Correct Liquidation and Sparkling Aria

Liquidation is affected by Sheer Force, Sparkling Aria should hit both foes and ally.
This commit is contained in:
BuffelSaft 2021-09-02 16:05:36 +12:00
parent dd83e37261
commit 7d251c39f7

View file

@ -9768,7 +9768,7 @@ const struct BattleMove gBattleMoves[MOVES_COUNT] =
.accuracy = 100,
.pp = 10,
.secondaryEffectChance = 0,
.target = MOVE_TARGET_SELECTED,
.target = MOVE_TARGET_FOES_AND_ALLY,
.priority = 0,
.flags = FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGS_ROCK_AFFECTED | FLAG_SOUND | FLAG_SHEER_FORCE_BOOST,
.split = SPLIT_SPECIAL,
@ -10289,7 +10289,7 @@ const struct BattleMove gBattleMoves[MOVES_COUNT] =
.secondaryEffectChance = 20,
.target = MOVE_TARGET_SELECTED,
.priority = 0,
.flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGS_ROCK_AFFECTED,
.flags = FLAG_MAKES_CONTACT | FLAG_PROTECT_AFFECTED | FLAG_MIRROR_MOVE_AFFECTED | FLAG_KINGS_ROCK_AFFECTED | FLAG_SHEER_FORCE_BOOST,
.split = SPLIT_PHYSICAL,
},