITEM_THROW_BALL,
.secondaryId = BALL_STRANGE,
.iconPic = gItemIcon_StrangeBall,
.iconPalette = gItemIconPalette_StrangeBall,
},
[ITEM_POKE_BALL] = [ITEM_POKE_BALL] =
{ {
.name = _("Poké Ball"), .name = _("Poké Ball"),
@ -165,7 +181,7 @@ const struct Item gItemsInfo[] =
.pocket = POCKET_POKE_BALLS, .pocket = POCKET_POKE_BALLS,
.type = ITEM_USE_BAG_MENU, .type = ITEM_USE_BAG_MENU,
.battleUsage = EFFECT_ITEM_THROW_BALL, .battleUsage = EFFECT_ITEM_THROW_BALL,
.secondaryId = ITEM_POKE_BALL - FIRST_BALL, .secondaryId = BALL_POKE,
.iconPic = gItemIcon_PokeBall, .iconPic = gItemIcon_PokeBall,
.iconPalette = gItemIconPalette_PokeBall, .iconPalette = gItemIconPalette_PokeBall,
}, },
@ -181,7 +197,7 @@ const struct Item gItemsInfo[] =
.pocket = POCKET_POKE_BALLS, .pocket = POCKET_POKE_BALLS,
.type = ITEM_USE_BAG_MENU, .type = ITEM_USE_BAG_MENU,
.battleUsage = EFFECT_ITEM_THROW_BALL, .battleUsage = EFFECT_ITEM_THROW_BALL,
.secondaryId = ITEM_GREAT_BALL - FIRST_BALL, .secondaryId = BALL_GREAT,
.iconPic = gItemIcon_GreatBall, .iconPic = gItemIcon_GreatBall,
.iconPalette = gItemIconPalette_GreatBall, .iconPalette = gItemIconPalette_GreatBall,
}, },
@ -197,7 +213,7 @@ const struct Item gItemsInfo[] =
.pocket = POCKET_POKE_BALLS, .pocket = POCKET_POKE_BALLS,
.type = ITEM_USE_BAG_MENU, .type = ITEM_USE_BAG_MENU,
.battleUsage = EFFECT_ITEM_THROW_BALL, .battleUsage = EFFECT_ITEM_THROW_BALL,
.secondaryId = ITEM_ULTRA_BALL - FIRST_BALL, .secondaryId = BALL_ULTRA,
.iconPic = gItemIcon_UltraBall, .iconPic = gItemIcon_UltraBall,
.iconPalette = gItemIconPalette_UltraBall, .iconPalette = gItemIconPalette_UltraBall,
}, },
@ -213,7 +229,7 @@ const struct Item gItemsInfo[] =
.pocket = POCKET_POKE_BALLS, .pocket = POCKET_POKE_BALLS,
.type = ITEM_USE_BAG_MENU, .type = ITEM_USE_BAG_MENU,
.battleUsage = EFFECT_ITEM_THROW_BALL, .battleUsage = EFFECT_ITEM_THROW_BALL,
.secondaryId = ITEM_MASTER_BALL - FIRST_BALL, .secondaryId = BALL_MASTER,
.iconPic = gItemIcon_MasterBall, .iconPic = gItemIcon_MasterBall,
.iconPalette = gItemIconPalette_MasterBall, .iconPalette = gItemIconPalette_MasterBall,
}, },
@ -229,7 +245,7 @@ const struct Item gItemsInfo[] =
.pocket = POCKET_POKE_BALLS, .pocket = POCKET_POKE_BALLS,
.type = ITEM_USE_BAG_MENU, .type = ITEM_USE_BAG_MENU,
.battleUsage = EFFECT_ITEM_THROW_BALL, .battleUsage = EFFECT_ITEM_THROW_BALL,
.secondaryId = ITEM_PREMIER_BALL - FIRST_BALL, .secondaryId = BALL_PREMIER,
.iconPic = gItemIcon_PremierBall, .iconPic = gItemIcon_PremierBall,
.iconPalette = gItemIconPalette_LuxuryBall, .iconPalette = gItemIconPalette_LuxuryBall,
}, },
@ -245,7 +261,7 @@ const struct Item gItemsInfo[] =
.pocket = POCKET_POKE_BALLS, .pocket = POCKET_POKE_BALLS,
.type = ITEM_USE_BAG_MENU, .type = ITEM_USE_BAG_MENU,
.battleUsage = EFFECT_ITEM_THROW_BALL, .battleUsage = EFFECT_ITEM_THROW_BALL,
.secondaryId = ITEM_HEAL_BALL - FIRST_BALL, .secondaryId = BALL_HEAL,
.iconPic = gItemIcon_HealBall, .iconPic = gItemIcon_HealBall,
.iconPalette = gItemIconPalette_HealBall, .iconPalette = gItemIconPalette_HealBall,
}, },
@ -261,7 +277,7 @@ const struct Item gItemsInfo[] =
.pocket = POCKET_POKE_BALLS, .pocket = POCKET_POKE_BALLS,
.type = ITEM_USE_BAG_MENU, .type = ITEM_USE_BAG_MENU,
.battleUsage = EFFECT_ITEM_THROW_BALL, .battleUsage = EFFECT_ITEM_THROW_BALL,
.secondaryId = ITEM_NET_BALL - FIRST_BALL, .secondaryId = BALL_NET,
.iconPic = gItemIcon_NetBall, .iconPic = gItemIcon_NetBall,
.iconPalette = gItemIconPalette_NetBall, .iconPalette = gItemIconPalette_NetBall,
}, },
@ -277,7 +293,7 @@ const struct Item gItemsInfo[] =
.pocket = POCKET_POKE_BALLS, .pocket = POCKET_POKE_BALLS,
.type = ITEM_USE_BAG_MENU, .type = ITEM_USE_BAG_MENU,
.battleUsage = EFFECT_ITEM_THROW_BALL, .battleUsage = EFFECT_ITEM_THROW_BALL,
.secondaryId = ITEM_NEST_BALL - FIRST_BALL, .secondaryId = BALL_NEST,
.iconPic = gItemIcon_NestBall, .iconPic = gItemIcon_NestBall,
.iconPalette = gItemIconPalette_NestBall, .iconPalette = gItemIconPalette_NestBall,
}, },
@ -293,7 +309,7 @@ const struct Item gItemsInfo[] =
.pocket = POCKET_POKE_BALLS, .pocket = POCKET_POKE_BALLS,
.type = ITEM_USE_BAG_MENU, .type = ITEM_USE_BAG_MENU,
.battleUsage = EFFECT_ITEM_THROW_BALL, .battleUsage = EFFECT_ITEM_THROW_BALL,
.secondaryId = ITEM_DIVE_BALL - FIRST_BALL, .secondaryId = BALL_DIVE,
.iconPic = gItemIcon_DiveBall, .iconPic = gItemIcon_DiveBall,
.iconPalette = gItemIconPalette_DiveBall, .iconPalette = gItemIconPalette_DiveBall,
}, },
@ -309,7 +325,7 @@ const struct Item gItemsInfo[] =
.pocket = POCKET_POKE_BALLS, .pocket = POCKET_POKE_BALLS,
.type = ITEM_USE_BAG_MENU, .type = ITEM_USE_BAG_MENU,
.battleUsage = EFFECT_ITEM_THROW_BALL, .battleUsage = EFFECT_ITEM_THROW_BALL,
.secondaryId = ITEM_DUSK_BALL - FIRST_BALL, .secondaryId = BALL_DUSK,
.iconPic = gItemIcon_DuskBall, .iconPic = gItemIcon_DuskBall,
.iconPalette = gItemIconPalette_DuskBall, .iconPalette = gItemIconPalette_DuskBall,
}, },
@ -325,7 +341,7 @@ const struct Item gItemsInfo[] =
.pocket = POCKET_POKE_BALLS, .pocket = POCKET_POKE_BALLS,
.type = ITEM_USE_BAG_MENU, .type = ITEM_USE_BAG_MENU,
.battleUsage = EFFECT_ITEM_THROW_BALL, .battleUsage = EFFECT_ITEM_THROW_BALL,
.secondaryId = ITEM_TIMER_BALL - FIRST_BALL, .secondaryId = BALL_TIMER,
.iconPic = gItemIcon_TimerBall, .iconPic = gItemIcon_TimerBall,
.iconPalette = gItemIconPalette_RepeatBall, .iconPalette = gItemIconPalette_RepeatBall,
}, },
@ -341,7 +357,7 @@ const struct Item gItemsInfo[] =
.pocket = POCKET_POKE_BALLS, .pocket = POCKET_POKE_BALLS,
.type = ITEM_USE_BAG_MENU, .type = ITEM_USE_BAG_MENU,
.battleUsage = EFFECT_ITEM_THROW_BALL, .battleUsage = EFFECT_ITEM_THROW_BALL,
.secondaryId = ITEM_QUICK_BALL - FIRST_BALL, .secondaryId = BALL_QUICK,
.iconPic = gItemIcon_QuickBall, .iconPic = gItemIcon_QuickBall,
.iconPalette = gItemIconPalette_QuickBall, .iconPalette = gItemIconPalette_QuickBall,
}, },
@ -357,7 +373,7 @@ const struct Item gItemsInfo[] =
.pocket = POCKET_POKE_BALLS, .pocket = POCKET_POKE_BALLS,
.type = ITEM_USE_BAG_MENU, .type = ITEM_USE_BAG_MENU,
.battleUsage = EFFECT_ITEM_THROW_BALL, .battleUsage = EFFECT_ITEM_THROW_BALL,
.secondaryId = ITEM_REPEAT_BALL - FIRST_BALL, .secondaryId = BALL_REPEAT,
.iconPic = gItemIcon_RepeatBall, .iconPic = gItemIcon_RepeatBall,
.iconPalette = gItemIconPalette_RepeatBall, .iconPalette = gItemIconPalette_RepeatBall,
}, },
@ -373,7 +389,7 @@ const struct Item gItemsInfo[] =
.pocket = POCKET_POKE_BALLS, .pocket = POCKET_POKE_BALLS,
.type = ITEM_USE_BAG_MENU, .type = ITEM_USE_BAG_MENU,
.battleUsage = EFFECT_ITEM_THROW_BALL, .battleUsage = EFFECT_ITEM_THROW_BALL,
.secondaryId = ITEM_LUXURY_BALL - FIRST_BALL, .secondaryId = BALL_LUXURY,
.iconPic = gItemIcon_LuxuryBall, .iconPic = gItemIcon_LuxuryBall,
.iconPalette = gItemIconPalette_LuxuryBall, .iconPalette = gItemIconPalette_LuxuryBall,
}, },
@ -389,7 +405,7 @@ const struct Item gItemsInfo[] =
.pocket = POCKET_POKE_BALLS, .pocket = POCKET_POKE_BALLS,
.type = ITEM_USE_BAG_MENU, .type = ITEM_USE_BAG_MENU,
.battleUsage = EFFECT_ITEM_THROW_BALL, .battleUsage = EFFECT_ITEM_THROW_BALL,
.secondaryId = ITEM_LEVEL_BALL - FIRST_BALL, .secondaryId = BALL_LEVEL,
.iconPic = gItemIcon_LevelBall, .iconPic = gItemIcon_LevelBall,
.iconPalette = gItemIconPalette_LevelBall, .iconPalette = gItemIconPalette_LevelBall,
}, },
@ -405,7 +421,7 @@ const struct Item gItemsInfo[] =
.pocket = POCKET_POKE_BALLS, .pocket = POCKET_POKE_BALLS,
.type = ITEM_USE_BAG_MENU, .type = ITEM_USE_BAG_MENU,
.battleUsage = EFFECT_ITEM_THROW_BALL, .battleUsage = EFFECT_ITEM_THROW_BALL,
.secondaryId = ITEM_LURE_BALL - FIRST_BALL, .secondaryId = BALL_LURE,
.iconPic = gItemIcon_LureBall, .iconPic = gItemIcon_LureBall,
.iconPalette = gItemIconPalette_LureBall, .iconPalette = gItemIconPalette_LureBall,
}, },
@ -421,7 +437,7 @@ const struct Item gItemsInfo[] =
.pocket = POCKET_POKE_BALLS, .pocket = POCKET_POKE_BALLS,
.type = ITEM_USE_BAG_MENU, .type = ITEM_USE_BAG_MENU,
.battleUsage = EFFECT_ITEM_THROW_BALL, .battleUsage = EFFECT_ITEM_THROW_BALL,
.secondaryId = ITEM_MOON_BALL - FIRST_BALL, .secondaryId = BALL_MOON,
.iconPic = gItemIcon_MoonBall, .iconPic = gItemIcon_MoonBall,
.iconPalette = gItemIconPalette_MoonBall, .iconPalette = gItemIconPalette_MoonBall,
}, },
@ -437,7 +453,7 @@ const struct Item gItemsInfo[] =
.pocket = POCKET_POKE_BALLS, .pocket = POCKET_POKE_BALLS,
.type = ITEM_USE_BAG_MENU, .type = ITEM_USE_BAG_MENU,
.battleUsage = EFFECT_ITEM_THROW_BALL, .battleUsage = EFFECT_ITEM_THROW_BALL,
.secondaryId = ITEM_FRIEND_BALL - FIRST_BALL, .secondaryId = BALL_FRIEND,
.iconPic = gItemIcon_FriendBall, .iconPic = gItemIcon_FriendBall,
.iconPalette = gItemIconPalette_FriendBall, .iconPalette = gItemIconPalette_FriendBall,
}, },
@ -453,7 +469,7 @@ const struct Item gItemsInfo[] =
.pocket = POCKET_POKE_BALLS, .pocket = POCKET_POKE_BALLS,
.type = ITEM_USE_BAG_MENU, .type = ITEM_USE_BAG_MENU,
.battleUsage = EFFECT_ITEM_THROW_BALL, .battleUsage = EFFECT_ITEM_THROW_BALL,
.secondaryId = ITEM_LOVE_BALL - FIRST_BALL, .secondaryId = BALL_LOVE,
.iconPic = gItemIcon_LoveBall, .iconPic = gItemIcon_LoveBall,
.iconPalette = gItemIconPalette_LoveBall, .iconPalette = gItemIconPalette_LoveBall,
}, },
@ -469,7 +485,7 @@ const struct Item gItemsInfo[] =
.pocket = POCKET_POKE_BALLS, .pocket = POCKET_POKE_BALLS,
.type = ITEM_USE_BAG_MENU, .type = ITEM_USE_BAG_MENU,
.battleUsage = EFFECT_ITEM_THROW_BALL, .battleUsage = EFFECT_ITEM_THROW_BALL,
.secondaryId = ITEM_FAST_BALL - FIRST_BALL, .secondaryId = BALL_FAST,
.iconPic = gItemIcon_FastBall, .iconPic = gItemIcon_FastBall,
.iconPalette = gItemIconPalette_FastBall, .iconPalette = gItemIconPalette_FastBall,
}, },
@ -485,7 +501,7 @@ const struct Item gItemsInfo[] =
.pocket = POCKET_POKE_BALLS, .pocket = POCKET_POKE_BALLS,
.type = ITEM_USE_BAG_MENU, .type = ITEM_USE_BAG_MENU,
.battleUsage = EFFECT_ITEM_THROW_BALL, .battleUsage = EFFECT_ITEM_THROW_BALL,
.secondaryId = ITEM_HEAVY_BALL - FIRST_BALL, .secondaryId = BALL_HEAVY,
.iconPic = gItemIcon_HeavyBall, .iconPic = gItemIcon_HeavyBall,
.iconPalette = gItemIconPalette_HeavyBall, .iconPalette = gItemIconPalette_HeavyBall,
}, },
@ -506,7 +522,7 @@ const struct Item gItemsInfo[] =
.pocket = POCKET_POKE_BALLS, .pocket = POCKET_POKE_BALLS,
.type = ITEM_USE_BAG_MENU, .type = ITEM_USE_BAG_MENU,
.battleUsage = EFFECT_ITEM_THROW_BALL, .battleUsage = EFFECT_ITEM_THROW_BALL,
.secondaryId = ITEM_DREAM_BALL - FIRST_BALL, .secondaryId = BALL_DREAM,
.iconPic = gItemIcon_DreamBall, .iconPic = gItemIcon_DreamBall,
.iconPalette = gItemIconPalette_DreamBall, .iconPalette = gItemIconPalette_DreamBall,
}, },
@ -522,7 +538,7 @@ const struct Item gItemsInfo[] =
.pocket = POCKET_POKE_BALLS, .pocket = POCKET_POKE_BALLS,
.type = ITEM_USE_BAG_MENU, .type = ITEM_USE_BAG_MENU,
.battleUsage = EFFECT_ITEM_THROW_BALL, .battleUsage = EFFECT_ITEM_THROW_BALL,
.secondaryId = ITEM_SAFARI_BALL - FIRST_BALL, .secondaryId = BALL_SAFARI,
.iconPic = gItemIcon_SafariBall, .iconPic = gItemIcon_SafariBall,
.iconPalette = gItemIconPalette_SafariBall, .iconPalette = gItemIconPalette_SafariBall,
}, },
@ -538,7 +554,7 @@ const struct Item gItemsInfo[] =
.pocket = POCKET_POKE_BALLS, .pocket = POCKET_POKE_BALLS,
.type = ITEM_USE_BAG_MENU, .type = ITEM_USE_BAG_MENU,
.battleUsage = EFFECT_ITEM_THROW_BALL, .battleUsage = EFFECT_ITEM_THROW_BALL,
.secondaryId = ITEM_SPORT_BALL - FIRST_BALL, .secondaryId = BALL_SPORT,
.iconPic = gItemIcon_SportBall, .iconPic = gItemIcon_SportBall,
.iconPalette = gItemIconPalette_SportBall, .iconPalette = gItemIconPalette_SportBall,
}, },
@ -553,7 +569,7 @@ const struct Item gItemsInfo[] =
.pocket = POCKET_POKE_BALLS, .pocket = POCKET_POKE_BALLS,
.type = ITEM_USE_BAG_MENU, .type = ITEM_USE_BAG_MENU,
.battleUsage = EFFECT_ITEM_THROW_BALL, .battleUsage = EFFECT_ITEM_THROW_BALL,
.secondaryId = ITEM_PARK_BALL - FIRST_BALL, .secondaryId = BALL_PARK,
.iconPic = gItemIcon_ParkBall, .iconPic = gItemIcon_ParkBall,
.iconPalette = gItemIconPalette_ParkBall, .iconPalette = gItemIconPalette_ParkBall,
}, },
@ -568,7 +584,7 @@ const struct Item gItemsInfo[] =
.pocket = POCKET_POKE_BALLS, .pocket = POCKET_POKE_BALLS,
.type = ITEM_USE_BAG_MENU, .type = ITEM_USE_BAG_MENU,
.battleUsage = EFFECT_ITEM_THROW_BALL, .battleUsage = EFFECT_ITEM_THROW_BALL,
.secondaryId = ITEM_BEAST_BALL - FIRST_BALL, .secondaryId = BALL_BEAST,
.iconPic = gItemIcon_BeastBall, .iconPic = gItemIcon_BeastBall,
.iconPalette = gItemIconPalette_BeastBall, .iconPalette = gItemIconPalette_BeastBall,
}, },
@ -584,7 +600,7 @@ const struct Item gItemsInfo[] =
.pocket = POCKET_POKE_BALLS, .pocket = POCKET_POKE_BALLS,
.type = ITEM_USE_BAG_MENU, .type = ITEM_USE_BAG_MENU,
.battleUsage = EFFECT_ITEM_THROW_BALL, .battleUsage = EFFECT_ITEM_THROW_BALL,
.secondaryId = ITEM_CHERISH_BALL - FIRST_BALL, .secondaryId = BALL_CHERISH,
.iconPic = gItemIcon_CherishBall, .iconPic = gItemIcon_CherishBall,
.iconPalette = gItemIconPalette_CherishBall, .iconPalette = gItemIconPalette_CherishBall,
}, },

View file

@ -716,17 +716,17 @@ static void InheritIVs(struct Pokemon *egg, struct DayCare *daycare)
static void InheritPokeball(struct Pokemon *egg, struct BoxPokemon *father, struct BoxPokemon *mother) static void InheritPokeball(struct Pokemon *egg, struct BoxPokemon *father, struct BoxPokemon *mother)
{ {
u16 inheritBall = ITEM_POKE_BALL; enum PokeBall inheritBall = BALL_POKE;
u16 fatherBall = GetBoxMonData(father, MON_DATA_POKEBALL); enum PokeBall fatherBall = GetBoxMonData(father, MON_DATA_POKEBALL);
u16 motherBall = GetBoxMonData(mother, MON_DATA_POKEBALL); enum PokeBall motherBall = GetBoxMonData(mother, MON_DATA_POKEBALL);
u16 fatherSpecies = GetBoxMonData(father, MON_DATA_SPECIES); u16 fatherSpecies = GetBoxMonData(father, MON_DATA_SPECIES);
u16 motherSpecies = GetBoxMonData(mother, MON_DATA_SPECIES); u16 motherSpecies = GetBoxMonData(mother, MON_DATA_SPECIES);
if (fatherBall == ITEM_MASTER_BALL || fatherBall == ITEM_CHERISH_BALL) if (fatherBall == BALL_MASTER || fatherBall == BALL_CHERISH || fatherBall == BALL_STRANGE)
fatherBall = ITEM_POKE_BALL; fatherBall = BALL_POKE;
if (motherBall == ITEM_MASTER_BALL || motherBall == ITEM_CHERISH_BALL) if (motherBall == BALL_MASTER || motherBall == BALL_CHERISH || motherBall == BALL_STRANGE)
motherBall = ITEM_POKE_BALL; motherBall = BALL_POKE;
if (P_BALL_INHERITING >= GEN_7) if (P_BALL_INHERITING >= GEN_7)
{ {
@ -1087,14 +1087,14 @@ static void _GiveEggFromDaycare(struct DayCare *daycare)
void CreateEgg(struct Pokemon *mon, u16 species, bool8 setHotSpringsLocation) void CreateEgg(struct Pokemon *mon, u16 species, bool8 setHotSpringsLocation)
{ {
u8 metLevel; u8 metLevel;
u16 ball; enum PokeBall ball;
u8 language; u8 language;
u8 metLocation; u8 metLocation;
u8 isEgg; u8 isEgg;
CreateMon(mon, species, EGG_HATCH_LEVEL, USE_RANDOM_IVS, FALSE, 0, OT_ID_PLAYER_ID, 0); CreateMon(mon, species, EGG_HATCH_LEVEL, USE_RANDOM_IVS, FALSE, 0, OT_ID_PLAYER_ID, 0);
metLevel = 0; metLevel = 0;
ball = ITEM_POKE_BALL; ball = BALL_POKE;
language = LANGUAGE_JAPANESE; language = LANGUAGE_JAPANESE;
SetMonData(mon, MON_DATA_POKEBALL, &ball); SetMonData(mon, MON_DATA_POKEBALL, &ball);
SetMonData(mon, MON_DATA_NICKNAME, sJapaneseEggNickname); SetMonData(mon, MON_DATA_NICKNAME, sJapaneseEggNickname);
@ -1114,14 +1114,14 @@ void CreateEgg(struct Pokemon *mon, u16 species, bool8 setHotSpringsLocation)
static void SetInitialEggData(struct Pokemon *mon, u16 species, struct DayCare *daycare) static void SetInitialEggData(struct Pokemon *mon, u16 species, struct DayCare *daycare)
{ {
u32 personality; u32 personality;
u16 ball; enum PokeBall ball;
u8 metLevel; u8 metLevel;
u8 language; u8 language;
personality = daycare->offspringPersonality; personality = daycare->offspringPersonality;
CreateMon(mon, species, EGG_HATCH_LEVEL, USE_RANDOM_IVS, TRUE, personality, OT_ID_PLAYER_ID, 0); CreateMon(mon, species, EGG_HATCH_LEVEL, USE_RANDOM_IVS, TRUE, personality, OT_ID_PLAYER_ID, 0);
metLevel = 0; metLevel = 0;
ball = ITEM_POKE_BALL; ball = BALL_POKE;
language = LANGUAGE_JAPANESE; language = LANGUAGE_JAPANESE;
SetMonData(mon, MON_DATA_POKEBALL, &ball); SetMonData(mon, MON_DATA_POKEBALL, &ball);
SetMonData(mon, MON_DATA_NICKNAME, sJapaneseEggNickname); SetMonData(mon, MON_DATA_NICKNAME, sJapaneseEggNickname);

View file

@ -4174,12 +4174,12 @@ static void DebugAction_PCBag_Fill_PocketItems(u8 taskId)
static void DebugAction_PCBag_Fill_PocketPokeBalls(u8 taskId) static void DebugAction_PCBag_Fill_PocketPokeBalls(u8 taskId)
{ {
u16 itemId; u16 ballId;
for (itemId = FIRST_BALL; itemId < LAST_BALL; itemId++) for (ballId = BALL_STRANGE; ballId < POKEBALL_COUNT; ballId++)
{ {
if (CheckBagHasSpace(itemId, MAX_BAG_ITEM_CAPACITY)) if (CheckBagHasSpace(ballId, MAX_BAG_ITEM_CAPACITY))
AddBagItem(itemId, MAX_BAG_ITEM_CAPACITY); AddBagItem(ballId, MAX_BAG_ITEM_CAPACITY);
} }
} }

View file

@ -314,7 +314,8 @@ static void CreateHatchedMon(struct Pokemon *egg, struct Pokemon *temp)
{ {
u16 species; u16 species;
u32 personality, pokerus; u32 personality, pokerus;
u8 i, friendship, language, gameMet, markings, isModernFatefulEncounter, ball; enum PokeBall ball;
u8 i, friendship, language, gameMet, markings, isModernFatefulEncounter;
u16 moves[MAX_MON_MOVES]; u16 moves[MAX_MON_MOVES];
u32 ivs[NUM_STATS]; u32 ivs[NUM_STATS];

View file

@ -7344,12 +7344,12 @@ static u8 LoadFillColorPalette(u16 color, u16 paletteTag, struct Sprite *sprite)
static void ObjectEventSetPokeballGfx(struct ObjectEvent *objEvent) static void ObjectEventSetPokeballGfx(struct ObjectEvent *objEvent)
{ {
#if OW_FOLLOWERS_POKEBALLS #if OW_FOLLOWERS_POKEBALLS
u32 ball = BALL_POKE; enum PokeBall ball = BALL_STRANGE;
if (objEvent->localId == OBJ_EVENT_ID_FOLLOWER) if (objEvent->localId == OBJ_EVENT_ID_FOLLOWER)
{ {
struct Pokemon *mon = GetFirstLiveMon(); struct Pokemon *mon = GetFirstLiveMon();
if (mon) if (mon)
ball = ItemIdToBallId(GetMonData(mon, MON_DATA_POKEBALL)); ball = GetMonData(mon, MON_DATA_POKEBALL);
} }
if (ball != BALL_POKE && ball < POKEBALL_COUNT) if (ball != BALL_POKE && ball < POKEBALL_COUNT)

View file

@ -1,6 +1,7 @@
#include "global.h" #include "global.h"
#include "item.h" #include "item.h"
#include "berry.h" #include "berry.h"
#include "pokeball.h"
#include "string_util.h" #include "string_util.h"
#include "text.h" #include "text.h"
#include "event_data.h" #include "event_data.h"
@ -166,11 +167,11 @@ bool8 HasAtLeastOneBerry(void)
bool8 HasAtLeastOnePokeBall(void) bool8 HasAtLeastOnePokeBall(void)
{ {
u16 i; u16 ballId;
for (i = FIRST_BALL; i <= LAST_BALL; i++) for (ballId = BALL_STRANGE; ballId < POKEBALL_COUNT; ballId++)
{ {
if (CheckBagHasItem(i, 1) == TRUE) if (CheckBagHasItem(ballId, 1) == TRUE)
return TRUE; return TRUE;
} }
return FALSE; return FALSE;
@ -968,7 +969,7 @@ u8 ItemId_GetBattleUsage(u16 itemId)
return gItemsInfo[item].battleUsage; return gItemsInfo[item].battleUsage;
} }
u8 ItemId_GetSecondaryId(u16 itemId) u32 ItemId_GetSecondaryId(u32 itemId)
{ {
return gItemsInfo[SanitizeItemId(itemId)].secondaryId; return gItemsInfo[SanitizeItemId(itemId)].secondaryId;
} }

View file

@ -13,6 +13,7 @@
#include "trig.h" #include "trig.h"
#include "util.h" #include "util.h"
#include "data.h" #include "data.h"
#include "item.h"
#include "constants/songs.h" #include "constants/songs.h"
static void Task_DoPokeballSendOutAnim(u8 taskId); static void Task_DoPokeballSendOutAnim(u8 taskId);
@ -47,36 +48,38 @@ static u16 GetBattlerPokeballItemId(u8 battlerId);
// rom const data // rom const data
#define GFX_TAG_POKE_BALL 55000 #define GFX_TAG_STRANGE_BALL 55000
#define GFX_TAG_GREAT_BALL 55001 #define GFX_TAG_POKE_BALL 55001
#define GFX_TAG_ULTRA_BALL 55002 #define GFX_TAG_GREAT_BALL 55002
#define GFX_TAG_MASTER_BALL 55003 #define GFX_TAG_ULTRA_BALL 55003
#define GFX_TAG_PREMIER_BALL 55004 #define GFX_TAG_MASTER_BALL 55004
#define GFX_TAG_HEAL_BALL 55005 #define GFX_TAG_PREMIER_BALL 55005
#define GFX_TAG_NET_BALL 55006 #define GFX_TAG_HEAL_BALL 55006
#define GFX_TAG_NEST_BALL 55007 #define GFX_TAG_NET_BALL 55007
#define GFX_TAG_DIVE_BALL 55008 #define GFX_TAG_NEST_BALL 55008
#define GFX_TAG_DUSK_BALL 55009 #define GFX_TAG_DIVE_BALL 55009
#define GFX_TAG_TIMER_BALL 55010 #define GFX_TAG_DUSK_BALL 55010
#define GFX_TAG_QUICK_BALL 55011 #define GFX_TAG_TIMER_BALL 55011
#define GFX_TAG_REPEAT_BALL 55012 #define GFX_TAG_QUICK_BALL 55012
#define GFX_TAG_LUXURY_BALL 55013 #define GFX_TAG_REPEAT_BALL 55013
#define GFX_TAG_LEVEL_BALL 55014 #define GFX_TAG_LUXURY_BALL 55014
#define GFX_TAG_LURE_BALL 55015 #define GFX_TAG_LEVEL_BALL 55015
#define GFX_TAG_MOON_BALL 55016 #define GFX_TAG_LURE_BALL 55016
#define GFX_TAG_FRIEND_BALL 55017 #define GFX_TAG_MOON_BALL 55017
#define GFX_TAG_LOVE_BALL 55018 #define GFX_TAG_FRIEND_BALL 55018
#define GFX_TAG_FAST_BALL 55019 #define GFX_TAG_LOVE_BALL 55019
#define GFX_TAG_HEAVY_BALL 55020 #define GFX_TAG_FAST_BALL 55020
#define GFX_TAG_DREAM_BALL 55021 #define GFX_TAG_HEAVY_BALL 55021
#define GFX_TAG_SAFARI_BALL 55022 #define GFX_TAG_DREAM_BALL 55022
#define GFX_TAG_SPORT_BALL 55023 #define GFX_TAG_SAFARI_BALL 55023
#define GFX_TAG_PARK_BALL 55024 #define GFX_TAG_SPORT_BALL 55024
#define GFX_TAG_BEAST_BALL 55025 #define GFX_TAG_PARK_BALL 55025
#define GFX_TAG_CHERISH_BALL 55026 #define GFX_TAG_BEAST_BALL 55026
#define GFX_TAG_CHERISH_BALL 55027
const struct CompressedSpriteSheet gBallSpriteSheets[POKEBALL_COUNT] = const struct CompressedSpriteSheet gBallSpriteSheets[POKEBALL_COUNT] =
{ {
[BALL_STRANGE] = {gBallGfx_Strange, 384, GFX_TAG_STRANGE_BALL},
[BALL_POKE] = {gBallGfx_Poke, 384, GFX_TAG_POKE_BALL}, [BALL_POKE] = {gBallGfx_Poke, 384, GFX_TAG_POKE_BALL},
[BALL_GREAT] = {gBallGfx_Great, 384, GFX_TAG_GREAT_BALL}, [BALL_GREAT] = {gBallGfx_Great, 384, GFX_TAG_GREAT_BALL},
[BALL_ULTRA] = {gBallGfx_Ultra, 384, GFX_TAG_ULTRA_BALL}, [BALL_ULTRA] = {gBallGfx_Ultra, 384, GFX_TAG_ULTRA_BALL},
@ -108,6 +111,7 @@ const struct CompressedSpriteSheet gBallSpriteSheets[POKEBALL_COUNT] =
const struct CompressedSpritePalette gBallSpritePalettes[POKEBALL_COUNT] = const struct CompressedSpritePalette gBallSpritePalettes[POKEBALL_COUNT] =
{ {
[BALL_STRANGE] = {gBallPal_Strange, GFX_TAG_STRANGE_BALL},
[BALL_POKE] = {gBallPal_Poke, GFX_TAG_POKE_BALL}, [BALL_POKE] = {gBallPal_Poke, GFX_TAG_POKE_BALL},
[BALL_GREAT] = {gBallPal_Great, GFX_TAG_GREAT_BALL}, [BALL_GREAT] = {gBallPal_Great, GFX_TAG_GREAT_BALL},
[BALL_ULTRA] = {gBallPal_Ultra, GFX_TAG_ULTRA_BALL}, [BALL_ULTRA] = {gBallPal_Ultra, GFX_TAG_ULTRA_BALL},
@ -252,6 +256,16 @@ static const union AffineAnimCmd *const sAffineAnim_BallRotate[] =
const struct SpriteTemplate gBallSpriteTemplates[POKEBALL_COUNT] = const struct SpriteTemplate gBallSpriteTemplates[POKEBALL_COUNT] =
{ {
[BALL_STRANGE] =
{
.tileTag = GFX_TAG_STRANGE_BALL,
.paletteTag = GFX_TAG_STRANGE_BALL,
.oam = &sBallOamData,
.anims = sBallAnimSequences,
.images = NULL,
.affineAnims = sAffineAnim_BallRotate,
.callback = SpriteCB_BallThrow,
},
[BALL_POKE] = [BALL_POKE] =
{ {
.tileTag = GFX_TAG_POKE_BALL, .tileTag = GFX_TAG_POKE_BALL,
@ -562,7 +576,7 @@ static void Task_DoPokeballSendOutAnim(u8 taskId)
throwCaseId = gTasks[taskId].tThrowId; throwCaseId = gTasks[taskId].tThrowId;
battlerId = gTasks[taskId].tBattler; battlerId = gTasks[taskId].tBattler;
ballId = ItemIdToBallId(GetBattlerPokeballItemId(battlerId)); ballId = GetBattlerPokeballItemId(battlerId);
LoadBallGfx(ballId); LoadBallGfx(ballId);
ballSpriteId = CreateSprite(&gBallSpriteTemplates[ballId], 32, 80, 29); ballSpriteId = CreateSprite(&gBallSpriteTemplates[ballId], 32, 80, 29);
gSprites[ballSpriteId].data[0] = 0x80; gSprites[ballSpriteId].data[0] = 0x80;
@ -651,7 +665,7 @@ static void SpriteCB_BallThrow(struct Sprite *sprite)
sprite->x2 = 0; sprite->x2 = 0;
sprite->y2 = 0; sprite->y2 = 0;
sprite->data[5] = 0; sprite->data[5] = 0;
ballId = ItemIdToBallId(GetBattlerPokeballItemId(opponentBattler)); ballId = GetBattlerPokeballItemId(opponentBattler);
AnimateBallOpenParticles(sprite->x, sprite->y - 5, 1, 28, ballId); AnimateBallOpenParticles(sprite->x, sprite->y - 5, 1, 28, ballId);
sprite->data[0] = LaunchBallFadeMonTask(FALSE, opponentBattler, 14, ballId); sprite->data[0] = LaunchBallFadeMonTask(FALSE, opponentBattler, 14, ballId);
sprite->sBattler = opponentBattler; sprite->sBattler = opponentBattler;
@ -967,7 +981,7 @@ static void SpriteCB_ReleaseMonFromBall(struct Sprite *sprite)
u32 ballId; u32 ballId;
StartSpriteAnim(sprite, 1); StartSpriteAnim(sprite, 1);
ballId = ItemIdToBallId(GetBattlerPokeballItemId(battlerId)); ballId = GetBattlerPokeballItemId(battlerId);
AnimateBallOpenParticles(sprite->x, sprite->y - 5, 1, 28, ballId); AnimateBallOpenParticles(sprite->x, sprite->y - 5, 1, 28, ballId);
sprite->data[0] = LaunchBallFadeMonTask(TRUE, sprite->sBattler, 14, ballId); sprite->data[0] = LaunchBallFadeMonTask(TRUE, sprite->sBattler, 14, ballId);
sprite->callback = HandleBallAnimEnd; sprite->callback = HandleBallAnimEnd;
@ -1580,3 +1594,13 @@ static u16 GetBattlerPokeballItemId(u8 battlerId)
return GetMonData(mon, MON_DATA_POKEBALL); return GetMonData(mon, MON_DATA_POKEBALL);
} }
enum PokeBall ItemIdToBallId(u32 ballItem)
{
enum PokeBall secondaryId = ItemId_GetSecondaryId(ballItem);
if (secondaryId <= BALL_STRANGE || secondaryId >= POKEBALL_COUNT)
return BALL_STRANGE;
return secondaryId;
}

View file

@ -1022,7 +1022,7 @@ STATIC_ASSERT(NUM_SPECIES < (1 << 11), PokemonSubstruct0_species_TooSmall);
STATIC_ASSERT(NUMBER_OF_MON_TYPES + 1 <= (1 << 5), PokemonSubstruct0_teraType_TooSmall); STATIC_ASSERT(NUMBER_OF_MON_TYPES + 1 <= (1 << 5), PokemonSubstruct0_teraType_TooSmall);
STATIC_ASSERT(ITEMS_COUNT < (1 << 10), PokemonSubstruct0_heldItem_TooSmall); STATIC_ASSERT(ITEMS_COUNT < (1 << 10), PokemonSubstruct0_heldItem_TooSmall);
STATIC_ASSERT(MAX_LEVEL <= 100, PokemonSubstruct0_experience_PotentiallTooSmall); // Maximum of ~2 million exp. STATIC_ASSERT(MAX_LEVEL <= 100, PokemonSubstruct0_experience_PotentiallTooSmall); // Maximum of ~2 million exp.
STATIC_ASSERT(LAST_BALL < (1 << 6), PokemonSubstruct0_pokeball_TooSmall); STATIC_ASSERT(POKEBALL_COUNT <= (1 << 6), PokemonSubstruct0_pokeball_TooSmall);
STATIC_ASSERT(MOVES_COUNT_ALL < (1 << 11), PokemonSubstruct1_moves_TooSmall); STATIC_ASSERT(MOVES_COUNT_ALL < (1 << 11), PokemonSubstruct1_moves_TooSmall);
STATIC_ASSERT(ARRAY_COUNT(sCompressedStatuses) <= (1 << 4), PokemonSubstruct3_compressedStatus_TooSmall); STATIC_ASSERT(ARRAY_COUNT(sCompressedStatuses) <= (1 << 4), PokemonSubstruct3_compressedStatus_TooSmall);
STATIC_ASSERT(MAX_LEVEL < (1 << 7), PokemonSubstruct3_metLevel_TooSmall); STATIC_ASSERT(MAX_LEVEL < (1 << 7), PokemonSubstruct3_metLevel_TooSmall);

View file

@ -4271,7 +4271,7 @@ static void RemoveAndCreateMonMarkingsSprite(struct Pokemon *mon)
static void CreateCaughtBallSprite(struct Pokemon *mon) static void CreateCaughtBallSprite(struct Pokemon *mon)
{ {
u8 ball = ItemIdToBallId(GetMonData(mon, MON_DATA_POKEBALL)); enum PokeBall ball = GetMonData(mon, MON_DATA_POKEBALL);
LoadBallGfx(ball); LoadBallGfx(ball);
sMonSummaryScreen->spriteIds[SPRITE_ARR_ID_BALL] = CreateSprite(&gBallSpriteTemplates[ball], 16, 136, 0); sMonSummaryScreen->spriteIds[SPRITE_ARR_ID_BALL] = CreateSprite(&gBallSpriteTemplates[ball], 16, 136, 0);

View file

@ -317,7 +317,7 @@ void SetTeraType(struct ScriptContext *ctx)
* if side/slot are assigned, it will create the mon at the assigned party location * if side/slot are assigned, it will create the mon at the assigned party location
* if slot == PARTY_SIZE, it will give the mon to first available party or storage slot * if slot == PARTY_SIZE, it will give the mon to first available party or storage slot
*/ */
static u32 ScriptGiveMonParameterized(u8 side, u8 slot, u16 species, u8 level, u16 item, u8 ball, u8 nature, u8 abilityNum, u8 gender, u8 *evs, u8 *ivs, u16 *moves, bool8 isShiny, bool8 ggMaxFactor, u8 teraType) static u32 ScriptGiveMonParameterized(u8 side, u8 slot, u16 species, u8 level, u16 item, enum PokeBall ball, u8 nature, u8 abilityNum, u8 gender, u8 *evs, u8 *ivs, u16 *moves, bool8 isShiny, bool8 ggMaxFactor, u8 teraType)
{ {
u16 nationalDexNum; u16 nationalDexNum;
int sentToPc; int sentToPc;
@ -396,8 +396,8 @@ static u32 ScriptGiveMonParameterized(u8 side, u8 slot, u16 species, u8 level, u
SetMonData(&mon, MON_DATA_ABILITY_NUM, &abilityNum); SetMonData(&mon, MON_DATA_ABILITY_NUM, &abilityNum);
// ball // ball
if (ball > LAST_BALL) if (ball > POKEBALL_COUNT)
ball = ITEM_POKE_BALL; ball = BALL_POKE;
SetMonData(&mon, MON_DATA_POKEBALL, &ball); SetMonData(&mon, MON_DATA_POKEBALL, &ball);
// held item // held item

View file

@ -24,8 +24,8 @@ TEST("CreateNPCTrainerPartyForTrainer generates customized Pokémon")
EXPECT(IsMonShiny(&testParty[0])); EXPECT(IsMonShiny(&testParty[0]));
EXPECT(!IsMonShiny(&testParty[1])); EXPECT(!IsMonShiny(&testParty[1]));
EXPECT(GetMonData(&testParty[0], MON_DATA_POKEBALL, 0) == ITEM_MASTER_BALL); EXPECT(GetMonData(&testParty[0], MON_DATA_POKEBALL, 0) == BALL_MASTER);
EXPECT(GetMonData(&testParty[1], MON_DATA_POKEBALL, 0) == ITEM_POKE_BALL); EXPECT(GetMonData(&testParty[1], MON_DATA_POKEBALL, 0) == BALL_POKE);
EXPECT(GetMonData(&testParty[0], MON_DATA_SPECIES, 0) == SPECIES_WOBBUFFET); EXPECT(GetMonData(&testParty[0], MON_DATA_SPECIES, 0) == SPECIES_WOBBUFFET);
EXPECT(GetMonData(&testParty[1], MON_DATA_SPECIES, 0) == SPECIES_WOBBUFFET); EXPECT(GetMonData(&testParty[1], MON_DATA_SPECIES, 0) == SPECIES_WOBBUFFET);

View file

@ -237,7 +237,7 @@ TEST("givemon [all]")
EXPECT_EQ(GetMonData(&gPlayerParty[0], MON_DATA_SPECIES), SPECIES_WOBBUFFET); EXPECT_EQ(GetMonData(&gPlayerParty[0], MON_DATA_SPECIES), SPECIES_WOBBUFFET);
EXPECT_EQ(GetMonData(&gPlayerParty[0], MON_DATA_LEVEL), 100); EXPECT_EQ(GetMonData(&gPlayerParty[0], MON_DATA_LEVEL), 100);
EXPECT_EQ(GetMonData(&gPlayerParty[0], MON_DATA_HELD_ITEM), ITEM_LEFTOVERS); EXPECT_EQ(GetMonData(&gPlayerParty[0], MON_DATA_HELD_ITEM), ITEM_LEFTOVERS);
EXPECT_EQ(GetMonData(&gPlayerParty[0], MON_DATA_POKEBALL), ITEM_MASTER_BALL); EXPECT_EQ(GetMonData(&gPlayerParty[0], MON_DATA_POKEBALL), BALL_MASTER);
EXPECT_EQ(GetNature(&gPlayerParty[0]), NATURE_BOLD); EXPECT_EQ(GetNature(&gPlayerParty[0]), NATURE_BOLD);
EXPECT_EQ(GetMonAbility(&gPlayerParty[0]), gSpeciesInfo[SPECIES_WOBBUFFET].abilities[2]); EXPECT_EQ(GetMonAbility(&gPlayerParty[0]), gSpeciesInfo[SPECIES_WOBBUFFET].abilities[2]);
EXPECT_EQ(GetMonGender(&gPlayerParty[0]), MON_MALE); EXPECT_EQ(GetMonGender(&gPlayerParty[0]), MON_MALE);
@ -300,7 +300,7 @@ TEST("givemon [vars]")
EXPECT_EQ(GetMonData(&gPlayerParty[0], MON_DATA_SPECIES), SPECIES_WOBBUFFET); EXPECT_EQ(GetMonData(&gPlayerParty[0], MON_DATA_SPECIES), SPECIES_WOBBUFFET);
EXPECT_EQ(GetMonData(&gPlayerParty[0], MON_DATA_LEVEL), 100); EXPECT_EQ(GetMonData(&gPlayerParty[0], MON_DATA_LEVEL), 100);
EXPECT_EQ(GetMonData(&gPlayerParty[0], MON_DATA_HELD_ITEM), ITEM_LEFTOVERS); EXPECT_EQ(GetMonData(&gPlayerParty[0], MON_DATA_HELD_ITEM), ITEM_LEFTOVERS);
EXPECT_EQ(GetMonData(&gPlayerParty[0], MON_DATA_POKEBALL), ITEM_MASTER_BALL); EXPECT_EQ(GetMonData(&gPlayerParty[0], MON_DATA_POKEBALL), BALL_MASTER);
EXPECT_EQ(GetNature(&gPlayerParty[0]), NATURE_BOLD); EXPECT_EQ(GetNature(&gPlayerParty[0]), NATURE_BOLD);
EXPECT_EQ(GetMonAbility(&gPlayerParty[0]), gSpeciesInfo[SPECIES_WOBBUFFET].abilities[2]); EXPECT_EQ(GetMonAbility(&gPlayerParty[0]), gSpeciesInfo[SPECIES_WOBBUFFET].abilities[2]);
EXPECT_EQ(GetMonGender(&gPlayerParty[0]), MON_MALE); EXPECT_EQ(GetMonGender(&gPlayerParty[0]), MON_MALE);