Removed unused comment
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@ -8840,7 +8840,6 @@ u8 MovementAction_StoreAndLockAnim_Step0(struct ObjectEvent *objectEvent, struct
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{
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gLockedAnimObjectEvents = AllocZeroed(sizeof(struct LockedAnimObjectEvents));
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gLockedAnimObjectEvents->objectEventIds[0] = objectEvent->localId;
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// needed to match
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gLockedAnimObjectEvents->count = 1;
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ableToStore = TRUE;
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}
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