Delete level variable
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1 changed files with 1 additions and 3 deletions
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@ -10503,7 +10503,6 @@ static void atkE5_pickup(void)
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s32 i;
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u16 species, heldItem;
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u8 ability;
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u8 level;
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u8 lvlDivBy10;
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if (InBattlePike())
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@ -10539,8 +10538,7 @@ static void atkE5_pickup(void)
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{
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species = GetMonData(&gPlayerParty[i], MON_DATA_SPECIES2);
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heldItem = GetMonData(&gPlayerParty[i], MON_DATA_HELD_ITEM);
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level = GetMonData(&gPlayerParty[i], MON_DATA_LEVEL);
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lvlDivBy10 = (level - 1) / 10; //Moving this here makes it easier to add in abilities like Honey Gather
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lvlDivBy10 = (GetMonData(&gPlayerParty[i], MON_DATA_LEVEL)-1) / 10; //Moving this here makes it easier to add in abilities like Honey Gather
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if (lvlDivBy10 > 9)
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lvlDivBy10 = 9;
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